+ Reply to Thread
Page 2 of 2 FirstFirst 12
Results 11 to 16 of 16

  1. FKG
  2. Flower Knight Girl Integration

  1. #11
    You mean four 4★?

    My first 10+1 was this one:

    Only 2 4★ (1 new).

    My second was even more frustrating:

    1 5★ I already had (knowing I have only 2 5★ from the 2 100% 5★ Gatchas).

    (I thought I had already spend 150 FG to try 3 10+1... maybe I didn't take a screenshot, or I didn't tr more than twice, don't remember... )


  2. #12
    Quote Originally Posted by Zenithale View Post
    You mean four 4★?
    Nope. I mean nothing over 3★.

    I've always had a crappy history with drop rates and summoning in any game. Whether it's raid drops, crappy rolls on raid drops, gatchas in a variety of games, it's been like that for the past 15 years or so.

    The only exception has been Kanpani girls, but it was at least 3 months into the game before I started seeing a good number of black envelopes from daily and fairy draws (at least once every 6-8 days)

  3. #13

    Join Date
    May 2016
    Posts
    2,788
    Credits
    2,505
    I dropped Kanpani Girls once FKG went online.
    There were some aspects in KG I liked, but the rest like 70% were mundane and quite bad when compared to FKG.
    Same with drop rate and Character acquisition. In FKG there are events that net you a solid (slightly weaker, but still good enough) 5* characters, one after another.
    In KG the best thing that would happen to you would be stupid events that allowed you to forge lame Event weapons, and events that would give you a gold mail box, that did Jack sh*t for you anyway.
    I am really glad, how FKG turned out, many of the mistakes that have been made in KG are not present in Flower Knight Girls and the game itself feels more natural with its progression and player rewarding.

  4. #14
    Quote Originally Posted by Discoceris View Post
    Zenithale, I decided to go for al 10+1 roll and had only four 3★ and the rest coppers... and all of the 3★ girls were for girls that had skill and slots maxed already.
    Quote Originally Posted by Discoceris View Post
    Nope. I mean nothing over 3★.
    Well, with 10+1 Roll you can't get below 3★, and you were speaking about 3★ and "coppers", so what does "coppers" mean if that's something different from 3★ then?

  5. #15

    Join Date
    Aug 2015
    Location
    Germany
    Posts
    167
    Credits
    161
    The envelopes in KG is at least more fair with items and building that boost your chance for higher rarity and I got a good amount of black envelopes. If you are unlucky like me you'll never see a 5* in FKG, I rolled 150 free gems so far :X

  6. #16
    Quote Originally Posted by Zenithale View Post
    Well, with 10+1 Roll you can't get below 3★, and you were speaking about 3★ and "coppers", so what does "coppers" mean if that's something different from 3★ then?
    I was just being bitter. To me, it makes no difference had they also given me coppers. I only remembered 4 cards of 3★ that I did not already have or needed (for boosting abilities/unlocking equipment slots), but the rest were CRAP that I just sold.

    Yes, that's how bad it is ... I don't do 10+1 as a rule. I do single pulls because I know that even if all I get were 3★, it won't be as disappointing as a 10+1 with nothing but 3★.

    Incidentally, out of 3x 10+1 pulls, I have received a pair of 4★ and the rest were 3★. My other 4★ and 5★ cards were either single pulls, seed gachas or event rewards. Even the seed gachas are abysmal. I amassed 600,000 coins in 3 weeks playing only one hour a day, with most of it from strictly selling off girls I didn't need, including copious amounts of 3★.

Posting Permissions

  • You may post new threads
  • You may post replies
  • You may not post attachments
  • You may not edit your posts
  •