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  1. #21
    Hello,

    Thank you for this thread.

    We are reading this and discussing it.

    We want to make you sure that we are working on something that will change this and your problem will be solved.
    More infos coming soon!

    Best regards,
    Jessie


  2. #22
    Unregistered Guest
    Would be nice if the affection items that could drop in the dailies were epic/legendary only like the store. Have the same common/rare lockout once you reach a certain point.

  3. #23

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    Would be nice indeed, but that will never happen.

    For me most PvP affection drops are common, but I never actually get the 3 points one, only 7 to 25 ones. Sometimes thou rarely I get the uncommon green ones. Never got epic/legendary so or their drop chance is abysmally small or they don't drop at all.

    Still with just common ones dropping cash value is averaging around 6.5k which is around double of average actual cash drops, so since they added affection items into PvP drops the average cash per fight gone up. But it also makes upgrading affection slightly faster.

    If they added market rules to PvP drops, and anyone with 41+ girls would only get epic/legendary affection items, then PvP average per fight cash value would sky-rocketed. If wiki is right then average affection per epic/legendary is close to 700 affection points, that is over 290k cash value.

    Not to mention that you could actually sell those back for 1/6 their price. Affection drops are 25% chance, meaning that you could average those numbers down and get around 75k cash per fight value if you use affection items, and around 15k if you sold them for cash. This would make PvP far more valuable in cash than fighting trolls, to the point people would actually do PvP till they max affection/stat upgrades/etc, and then go back to trolls to get girls, especially that the no-drop-prevention system seems to not care if you spend energy on trolls.

    So in short they will never make this happen, cause it would fuck up affection, cash systems to much.

    Personally how systems works now are fine for upgrading to 3 stars. But upgrading to 4/5 will be a pain. Its manageable now, but after next few 4/5 girls added it would start costing so much, you would be never able to finish them. At least as long as cash gains wont go up high enough for higher level players or if they wont cap costs on 4/5 stars or affection in general, or re-value 4/5 affection upgrades overall.

  4. #24
    I still hope to see them consider tweaking the scaling to be organized into tiers. So like:
    Tier 1 = Bunny, Juliette, Red Battler, Ankyo
    Tier 2 = Agate, Arcana, Kimie, Shehera
    Tier 3 = Jennie, Rumiko, Sung, Solveig
    And so on and so on.

    And they'd have to slot event girls and pachinko exclusives into appropriate tiers as well (either for being dropped by a particular boss during an event (although that would put a disproportionately high number of girls into tier 2 since so many events have used Dark Lord for one of the drops) or for fitting into a particular world's theme (so for an example Shao from epic pachinko could be tier 3 since she fits in with world 3's ninja theme, and variant forms of a girl could all fit in the same tier as the original form instead of going with where the variant dropped)). Or at least try to sort them out that way as much as possible.

    And I suppose maybe order could scale them somewhat from their tier's base cost rates? So for each specific tier there would be a base requirement and a base cost for reaching 1-star and for paying in the 1-star scene (additional stars being whatever % increase over those bases), and then maybe the first girl in your list from within that tier starts at base x 1.05^0, the second starts at base x 1.05^1, the third starts at base x 1.05^2, etc.

    With or without that bit of scaling within a tier, the scaling of the tiers themselves would achieve the same goal which the devs had stated was intended with 2.0's scaling. Which was for it to be very easy for newcomers to get into the game and for it to get progressively harder as players get deeper and deeper into the game. But it could rein in (and somewhat future-proof) the growth of the costs compared to what we're seeing with the current scaling. (Especially if earlier tiers get more heavily populated than later tiers do.)

  5. #25
    Muffafuffin Guest
    Quote Originally Posted by Tyruss View Post
    well not for me ... red battler have her affection for free but Ankyo need 15k affection to get her 5 star
    15k? Does it go up based on level? Mine is only 8747

  6. #26

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    It depends on what position in your harem she has. If she is 10th she will require/cost 10 times more than Bunny first girls in everyones harem is. If she is 20th then she will cost 20 times more.

    My Ankyo is 13th in the list, I need nearly 20k affection points to get her to 5th star, and out of total needed she indeed has around 15k done (which is what was needed pre-2.0 to get any girl to 3 stars).

    If you ask me, the fact that Ankyo a girl you get like early in the game, has different positions in out harems cause some other girls were placed who knows why before her, which also makes it so that she actually cost far more for people who were more active and got more girls before they added 4/5 stars is kinda bullshit.
    Last edited by Eversor86; 11-03-2017 at 02:33 AM.

  7. #27
    Unregistered Guest
    Quote Originally Posted by JessieChan View Post
    Hello,

    Thank you for this thread.

    We are reading this and discussing it.

    We want to make you sure that we are working on something that will change this and your problem will be solved.
    More infos coming soon!

    Best regards,
    Jessie
    Go fuck urself with ur retard dev team.

    24k affection points for 5 star Anyko (she is my 9th gilr, WTF ?). Maika, Hall Jull, Cheryl are waiting for their turn. And my kabanas too, cuz there is no reason to use them.

    And why the hell was cut off affection items drop (pvp & pachinko) ?

    Best regards

  8. #28

    Join Date
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    Quote Originally Posted by Unregistered View Post
    Would be nice if the affection items that could drop in the dailies were epic/legendary only like the store. Have the same common/rare lockout once you reach a certain point.
    Well that would be great. Of course this is a cash grab game, so they wouldnt want to give it to you for free if they can get money for it

    Quote Originally Posted by Unregistered View Post
    Go fuck urself with ur retard dev team.

    24k affection points for 5 star Anyko (she is my 9th girl, WTF ?). Maika, Hall Jull, Cheryl are waiting for their turn. And my kabanas too, cuz there is no reason to use them.

    And why the hell was cut off affection items drop (pvp & pachinko) ?

    Best regards
    I hope the dev team doesnt take what i say next too harshly.

    So.... they are working on it dude. Although i think the progress is kind of slow, its being worked on, which means it will come out some time.

    Some of you may not remember, but before the update, affection for the 3rd star was around 30k. Back then some of the affection items were for 1500 i think.

    I think the addition of 5 stars on a girl and a level cap of 400 is great. The thing is that since the story is currently locked to go further, we need some way to use my energy.

    Why cant we have a trade in: If your at a point where the story is "under construction", you trade all your energy in for some cash.

    Also, you get better results if you register and log in when posting. Helps us answer and know who we are talking to

  9. #29
    Quote Originally Posted by hornyg4mer View Post
    Why cant we have a trade in: If your at a point where the story is "under construction", you trade all your energy in for some cash.
    I made a similar suggestion a while back but to use story energy to purchase battle energy. JessieChan responded positively and passed the idea to the rest of the dev team. No word, yet, on whether this will become a future feature but here's hoping.

  10. #30
    Quote Originally Posted by hornyg4mer View Post
    So.... they are working on it dude. Although i think the progress is kind of slow, its being worked on, which means it will come out some time.
    They kinda ran into a few critical bugs that got priority (girl droprate bugs, broken daily missions, broken contests), which is why it slowed down a lot. They should be on track with affection fixes again after the next few bugfixes roll out.

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