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  2. Flower Knight Girl Integration

  1. #11

    Join Date
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    We have all the 2 and 3 star girls and there are only 3 4 star girls we don't have with 2 of them being added to the jp version in the last few months. With the low probability of getting a 4 star they aren't worth saving this early.


  2. #12
    Unregistered Guest
    Quote Originally Posted by KindaShy View Post
    Soo..... RNG not my friend... 16 x10 Normal Gacha Seed Rolls (160 total) ... only three 3 Star girls with one being new.. no 4 stars.... sigh....
    I have been getting at least one 4* every 25 rolls (so every 25,000 seeds), so i think the odds are pretty much like getting a 6* in the Premium Gacha.

  3. #13
    Quote Originally Posted by Unregistered View Post
    I have been getting at least one 4* every 25 rolls (so every 25,000 seeds), so i think the odds are pretty much like getting a 6* in the Premium Gacha.
    Then you are in the minority my friend. I do probably 30 rolls per day and have not seen a single one yet.
    Flower Knight Girls: 172383087
    Kamihime Project: 2068959

    Gone but not forgotten:
    Girls Kingdom
    Hitsuji Chronicle: 2068959

  4. #14
    As you get higher level on the main game, it becomes easier to get normal gacha seeds... so use them ASAP to get the manyu, 3*, and more rarely 4* and ampies.

    Also, some 2* units share skills with rarer units - for instance, 2* Margaret's Bludgeon is also on 3* Nymphaea, and 2* Yuki Yanagi's skill is on a 4* (the name escapes me right now). And 3* can often share with 4*. It seems like 5* and up are usually unique skills though in my experience?

    At least until you have one of each 2* and 3* unit maxed at skill level 5 and 4 slots, and your 4* units like Hibiscus with skills shared with lower rarity units at skill level 5, it's better to use what you get.

  5. #15

    Join Date
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    Quote Originally Posted by fluffs View Post
    As you get higher level on the main game, it becomes easier to get normal gacha seeds... so use them ASAP to get the manyu, 3*, and more rarely 4* and ampies.

    Also, some 2* units share skills with rarer units - for instance, 2* Margaret's Bludgeon is also on 3* Nymphaea, and 2* Yuki Yanagi's skill is on a 4* (the name escapes me right now). And 3* can often share with 4*. It seems like 5* and up are usually unique skills though in my experience?

    At least until you have one of each 2* and 3* unit maxed at skill level 5 and 4 slots, and your 4* units like Hibiscus with skills shared with lower rarity units at skill level 5, it's better to use what you get.
    I think that's Saffron Tulip? I actually got 2 4* from separate daily draws, didn't think much of it but I guess it was quite lucky in retrospect.
    にせがいじん

  6. #16
    I rolled 2 4* though they were both the same and IMO a fairly poor one 5% Solar filled at the start for an ability when evolved 2% prior to it. :/

  7. #17
    Yeah, I believe 4* and above slightly increases the group ability whereas a 3* actually adds one (since they did not have one previously).

    Still looking for my 1st 4* from normals!!!
    Flower Knight Girls: 172383087
    Kamihime Project: 2068959

    Gone but not forgotten:
    Girls Kingdom
    Hitsuji Chronicle: 2068959

  8. #18
    Quote Originally Posted by KindaShy View Post
    Yeah, I believe 4* and above slightly increases the group ability whereas a 3* actually adds one (since they did not have one previously).

    Still looking for my 1st 4* from normals!!!
    You'd be wrong then. While it seems the trend to increase the ability they have they can gain an additional ability instead of enhancing one. I don't have a wide pool to make a generalization, but Toad Lily gains an attack boosting battle ability in addition to her default 50% reduction from pests ability upon evolution.

    If I had to make a generalization 3* adds an ability since they lack them.
    4* improves the ability they have.
    5* Gains a different ability in addition to what they have.
    6* Gains an additional ability and maybe improves what they have as well to fit the trend.
    Last edited by Flan; 04-20-2016 at 02:30 PM.

  9. #19
    Quote Originally Posted by Flan View Post
    You'd be wrong then. While it seems the trend to increase the ability they have they can gain an additional ability instead of enhancing one. I don't have a wide pool to make a generalization, but Toad Lily gains an attack boosting battle ability in addition to her default 50% reduction from pests ability upon evolution.

    If I had to make a generalization 3* adds an ability since they lack them.
    4* improves the ability they have.
    5* Gains a different ability in addition to what they have.
    6* Gains an additional ability and maybe improves what they have as well to fit the trend.
    No need to get snippy friend. I was merely trying to highlight that 3* added an ability (at least mine did) on EVO. Thank you for adding that Toad Lilly added an additional ability as well as I was unaware of that. Good day to you sir.
    Flower Knight Girls: 172383087
    Kamihime Project: 2068959

    Gone but not forgotten:
    Girls Kingdom
    Hitsuji Chronicle: 2068959

  10. #20
    There are 5* that improves their abilitis too. And there might be some 4* to add a second ability even if the common trend is upgrading their ability. Althoug, even upgraded, it's still pretty far from 5* and 6* abilities.

    Btw, for the gatchas, i just hit normal when i hit 1000 points, i've yet to see a 4*, but i'm happy when i get decently lucky and get a new 3* to swap for the duplicates in my squad. Or just a manyu, because 8~9 out of 10 pulls are 10x2* D=

    Also, i would like to ask what do you think about premium gatcha. ¿Do you hit it when you have the 50 flowers or wait for something? I've read people saying there would be offers or something in the future, so i've been hesitating, as draw rates are not great and i don't know if 2 or even 3 4* would allow me to clear the second part of the event over the 3*, whis is my main concern right now.

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