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  1. FKG
  2. Flower Knight Girl Integration

  1. #11
    Well, I think it's best to have the "Hit ALL enemies" skills first because there is literally no benefit to reducing the number of enemies before these fire off. After that though, the "hit 2 enemies" skills occasionally will be worse if they go before single target, like in that specific example given by Miu, but generally speaking having the single target girls last is most frequently optimal because for many pests it doesn't matter, but when you come to boss + adds, it's MUCH better if the single target girl is left with no option but to hit the boss lol.

    Me, I need to rework my helper squad a tad, I think, since I'm mixing in Toad Lily. I have BB -> Anemone -> Flowering Peach -> Cyrtanthus -> Cepha atm, which leaves me with Hit All -> Hit Random -> Single x3, but Toad Lily is Hit All, so she'll go after BB and before Anemone.


  2. Quote Originally Posted by Saertis View Post
    Kids doesn't care because all they want is to play. Thare're some people who like to think about stuffs.

    Damn kids, ruining my competitive FKG esports without thinking about stuffs!
    They just don't understand how much skill these hentai games take!


    Last edited by A Time to Screw; 08-02-2016 at 10:53 AM.
    Flower Knight Girl ID: 716597775
    Level 155. Total Power ~546000


  3. #13
    A Time to Screw you won the internet today
    Shade on KH, fire main.

    Wind Rag farming team:

  4. #14
    That is a work of art
    FKG ID: 781816890
    Osawari Island: 41IHR698M3HLETVI3O3JP

  5. #15
    Quote Originally Posted by A Time to Screw View Post

    Damn kids, ruining my competitive FKG esports without thinking about stuffs!
    They just don't understand how much skill these hentai games take!


    Man, you surely have a lot of free time lol
    The revamped Shinigami Squad is coming after you!


  6. #16
    Unregistered Guest
    Quote Originally Posted by Certix18 View Post
    Man, you surely have a lot of free time lol
    It happens a lot when you don't overthink an easy game.

  7. #17
    Yeah, but ya know.... even while being such a simplistic game, there are a few details that called my attention... like.... that staff/book magic tipes are more bulky than gun ones, but have less attack or speed. That would make a slight difference while thinking how do you want your squad to be. I dont know if there is a similar case on the other types of girls.

    Anyway, in the end this is mainly a wifu collecting game so just throw the units you like the most.
    The revamped Shinigami Squad is coming after you!


  8. #18
    Drip Guest
    Quote Originally Posted by Certix18 View Post
    Yeah, but ya know.... even while being such a simplistic game, there are a few details that called my attention... like.... that staff/book magic tipes are more bulky than gun ones, but have less attack or speed. That would make a slight difference while thinking how do you want your squad to be. I dont know if there is a similar case on the other types of girls.

    Anyway, in the end this is mainly a wifu collecting game so just throw the units you like the most.
    Very true, but while we're playing anyway, it does leave us some opportunity to experiment with different setups. Just as a weird example, I'm now leveling up a squad of single target gem-collecting knights, which would probably only be really useful against non-raid bosses, but ah well, I just couldn't resist building a team revolving around my waifu Leucocoryne.

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