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Thread: Eastern Wind Story Mission Guide

  1. #1

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    Eastern Wind Story Mission Guide

    Was hoping Lafate would post this before he went on his hiatus, so it was long overdue. Pretty sure many of you have played through the 1st phase maps already which introduced some new mobs (preta, onis, and tengu) so I don't need to go into that too much. The 2nd phase introduces the spoopy samurai skeletons (soldiers and archers) who have a power-up aura once their life hits below 50%, so watch out for them and hope you have a strong tank (like AW'ed Bernice) to defend against them. The last few maps also bring in new bosses with two forms and deal multi-target magic damage, so don't get cocky once you beat their first forms.

    The later Eastern maps are the first ones that prove to be more difficult with common units. If you don't have any good premium/event units, it is recommended you 2* it for now. The Heavenly Kings are not to be taken lightly.

    As for the drop completion, 3/4 are new units that you may want to get. The silver bishop will prove worthy to use in the Magic City maps if you don't want to wait for Sharon, the silver female samurai is probably AW fodder since there are better samurais out there already, and the silver monk is also AW fodder for you Rika users who don't want to continuously roll for Gina. And let's hope the monk uses silver rogues as CC material until we get more copies of him.

    Eastern Map Set


    Note: The drop numbers are
    2-3-1
    1-3-2
    2-2-2
    1-2-3
    1-2-3
    1-2-3
    2-1-3

    Eastern Nation Port Town


    Charisma: 45
    Experience: 652
    Gold at 3☆: 3600
    Initial Unit Points: 10
    Life: 10
    Max # of Deployed Units: 10
    Number of Enemies: 51
    Video:


    Map:
    Drops:
    Completion Reward:



    Sakura Falling in the Wind


    Charisma: 48
    Experience: 701
    Gold at 3☆: 3870
    Initial Unit Points: 10
    Life: 10
    Max # of Deployed Units: 10
    Number of Enemies: 55
    Video:


    Map:
    Drops:
    Completion Reward:



    Return the field!


    Charisma: 52
    Experience: 760
    Gold at 3☆: 4230
    Initial Unit Points: 10
    Life: 10
    Max # of Deployed Units: 10
    Number of Enemies: 34
    Video:


    Map:
    Drops:
    Completion Reward:



    Castle Town of Despair


    Charisma: 56
    Experience: 820
    Gold at 3☆: 4380
    Initial Unit Points: 10
    Life: 5
    Max # of Deployed Units: 10
    Number of Enemies: 30
    Video:


    Map:
    Drops:
    Completion Reward:



    Fujin Extermination


    Charisma: 59
    Experience: 873
    Gold at 3☆: 4560
    Initial Unit Points: 10
    Life: 5
    Max # of Deployed Units: 10
    Number of Enemies: 47
    Video:


    Map:
    Drops:
    Completion Reward:



    March of the Fugitive Warriors


    Charisma: 61
    Experience: 898
    Gold at 3☆: 4680
    Initial Unit Points: 10
    Life: 10
    Max # of Deployed Units: 10
    Number of Enemies: 26
    Video:


    Map:
    Drops:
    Completion Reward:



    Raijin Invasion


    Charisma: 63
    Experience: 932
    Gold at 3☆: 4845
    Initial Unit Points: 10
    Life: 10
    Max # of Deployed Units: 10
    Number of Enemies: 41
    Video:


    Map:
    Drops:
    Completion Reward:





    New Classes Arriving

    Nothing this time.



    New Characters Arriving


    Note: Stats based on Current DMM Patch. Note that all stats are also based on the new level 55+extra passive skill system for silvers.

    Skilled Footsoldier Yojiro



    HP: 1325
    Atk: 323
    Def: 216
    MR: 0
    Block: 2
    Cost: 13
    Skill: -
    Ability: Grants 30 extra experience when used as levelling fodder.



    Ninja Saizo



    HP: 1088
    Atk: 235
    Def: 167
    MR: 0
    Block: 1 (200)
    Cost: 10
    Skill: Attack becomes X times more effective for Y seconds.| WT: 30; CT: 30
    Ability: Attack becomes 1.3 times more effective against Yokai-type enemies. (at level 55)



    Archer Kazuha



    HP: 1107
    Atk: 265
    Def: 125
    MR: 0
    Range: 260
    Cost: 9
    Skill: Fires 2 arrows for 15s| WT: 30; CT: 30
    Ability: Prioritizes enemies that use ranged attacks. (at level 55)



    Demon Exorcist High Priest Fudou



    HP: 959
    Atk: 375
    Def: 78
    MR: 15
    Range: 260
    Cost: 29
    Skill: Attack becomes X times more effective and heals all allies in range at the same time| WT: 25; CT: 25
    Ability: Attack becomes 1.3 times more effective against undead-type enemies. (at level 55)



    Samurai Swordswoman Iroha



    HP: 1764
    Atk: 438
    Def: 318
    MR: 0
    Block: 2
    Cost: 17
    Skill: Attack becomes X times more effective for Y seconds.| WT: 30; CT: 30
    Ability: 25% chance to avoid enemy physical attacks (level 55)



    Martial Artist Dan



    HP: 2054
    Atk: 417
    Def: 202
    MR: 0
    Block: 2
    Cost: 8
    Skill: Cooldown reduced for X seconds.| WT: 30; CT: 30
    Ability: HP is greatly increased (level 55)



    Last edited by YoxalLoyal; 08-14-2016 at 03:20 PM.
    Aigis Teams (10/23/2016)
    1st: Nutaku Aigis Main Team - 2nd: Alt. Nutaku Aigis Main Team - 3rd: DMM Aigis Main Team


    Aigis Unit Collection (06/02/2016): DMM | Nutaku

    Aigis Story Guides:
    Eastern Wind: http://harem-battle.club/millennium-...ion-guide.html
    Magic City: TBA whenever Nutaku implements it
    Jungle: TBA whenever Nutaku implements it
    Makai (Hell): TBA whenever Nutaku implements it

    Other browser games I play (or played) outside of Aigis:

    Nutaku:
    Flower Knight Girl (dropped; hated the RNG-style gameplay)
    Brave Girl Ravens (dropped; got too boring after a while)
    Kamihime Project (actively playing for now)

    DMM:
    Shiro Project:RE (dropped; no time to spare for this game outside of the Aigis x ShiroPro crossover event)


  2. #2

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    well , its nice that people started picking up from were lafate left. Good job mate


    This should help the newer players quite a lot mate....and help even veterans prepare for whats comming. Again , good work

    A bit of criticism tho - try to post videos that have more freemium/nutaku avaible units if possible. I mean , most veterans have an idea about what units were going to get and what they might do even before we got them , but newer players might get confused -and the ideea of the guides lafate did was to be as accessible to the general population as possible
    Last edited by lolix; 08-14-2016 at 12:45 PM.

  3. #3

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    Quote Originally Posted by lolix View Post
    well , its nice that people started picking up from were lafate left. Good job mate


    This should help the newer players quite a lot mate....and help even veterans prepare for whats comming. Again , good work

    A bit of criticism tho - try to post videos that have more freemium/nutaku avaible units if possible. I mean , most veterans have an idea about what units were going to get and what they might do even before we got them , but newer players might get confused -and the ideea of those guides lafate did was to be as accessible to the general population
    Yeah I tried my hardest to get the "freemium" guides from YouTube. Lafate seems to have posted the Nasu guides, which have gone from freemium to event/premium units from this point on. After "Castle Town of Despair", the maps are simply too difficult to 3* without relying on event/premium units to tank the bosses. But if you really want me to, I guess I'll post Nasu's guides too. My goal after the 2nd phase is released is to post the ones from VP games, key kii, or poor troopers if they use common units.

    Maybe you can compare both and see if his are better than sennen war's:



    Keep in mind that his guides have Kerry because this was before Bashira was given as the starting premium unit. Maybe a silver bandit can replace her? Elaine will probably not do a good job. If Mischa is implemented, maybe she can help. Noel has been in his team for the extra gold passive she has. He probably got his Claire from the gold rush, something we have been missing for a long time. The rest are just event units he got.

    Once the Magic City maps arrive, expect very little freemium guides after the first two maps, because things get a lot more difficult with the big golems around. And we can only hope Raichi gets implemented in TP as that is the freemium way to get a mage armor.
    Last edited by YoxalLoyal; 08-14-2016 at 11:04 AM.
    Aigis Teams (10/23/2016)
    1st: Nutaku Aigis Main Team - 2nd: Alt. Nutaku Aigis Main Team - 3rd: DMM Aigis Main Team


    Aigis Unit Collection (06/02/2016): DMM | Nutaku

    Aigis Story Guides:
    Eastern Wind: http://harem-battle.club/millennium-...ion-guide.html
    Magic City: TBA whenever Nutaku implements it
    Jungle: TBA whenever Nutaku implements it
    Makai (Hell): TBA whenever Nutaku implements it

    Other browser games I play (or played) outside of Aigis:

    Nutaku:
    Flower Knight Girl (dropped; hated the RNG-style gameplay)
    Brave Girl Ravens (dropped; got too boring after a while)
    Kamihime Project (actively playing for now)

    DMM:
    Shiro Project:RE (dropped; no time to spare for this game outside of the Aigis x ShiroPro crossover event)


  4. #4

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    having event units should be no issues since after all , u cant do most maps with just the free silver/golds we get , and its assumed that most people have at least a couple event units.


    Stuff like olivie tho and lianna (i know on dmm shes an event unit) , are not stuff that most of the playerbase can replicate tho.
    I actually like your second guide more then the first one.
    Still , ițd leave them both on atm , and let people chose.



    But for future reference , trying to get the maps that have mostly freemium units (that can include event units as well) would probably be the best choice.


    Other then that , i think this is admirable job , and both you and zero should get a cookie


    Would be cool if kotono could make this thread a sticky

  5. #5

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    I'd gib a cookie if i had one! thanks for the good job, i see these maps require aw units so i should level mine first it seems.

  6. #6

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    Thanks for the kind words guys. Post above updated with Nasu's guides for the final four missions and new units introduced. Feel free to correct me if I made any mistakes with the skill translations. And as noted above, their stats are based on them at level 55 instead of 50. For Nutaku, their listed abilities do not matter right now.
    Aigis Teams (10/23/2016)
    1st: Nutaku Aigis Main Team - 2nd: Alt. Nutaku Aigis Main Team - 3rd: DMM Aigis Main Team


    Aigis Unit Collection (06/02/2016): DMM | Nutaku

    Aigis Story Guides:
    Eastern Wind: http://harem-battle.club/millennium-...ion-guide.html
    Magic City: TBA whenever Nutaku implements it
    Jungle: TBA whenever Nutaku implements it
    Makai (Hell): TBA whenever Nutaku implements it

    Other browser games I play (or played) outside of Aigis:

    Nutaku:
    Flower Knight Girl (dropped; hated the RNG-style gameplay)
    Brave Girl Ravens (dropped; got too boring after a while)
    Kamihime Project (actively playing for now)

    DMM:
    Shiro Project:RE (dropped; no time to spare for this game outside of the Aigis x ShiroPro crossover event)


  7. #7

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    I can only hope for a gold rush with bernice happening cause it slowly starts hurting a lot not to have any better heavys then bernard or leeanne. Garret doesnt count :/
    Thanks to the patch i was able to beat the eastern missions we have using leeanne and bernard (with the help of none cc dancer, who wasnt too necessary), but looking at whats coming and your kind words... i have no idea how the hell i should make up for bernice.
    The last and only event Heavy was ages ago and is situational anyways (i didnt play at maribels time) and the only other way to get a higher then silver HA is pure luck from summoning. Sadly im on the losing side of this since 15 golds that i got (12 unique ones) none was bernice.
    Good job on the Guide anyways, it does sure help.

  8. #8

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    Don't loose hope...Miranda is coming soon...
    Plat Heavy Armour Miranda is one of the best farm event units of Aigis so far...she is a must have heavy if you don't have Gellius or better...
    Her AW90 stats with prince buff can even tank completed Mithiril Golems..
    If ever B.Iris comes to nutaku then with her 10% def buff and Skill...Miranda has above 4.5k effective HP (def+HP.)

  9. #9

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    we had 2 gold rushes and i believe we had bernice in both ( cant remember exactly). Shes such a staple pick for a heavy , that even the manga has a chapter with her.


    My guess is that we have a good chance of seeing her again in a gold rush. Other then that , assuming u are freemium , try to save all your sp crystals till u can do 10-20 summons at once , and keep them for a day when the spotlight has bernice.
    I got a lyla from sp , so golds are deffinetly a possibility.
    If you have the gold , u can try doing 2k summons as well during that spotlight , but the chances of golds is way less.

    Of , speaking of summons , if u wanna do sc summons , 3 sc summon tend to be better at getting gold units per sc spent then 5 sc. Ofc the chances for higher rarity do decrese...

  10. #10
    Myon Guest
    I wish we had 2 gold rushes. xD

    We only had one sadly.

    Perhaps they will do a gold rush or two as an apology when they take over in September. *unfounded-optimism-glasses-on*

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