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View Full Version : At this point, I am no longer surprised



buttlover
01-26-2016, 03:29 AM
*Incoming Rant*

Another break after a long span of breaks? I am starting to think the english aigis is just a demo version of the actual game which can be found in dmm.

I am actually not even mad, with better games, such as blade and soul being finally released to keep me entertained (And they finally fixed the login problem there)
I wonder why i even bothered to spent money on this failing english experiment. Guys, any way to get them to refund me money, because I bought it in advance expecting fresh content.
Or let me transfer my money to dmm, at least i can spend me SCs there.

Eab1990
01-26-2016, 04:29 AM
Blade and Soul sounds like another censor-filled mess though.

Pyonification
01-26-2016, 07:21 AM
Blade and Soul sounds like another censor-filled mess though.

From what I understand: Censored for the Lyn.
For everyone else, there's cleavage.

edit: Source - I made it to level 12 so far. Playing on and off, since some of my friends are dragging me along. I have an outfit for my Destroyer which is a nice Chinese outfit....with a giant cleavage cut out you could fit a battle ship inside of.

Eab1990
01-26-2016, 07:31 AM
From what I understand: Censored for the Lyn.

AKA the only race that matters.

Pyonification
01-26-2016, 07:39 AM
From what I gathered by browsing around the forums
1) They got rid of the nighties during character creation and replaced them with sports bras
2) Some quest text were localized to appeal to a western audience. Which people are calling "censorship" right now.


Edit: Oh well, for me, Bunny Black 2's fan translation came out, so I'll be hammering that out this week.

Eab1990
01-26-2016, 07:44 AM
http://nichegamer.com/2015/11/report-blade-soul-alteredcensored-for-questionable-material-in-western-release/

I don't really care about the quest changes, but everything else (especially the toxic attitude of the localization staff) is a pretty major turnoff.

Lag
01-26-2016, 08:18 AM
You'll get bored of BnS soon enough. It's too "follow quest to next area to level up"-ish. It's like being on a track.

ZeroZet
01-26-2016, 09:50 AM
FFXIV onry and 4eva! XD


Also, Have you seen the Nutaku main page rotating banner?! It is coming!!! XD

Lafate
01-26-2016, 08:46 PM
Apparently the developers took those wanting to take a break after every event to heart.... don't worry once income and player retention goes down they will figure it out. Can't say I didn't warn them though.

You would think they would have learned from before we got continuous events that breaks weren't a good thing. Oh well....

Pyonification
01-26-2016, 08:49 PM
Apparently the developers took those wanting to take a break after every event to heart.... don't worry once income and player retention goes down they will figure it out. Can't say I didn't warn them though.

You would think they would have learned from before we got continuous events that breaks weren't a good thing. Oh well....

Damn man.
And here I was hoping to just more welfare drops from farming events. They still didn't bring that back. Would be nice to have a 100% 1 time drop from one of the difficulties.

It's how my Shiho even exist in my team.

edit: Also said more catgirls would be nice. Bunny girls are welcomed too. Still standing by that.

MalusCorvus
01-26-2016, 08:56 PM
http://nichegamer.com/2015/11/report-blade-soul-alteredcensored-for-questionable-material-in-western-release/

I don't really care about the quest changes, but everything else (especially the toxic attitude of the localization staff) is a pretty major turnoff.

I took a look at that article, showed it to some friends, and while I do wonder if the team went a bit too far (and I am a little iffy about their attitude), I and my friends decided the complainers deserved nothing but mockery. Come to think of it, I saw some petition dealing with so-called "Censorship" of Eastern games and such, and I was puzzled both at why it was such a big deal to them and what exactly they liked about the original.


Apparently the developers took those wanting to take a break after every event to heart.... don't worry once income and player retention goes down they will figure it out. Can't say I didn't warn them though.

You would think they would have learned from before we got continuous events that breaks weren't a good thing. Oh well....

I suppose that means I should not spend money in the near future, eh?

slyyr
01-26-2016, 09:42 PM
Regarding breaks I think part of the problem is having them after 2 non-vital events. gold rush would have been too easy for veterans (I walked through it even) and Azami wasn't a high priority finish.

A break after a tough event (or spacing tough events out with breaks between) could work. For easier ones even for newer players you can find a balance between basic campaign advancement and event play.

Eab1990
01-26-2016, 09:54 PM
I took a look at that article, showed it to some friends, and while I do wonder if the team went a bit too far (and I am a little iffy about their attitude), I and my friends decided the complainers deserved nothing but mockery. Come to think of it, I saw some petition dealing with so-called "Censorship" of Eastern games and such, and I was puzzled both at why it was such a big deal to them and what exactly they liked about the original.

I'm certainly not crazy about the extents that localization companies go to censor things, but I know that some battles aren't worth fighting for.

In this case, it's really the team's attitude (and anyone supporting said attitude) rather than what they actually censored that bugs me.

MalusCorvus
01-26-2016, 10:03 PM
I'm certainly not crazy about the extents that localization companies go to censor things, but I know that some battles aren't worth fighting for.

In this case, it's really the team's attitude (and anyone supporting said attitude) rather than what they actually censored that bugs me.

Yeah, I can sympathize with that. Dickish teams, or teams that censor opposition (which really does make me think that what they're doing in this case is censorship even if I agree with some of it), really irk me. ...Is it sad that I've gone so long without seeing a helpful and friendly dev team that I'm actually surprised when I do see one?

Lag
01-26-2016, 10:54 PM
I like the breaks. Feels good not having to skip monday armors because I can't get 5/5, CR, or that last 3 star map.

Lafate
01-27-2016, 01:38 AM
I like the breaks. Feels good not having to skip monday armors because I can't get 5/5, CR, or that last 3 star map.

You didn't have to skip monday daily at all. You had to make a choice, and your choice was that the event unit was worth more.

ZeroZet
01-27-2016, 02:53 AM
You didn't have to skip monday daily at all. You had to make a choice, and your choice was that the event unit was worth more.Buuut, with a break between events you don't even have to make such choice to begin with :P

soranokira
01-27-2016, 02:55 AM
Buuut, with a break between events you don't even have to make such choice to begin with :P

buuuut w/o events you dont have silver units to CC with :) and no SCs :)

ZeroZet
01-27-2016, 03:08 AM
buuuut w/o events you dont have silver units to CC with :) and no SCs :)
Shrine coin pulls, duh XD and stamp card :cool:
Besides, without events and SC you don't usually have actual units to CC to, so no biggie :p

Lafate
01-27-2016, 03:33 AM
Shrine coin pulls, duh XD and stamp card :cool:
Besides, without events and SC you don't usually have actual units to CC to, so no biggie :p

but if you do Shrine coin pulls you won't be able to Aw.....

*starts laughing*

Nope can't even be optimistic anymore....

Askeladd
01-27-2016, 04:20 AM
The nature of this kind of games is to be forced to choose what do you need the most and make small sacrifices: do you prefer to farm that event a little bit more or do monday daily? The easy answer is to pay and be able to do both. That's the easy way out and the way Nutaku and other companies make money out of this model. Put senseless breaks in and the flow of money stops. Player density will decrease as well.

I'm with Lafate here. Breaks, even if sound like a good idea for new players, are not good. They only contribute to slowly destroying the game.

You should be able to focus on priorities and make sacrifices. ¿Do I want more copies of this event unit or silvers? I should sacrifice this daily this week in order to attempt so. It's not that hard. I sacrificed this week's monday daily because I wanted a mincost Azami for one reason only: to be one step closer to being able to complete Dwarfs and Giants 2 (If I don't manage it with 2 assassination ninjas, post-AW Betty should be the final nail in the coffin). I don't even need those stars as I have the final challenge reward (only two stars left in Dwarfs and Giants 2 and one in War of Magic). Truth if that I also have 5 tin cans ready to use on some of my units (but I need plat/black spirits, they will drop).

We all were new players at some point and believe me, I would have preferred nonstop events to those... breaks back in the day *ugh*. Farming Flame Dragon or Dragon Hunting endlessly without Comission Sortie was like cocking a gun to your face. The pain...

I'm just using this week to farm my own experience and level up some male units as well as their affection for the sake of completion.

blacksaber
01-27-2016, 04:38 AM
Farming Flame Dragon or Dragon Hunting endlessly without Comission Sortie was like cocking a gun to your face. The pain...


This was one of the things that actually almost made me quit.

Time to rant in no particular order (prepare for horrible grammer).

Hmm. There's a daily you would like to do....but an event going on...omg...what do I do? As said before chose 1...or do both. I'm playing on DMM...freemium...was able to get the revival unit (Liana) with 2 days to spare...and monkey girl (just barely)....and still have time to do dailies

But yea. Having constant events is better than no event at all...for both Nutaku and myself. So the shrine has been rotated...with nothing new to test out the units if I'm lucky to get them. Looks like I won't need to buy more SC


Lets see. No new event...guess I won't need to buy SC to try to finish the event (No buffs...no refills)

So whats my point? Constant events good for us. It makes us chose what is important. Your not going to be ale to DO everything. So be happy with what you can get to. Hitting "commission sortie, then going to watch porn can get tedious.

Ok...watching porn doesn't get tedious.

lolix
01-27-2016, 07:44 AM
because there is someone here that is pro having no events at all , ever... Yep.

gam
01-27-2016, 10:52 AM
because there is someone here that is pro having no events at all , ever... Yep.

Give it a rest. :rolleyes:

lolix
01-27-2016, 11:08 AM
Give it a rest. :rolleyes:

think : do you think there is someone that doesn't wants events at all? Now look what the people are writing. It's ridiculous how people blow things out of proportion

Eab1990
01-27-2016, 11:23 AM
think : do you think there is someone that doesn't wants events at all? Now look what the people are writing. It's ridiculous how people blow things out of proportion

It's not "ridiculously blown out of proportion".

You seem to constantly miss just how bad things were back then, and how adamant we are about not going back to those times.

I don't have any sympathy for the newer players demanding to be spoonfed breaks when the game is faster for them now (which is for their benefit, even if they can't see it as such) than it was back then.

Just to get the message across, here is the timeline for the first few months of the game.
-Launch date: 2/12/2015
-Belinda's event: 3/17 (one month into the game's release)
-Dragon Invasion part 1: 4/3
-Dragon Invasion part 2: 4/28
-Challenge of the Holy Warrior: 5/19
-Karma: 6/16

So with the exception of Dragon Invasion, that's basically one event a month. You want to go back to that shit? Because I sure as hell don't.

lolix
01-27-2016, 12:02 PM
eab find my first or second (can't remember which 1 was it) , regarding the breaks topic on the ninja guide , and tell me what exactly have i written in it. I think you even quoted me on it. Now look at what you're speculating that i'm suggesting , and tell me if you see no difference. That being said , i care little about your opinion towards how the game should treat new players. I think i'm right and that's that. Also i'm done dealing with this shit.

Eab1990
01-27-2016, 12:11 PM
I know perfectly well what your argument is, and as I've said time and again, it's bullshit.

Your antagonism for people who prefer constant events over breaks is solely because you want newer players like yourself to not get burned out or gated by their difficulty (good job not addressing my last post explaining how newbies could easily do a few maps of Azami's map and not be completely worse off from it), ignoring how the breaks were always there and you always had a choice to ignore the events/prioritize dailies, or how even newer players are currently feeling the burnout from the lack of meaningful activity.

Askeladd
01-27-2016, 12:36 PM
Disregarding personal opinions or things such as who is right and who is wrong (which I think it's foolish because what we all want is for this game to continue growing instead of falling into the risk of becoming stagnant and dying out, regardless on the opinion of breaks), fact is fact. If Nutaku wants to maintain this game in good health, they must treat its players accordingly. It's not just events or lack of them, it's rewarding them or even giving away some freebies from time to time to keep them content. They were on a good path up until before Christmas. They gave us some SC's during Black Friday and a lot of events almost nonstop with the occasional break here and there. I liked the pacing they had then. Then something that we don't know happened and "this" began. Events are a way to "pressure" people into going p2w, which means a net gain for Nutaku. Many people won't get burned out of the game because of constant breaks with nothing to do but senseless farming. Don't get me wrong, with Comission Sortie nowadays it's not that bad, just more boring. You do your stuff in like 15 minutes and then you can forget about the game for 12 hours or so. However, I prefer boring to the absolute hell that was MWA before Comission Sortie. I skipped about 2-3 weeks of level farming because I was fed up of that. Decided to stop until Comission Sortie was implemented. I'm sure had I continued doing those missions I would've just quit the game.

So the fact is as follows: more events means more situations in which people are tempted to put in a few coins. People enjoy new content. Thats a win/win situation both for the player and the company. However, if the situation remains as it is right now (Break + Gold Rush + Break + Azami + Break) the amount of money Nutaku gets from MWA will diminish and I'm pretty sure some people will end up quitting. I can live and I understand something like a star event/gold rush or one week break per month (gold rushes and star events can be also used as break time) and I think it's the best approach for both Nutaku and the playerbase. I would prefer constant events but I'm fine with that as well.

Oh, and don't forget we are also missing things like a ton of story missions. It's not just events. I'm sure they will release many things at once (new dailies, AW, and story missions) and suddenly we will have a ton of things to do at the same time. I'm pretty sure someone will complain about it. You can never please everyone at the same time after all.

I sincerely hope there is some sort of problem between DMM and Nutaku. Because if this is Nutaku being a bunch of lazy asses I will be pissed, because if I remember correctly there is no tower defense game that follows this model in English (don't know about Korean/Japanese, but they are another target) which allows them to be more lazy if they want to because players only have this tower defense game to play (it's not the same situation as with other games such as Lord of Valkyrie or Pero Pero to say something, which incidentally have a ton of events).

lolix
01-27-2016, 01:24 PM
I know perfectly well what your argument is, and as I've said time and again, it's bullshit.

Your antagonism for people who prefer constant events over breaks is solely because you want newer players like yourself to not get burned out or gated by their difficulty (good job not addressing my last post explaining how newbies could easily do a few maps of Azami's map and not be completely worse off from it), ignoring how the breaks were always there and you always had a choice to ignore the events/prioritize dailies, or how even newer players are currently feeling the burnout from the lack of meaningful activity.

oh please. If they could do the first 3 maps , its good....maybe the 4th one as well if they have a couple cc-ed units. Whatever , you're still missing the point...or trying very hard to not see it. I said COUNTLESS TIMES THAT I DISLIKE THE CURENT STATE OF AFAIRS IF IT CONTINUES IN THE SAME DIRECTION WE HAD FOR THE PAST MONTH.

But having breaks from time to time is still a good ideea. once a month , or after 3-4 events in a row is not too much to ask.


That being said , both my accounts are 160+ atm , and both my core teams are maxed. Sure i've took advantage on the breaks to max other stuff (like betty in preparation for AW) , but my core team is ok. Excepting some male aff items , right now i even have extra resources. Probably far from your reserves , but enough to be able to do at least a couple events without a break. So no , not exactly a newbie (even tho , for someone over 200 , i must seem an amateur). The thing is , i personally don't even need the breaks as much now , but i agree that it would still benefit me if we had some FROM TIME TO TIME , to restock a bit. And because of that , and as a f2p i can see how breaks could benefit newer players. Obviously not as often as we have right now, and especially not after star events or gold rushes , but having a bit of downtime once ever 3-4 events is not THAT much to ask.

Meanwhile....you ? You're a hypocrite. You're claiming that you care about the game and whatnot , but i'm guessing that you're just a bored whale

Eab1990
01-27-2016, 01:51 PM
oh please. If they could do the first 3 maps , its good....maybe the 4th one as well if they have a couple cc-ed units. Whatever , you're still missing the point...or trying very hard to not see it. I said COUNTLESS TIMES THAT I DISLIKE THE CURENT STATE OF AFAIRS IF IT CONTINUES IN THE SAME DIRECTION WE HAD FOR THE PAST MONTH.

But having breaks from time to time is still a good ideea. once a month , or after 3-4 events in a row is not too much to ask.


That being said , both my accounts are 160+ atm , and both my core teams are maxed. Sure i've took advantage on the breaks to max other stuff (like betty in preparation for AW) , but my core team is ok. Excepting some male aff items , right now i even have extra resources. Probably far from your reserves , but enough to be able to do at least a couple events without a break. So no , not exactly a newbie (even tho , for someone over 200 , i must seem an amateur). The thing is , i personally don't even need the breaks as much now , but i agree that it would still benefit me if we had some FROM TIME TO TIME , to restock a bit. And because of that , and as a f2p i can see how breaks could benefit newer players. Obviously not as often as we have right now, and especially not after star events or gold rushes , but having a bit of downtime once ever 3-4 events is not THAT much to ask.

Meanwhile....you ? You're a hypocrite. You're claiming that you care about the game and whatnot , but i'm guessing that you're just a bored whale

Except it's clearly not a good idea as both myself and several other people have been telling you already.

The only justification for breaks is to get a team up to speed. Which was fine at launch (although far too long) when everyone was new and we didn't have autocomplete. Now, for new players, without breaks, they have no choice but to skip events they are clearly outclassed on, or they cash the fuck out to keep their team up to speed. Not drag everyone else down to their level and have complete periods of deadness like you keep proposing.

Star/collection events are the perfect "breaks" for newbies, because they're not expected to spend their entire time on them. If they DO want to take part in the events, they have to cash, plain and simple. I know people who were new by the time Karma's event came around that they decided to throw down cash to get Immortal Karma, because they knew how useful she'd be in the future.

But a break for the sake of "restocking" is not necessary for anyone or anything. If it's gold you need, you skip doing events on Monday. If it's affection/fairies/etc., you farm event maps that drop them, you take a break from the event to farm Tuesday/Friday/challenge maps, or you suck it up until a login day gives it to you.

Once again, stop trying to compulsively max out everything ASAP. Even as a whale, there are plenty of units I don't have maxed, and I don't have an infinite stockpile of affection items or fairies. Because I know that I don't need to dry up my resources or my wallet for every unit that comes along.

And yeah, call me out for me being a "bored whale" when you can't even come up with compelling reasons for breaks outside of being newbie-friendly.

lolix
01-27-2016, 03:27 PM
so , a game being newbie friendly is bad. But being only veteran friendly isn't ? Are you some sort of l33t that thinks everything that doesn't fit his criteria , or standard of gaming/dificulty is a casual thrash ?

You tell me that the only compelling argument for breaks is being newbie friendly. When literally the only real argument for no breaks is being veteran friendly , since it gives newer content to keep them entertained. Not hypocritical at all...yep

Lag
01-27-2016, 03:34 PM
Oh boy, the anger in this thread makes me feel this game is the whole world to some of you.

Gotta have more going on in life than just Aigis events.

Eab1990
01-27-2016, 03:38 PM
so , a game being newbie friendly is bad. But being only veteran friendly isn't ? Are you some sort of l33t that thinks everything that doesn't fit his criteria , or standard of gaming/dificulty is a casual thrash ?

You tell me that the only compelling argument for breaks is being newbie friendly. When literally the only real argument for no breaks is being veteran friendly , since it gives newer content to keep them entertained. Not hypocritical at all...yep

There you go with your shitty black-and-white arguments again. You call me out for being an elitist while failing to see how terrible your own arguments are.

Events aren't "veteran-friendly". If they were, the first 2-3 maps of every event wouldn't be piss-easy. You want veteran-friendly events, look at Osawari or Kanpani. Aigis is incredibly lenient in comparison.

The compelling argument for constant events is to give veterans new event/silver units AND to give everyone more SCs from 3-starring new maps. Meanwhile, breaks... give newbies a chance to catch up at the expense of everyone else doing monotonous farming. Yeah, there's a clear winner here.


Oh boy, the anger in this thread makes me feel this game is the whole world to some of you.

Gotta have more going on in life than just Aigis events.

I own a house and work full-time. I think I'm good, thanks.

Unregistered
01-27-2016, 04:28 PM
I can't be the only person that noticed that Aegis awakening banner that was up for a little bit on Monday.

Tenhou
01-27-2016, 04:45 PM
First of all, on DMM they have "breaks" in the form of 1 week increased drop events to help people raise affection and other stuff. I think nutaku should implement this on a similar schedule.

I do not see why having to make a choice whether to do an event or not is bad. Anyone starting out now is going to have missed a TON of events and will have to wait for revivals anyways, what does it matter if they miss a few more? The game thrives on having constant events because everyone can get more SC and thus be able to do more things.

@lolix
I know you want a break every 4-5 event or something, but how about you and every #break person instead switch your stances to "give us the same types of events as DMM, INCLUDING the 1 week increased drop events. This would really solve every damn need for a break and everyone would be happy.

soranokira
01-27-2016, 05:48 PM
just gonna say that after starting on DMM, I'm pretty much of the same stance as tenhou now.
that and newbies just need to learn how to manage instead of being spoonfed. the gold rush event on nutaku completely flipped my switch as I saw people who needed resources prioritize less necessary golds instead. they are pretty lucky we had so many breaks after that.

and fyi, me and tenhou are only about 1 month and a couple of days old on dmm. and we just got a perfect unit from the current star rush, though we only achieved 22* out of 27* max possible, thus missing out a couple of freebies given out as well as 20 levels on the event unit. admittedly it's due to our experience from having played nutaku aigis as well as help from other dmm players with regards to opinions and choices, as well as DMM having breaks during the period we started, but I think we did fairly well and just to prove the dmm event spam works just fine.

of course, the 100% drop rate on 1st clear helps a LOT.

Sevrian
01-27-2016, 06:23 PM
Just wanted to comment about something here: The devs taking anything the playerbase says to heart....;)
These breaks gotta be a big coincidence, because if they DID ever take anything we asked to heart, we'd have Yurina by now. Everyone was asking for her event a while back, instead we get Solano's and the prospect that Maybe, just Maybe, we'll get Awakening soon. (No real expectations for it, just, you know, possibilities and all that)

Now about the breaks, I don't really know what happened to go back to a break between events, maybe a lot of player sent whining messages to Nutaku about it, maybe the devs are thinking of implementing increased drops as "breaks" between events...what I do know is there really isn't much of a problem from my end of things because really, I've been playing since Ryuujin invasion (did a lot of shitty choices along the way too...*sigh*) and I remember quite well the terror of two week breaks and the freaking delays...Odette...ah Odette...
So yeah, one week break in between, with a certainty of an event? Count me in, I'd rather know that next week we'll have something than have to wait two weeks and still not be sure if we'll even get anything.

Anyway, that's my two cents (more like a dolar really xD) so I'mma leave now...buh'bye!

lolix
01-28-2016, 01:50 AM
@lolix
I know you want a break every 4-5 event or something, but how about you and every #break person instead switch your stances to "give us the same types of events as DMM, INCLUDING the 1 week increased drop events. This would really solve every damn need for a break and everyone would be happy.

I agree with that. When i ever said that i don't want increased drop rates ?
Also , the fact that dmm does that means that even in japan they don't relelase event after event like eab would like (i mean , i guess you could still call this an event , but it doesn't sound like actual events) , which is good. It means the devs aren't complete tools and do realize that their newbie or f2p players do need some downtime to restock , WITHOUT having to chose at all times , which imo is the best aproach possible to the game. If we get that here , i have no issues if we get no normal breaks.

MalusCorvus
01-28-2016, 02:17 AM
that and newbies just need to learn how to manage instead of being spoonfed.

Well, I could comment on this, but I have no opinion on breaks. I'm even eagerly awaiting the next event, despite being new.

That said, I do kinda lean towards lolix's viewpoint, in this sense that I think it's better for a game to have some level of newbie friendliness. Of course my gripe isn't with the pacing of events, but with the number of things that are rather unclear for a new player and how easy it is to make rather dire mistakes....

Askeladd
01-28-2016, 02:54 AM
One thing to mention about this. I won't deny that you are right in a sense: that is the best approach for these players, but it isn't the best approach for Nutaku by a freaking mile. This is the nature of these games, they are designed for you to have many things to do each and every day (wait until we get AW and extra dailies, will people ask for breaks because they can't farm monday daily because of the other daily?) so you need to decide and manage your gains and losses with the opportunity to pay to soften those choices. This is the case with many, many games that tely on an energy system that refills over time.

Having said that, I already said that I favor one week break times from time to time. If they would implement those extra rates like in DMM it would be perfect. Even so I would complain on no breaks after like 3 back-to-back farming events. But...


Vampire Bride Item Collection 6/16/2015 6/30/2015
Crisis of the Fairy Village Star Rush 7/14/2015 7/28/2015
Mystic Sorcery Unit Farm 9/08/2015 9/15/2015
Oni Summoning Sorceress Unit Farm 9/29/2015 10/06/2015
Heir to the Strategist Item Collection 10/13/2015 10/27/2015
Monk Training Grounds Unit Farm 10/27/2015 11/04/2015
The Summon Beast in the Earth Star Rush 11/04/2015 11/17/2015
Imprisoned Magic Swordswoman Unit Farm 11/17/2015 11/24/2015
Pride of the Beastwoman Unit Farm 11/24/2015 12/1/2015
Swordswoman of the Boiling Sands Star Rush 12/1/2015 12/15/2015
Ancient Automata Unit Farm 12/15/2015 12/22/2015
Gold Rush Gold Rush 12/28/2015 1/12/2016
Ninja Army of Darkness Unit Farm 01/19/2016 01/26/2016


Not the case. The most "oppressing" case was two farming events back to back with no break (Charlotte/Ada) and one of them got a direct upgrade not too long after (Horace, a Star Rush). According to this, we didnt need a break after Rowanna, Shiho (because we already got one), Gold Rush and Azami (because we already got one again). Even if I favor the regular one-week break in the way DMM has implemented it, this is just a mess. I don't know how DMM gives Nutaku the tools and events, but things could have been done way better than this.

Eab1990
01-28-2016, 04:16 AM
I agree with that. When i ever said that i don't want increased drop rates ?
Also , the fact that dmm does that means that even in japan they don't relelase event after event like eab would like (i mean , i guess you could still call this an event , but it doesn't sound like actual events) , which is good. It means the devs aren't complete tools and do realize that their newbie or f2p players do need some downtime to restock , WITHOUT having to chose at all times , which imo is the best aproach possible to the game. If we get that here , i have no issues if we get no normal breaks.

Except typically, DMM literally has twice as many events/dailies/etc. going on at a given time.

IIRC, 1.5x drop events didn't show up until after AW dailies showed up. Not that newbies should be doing AW dailies anyway, but the "pick and choose" aspect is still there. Not to mention all the revival/subjugation events that go on.

This is DMM 2-3 weeks ago.


Upcoming Maintenance on January 7th Between 10:00~15:00:

Contents:
-Emergency Mission "Gold Rush" Ends.
-Revival Mission "Lord of the Dead's Daughter" Ends.
-Subjugation Mission "Senikki Yagyou" Ends.
-Story Mission and Daily Mission Drop 1.5x, AW Orb 2x, and Skill AW Fairy Drop 1.5x Campaign Begins (Jan 7th~14th).
+For Millennium War Aegis, Millennium War Aegis R, and Millennium War Aegis A (iOS).

Other:
-Premium Summoning Chance-up Units Changed.
-Revival Premium Summoning Extended.

So they had three concurrent events prior to this "break".

Point is, they have no shortage of shit to do. We do. Which is why I find it so baffling that you're so adamant against people wanting more (besides the obvious stubborn attitude you have going on with not wanting to concede to any of my points).


Well, I could comment on this, but I have no opinion on breaks. I'm even eagerly awaiting the next event, despite being new.

That said, I do kinda lean towards lolix's viewpoint, in this sense that I think it's better for a game to have some level of newbie friendliness. Of course my gripe isn't with the pacing of events, but with the number of things that are rather unclear for a new player and how easy it is to make rather dire mistakes....

The only really dire mistake is 30CC'ing or otherwise getting rid of Katie/Cloris/Bashira.

Not that I'll ever understand how people manage to fuck those up.

namhoang909
01-28-2016, 06:56 AM
[quote]Upcoming Maintenance on January 7th Between 10:00~15:00:

Contents:
-Emergency Mission "Gold Rush" Ends.
-Revival Mission "Lord of the Dead's Daughter" Ends.
-Subjugation Mission "Senikki Yagyou" Ends.
-Story Mission and Daily Mission Drop 1.5x, AW Orb 2x, and Skill AW Fairy Drop 1.5x Campaign Begins (Jan 7th~14th).
+For Millennium War Aegis, Millennium War Aegis R, and Millennium War Aegis A (iOS).

Other:
-Premium Summoning Chance-up Units Changed.
-Revival Premium Summoning Extended.[quote]

i've just created a new account on dmm for this, how can they make the annoucement above an english version, i feel desperated with this japanese game which i don't understand a word

soranokira
01-28-2016, 07:50 AM
i've just created a new account on dmm for this, how can they make the annoucement above an english version, i feel desperated with this japanese game which i don't understand a word

they don't. you can either copy/paste the jp text to google translate, drop by here (http://www.ulmf.org/bbs/showthread.php?t=24452&page=1004) and wait for petite soeur to translate, or ask over here.

fluffs
01-28-2016, 07:59 AM
But newbies/normal players don't need that much downtime. Either the event is better than the normal/daily/mission maps, or it isn't. If it is worthwhile, either I can do it, or I can't. If I can, I do. If I can't, I do dailies or missions with my stamina. Either way, it's not that difficult to get any new units up to my main team's level if I'm new. Maybe if there were multiple events going on at the same time, or after two-three weeks of events, it would be nice to have a break afterwards. Otherwise, bring on the events!

namhoang909
01-28-2016, 08:33 AM
it looks like they having at least 1 event i saw a girl with fox tails and 2 new witches :) but can't understand any words

soranokira
01-28-2016, 09:01 AM
it looks like they having at least 1 event i saw a girl with fox tails and 2 new witches :) but can't understand any words

fox tail = new shrine summon unit
top 'witch' is a curse user, current ongoing farm event
bottom 'witch' is a mage that can be obtained by switching account over to iOS

Unregistered
01-28-2016, 09:23 AM
fox tail = new shrine summon unit
top 'witch' is a curse user, current ongoing farm event
bottom 'witch' is a mage that can be obtained by switching account over to iOS

i mean 2 witches in banner above fox-tail girl, from what you said they must be same, one is cc-ed
as new player, they gave me iris and bashira lol not bad for starter

Tenhou
01-28-2016, 09:42 AM
i mean 2 witches in banner above fox-tail girl, from what you said they must be same, one is cc-ed
as new player, they gave me iris and bashira lol not bad for starter

Yeah, the lower is the non-awakened form and the upper is awakened.

soranokira
01-28-2016, 09:43 AM
i mean 2 witches in banner above fox-tail girl, from what you said they must be same, one is cc-ed
as new player, they gave me iris and bashira lol not bad for starter

that's what all starters get lol.
and the different pose/art is due to AW. most units get different art on AW, but there are exceptions like nyashira.

lolix
01-28-2016, 10:00 AM
But newbies/normal players don't need that much downtime. Either the event is better than the normal/daily/mission maps, or it isn't. If it is worthwhile, either I can do it, or I can't. If I can, I do. If I can't, I do dailies or missions with my stamina. Either way, it's not that difficult to get any new units up to my main team's level if I'm new. Maybe if there were multiple events going on at the same time, or after two-three weeks of events, it would be nice to have a break afterwards. Otherwise, bring on the events!

2 weeks bro ? I was suggesting a break after 3-4 evens....which would take (assuming we don't get 4 back to back farm events) at least 1 month.....and they are still arguing against.

Eab1990
01-28-2016, 10:40 AM
You still haven't addressed why newbies can't take breaks during star/collection events, or why you even need a week to do a day of catching up.
(Protip: affection is not something you need to max ASAP).

Seriously, your argument essentially boils down to "the devs are tools because they won't let newbie/free players have as big of a stockpile as veteran/paying players". I don't need to say how ridiculous that sounds.

Daverost
01-28-2016, 11:02 AM
so , a game being newbie friendly is bad. But being only veteran friendly isn't ? Are you some sort of l33t that thinks everything that doesn't fit his criteria , or standard of gaming/dificulty is a casual thrash ?

You tell me that the only compelling argument for breaks is being newbie friendly. When literally the only real argument for no breaks is being veteran friendly , since it gives newer content to keep them entertained. Not hypocritical at all...yep

How delusional do you have to be to think new players have some sort of right to be on the same level as people who have been playing several times as long as them?

That's what happens when you join something late. You're behind. Forever. And you just deal with it or quit. No one has any obligation to cater to you to give you a chance to catch up.


It means the devs aren't complete tools and do realize that their newbie or f2p players do need some downtime to restock , WITHOUT having to chose at all times , which imo is the best aproach possible to the game. If we get that here , i have no issues if we get no normal breaks.

You're an awful free-to-play player if you can't manage this.

I've never given Nutaku a red cent and every single girl I have is CC'd and 100% affection except Azami, and that's only because I just got her and she's not level 50 yet. But I already have the resources to do it.

On top of that, I've got numerous units leveled for AW with silver fodder ready to go whenever that gets implemented.

If you can't manage your time enough to enjoy the game the way it's presented to you, you need to play a different game.

lolix
01-28-2016, 11:13 AM
so...only the people that started right at the begining are important ? Also , the only reason you're all so stacked on resources is because you guys had a very long break. You had time to max teams , and to farm a fuckload of gold and aff items , so u don't need to do it now. Yes , it's not your own fault , but if you can't see how that incident influenced your ability to tackle the bunch of events that came after , compared to the players that didn't played at the time of the break , then you're hypocrites. I understand that said big break also affected your perspective towards breaks , becasue you people got bored then. But again , i repeat myself , if you don't think you guys benefited from the break , and that's 1 of the main reasons that you are so stacked on resources (instead of the "so called" great management of time) ,you are hypocrites

"oh , we got time to stack up , fuck the players that didn't" god damn hypocrites.

Eab1990
01-28-2016, 11:24 AM
Man, you're fucking dense. Literally ignoring every single point about why breaks are bad because you hate veterans for being "elitist".

You think it's a good thing we got so many breaks? We're completely overleveled and we've run out of content to do. The only necessary break was at the start, when people were still leveling their teams and plenty of people were still struggling with getting Cloris, let alone Belinda. And maybe the break in between Dragon Invasion's first and second half, since some people needed all the time they could get to get as many stars as possible. Every other break after that was completely unnecessary.

Meanwhile, you call us hypocrites while ignoring how completely entitled you sound.

Show me a game that lets newbies accomplish in a week what veterans take at least a month to do. Aigis gives newbies a lot of breathing room already, but you want the devs to give you all the time in the world at the expense of everyone else. There's no reasoning with you.

Daverost
01-28-2016, 11:30 AM
so...only the people that started right at the begining are important ? Also , the only reason you're all so stacked on resources is because you guys had a very long break. You had time to max teams , and to farm a fuckload of gold and aff items , so u don't need to do it now. Yes , it's not your own fault , but if you can't see how that incident influenced your ability to tackle the bunch of events that came after , compared to the players that didn't played at the time of the break , then you're hypocrites. I understand that said big break also affected your perspective towards breaks , becasue you people got bored then. But again , i repeat myself , if you don't think you guys benefited from the break , and that's 1 of the main reasons that you are so stacked on resources (instead of the "so called" great management of time) ,you are hypocrites

"oh , we got time to stack up , fuck the players that didn't" god damn hypocrites.

What, you think I've never run out of fairies, or affection items, or money? That I just constantly have a surplus because I've been playing a long time?

You're insane. I still have to make time to farm that stuff because I do run out. But I can and do make time for it.

And you don't. You're lazy. And you cover it up with an excuse about how we're elitist hypocrites because we manage our time better than you.

lolix
01-28-2016, 12:09 PM
What, you think I've never run out of fairies, or affection items, or money? That I just constantly have a surplus because I've been playing a long time?

You're insane. I still have to make time to farm that stuff because I do run out. But I can and do make time for it.

And you don't. You're lazy. And you cover it up with an excuse about how we're elitist hypocrites because we manage our time better than you.

dave what exactly do u know about me ? Lazy ? got 2 accounts , both over 160 , both with maxed core teams , and decent resources right now. Considering i started playing again 1-2 week before odette's event (and even got a cr 3 on 1 account and a cr4 odette on the other at that) , i'd say it's far from being lazy.


Eab : so , the only moments we needed breaks was right at the begining when by your own words "The only necessary break was at the start, when people were still leveling their teams and plenty of people were still struggling with getting Cloris let alone belinda" , ignoring the fact that the players that are joining right now , have literally the same issues. Yes , i realize that it's a different issue , seeing as at the time the entire server was low level , but by your own admision , new players can't do events. Asking for breaks once every 3-4 events is not that big of a deal , to lower the bar for new players , and let them catch up , without having to chose. Hell , even dmm does that , and they even give increase rates because they realise that at time they need to give players time to stock up resources , and lvl up units , but you refuse to accept any notion of break as i see it. Hell , you would probably complain even if we got increased drops as well.

Daverost
01-28-2016, 12:23 PM
dave what exactly do u know about me ?

That in spite of how great you apparently are at this game, you still can't manage your time efficiently and your solution to this is to penalize everyone else for your own selfish greed.

Eab1990
01-28-2016, 12:25 PM
Eab : so , the only moments we needed breaks was right at the begining when by your own words "The only necessary break was at the start, when people were still leveling their teams and plenty of people were still struggling with getting Cloris let alone belinda" , ignoring the fact that the players that are joining right now , have literally the same issues. Yes , i realize that it's a different issue , seeing as at the time the entire server was low level , but by your own admision , new players can't do events. Asking for breaks once every 3-4 events is not that big of a deal , to lower the bar for new players , and let them catch up , without having to chose. Hell , even dmm does that , and they even give increase rates because they realise that at time they need to give players time to stock up resources , and lvl up units , but you refuse to accept any notion of break as i see it. Hell , you would probably complain even if we got increased drops as well.

There will ALWAYS be new players. You cannot stop to accommodate every single one of them. Get it through that thick head of yours.

And you forget, new players at launch also didn't have:
-larger variety of units; need I remind you that we got the relatively-useless Kerry over the very valuable Bashira? Or how we lacked male healers like Christopher?
-autocomplete; meaning more time spent on re-running maps and generally wasting time, aka endless Dragon Hunting runs, instead of burning through Pastoral Gate in a few minutes for gold, or Return to Ruins for more economic unit leveling
-cheaper buffs; the old goddess blessings were completely overpriced shit and only worked for a given event; nowadays, an underleveled team can hope to complete a map with as little as 3-7 SCs spent on buffs, and use those buffs for any map, not just events

Even then, Belinda still followed the same format as every other farm event. Piss-easy first two maps, tricky third map (two baphomets, in this case), lots of easy enemies in the fourth map, hard fifth map.

IMO, Dragon Invasion was really the only event that strained our resources, which makes sense because it was our first-ever star event, we got part 2 a week after part 1 (probably the only thing event-wise that Nutaku Aigis did us a favor with), AND we needed perfect 3* across the board to get Dorania/Anya. Every other star event gave us a little leeway.

Point is, you're deluding yourself if you think newbies back then had it easier than newbies now.

So, I refuse to accept breaks while we have NOTHING else to do. When most of the existing playerbase hasn't hit the theoretical wall, then I'll excuse breaks. Right now, most of the community has reached or finished Immortal Beast/War of Magic, and are now just overleveling their teams, stockpiling resources, and waiting with bated breath for the next bit of content, because we're clearly still starved for more, whether it's AW or a consistent event schedule.

There's zero need to cater to newbies considering they come in all the time, especially since it's a fact that every user will take some time to get off the ground, and there's no guarantee that they'll just drop the game no matter how easy you make things for them. It doesn't make sense in any perspective to cater to them over your existing playerbase.

So stop floundering about with your shitty logic and get over yourself already. It's telling how you continuously ignore or neglect to address my valid points and only respond to what you think are holes in logic, or otherwise try to play down my side by claiming I'm being a hypocritical elitist.

lolix
01-28-2016, 12:44 PM
That in spite of how great you apparently are at this game, you still can't manage your time efficiently and your solution to this is to penalize everyone else for your own selfish greed.

And you're somehow assuming that i'm arguing for myself .... interesting. What gave it away ?

Eab1990
01-28-2016, 01:02 PM
Oh look, he's ignoring my posts again.

It's pretty clear that this is just about you and you're only trying to pass it off as being thoughtful of newbies to justify yourself.

lolix
01-28-2016, 01:07 PM
Oh look, he's ignoring my posts again.

It's pretty clear that this is just about you and you're only trying to pass it off as being thoughtful of newbies to justify yourself.

He's talking. ok

Eab1990
01-28-2016, 01:09 PM
Well, there's no point in responding to you seriously anymore if you won't reciprocate.

Just know that your stance is complete garbage if you can't bother to justify yourself at this point.

lolix
01-28-2016, 01:23 PM
no. You're just disregarding it , without realizing yours is just as bad. It's literally the other side of the coin. You're talking veterans , i'm talking newbies. Both are part of the playerbase , and no matter what your opinion is , i do believe that games like this shouldn't have a high entry level. Seeing that dmm also has breaks with increase droprates means that the japan version realized that breaks from time to time are important...and they even give increase drop rates in them. What does this say ? Other then the fact that they realize that people need time to farm xp/aff items i mean. Why does dmm gives weeks with increase drop rates if breaks aren't needed ?
That , and you're calling me selfish , when i was the one that literally said from the start that the last 2 breaks benefited me , so it's not like i fucking acted like a hypocrite , like others are , covering what i say by saying that it benefits the majority.

Eab1990
01-28-2016, 01:25 PM
You still haven't addressed why newbies can't take breaks during star/collection events, or why you even need a week to do a day of catching up.
(Protip: affection is not something you need to max ASAP).

Seriously, your argument essentially boils down to "the devs are tools because they won't let newbie/free players have as big of a stockpile as veteran/paying players". I don't need to say how ridiculous that sounds.


Show me a game that lets newbies accomplish in a week what veterans take at least a month to do. Aigis gives newbies a lot of breathing room already, but you want the devs to give you all the time in the world at the expense of everyone else. There's no reasoning with you.

zzzzzzzzzzzz

kayfabe
01-28-2016, 01:42 PM
I'm still trying to figure out how missing out on a few event units is supposed to be so crippling to new players in the first place. The first couple event maps are always piss easy, sacred crystals are better than nothing and it's not like events lock you out of Low Cost Battle, so seriously, what's the problem? The only event units that inspire any real jealousy from me so far are Belinda and Karma. They're nice units, sure, but Belinda's mostly good for War of Magic and Karma's a specialist unit that basically gets you an extra star or two once every blue moon when an event features Black Oni or some such. And you know what? More events would be helpful in letting me stockpile SCs for the day their revivals hit.

lolix
01-28-2016, 01:46 PM
1. And who said that we can't take breaks during star events ? read my first fucking post on the ninja guide. I said that after gold rushes , or star events , breaks are pretty much pointless. Show me when i said otherwise , or show me what gave you the ideea that i thought that we can't use star events as breaks.

2. When did i said that the game needs to lets newbies be equals to veterans ? I didn't. I said that newbs need to have the entry bar set lower , and that they need breaks from time to time to raise their teams or aff their units without having to chose between dailies or events. It would be ridiculous to even consider this issue. Dunno what am i expecting of you anyway at this point tho...

Eab1990
01-28-2016, 01:50 PM
I'm still trying to figure out how missing out on a few event units is supposed to be so crippling to new players in the first place. The first couple event maps are always piss easy, sacred crystals are better than nothing and it's not like events lock you out of Low Cost Battle, so seriously, what's the problem? The only event units that inspire any real jealousy from me so far are Belinda and Karma. They're nice units, sure, but Belinda's mostly good for War of Magic and Karma's a specialist unit that basically gets you an extra star or two once every blue moon when an event features Black Oni or some such. And you know what? More events would be helpful in letting me stockpile SCs for the day their revivals hit.

Because entitlement.

Though I do feel for people who missed out on Aria.


1. And who said that we can't take breaks during star events ? read my first fucking post on the ninja guide. I said that after gold rushes , or star events , breaks are pretty much pointless. Show me when i said otherwise , or show me what gave you the ideea that i thought that we can't use star events as breaks.

2. When did i said that the game needs to lets newbies be equals to veterans ? I didn't. I said that newbs need to have the entry bar set lower , and that they need breaks from time to time to raise their teams or aff their units without having to chose between dailies or events. It would be ridiculous to even consider this issue. Dunno what am i expecting of you anyway at this point tho...

1. Because the opposite side of this is that you're lobbying for breaks after 3-4 back-to-back farming events, which has currently NEVER happened. If the star/collection breaks are there, and you still want more breaks, you're purposely ignoring my arguments for the sake of it.

2. And literally everyone in this thread is telling you that the choice is supposed to be there because that's how the game is supposed to work. Players that want to do more need to spend SC or suck it up. Period.

lolix
01-28-2016, 02:04 PM
I'm still trying to figure out how missing out on a few event units is supposed to be so crippling to new players in the first place. The first couple event maps are always piss easy, sacred crystals are better than nothing and it's not like events lock you out of Low Cost Battle, so seriously, what's the problem? The only event units that inspire any real jealousy from me so far are Belinda and Karma. They're nice units, sure, but Belinda's mostly good for War of Magic and Karma's a specialist unit that basically gets you an extra star or two once every blue moon when an event features Black Oni or some such. And you know what? More events would be helpful in letting me stockpile SCs for the day their revivals hit.


the first maps also have a drop rate under 10% so good luck there. Also there are a crapload of good units that could cripple a team that misses them in future events , considering our version of the game has a lot of missing units. Imagine starting a new acount now , and having a team without belinda , aria , anya , karma , marribel , odette , solano , horus , and so on. Unless you're a p2w player , not having those can cripple you , unless ofc , you're willing to invest money , or get really damn lucky in summoning. So let's not act like event units are piss poor now. Sure , the past couple events were not that important , and skipping things like azami is easy , but considering that new players might not know which is good and which is not , they might get fucked over.

- - - Updated - - -


Because entitlement.

Though I do feel for people who missed out on Aria.



1. Because the opposite side of this is that you're lobbying for breaks after 3-4 back-to-back farming events, which has currently NEVER happened. If the star/collection breaks are there, and you still want more breaks, you're purposely ignoring my arguments for the sake of it.

2. And literally everyone in this thread is telling you that the choice is supposed to be there because that's how the game is supposed to work. Players that want to do more need to spend SC or suck it up. Period.

So , we're ignoring the fact that dmm gives breaks with increase drop rates then ? Why do they do it then ?

Eab1990
01-28-2016, 02:06 PM
Regarding the low drop rate, here's another post you failed to address.


Newbies shouldn't be diving straight into an event from the start to begin with. Doesn't mean they're actually barred from it.

There's a difference between being newbie-friendly and walling newbies from new content. You're suggesting it's the latter and want it to be more like the former. I'm suggesting that it's only the former, assuming the player actually does research (and the player isn't super-unlucky to never get a drop).

The difference is that making the game too newbie-friendly dumbs down the entire game. If all events were as mind-numbingly easy as the gold rush (sans Bernice's map), we'd have a lot more problems with the fundamentals of the game.

Btw, I'm pretty sure you're playing down the RNG. I got 10 copies of the event unit solely doing map 4, and on previous events, I know a handful of people who could only afford to farm the lower maps and usually still get by with at least one copy. It's far from impossible, especially if you can run the lower maps twice as much as the higher maps. Yeah, they'll obviously get less copies than if they were able to do the later maps, but getting a single copy over the course of a week? That's not a tall order.

Also, with the exception of Maribel (who can be replaced with the Bernice that most people should have gotten from this past gold rush), Karma, and maybe Odette since Cyrus can be lacking, none of those units are essential for F2P users with the events we've had right now. (Solano is amazing though.)


So , we're ignoring the fact that dmm gives breaks with increase drop rates then ? Why do they do it then ?

Are you illiterate, or did you miss the post that addressed that?

http://harem-battle.club/millennium-war-aigis/815-am-surprised-post15623.html#post15623

FilthyWeeb
01-28-2016, 02:12 PM
So does this place have mods or?

Eab1990
01-28-2016, 02:19 PM
Considering FarK still posts, probably not.

Taikishi
01-28-2016, 02:56 PM
Lolix,

Take it from someone who started the DMM version during the break from hell back in August. In the time I've been playing the DMM version:

a. I've outleveled my highest level account in the Nutaku game (164 to 162 - the account that has Belinda is 140), despite starting the Nutaku account just before Aria's event.

b. I've awakened six units and all but one are at least AW25, with Spica being AW40 and Katie AW46

c. 21 units are CC50 or higher out equivalent, including 5 event units.

d. Another 12 event units are 3/5 or 5/10 skill or higher and are min cost or close to it.

e. I have around 40 event units, including some platinum from Gold Rushes and some that were drops in recent events like Azame and Miranda.

How many breaks have we had in the last 5 to 6 months on DMM?

One. Because even the 1.5x weeks had stuff going on during them like revival events. And I think we've had two 1.5x droprate events in that time.

How have I pulled this off? I've been smart about what events to grind away at and when I needed to spend time leveling units/grabbing affection. I also either didn't participate it barely participated. Some units are situational enough that I spent minimal time on them (Claudia). Some weren't worth the time investment to do more than get them because of where my team is (my Liana isn't cr'd, but su'd because I needed space and have a ton of rainbow fairies). I even made mistakes going after some bad units (Emilia) because they filled a niche I needed at the time and sometimes pushed TOO hard trying to perfect some units that my team wasn't really ready for.

What I'm saying is this:
a. I had to learn what I could and couldn't do with my team in the DMM version and it's carried me a long way in both games

b. I had to learn that my team is more important than perfecting/farming every event unit

c. I've had to learn to be creative and improve my timing of skill usage and unit placement

d. that a break ISN'T necessary to "keep up" if you're intelligent in how you spend your time

I have to laugh at everyone who wants breaks after every event or who want to have them after every 3-4 events for a few reasons. First, as I've illustrated, they aren't needed if you spend your time wisely. Second, start trials, gold rushes, and (for veterans) revival events ARE breaks in a sense because they generally require less time to get what you're after. Third, it actually punishes players who want constant events. I know that's weird, but as someone who has spent 13 years in MMOs, it's easier for people who need a break to take one by choice than it is for people who constantly want to do stuff to find things to do. Lastly,it actually hurts players because they aren't learning how to manage their time and resources and, in the end, that's what the game is about mechanically: managing what you have to get the most out of it.

lolix
01-28-2016, 02:59 PM
so , we're ignoring the fact that the 3 events that ended were 1 revival (which is literally a break for players that had the unit) , 1 gold rush (another break for both old and new players) and a subjugation? And after that they got a break with increased drop rates.

Eab1990
01-28-2016, 03:08 PM
DMM gold rushes aren't breaks. They have plat units to farm after you get 3*. They're essentially revival events on a larger scale.

IIRC, revival crystals carry over, so those aren't necessarily ignored either.

Are you just gonna keep jumping around trying to make excuses for yourself, or are you going to actually address any of these points?

Tenhou
01-28-2016, 03:24 PM
Lolix, is it really that bad that players will have to prioritize if they want a unit maxed out or not?

You still haven't told us why it is so important for new players to get a 3* on every event the moment they create their profile. In the end isn't this just because YOU have this OCD of maxing out the potential of every unit you find, even if you will never use them? There will be star events and there will be gold rushes, so why are you in any way shape or form still telling people "we need breaks for the newbies"?

I started during the Echidna event, should i have asked the aigis team to wait so i could bring my team up to par to get all the stars instead of just getting a -1CR Echidna?

A constant flow of new events benefit both new and old players.
1. New players will always have missed prior events, what does it matter if they miss a few more while trying to get their team up?
2. Both old and new players benefit from the SC you get from the first few event missions, giving them both a steady income.

I'm getting rather tired of this balling back and forth in all honesty. In the end, constant events are beneficial and the increased drop rate events are RARE on dmm and even so they happen because the game has 2-3 events running AT THE SAME TIME, not one measly event like we have.

lolix
01-28-2016, 03:27 PM
care to repeat what points you're talking about ? Because if you're still going on with star events , it means you're legit not reading what i'm saying.....for like 2-3 days now.

And if you're talking about how the game is not supposed to help players at all , and actually is supposed to force players to make choices , i agree again for the most part , which is the reason i'm not asking for breaks after each event. I think you do realize that the resources you get after 1 week , won't last you enough to max 3-4 units....well unless you spent scs there. Hell , if you can max 1 and maybe drop some aff in another , you should be happy. Giving breaks now and then won't suddently make newbies rival your mighty team , so you can stay calm.

As for dmm breaks , regardless of the reasons of said breaks , the fact is , they do have breaks from time to time. Which is the only thing i'm asking for us as well....preferably with increased drop rates as well , seeing that we will now get AW

Tenhou
01-28-2016, 03:35 PM
But do they need to max out their core team asap?...

I admitedly started at a good time when a increased drop event was near, but disregarding that i have already gotten myself a really good team, with a few select units maxed in aff, the rest are handling things on their own even if they are not maxed on aff, i just have to adjust my tactics accordingly. I still haven't max affed my whole core team, but that doesn't matter because i selected some great ones to start with and they are managing most of it for me.

This is not about them rivaling anyone's team, it's about the fact that you don't need a full team of max affed units to do well on an event. I have 7 units max affed on DMM with 2-3 others at 20-50% and yet i got a PERFECT unit on the last star event. Heck, look at soranokira, his team lacks the 2 blacks i have and he also got a perfect unit on the last event.

Edit: Also during our last star event on nutaku i max affed two whole units.

Eab1990
01-28-2016, 03:40 PM
Considering you've consistently ignored how I said "stop trying to compulsively max every unit you get ASAP and you won't feel so overwhelmed," you're in no position to ask who is paying attention to what the other is saying.

lolix
01-28-2016, 03:52 PM
Considering you've consistently ignored how I said "stop trying to compulsively max every unit you get ASAP and you won't feel so overwhelmed," you're in no position to ask who is paying attention to what the other is saying.

I am not. My past ....dunno 4-5 event units (that are not named horace or solano) aren't even cc-ed for god's sake. And at 0 aff. Will probably need to raise ada because AW is near , and she becomes a beastly duelist (pun intended) , but stuff like azami and the puppet girl aren't. (well , technically 1 account has the puppeteer cc-ed since i wanted to see her scene ) , but stuff like lyn and len ? Still rotting un-cced. Had other priorities , trying to prepare my core for AW , and for most part , it's ready.

Eab1990
01-28-2016, 04:02 PM
Then you're doing something wrong. You have several people who tried DMM and are clearly not overwhelmed like you're implying. You're blowing up an issue that only you can see.

lolix
01-28-2016, 04:06 PM
you're missing the fact that dmm gives a lot more freebies then nutaku gives.

Tenhou
01-28-2016, 04:08 PM
They really only give one more freebie that i can remember - every mission, apart from gold rush missions, has a 100% chance to give you all unit drop on the first run.
That's one thing i wish they'd add on nutaku :P

Eab1990
01-28-2016, 04:11 PM
you're missing the fact that dmm gives a lot more freebies then nutaku gives.

And newbies still aren't completely barred from any content here.

lolix
01-28-2016, 04:16 PM
but they get treated worse in terms of entry bar then on dmm as well. Having the pacing of dmm , without the help they give , would make it a bit harder then starting a new account there.

darkeleon
01-28-2016, 04:24 PM
i don´t have any problem with 1 week break between event, my barrack are almost full 219 :rolleyes:lol with silver and farm event copies waiting for fairy or AW to be used, aigis is a grind game if you want a new map each day go to other game ¬¬ and yeah more event more sc but if you spam them fast bad luck will give you crap silvers over &over, i try use 1 summon each event and save the rest or add more space in barrack:cool:

Eab1990
01-28-2016, 04:31 PM
but they get treated worse in terms of entry bar then on dmm as well. Having the pacing of dmm , without the help they give , would make it a bit harder then starting a new account there.

We don't HAVE the pacing of DMM. If you're proposing breaks down the line when people, new and old, are actually overwhelmed, fine. But now? It's a complete waste of fucking time for 90% of the community.

By the time we actually have enough content to warrant a break, we should be getting 1.5x drop events anyway.

lolix
01-28-2016, 04:38 PM
i don´t have any problem with 1 week break between event, my barrack are almost full 219 :rolleyes:lol with silver and farm event copies waiting for fairy or AW to be used, aigis is a grind game if you want a new map each day go to other game ¬¬ and yeah more event more sc but if you spam them fast bad luck will give you crap silvers over &over, i try use 1 summon each event and save the rest or add more space in barrack:cool:

Don't do premiums during each event. It's a waste of scs. Wait till u have like 70s scs or so , and find a spotlight that u like , and then do enough summons to change your stampcard (50) and still have scs for possible events. That's if you want to do summons. You can always keep your scs for other stuff.

Askeladd
01-28-2016, 04:56 PM
I would create a DMM account if I had more free time to be honest. Once you are used to the basics of the game you need no text aside from the new content and skills of new units. However, I have to deal with a job, helping my family, my own MWA Nutaku account, a friend's, my own social life and other games. Considering that I have a competitive nature that would end in disaster for me xD

I have the feeling Nutaku wanted to release AW this week due to that ninja banner some of us saw. Something must have happened to take that back almost instantly. I should level up my Betty from 50 to 60 soon.

Taikishi
01-28-2016, 06:20 PM
I'm going to put this break nonsense to rest right now. This is every DMM event since August 27

Aug 27
-Feng Shui user Pipin part 1

Sept 03
-Subjugation event added (ends Oct 1). Vampire Hunter Fourier rewarded for first mission full clear
-Feng Shui user Pipin part 2

Sept 10
-Gold Rush including Odette drop (ends Sept 17)

Sept 17
-1.5x story mission drops (ends Sept 24)
-Fallen Angel Chloe revival (ends Sept 24)
-Magic City pt 1 added

Sept 24
-Pegasus Rider Isabel (ends Oct 1)

Oct 1
-Ranger Ricolla part 1. Event includes Valkyrie Emilia drop

Oct 8
-Ranger Ricolla event part 2 (ends Oct 15)

Oct 10-11
-Magic Fencer Charlotte revival

Oct 15
-Princess Louise subjugation event (ends Nov 12)
-Healer Juno event (ends Oct 22)

Oct 22
-Bandit Imelia revival (ends Oct 29)
-Magic City part 2
-First 4-star challenges added
-Daily and story drop bonus rates

Oct 29
-Black Bishop Etena item trial part 1

Nov 5
-Black Bishop Etena item trial part 2
-Jungle story part 1

Nov 12
-Liesse event (ends Nov 19)
-Rikka revival event (ends Nov 19)

Nov 19
-2nd Anniversary event (ends Dec 3)
-Aria/Drania Revival (ends Nov 26)

Nov 26
-Anya/Echidna revival (ends Dec 3)
-Jungle story part 2

Dec 3
-Maid Irene part 1. Includes drops of Maribel, Miranda and Rita
-Subjugation event (ends Jan 7)

Dec 10
-Maid Irene part 2
-Claudia revival (ends Dec 17)

Dec 17
-Bow Rider Calico event (ends Dec 24)
-2nd set of 4-star challenges added

Dec 24
-NO EVENTS!
-Gold+ Female summoned units 3x Synthesis XP (ends Dec 29)

Dec 29
-Gold Rush (ends Jan 7). Includes Platinum Mage Moldevort drop
-Necromancer Memento revival (ends Jan 7)

Jan 7
-1.5x daily and story drop rate (mini-break)

Jan 14
-Platinum Monkey Sage Faa part 1

Jan 21
-Platinum Monkey Sage Faa part 2
-Subjugation event (end Feb 12). Bow Rider Renard rewarded for first mission full clear
-Treasure Hunter Liana revival (ends Jan 27)

Jan 28
-Curse User Levy event (ends Feb 3)
-Male Gold+ unit synthesis x2 (ends Feb 3)
-Third 4-star challenge maps added


So that's one real break and a mini-break in 5 months. Otherwise, there's at least one event going on every week.

Nice try, Lolix. GG.

- - - Updated - - -

Oh, yeah, and before you respond, here's how I fared in those events because that's about my calendar of when I started playing the DMM version:

Pipin - skipped, was leveling up

Gold Rush - Didn't get Odette but got four of the platinums and three-starred all of them

Ricolla - Perfected

Chloe - -3CR, 3/10 skill. Got boned on RNG from trying to SU

Isabel - min cost, 7/10 skill. My MVP for a loooong time

Emilia - -2CR, 4/5 skill.

Charlotte - -2CR, 5/10 skill. Didn't put a lot of effort into based on feedback from others

Louise - Put a lot of work into because at the time she would have been my only princess

Juno - Min cost, 9/10 skill

Imelia - -1CR, perfect skill. Put my effort into getting Bonbori fairies, not revival crystals for CR, based on some feedback from others

Etena - min cost, 9/10 skill. Has been a big carry for me on a number of maps but probably put too much work into getting min-costed

Liesse - -4CR, perfect skill. 15s wait time on initial use of skill (reinforce 3) is nice

Rikka - min cost, 5/10 skill. Put some effort into this and the knowledge helped me when we got our Rikka event. Same for Charlotte

Aria, Echidna and Anya - put a ton of effort into getting them because of revival crystal costs. So much so that I don't think Aria is CR/SU'd at all, but did purchase a Katie to CR/SU her once.

Irene - put too much effort into some maps I had no business trying, but the flip side is I got a number of Ritas, Maribels and Mirandas. Speaking of...

Rita - Min cost, 5/10 skill. Lots of drops trying to 3-star a map I kept 2-starring

Maribel - Min cost, 4/5 skill. Haven't CC'd her yet because of lack of Heavy Armors

Miranda - got from gold rush listed earlier. -4CR, 5/10 skill

Calico - -4CR, 6/10 skill. Ironic because I put a lot of effort farming drops I needed for CC and Awakening, not her. Wasn't really impressed with her for some reason.

2nd Gold Rush - 3 starred everything but Male only map (guess what I haven't been leveling much of). Missed out on two completion drops (Roberto, Bernice) plus three platinum drops (Ada, Lynn, Canon)

Memento - Put effort into getting Bonbori to raise her skill (7/10), not farming revival crystals trying to CR her (none)

Faa - didn't put a lot of effort in. Couldn't 3-star last map, but still got a perfect Faa

Azame (from Faa event) - got a few drops of her trying to farm one of the maps for other drops. -3CR, 3/5 skill

Shihi (from Faa event) - got a few trying to three-star the last map. -2CR, +2SU

Liana - didn't try to CR due to number of revival crystals needed. Used rainbow Bonbori fairies + a rainbow fairy to max skill.

nattorei
01-28-2016, 07:41 PM
Just coming in to say that I started DMM about the same time as Taikishi. I didn't start because of the break, but because others on IRC were doing so because of the break.

I will say that it took me forever to AW anything because the AW maps killed me for so long. Even now, I can't beat the Sunday orb map.

In any case, I have now quit. Not because I was overwhelmed by the game itself mind you. That said, I will agree with just about everything Taikishi has to say. DMM is brutal, but not impossible. If you were to start, get some background knowledge, do your plat/black rerolls, and do some planning. Don't focus on one thing to much, look at the broad picture. Yes, you might feel bad that not only an event unit, but a good event unit came around that you had to skip or settle at -0 1/10. Yes, CC'ing and eventually AW'ing will be thrown into mix and make everything even more complicated (orb maps no joke and raising silvers is problematic).

But the game is better for all that. There are actual senses of urgency and challenge, which beats out a lot of real games nowadays.

kayfabe
01-28-2016, 08:31 PM
the first maps also have a drop rate under 10% so good luck there.
That's not the full story. First and foremost, the drop rate is irrelevant if your goal is simply to nab easy Sacred Crystals and move on with your life. Second, a 10% drop rate is indeed low, but to make a fair comparison with other maps one must remember that the entrance fees for low end maps are typically in the 20-50 Charisma and 1-3 Stamina range. Some of them are shitty and some of them are like Forest Front Line or Three-Sided Battle and offer decent extras alongside a cheap 10% shot at Silver units. It's a mixed bag but there's some value to be had if you pick your spots and do a bit of homework, especially on weekends. I'm sympathetic to the idea that newbies may make some poor decisions or fail to do research, but ultimately having more breaks doesn't really do much to address that problem.



Also there are a crapload of good units that could cripple a team that misses them in future events , considering our version of the game has a lot of missing units. Imagine starting a new acount now , and having a team without belinda , aria , anya , karma , marribel , odette , solano , horus , and so on.

Of the units you mentioned, I have exactly two and they live on my bench. You know what the big penalty for relying mostly on silvers, golds and Trading Post units has been for me so far? When I get to the tough-as-nails maps I sometimes settle for 1 and 2 star clears instead of 3 star clears. Missing out on that extra Sacred Crystal is mildly distressing but ultimately I'm still coming out ahead I've still been able to farm event units effectively via intelligent leaking.

gam
01-29-2016, 09:40 AM
Considering FarK still posts, probably not.

Lolix is the FarK of this discussion. Delusional at best.

Eab1990
01-29-2016, 10:26 AM
Lolix is the FarK of this discussion. Delusional at best.

Well, he's already taken to other threads just to insult me, so this seems accurate.

lolix
01-29-2016, 10:59 AM
oh please. All you did there was go in , complain , offer no solution. All you did here , was complain about the breaks , ask for the pacing from dmm , without considering how many things they have there we're missing , and when it's pointed out that by doing it your way , it would set a pretty brutal entry bar for a part of the player base , you suggestion was to either buy scs or suck it up.
Seeing how your actual suggested solutions to any of the thread/post you have responded to are non responses , how is it an insult to call that out ?

Taikishi
01-29-2016, 11:24 AM
Lolix,

The only things the DMM version has that we don't that aid new players are 100% drop rate on first time clear and drop on most event maps (I think side revival maps don't have it, gold rush definitely doesn't) and occasionally 1.5x drop rates on story maps.

Those two things are fairly minor unless you can clear the harder maps for plat/black fairies, plat cans, etc, or can auto complete the 40 cha desert mission or bigger because an extra silver unit MIGHT net you a CR/SU or help you CC an extra unit, but that's about it.

Eab1990
01-29-2016, 11:30 AM
The solutions are there, you just don't want to accept them.

And you talk a lot of shit for someone who hasn't addressed:
-You think newbies now should be spoonfed breaks because newbies back then were, despite the fact that newbies back then didn't have Bashira, autocomplete, or cheaper buffs.
-No events = no new maps to 3-star = everyone gets less SC, all in the name of "restocking". Any smart person would forego dailies to do new, limited-time maps for more SCs and potentially silvers/event units, but you insist on freezing the server just so you have all the time in the world to do the same tired shit.
-You've ignored literally EVERY post about how people were able to dive into DMM and get BETTER accounts than what they have here, despite the faster pace.

Unregistered
01-29-2016, 11:31 AM
people can't graduate from school until the two delinquents get caught up. everyone can't progress or go into the next grade until they are ready. no college or work until then.

- - - Updated - - -

we also need to wait for every new student to get caught up. so we will have to wait even longer.

lolix
01-29-2016, 11:34 AM
Lolix,

The only things the DMM version has that we don't that aid new players are 100% drop rate on first time clear and drop on most event maps (I think side revival maps don't have it, gold rush definitely doesn't) and occasionally 1.5x drop rates on story maps.

Those two things are fairly minor unless you can clear the harder maps for plat/black fairies, plat cans, etc, or can auto complete the 40 cha desert mission or bigger because an extra silver unit MIGHT net you a CR/SU or help you CC an extra unit, but that's about it.

do we forget the amount of scs they give for technical dificulties or on events , compared to our version ?

Eab1990
01-29-2016, 11:35 AM
So your solution is to freeze the server and decrease the potential amount of SCs we get even more.

Brilliant.

Corollary: You don't accept that everyone can do the first 2-3 maps of an event. For whatever reason, if newbies can't do all 5-6 maps, that time is better off spent by having no one get to run any new maps.

You go ahead and keep digging that hole for yourself. Your logic is fun to pick apart.


people can't graduate from school until the two delinquents get caught up. everyone can't progress or go into the next grade until they are ready. no college or work until then.

- - - Updated - - -

we also need to wait for every new student to get caught up. so we will have to wait even longer.

We Commie Aigis now.

lolix
01-29-2016, 11:52 AM
So your solution is to freeze the server and decrease the potential amount of SCs we get even more.

Brilliant.



We Commie Aigis now.

No , instead let's get the pacing they have on dmm , without caring that we will miss some events. What does that means ? (excluding the entry bar for newbies , that aparently people don't give 2 shits about ). It means that we're getting the harder events sooner rather then later ( Say there is a really hard event that requires a really good team. Having less events , means you don't even have the chance to chose if you want to improve your team during the crapier events in preparation for the harder one), simply because you don't have the time. , because they are running out of stuff to give us. Imagine what would happen if we got events like that without break. At least breaks would give time to get resources for AW , and give the time needed for the server to be ready for said events. Imagine that instead of breaks after the last 3-4 events , we would have gotten other events. What is left pre-AW ? Yurina's event....and what else ? What possible events could they have giveen then ? And what are the next easiest star events/collection events post AW that can be done without an AW team ? Claudia ? try doing that event without AW units and see how it goes.


For all the shit you're saying , you don't even think what the efects of having the same pacing as dmm , without having all the shit they have (including events and other units we lack) on this server. Whatever ...

Eab1990
01-29-2016, 11:56 AM
Look who's putting words in my mouth now. When did I ever say we should have 2-3 concurrent events running at once? That's a pretty big leap from "no breaks".

I even conceded that if we ever reached that point, or even if we reached the point that a majority of the fanbase hasn't, and I quote, "hit the theoretical wall" of endgame content (i.e. Immortal Beast/War of Magic), only THEN would it be fine to have some breaks.

It's pretty sad how you're making up my arguments now. Your selective reading to ignore posts like this is pretty laughable.


We don't HAVE the pacing of DMM. If you're proposing breaks down the line when people, new and old, are actually overwhelmed, fine. But now? It's a complete waste of fucking time for 90% of the community.

By the time we actually have enough content to warrant a break, we should be getting 1.5x drop events anyway.

lolix
01-29-2016, 11:59 AM
i didn't said that you proposed us to have concurent events. lol

I said that if instead of breaks during the last 3-4 events , we would have had another 2-3 other events (during the breaks....not at the same time)....and then i asked what is left that can be realistically done without awakening ? And besides that , i asked which star or collection event is doable as well without AW......assuming you don't want us to get farm after farm events

Tenhou
01-29-2016, 12:09 PM
I don't have a single awakened unit on DMM lolix, and i would have managed a 3* on the very last map if i had one awakened tank and the rest non-awakened (judging by a youtube video, but i did not try the map, felt unnecessary since i had the 22 stars i needed). There are both hard and less hard events along the line but for farm events you do not need awakened units to get the best farm area and it should be the same for collection events.

The hard parts come after, for those really wanting a challenge etc. Those maps tends to grant fairies and exp armours as extra rewards, but not really affect your grinding otherwise.

Eab1990
01-29-2016, 12:10 PM
>let's get the pacing we have on DMM
>I didn't say we should have concurrent events

Make up your damn mind.

Besides, even if we somehow ran out of events because we didn't have enough breaks (laughable), there's still revival events. Hell, we probably could've gotten desert maps now that we've gotten Horace out of the way. But we didn't. The amount of breaks we've had far outweighs the content we're missing, so your complaints aren't justified.

Unregistered
01-29-2016, 12:11 PM
And what are the next easiest star events/collection events post AW that can be done without an AW team ? Claudia ? try doing that event without AW units and see how it goes.(including events and other units we lack) on this server. Whatever ...

Claudias event is piss-easy even without AW units, you only need 3-4 healers for 1 map without a Feng-Shui, I did the revival on dmm not long ago and even the god tier 100/12 map (revival only map) was easy and you could farm it with full drops if you can life with a 2*

exk
01-29-2016, 12:19 PM
lolix, you keep trying to tell people about these problems without providing a sound solution that benefits both sides.

With constant events, there will be a constant income of SC coming in every week for free players. If a free player can't handle an event's difficulty, then they can purchase buffs to make the game easier. Those buffs will make most missions easier, which will allow them to clear and maybe farm those missions. Those buffs are really good for new players and are much more worth it than spending every single SC you get on premium summons. This is a solution to the problem you keep talking about. If those new players don't want to buy those buffs to make the game easier for them, then that is their problem since that is the nature of these games. Every online game will always be unfair to new players unless they suck it up.

lolix
01-29-2016, 12:29 PM
i mean pacing , as in events without breaks. Wasn't talking about concurent events. Also , most concurent events have revivals or gold rushes in them anyway.

Tenhou* as you said , there are easier and harder events , but assuming that we do have lost content , and assuming that nutaku will release events weekly , doesn't that means that we're going to get hit with the harder ones faster then dmm was ? Sure , you , me , eab , might have some awakened some units at that time , but how much of the server will be ready ?

edit : to get scs , exk, u also need to 3 star a map. How many scs will u get if u manage to 3 star the first 2-3 maps of each event ?

Tenhou
01-29-2016, 12:34 PM
I said that all events i have encountered so far had hard maps AT THE END of the list. Meaning all the events that are important to do to get the character and skill them up are not locked behind awakening and stuff.

And you keep worrying about the devs not implementing some of the break maps like gold/star rushes based on the assumption that many events will have loli units in them, thus be skipped. Can someone here give us a concrete list of future events, saying what type it is and what units we receive?

Oh, wait, Lafate already did:
http://harem-battle.club/millennium-war-aigis/286-potential-upcoming-events-updated-23-1-2016-a.html
There's at least 3 star events in that list of potential upcoming events.

lolix
01-29-2016, 12:37 PM
and on how many of those are you certain ten ? Yurina was a potential event , and it was canceled for no aparent reason.

Eab1990
01-29-2016, 12:40 PM
Most of the first event maps can be cleared with un-CC'd units, let alone un-AW'd. Why is this even a question?

Why are you so adamant against people getting those 2-3 SCs over stockpiling resources?

Tenhou
01-29-2016, 12:44 PM
ONE event out of a ton of them that was removed for no reason. The others obviously had their (stupid) "loli" reasons, but that's still only one event.
You are being WAY too worried. They could JUST AS WELL cancel farm/collection events for no reason. Stop thinking star events are exclusive to being accidentally canceled.

exk
01-29-2016, 12:51 PM
About 4 events per month. If you can get 3x 3-stars per week then that is 12 you gain in that month and that does not include SC gained from story missions, daily missions, revival events, and login bonuses. By the time they outgrow those buffs, they will be able to consistently gain 4 SC from each event until they can clear the hardest mission. Those buffs can also help them clear story mission sooner, allowing them access to more efficient maps they can auto-complete. You also don't need to buy the full set of buffs. You can get through most missions with the damage reduction buff unless you need more damage.

After a month or two, they should have become strong enough to clear most missions without the buffs unless they need it for a Star Trial with a difficult mission and they want a flawless event unit. It will still take many months until they can clear the hardest missions consistently, but that is just the nature of these games. On the bright side, they were able to farm for those fabled event units they want so badly.

namhoang909
01-29-2016, 05:20 PM
talking about AW, is that feature of 2.8 version, pardon me i saw a lot of new things in 2.8 of dmm and i am playing 1.2.2 on nutaku

soranokira
01-29-2016, 07:19 PM
talking about AW, is that feature of 2.8 version, pardon me i saw a lot of new things in 2.8 of dmm and i am playing 1.2.2 on nutaku

orz
AW is a feature implemented in DMM right after solano's event and before Ada's event.
while nutaku...*still waiting on AW*

Eab1990
01-30-2016, 08:01 AM
Well, I'm about to hit level 207.

... Nothing to blow my refilled stamina on except more Phalanx 2.

Woo.

soranokira
01-30-2016, 08:15 AM
bet you have no problems getting max affection for 1 copy of every girl you have.

Eab1990
01-30-2016, 08:24 AM
I still haven't maxed Leanne or Dorca, and I just maxed Harissa last week, so not quite. :x

I am starting to reach the point where I need to max dupes, though.

Kamahari Akuma
01-30-2016, 09:12 AM
I still haven't maxed Leanne or Dorca, and I just maxed Harissa last week, so not quite. :x

I am starting to reach the point where I need to max dupes, though.

In other words you're rolling in affection items?

Keep em.

They'll be needed for any new harem mem-I mean loyal soldier to the harem- I mean Kingdom.

Eab1990
01-30-2016, 09:33 AM
More or less. I try to always have enough to max one or two girls at any given moment.

Shiho/Solano/Rika/etc. sure strained my resources though.

Kamahari Akuma
01-30-2016, 10:32 AM
More or less. I try to always have enough to max one or two girls at any given moment.

Shiho/Solano/Rika/etc. sure strained my resources though.

Welcome to the club. :P

When the rush started, my supply of Rubies and others didn't last long. I think it was around Ada perhaps when the supply was strained to its limits.

blacksaber
01-30-2016, 02:00 PM
Well, I'm about to hit level 207.

... Nothing to blow my refilled stamina on except more Phalanx 2.

Woo.

207? I commend your dedication. I pretty much disappeared when they postponed Odette's event for an eternity. So, my leveling suffered.

Same thing has been happening lately. Lack of new content has led to boredom. Its gotten so bad that instead clicking commence sortie, I actually did IB to see what my team would do to it .

Rieyn
01-30-2016, 02:02 PM
I don't get the big complaint about breaks. Yeah, I like consistent events. DMM has gotten me spoiled on it. But as Lafate put it several pages ago, events make you choose what is more worth your time.

I've played Nutaku's Aigis for a bit over 9 months now, and can safely say that I haven't let much stamina or charisma slip through my fingers the entire time. I don't throw money at them for refreshes, but I'd still say that I've got a lot of play time logged. Even so, I could still use affection items for about 4-6 more girls.

On DMM this problem is simply multiplied exponentially. I've got more girls than I know what to do with there, and have given up any hope of ever maxing affection on the ones that don't fill a niche in my team (let alone leveling them all). So while it's nice that units are raining from the sky on DMM, the actual ability to use the units you get is no more practical there than it is on Nutaku unless you're throwing money at the game haphazardly.

I realize this is a touchy subject (for whatever reason), so this is just my opinion. But I just don't understand why people get so bent out of shape when there isn't always something new going on. I certainly don't run out of things to do even when there is not.

Eab1990
01-30-2016, 02:02 PM
207? I commend your dedication. I pretty much disappeared when they postponed Odette's event for an eternity. So, my leveling suffered.

Same thing has been happening lately. Lack of new content has led to boredom. Its gotten so bad that instead clicking commence sortie, I actually did IB to see what my team would do to it .

Yeah, Odette break killed my motivation too. I probably could've hit 200 if I had run maps the entire time. Instead, I came up short at 190 by the time autocomplete hit. Bear in mind that it's roughly 35-40k exp to level at that point.

At least, at level 200+, the amount of exp needed to level stays at 40k.


I don't get the big complaint about breaks. Yeah, I like consistent events. DMM has gotten me spoiled on it. But as Lafate put it several pages ago, events make you choose what is more worth your time.

I've played Nutaku's Aigis for a bit over 9 months now, and can safely say that I haven't let much stamina or charisma slip through my fingers the entire time. I don't throw money at them for refreshes, but I'd still say that I've got a lot of play time logged. Even so, I could still use affection items for about 4-6 more girls.

On DMM this problem is simply multiplied exponentially. I've got more girls than I know what to do with there, and have given up any hope of ever maxing affection on the ones that don't fill a niche in my team (let alone leveling them all). So while it's nice that units are raining from the sky on DMM, the actual ability to use the units you get is no more practical there than it is on Nutaku unless you're throwing money at the game haphazardly.

I realize this is a touchy subject (for whatever reason), so this is just my opinion. But I just don't understand why people get so bent out of shape when there isn't always something new going on. I certainly don't run out of things to do even when there is not.

This past year, we've had roughly 25 or so weeks of events (9 farm events, 5 star events, 2 collection events, Gold Rush). The rest has been complete periods of deadness. When the game is like this for over half a year, there's obviously issues.

I'm well aware of the situation at DMM. But people need to learn that there are some units that you just don't pay attention to unless you reach the point that your main team is set. There's a ton of event units that are niche, gimmicky, or useless. You don't have to max them all. I even just said a page back that I still never maxed (or hell, even CC'd) some silvers I don't use. And I'm a casher. You'd think that even without the breaks, I should be drowning in affection items, but I'm not.

And at the risk of sounding like a broken record, the breaks are boring. Right now, I'm just leveling dupes and hoarding affection items. The only plus I get out of breaks is the chance to farm for plat fairies, which is a crapshoot regardless of whether or not we have breaks (case in point, I haven't gotten a single plat fairy in the last ten Phalanx 2 runs).

tl;dr: People *can* benefit from breaks, regardless of how long they've been playing. The issue is us not WANTING to take breaks when the game has them more than actual events.

buttlover
01-30-2016, 03:34 PM
I don't get the big complaint about breaks. Yeah, I like consistent events. DMM has gotten me spoiled on it. But as Lafate put it several pages ago, events make you choose what is more worth your time.

I've played Nutaku's Aigis for a bit over 9 months now, and can safely say that I haven't let much stamina or charisma slip through my fingers the entire time. I don't throw money at them for refreshes, but I'd still say that I've got a lot of play time logged. Even so, I could still use affection items for about 4-6 more girls.

On DMM this problem is simply multiplied exponentially. I've got more girls than I know what to do with there, and have given up any hope of ever maxing affection on the ones that don't fill a niche in my team (let alone leveling them all). So while it's nice that units are raining from the sky on DMM, the actual ability to use the units you get is no more practical there than it is on Nutaku unless you're throwing money at the game haphazardly.

I realize this is a touchy subject (for whatever reason), so this is just my opinion. But I just don't understand why people get so bent out of shape when there isn't always something new going on. I certainly don't run out of things to do even when there is not.

well, that was my point exactly. even a free player can max out pretty much everything with the free time we have here, why bother to spend any money.
Which leads to the business model of aigis. They clearly are on the different page here. That is why i would rather have my unspent SC back in cash and transferred over the dmm's where i can convert it in affection/lvls for my units there. More girls, more use, more reason to spend. Here, its pretty pointless.
Unless nutaku is catering to the mass-free player-advertisement crowd. They are clearly losing money in the long run, at least compared to dmm. (100+ SC is like the minimum spending for an event over there for many active players. Like how one dude mentioned "my credit card suddenly didn't stopped working on dmm, what can i do, i cant handle waiting for the stam bar)

nattorei
01-30-2016, 08:44 PM
All I can say is that having very few gacha units helps the affection load.

Before the Gold Rush, my only female gold or higher gacha unit was Fedora. Almost sad that the new gold girls are eating what would have been affection for Pallis and Verotte. At this point, I may have enough even for them.

namhoang909
01-30-2016, 10:09 PM
All I can say is that having very few gacha units helps the affection load.

Before the Gold Rush, my only female gold or higher gacha unit was Fedora. Almost sad that the new gold girls are eating what would have been affection for Pallis and Verotte. At this point, I may have enough even for them.

i suggest you looking at what they have in trading post on dmm, let not mention the platinum or black unit even these silver units trading with gold (i think) are quite good to look forward to
so sorry i mean we should at least get all the update as they have on dmm and more importantly more event is always better

Eab1990
01-30-2016, 11:05 PM
All I can say is that having very few gacha units helps the affection load.

Before the Gold Rush, my only female gold or higher gacha unit was Fedora. Almost sad that the new gold girls are eating what would have been affection for Pallis and Verotte. At this point, I may have enough even for them.

This is true.

I went crazy on premium for the first month or so (hey, I really wanted Lilia), so a lot of girls were pretty starved for affection for a while. Ended up getting at least one of every black in the meantime, and the rest is history, or so you know.

Unregistered
01-31-2016, 08:56 PM
about event of new witch on dmm, i wonder if event witch drop rate will be like automata or each stage only drop once, i've tried many times for 2 and 3 stage but only gotten 2 event witches

blacksaber
01-31-2016, 10:09 PM
about event of new witch on dmm, i wonder if event witch drop rate will be like automata or each stage only drop once, i've tried many times for 2 and 3 stage but only gotten 2 event witches

Its a farm event. So like all such events, the easier missions have the lowest drop rates. But unlike the Nutaku version, each drop is guaranteed to fall the 1st time when you defeat the appropriate enemy

namhoang909
02-01-2016, 06:25 PM
Its a farm event. So like all such events, the easier missions have the lowest drop rates. But unlike the Nutaku version, each drop is guaranteed to fall the 1st time when you defeat the appropriate enemy

well gonna turn this topic into my Q&A again, i see some unit i don't have in trading post and it looks like i have to spend 100k gold and 1 specific silver unit to get that, i lay my eyes on last unit - bullet symbol, girl with shield and heal symbol, and guy with sword
is that guy a version of charlotte, the last girl what unit does she trade for and how is her skill compare to archer(i guess :P)
also new witch how does her skill work? like a lich

soranokira
02-01-2016, 07:29 PM
well gonna turn this topic into my Q&A again, i see some unit i don't have in trading post and it looks like i have to spend 100k gold and 1 specific silver unit to get that, i lay my eyes on last unit - bullet symbol, girl with shield and heal symbol, and guy with sword
is that guy a version of charlotte, the last girl what unit does she trade for and how is her skill compare to archer(i guess :P)
also new witch how does her skill work? like a lich

new event unit in DMM is a curse user. her attacks are like a lich/necromancer (magic, single target) and horribly weak, but her class ability reduces enemy attack within range and instant-kills any unit below a certain % of hp, and her skill increases the threshold when activated.

the TP units traded with gold also require a corresponding silver unit along with 100k. e.g. the silver sword guy is a magic fencer (same class as charlotte, yes) and you need to trade a silver mage +100k gold for him.
girl with shield and heal symbol = priest warrior, a melee unit that can block 2 (3 when cc'd) units as well as heal units when not in combat (a fair portion of them have skills that allows to them ignore enemy mobs they're blocking and focus on healing instead of attacking)
girl with a bullet symbol is a cannonneer, basically a physical dmg version of a mage. requires silver pirate.

namhoang909
02-01-2016, 09:07 PM
new event unit in DMM is a curse user. her attacks are like a lich/necromancer (magic, single target) and horribly weak, but her class ability reduces enemy attack within range and instant-kills any unit below a certain % of hp, and her skill increases the threshold when activated.

the TP units traded with gold also require a corresponding silver unit along with 100k. e.g. the silver sword guy is a magic fencer (same class as charlotte, yes) and you need to trade a silver mage +100k gold for him.
girl with shield and heal symbol = priest warrior, a melee unit that can block 2 (3 when cc'd) units as well as heal units when not in combat (a fair portion of them have skills that allows to them ignore enemy mobs they're blocking and focus on healing instead of attacking)
girl with a bullet symbol is a cannonneer, basically a physical dmg version of a mage. requires silver pirate.

so cannonneer deals less damage to unit with armor and more damage to mage enemy, right? is her speed faster or slower than pirate
and the instant-kills of curse witch means enemies with specific % hp will be killed when in her range or must be attacked by her

soranokira
02-01-2016, 09:50 PM
so cannonneer deals less damage to unit with armor and more damage to mage enemy, right? is her speed faster or slower than pirate
and the instant-kills of curse witch means enemies with specific % hp will be killed when in her range or must be attacked by her

not sure about exact atk speed, but almost in between mage and pirate I think.
instant kill I think once in range. Never used a curse user myself before so needs to be clarified with another DMM veteran