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  1. Quote Originally Posted by buttlover View Post
    You made iris sound so OP.
    The truth is, Iris's AW skill heals everyone ONCE when you activate it. It then provides increased healing with diminishing returns per activation.
    Fedora's AW skill is similar to a feng shui master, albeit longer range, stronger heal for a duration.
    I haven't played the DMM version (And even if I did, I won't be seeing Awakened units for a while) so I don't know the exact result aside from descriptions. So yeah, her ability sounded OP, so I made it out to be OP.


  2. #22

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    Quote Originally Posted by Pyonification View Post
    Edit: So just throwing out Yuyu's damage per hit.

    Yuyu with her skill activated will gain a 40% increase. So bringing it up from 884+108(affection), Yuyu will deal 1388.8 damage.
    Mehlis naturally can deal 1463 damage.

    While Yuyu cost 14~10 to deploy
    And Mehlis will cost 33~30 to deploy
    Mages still cost 35 this side of the net. Does that unit rebalance patch comes with Awakening?
    ...and by the time Yuyu's skill first comes up, you can deploy Mehlis naturally. Still, that means faster deployment of one's damager, and one will be able to have two AoE instead of one at that time point)

    Hm, doesn't Yuyu also have higher attack speed than Mehlis? Or Mehlis with her speedchant makes that void?
    Last edited by ZeroZet; 03-04-2016 at 04:11 PM.

  3. #23

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    Quote Originally Posted by ZeroZet View Post
    Uhh.. It seems to me that only obviously good ones are direct upgrades, like True Freeze or White Witches' (but, dat cooldown on the last one...). Yuyu is interesting, as hybrid units can theoretically provide more tactical flexibility. Adele's have me on the fence. On the one hand, AoE freeze. On the other hand, quite a bit less single-target damage and less up-time (and single-target magical damage is witches' niche)...
    Rest of em... Not look very good to me, to be honest.
    Use Belinda/Cloris for single target damage and Adele for AoE done deal.

    Quote Originally Posted by phantombaker View Post
    I have Despara. Should i AW her? or i should AW Cloris?
    There is a flow chart for AW that is stickied
    (note: not really a flow chart just an order of what is generally better to do)

    Millennium War Aigis Harem
    Updated: 22/4/2016


    Nutaku ID: 978368 | IGN: Lafate

  4. #24
    Quote Originally Posted by ZeroZet View Post
    Mages still cost 35 this side of the net. Does that unit rebalance patch comes with Awakening?
    ...and by the time Yuyu's skill first comes up, you can deploy Mehlis naturally. Still, that means faster deployment of one's damager, and one will be able to have two AoE instead of one at that time point)

    Hm, doesn't Yuyu also have higher attack speed than Mehlis? Or Mehlis with her speedchant makes that void?
    by the time AW skills come, we're most likely getting the unit rebalance patch. AW skills will be so damn far away...

  5. #25

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    Do you have a link for the list of changes?

  6. #26
    Quote Originally Posted by ramazan View Post
    Do you have a link for the list of changes?
    unfortunately, no. unless someone kept all the links to petite's tl, lol. no way I'm looking through ulmf's 1k pages of posts.
    but some noteworthy stuff include valks eventually get -5 UP, rogues -1, witches -1, mages rebalanced to 28-31 (silver, cc'd. 28=mincost, 31=full cost, higher rarities increase cost accordingly), ninjas reduced cost by 2?, magic fencer reduced cost and stats.
    pirates get ministun/mini-knockback effect on attack, archers increased atk against fliers, bandits increased attack against armors. that's all I can think of atm.

  7. #27
    Ninjas are something like -3 with an extra -2 post awakening, with an attack reduction. Shamans got -1 at some point; Bishops got -2 cost and +10 range. That's all I know from units I have that are different than the wiki.

  8. #28
    Quote Originally Posted by Lafate View Post
    There is a flow chart for AW that is stickied
    (note: not really a flow chart just an order of what is generally better to do)
    Can you give me the flow chart link? I can not find them in sticky post. Is it a AW changes?

  9. #29
    Quote Originally Posted by phantombaker View Post
    Can you give me the flow chart link? I can not find them in sticky post. Is it a AW changes?
    it's pinned in this subforum, lol: http://harem-battle.club/millennium-...awakening.html

  10. #30

    for newer players

    Quote Originally Posted by phantombaker View Post
    Can you give me the flow chart link? I can not find them in sticky post. Is it a AW changes?
    Its in the sticky under AW ORDER.

    Basically its laffy's own list of who he is going to AW first.

    Although i personally won't recommend betty or healers for the first 3 AW units.
    Betty - you'll be pressured to use her, even when you dont need it, because of ROI.
    To get the returns for pumping all the resources into her ( ͡° ͜ʖ ͡°), you have to spam maps that you'll usually commission. Her ability is chance to get 100g(?) per kill, so its like 800g vs 2mins of your time.

    Of course, you don't HAVE to spam her, but if you don't , why AW her. (other than to pump stuff into her ( ͡° ͜ʖ ͡°))
    Source: i have merchant totonononono(dmm) which has a similar ability (can spawn tokens that has a chance to get 100g(?) per kill)...i never use her for gold unless the map is clearly very easy (first 2 event maps etc) because 1. I am lazy 2. Mistakes might be made if I am don't pay attention.

    Healers - generally healers have poor aw skills (10 MR, drop to heal 500, -1) making them one of the latter targets for AW. (unless you have BLACK iris #smallboobschan..if you do, say in the chat below so we are report you for hacking kappa)

    General guideline - awaken those units that
    1. you frequently use
    2. have good global aw abilities (eg. aria's 2% dmg increase for all, spica's 7% increase dmg for archers, adele's 10% hp up for all)
    3. are easier to AW should go first (despara vs bernice = bernice first)*


    *if you have prepared the mats/gold/are lucky with orbs, choose whatever you like because YOUR BODY IS READY

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