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Thread: Some DC advice.

  1. #11

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    Mummies have a slightly higher assassination rate, so using Saki or any other assassination unit isn't a bad strategy.


  2. #12

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    it's still highly rng based , and relying on luck is not the best strategy in general. As i said before , and i don't want to start this crap again , saki is a good unit statwise. She has the stats to back her black status , and assuming u have extra dc and no ranged on melee slot , she can fill that role well enough.

    The problem i have with her it's more related to the fact that i don't see myself using her that often , and when i do , i just get a .."meh" feeling from her. i really don't see her outperforming most of my other units.

    Then again , the beauty of aigis is that it can be played in different ways and still be succesfull. Maybe saki is just not compatible enough with my usual strategies , but she might be what others want in theirs

  3. #13

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    The gold Archer u mean is propably shao. I was new to the game when her and shukas star rush event was around and was only able to get shao on 13UP and not shuka and since i had no silver archers to cc spica or rita (who i have min costed) until this event i did use Bashira and Shao as my archers and pretty much always when i turn Shaos skill on she assassinates at least 1 between 1 and 4 targets within these 15 seconds. It is kinda relyable, just not for assassinating that one specific unit. It helped me soften up some runs on maps like awakening orb maps though that where very harsh to me. Saki is not a unit for those as she costs too much UP but just talking about assassination generaly. It can lift the weight of some maps. I have never used an Ninja too though (i have none) or ranged units on a melee slot in general so i have no experience with its usefullness.
    Leveling her... lets say... i do need to level Spica and Rita from 50cc1 (Rita not an priority but comes in handy at maps with early tight UP) and Mehlis 50cc1, Leanne 50cc1 as well as Zola 50cc35 (my core is all max lvl i just now was able to cc them or got them from shrine recently). Considering though that i have 13 plat armors and at least a 3 week break after this event i might be able to finish all of them including saki (lets say 50cc53-66) until the next event, would have to put behind some awakenings though. Thats pretty much my biggest concern. Getting Spica i still have enough for an awakening spirit and should get the next spirit by the time the first awakening is finished, getting saki i wont. But since we propably still have at least 1-2 months until we can start worrying about the traiding post being rotated i could also say i just wait those 1-2 months and then see what i can get.
    Last edited by Nero010; 07-23-2016 at 11:09 AM.

  4. Quote Originally Posted by lolix View Post
    it's still highly rng based , and relying on luck is not the best strategy in general. As i said before , and i don't want to start this crap again , saki is a good unit statwise. She has the stats to back her black status , and assuming u have extra dc and no ranged on melee slot , she can fill that role well enough.

    The problem i have with her it's more related to the fact that i don't see myself using her that often , and when i do , i just get a .."meh" feeling from her. i really don't see her outperforming most of my other units.

    Then again , the beauty of aigis is that it can be played in different ways and still be succesfull. Maybe saki is just not compatible enough with my usual strategies , but she might be what others want in theirs
    If anything, I'm only fond of assassinations when its on a unit with range. Shao being a grand example since as far as I know she is one of the few long ranged units with Assassination skill.


    If there are others with range larger than archers, I'm not fully aware of them.



    While it has its place on Rogues, the limitation of being melee is my only problem with it. While the one black Rogue makes up for it with having higher than normal chances for assassinations after AWing (and then when Skill AWing comes she gets a whirlwind attack that triggers the assassination stuff even if she isn't blocking the mobs), its still not gonna save her from Mummies that hit like trucks once they hit below 50%.

    While I don't rely on the rng to get me through, its more like I bring it along for the ride when I know I have a team that can handle what comes at it. I just throw in the assassination units for fun.

    Unless its my AWed Cloris, then its just for the almighty mega-slows.
    *~The Great Aigis Wishlist~*


  5. #15
    Doesn't Minerva have also the assassination when her skill is activated? with 300 range.

  6. Quote Originally Posted by SabishiiRyuu View Post
    Doesn't Minerva have also the assassination when her skill is activated? with 300 range.
    That she does. Now if only I could roll her already...

    That and Pirate's attack speed is kinda sad on a unit with an assassination skill.
    *~The Great Aigis Wishlist~*


  7. #17
    Quote Originally Posted by Kamahari Akuma View Post
    That she does. Now if only I could roll her already...

    That and Pirate's attack speed is kinda sad on a unit with an assassination skill.
    Her assassination works only when her skill is active, and when her skill is active she attacks faster than almost every other unit.

  8. #18

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    Quote Originally Posted by Kamahari Akuma View Post
    If anything, I'm only fond of assassinations when its on a unit with range. Shao being a grand example since as far as I know she is one of the few long ranged units with Assassination skill.


    If there are others with range larger than archers, I'm not fully aware of them.



    While it has its place on Rogues, the limitation of being melee is my only problem with it. While the one black Rogue makes up for it with having higher than normal chances for assassinations after AWing (and then when Skill AWing comes she gets a whirlwind attack that triggers the assassination stuff even if she isn't blocking the mobs), its still not gonna save her from Mummies that hit like trucks once they hit below 50%.

    While I don't rely on the rng to get me through, its more like I bring it along for the ride when I know I have a team that can handle what comes at it. I just throw in the assassination units for fun.

    Unless its my AWed Cloris, then its just for the almighty mega-slows.
    AW Bella has assassination too, but lol us getting Bella anytime soon. ;_;

    Also still waiting for Berna's "retreat all 0 HP rogues" AW passive.

  9. #19
    Quote Originally Posted by lolix View Post
    if your strategy requires assasination , it's a bad strategy.


    for example , i've had units assasinate bosses before (i think it was the gold archer during the strategist event) , but its obvious that's not a viable strategy most of the time , is it now ? Assasination chance should be treated as a bonus , and not as a stat on which to base an entire strategy
    Basically this. It's nice when it procs, especially when u otherwise would have to deploy another unit to deal with the now-dead enemy, but if you're using Saki for her assassination chance, your strategy/team needs work. Her primary use is a very fast attack with ranged capability on a melee spot. Assassination potential is a bonus, nothing more.

  10. #20
    I guess it depends on why you want Saki. I have Hina if I want a ninja and Shao if I want ranged assassinate. I don't like relying on assassinate anyway so Saki is very low priority for me. Can also depend on if you have other black units (or units in general) you want to level up first. Also getting those 3 Ninja awakening Orbs will take time.

    Getting Spica makes sense because you will see an immediate benefit with CR and maybe extra skill. Another option is simply awaken 3 more units if you have the resources. I went that way during the Memento event and I don't regret it - I'm up to 6 awakened units plus 1 ready when its leveled and I have more gold. A stronger core team (even if you are Awakening just to make your core team units better) has long term value. Of course anything with a decent passive ability should be priority though. But I'm a free player so I pretty much have to make do with what I have.

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