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  1. #401
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    Quote Originally Posted by Teedle View Post
    Ello everyone. I got a question, I just started and was wondering, for a team should you focus on 1 or 2 elements or should you typically want a more diverse team?
    I made a team for each separate element, but if you're going to focus on specific elements I'd recommend holy or dark if you can.


  2. #402

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    Unless you plan to reroll alt accounts until you have the perfect team or willing to spend a lot of cash, you likely won't be getting a proper full single elemental team any soon.

    Right now, the free units from story you get are:
    Diabolos - SR Dark Eidolon
    Nike - SR Water Kamihime
    Amon - SR Fire Kamihime
    Cybele - SR Wind Kamihime
    Baal - SR Lightning Kamihime

    The 2nd and 3rd zone provide a lot of Wind and Lightning element stuff and farmable items to exchange for a SR Eidolon and weapon. You can get Fire stuff from the 1st zone but no exchangeable unit or weapon. You do get a SR Fire Eidolon for doing the beginner panel but most likely won't be able to limit break it.

    According to JP wiki, regular gacha should only have 2 R Kamihimes of each elemental, nothing above R. (Correct me if I'm wrong, since you can't check contents of regular gacha in-game.)

    A Dark team would probably be the most suited towards end game from what I've heard and the first event unit should be a Dark Eidolon too, which shouldn't be for a while I assume.

    So from the looks of it, most difficult to obtain to easiest, as of right now, would probably be something like: Light > Water > Dark > Fire > Lightning = Wind.

    A mixture of element while slowly building up on a single kind is probably ideal right now for free players. Of course who you got from pre-register or the 3000 jewels from tutorial may play a part in deciding.

    Though if you're willing to whale this early then everything I mentioned is irrelevant.
    Last edited by Aidoru; 02-13-2017 at 08:32 PM.

  3. #403
    This game is awesome till your waifu of your choice got raped in her hscene.

  4. #404

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    It's a GraNTRape Fantasy, get used to it.
    Last edited by ZeroZet; 02-14-2017 at 11:20 PM.

  5. #405
    How does it decide what Eidolon other players see? First team main?

  6. #406
    OK I've had my fill of this game.

    I have to say that it's not bad, and really shines in some areas. Though the NTR theme finally wore my nerves down. My time is also limited, so I don't really want to take on another daily grind.


    The good:

    Animation! From the battle animations to the H scenes, this game is an impressive display of what you can do with squash an stretch puppet animation. The anatomy is kind of weird in some places during the H scenes, but not bad enough to completely turn off.

    Raids. This game has one of the best raid implementations I've played so far. Although the BP requirements feel a tad restrictive, it still doesn't break the good layout they have going.

    Interesting hero setup. I like the way they implemented 3 different kinds of characters (Soul, Eidolon and KamiHime). Adds diversity in gameplay.



    Now the bad:

    NTR themed. Although this is more about personal preference and may not be bad for some, generally this kind of theme is fairly niche. At first it was kind of vanilla (for this kind of theme) and I could overlook the occasional scene. But as I started unlocking scenes, especially the KamiHime scenes, it started to get on my nerves pretty fast. Basically the lore states that you form a pact with KamiHime by having sex with them. So having random dudes and even animals molest them, kind of breaks the narrative IMO.

    Slow battles. Although I like the animation of this game, this is one of those games were you are going to be doing a bit of babysitting. Not as bad as some games, but it's still there.

    None streamlined skills and UI. Using each KamiHime skill is a real pain. It would have been much better if you could select the skills you want to use before hitting the attack button, as opposed to having the skill go off each time you press the button. It would have also been nice to have an option to use Eidolons automatically during auto battle. Also the UI loads unnecessarily slow IMO. The devs could have avoided this by making a window/panel setup, so you don't have to load a new "scene" each time you navigate somewhere.

  7. #407

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    I can't find the lithograph for break limit my Kamihime. I did the SP Quest many times but still nothing. (I've Anzu and the Soul for the drop too) What's the best map? The second? (The third is still too hard for me)
    https://myanimelist.net/animelist/Mattress90

    My Games: Harem Heroes, Kamihime Project

  8. #408

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    Quote Originally Posted by Mattress View Post
    I can't find the lithograph for break limit my Kamihime. I did the SP Quest many times but still nothing. (I've Anzu and the Soul for the drop too) What's the best map? The second? (The third is still too hard for me)
    Raid boss of the element you're looking for or item exchange for it. Can do each material exchange once a day.

  9. #409
    I'm looking forward to this game. From what I see, the game combines the two games that I regularly play Dragon Providence and Flower Knight Girl; a monster girl version of FKG.

  10. #410

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    Gameplay-wise
    #1: Aigis
    #2: Kami
    #3: Others
    for sure. I like sprites in kami more then others, saying this as a fkg veteran but im sure %90 of fkg players wont agree with me but thats my opinion anyway.

    Not sure about senpro but i played iwz at its first month, Kami also has better raid battles than its dreamfest crap too.
    Last edited by Ramazan; 02-14-2017 at 12:27 PM.
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