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  1. #11

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    No dont get rid of Hyperloli
    Chibi Ninja is one of the best girls, both her voice/quotes/ and the banana slip are adorable

    Ofc feel free to shuffle her away (though I "obviously" disagree haha), but personally I think she is pretty strong, her ulty deals bunch of damage comparable to non event gacha girls. plus she gets it to lvl 5 and 4 item slots so she is pretty solid.

    Well I ran a 4-1 ratio for a time and it was nice and all, but they tend to struggle a bit more at level Bosses, especially the tougher ones, that soak lot of damage.
    3-2 ratio for AOE - Single Target attack, seems to be the best.
    If its AOE from a 6* usually one is more then enough, if it comes to 5* you usually need 2 of those to get rid of the normal enemies. And since you cant guarantee it will proc having the 3rd AOE girl in the party is insurance of a sort (granted its still up to RnG but thats why we try to mitigate as much of it as possible), while leaving 2 strong single target nukers to clean up whatsever left.

    Now if you have someone like Dendrobium with at least 2 more Skillblooms invested into her, she tends to wipe the small enemies by herself, but again depends on the mobs themselves, eventually stronger enemies will be introduced in later missions, so at least 2 AOE girls are the bare minimum I would use.

    From testing though the 4-1 raito is for the current mission good enough if you are lazy and want to get the grind done as soon as possible without minimum effort. Take longer with level bosses though
    3-2 ratio can take on tougher enemies but can take a round or two longer on normal enemies, but finish Bosses faster. Thats where that 4.0+ damage really shines (Alpinia, Mei, Keria, etc).
    So its pretty much the same in the end.

    Also in DMM version, Mei got boosted up to 5.1 damage or so ! (According to Wiki), rendering her the most powerful single target nuker in the game, without any bonuses applied.
    Last edited by Myrdin; 04-18-2017 at 10:19 PM.


  2. #12
    :P I'm going to be keeping her around for a while, at least until one of my skill activation girls can get as many slots as other event gold girls.
    Currently Rose is the closest gold I have to maxed, with 3 equip slots and 3 skill slots, but I'm hoarding 150 FGs for the next time those Dressblooms come around into the shop. Having 4 slots on Alpinia is an amazing difference so I'd like to do the same to Daisy/Helenium if I can get her before the Dressblooms come back around. I'm sadly only sitting at level 2 on Alpinia's skills, the rest of my 6 Stars are the same. Cybidium is a possibility as she has 2/2, but otherwise the Hyper-loli will be on my team until I can get her or Justicia up to 4 gear slots based on your advice (Leaning towards Justicia though, as Slash weakness seems pretty prevalent in most maps I run.)

    I was also wondering if pairing several life stealing single target units is worth anything outside of boss raids. One or two in a team seems to lead to one girl outsurviving all the others in extremely brutal fights, but life-steal girls are always single target, and I've never run a fully single target team myself, as up to this point I've never had enough of them. But do teams like Keria/Alpinia/Night Phlox/Camellia Bride/etc bring much to the table when actually used?

    Edit: PS Just thanks btw for going out of your way to share some in-depth knowledge on the mechanics like that, always appreciate the tips Myrdin!
    Last edited by Bloodsport Bloom; 04-18-2017 at 10:16 PM.

    DMM ID: 826334200
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    Currently: Still looking for DMM allies.

  3. #13

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    Hyperloli with full event equipment for defence (the pieces with highest defence of course) is a beast in addition to being so cute.

    I also love her H scene for just how amusing it is.

  4. I'd suggest you switching back to Convallaria in your team as you don't have a Magic girl now. She's a real tanky yandere, go and max her out and you'll see what I mean. Plus, her AOE is pretty good even if her skill is only Lv.1, doing 1.9x damage to 3 enemies which is considered high for a gold unit.

    Having a full team of HP stealing units can be devastating and can also be used as one of the many setups. This will greatly increase your squad's survivability against tougher pests. About single target teams, they are really effective in wiping out stronger and tankier bosses. One of the bosses in Geranium's Phase 2 Ultimate is a very good example of this (120k HP with 5k ATK WTF) and you'll see that single target units are excellent for this situation. But anyways, it's all up to the player's preference. Some make a full AOE team, some have a full single target team or a hybrid of those two. Having a Dodge+HP Absorb team can be incredibly annoying.

  5. #15

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    Quote Originally Posted by Sasara Kusugawa View Post
    I'd suggest you switching back to Convallaria in your team as you don't have a Magic girl now. She's a real tanky yandere, go and max her out and you'll see what I mean. Plus, her AOE is pretty good even if her skill is only Lv.1, doing 1.9x damage to 3 enemies which is considered high for a gold unit.

    Having a full team of HP stealing units can be devastating and can also be used as one of the many setups. This will greatly increase your squad's survivability against tougher pests. About single target teams, they are really effective in wiping out stronger and tankier bosses. One of the bosses in Geranium's Phase 2 Ultimate is a very good example of this (120k HP with 5k ATK WTF) and you'll see that single target units are excellent for this situation. But anyways, it's all up to the player's preference. Some make a full AOE team, some have a full single target team or a hybrid of those two. Having a Dodge+HP Absorb team can be incredibly annoying.
    If that is the boss I'm thinking of then the damage is % hp based not static and it will not hit the same unit so hard again. I could be wrong tho, it has been so long since I did that event and I don't need the reissue.

  6. It's static, not HP% based and it will always hit your units fucking hard. I remember not being able to perfect that stage during the 1st release coz 2 of my squads died trying to kill that ass. The only time where the boss deals HP% based damage is the very 1st event (there could be others but this is the one I really remember), our 1st yandere girl Lavender.

    Fun fact: Lavender is a "stalker" yandere type, different from Convallaria.

  7. #17
    Conva is currently at level 50 evolved in a Solar Flare based team. She was removed because:
    A) I don't need any magic users for 12-5
    B) Didn't need them in the recent events for Calla&Adonis
    C) Pierce is more useful for the current event/farming 12-5 quickly.

    Until QotN is level 50 sometime today my team will be mageless as Ginko, Conva and Ardisia (Mages who are currently level 50 evolved/are on priority for purple manyu) are all better suited for SB team options for Teams 2-3 (Ginko is currently in my Shine Crystal team 3 and Conva in my Solar Flaring team 2 so moving them would be disruptive to those two teams, so meh).

    Hypericum has been leveling with only ampies since pre-evolution so she's relatively solid but her raid boss ability isn't useful for me so I'd like something better eventually in that slot. Suzuki Grass is an option to keep Slice type dominance in the party, adds AoE and get recover on pest while keeping double damage on Wealthy Fly for 1 turn kill with QotN but Justicia would bring more AoE procs.
    Suggestions?

    Quote Originally Posted by Sasara Kusugawa View Post
    The only time where the boss deals HP% based damage is the very 1st event (there could be others but this is the one I really remember), our 1st yandere girl Lavender.

    Fun fact: Lavender is a "stalker" yandere type, different from Convallaria.
    If I understand the types Conva is an eliminator type. Which is pretty much a description of my ex. <Badumpst>

    I just finished running her event reissue this week, and man every time I watched the Ancient Menace tear out half of Alpinia's HP in one hit it gave me a small heart attack. Scary monster is scary.
    Last edited by Bloodsport Bloom; 04-19-2017 at 12:56 AM.

    DMM ID: 826334200
    IGN: ILoveCorgis
    Currently: Still looking for DMM allies.

  8. #18

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    Quote Originally Posted by Zandel View Post
    Hyperloli with full event equipment for defence (the pieces with highest defence of course) is a beast in addition to being so cute.

    I also love her H scene for just how amusing it is.
    This so much! Counter Girls like Hypericum, Mirabilis, Rose, Snapdragon, Anemone and Helenium are the ones who benefit most from event jewelry due to DEF counting as ATK in their counter attack. A squad with mostly or only counter girls ruins bosses very quickly. The girls are going to get hit by the bosses anyway, but these sure know how to make the best of that! Especially when a boss AOEs, it's going to take a lot of damage in return.

  9. They need to pump out certain content faster, not just weekly events+new girls. We get some minor things early (Garden) but then have other things that are slow as fuck to appear (character quests). There are others things that would benefit us much more if we got earlier.

    One of the biggest things I wanted to see more of during the early days and still want to see more of now is SD sprite updates for the older girls that DMM have been pumping out lately.
    They only recenlty started happening on DMM, but we already actually got some updated sprites in our initial launch (like 2* Cycle Menn), but haven't added any since. A shame, since they really breath life to girls below 5 star rarity and would've done a lot to make people feel less bad about not having the rarest girls back in the day.

    It makes even Bronze or Iron knightS seem like rainbows in animation quality.


    Flower Knight Girl ID: 716597775
    Level 155. Total Power ~546000


  10. Quote Originally Posted by A Time to Screw View Post
    It makes even Bronze or Iron knightS seem like rainbows in animation quality.

    Ooh, like the way Violetta Pansy runs with that book in her hand. And I love how Nymphaea covers her face with her umbrella in embarrassment. So. Damn. Cute.

    Yes, it does make them look like rainbows in animation quality.

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