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  1. #1

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    Suggestion: Boss Battle cost 1 instead of 2

    The drop rate for the girls is really low and I think 2 battle energy is too much for the average rewards (The Dark Lord doesn't give me exp. anymore) What do you think?
    https://myanimelist.net/animelist/Mattress90

    My Games: Harem Heroes, Kamihime Project


  2. #2
    Quote Originally Posted by Mattress View Post
    The drop rate for the girls is really low and I think 2 battle energy is too much for the average rewards (The Dark Lord doesn't give me exp. anymore) What do you think?
    I wholeheartedly agree this needs to be dropped to 1.

  3. #3

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    I agree, this would in my mind balance out the very low chance of getting a girl.

  4. #4
    Or how about, instead of using battle points, AFTER you clear a world, the boss uses energy. That way, those who have cleared all the worlds to date, can still use their energy and not feel like it's going to waste waiting for a new world/mission to open. Or if someone still needs girls from any of the worlds they cleared, they can try it with energy instead of battle points. You could even make the cost like 15 energy, since we get way more energy than battle points.

  5. #5
    Unregistered Guest
    Quote Originally Posted by LiesHidden View Post
    Or how about, instead of using battle points, AFTER you clear a world, the boss uses energy. That way, those who have cleared all the worlds to date, can still use their energy and not feel like it's going to waste waiting for a new world/mission to open. Or if someone still needs girls from any of the worlds they cleared, they can try it with energy instead of battle points. You could even make the cost like 15 energy, since we get way more energy than battle points.
    First idea was good, but this idea makes a lot of sense too.

    Looking at it... For my current level (29) where I have 66 energy and 8 battle points, that suggestion for an energy cost would get roughly 4 attempts in a row while the way it currently works is also 4 attempts in a row from a full reserve of battle points. There just might be some subtle differences in overall timing while waiting for 15 energy to recharge compared to waiting for 2 battle points to recharge. (But I have no idea offhand if that works out in our favor or not. If this idea is used they'd have to consider that balance compared at several different character levels before finalizing the cost. Or if they would be willing to consider the battle cost reduction as well, the target balance on this energy cost idea would also have to be a lot more lenient.)

  6. #6

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    Could do both, 1 point per battle with option to also use energy. Would certainly make farming the bosses less irritating.

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  7. #7

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    Quote Originally Posted by Seraphim View Post
    Could do both, 1 point per battle with option to also use energy. Would certainly make farming the bosses less irritating.

    That would be great.
    https://myanimelist.net/animelist/Mattress90

    My Games: Harem Heroes, Kamihime Project

  8. #8

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    Can a developer please make this happen?! I already caught up on the story and been farming but never got a single NPC drop after months of playing

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