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  1. #71
    asdasdasd Guest
    Quote Originally Posted by 1Playa View Post
    The Top Ranking Free is sorting by revenue and the Trending is related to newly registered users
    Also, there has been a number of cases when really unpopular games get featured there for many weeks, which indicates that those spots are open to paid bids from game devs to get more views, like the featured content systems like the ones in facebook and twitter, which would make sense since gives the devs a possibility to advertise their games against the odds.

    Regarding the Nutaku vs DMM competition, I really don't think it can be considered that way. Try joining DMM as a fresh player and you'll see that it isn't exactly foreign friendly. You basically need to go blind in the japanese version, use Google translate and hope for the best. From a marketing perspective, it is clear that the foreign players aren't an interesting option for DMM, and it is understandable as they have the more stable, and larger japanese local market.

    Finally, I would not rely so heavily on the current concept of this being an one-sided things from DMM, as we, as far as I know, only have such info from Nutaku, which isn't exactly the best reference, given previous handlings of games closures. I believe more info is needed, hopefully adding DMM's side.

    From a personal point of view, given the precedents of the game still having a large player base, still having P2P paying interesting amounts of cash, etc, this incident sounds more like (another) mishandling from Nutaku of DMM titles.


  2. #72
    Quote Originally Posted by asdasdasd View Post
    Also, there has been a number of cases when really unpopular games get featured there for many weeks, which indicates that those spots are open to paid bids from game devs to get more views, like the featured content systems like the ones in facebook and twitter, which would make sense since gives the devs a possibility to advertise their games against the odds.
    I actually think it may be just general activity/hours played that makes a game reach the top ten. If my theory is right, then someone could just use bots to keep their game at the top ten. I can easily see the Pussy Saga devs pulling shit like that.

  3. #73
    A fresh new game generates more income than an 2-3 years old game, whose veteran players have already reached the endgame content, grinded quite a lot of gears/levels and began benefiting from the initial investment (time + money) they have done.
    An old game doesn't attract many new players due to the huge gaps between newbies and veterans, which cannot be compensated with money, so paying players always prefer new game/new server in order to gain more advantages.
    A conscientious publisher would run the game longer, even the game becomes less profitable, because if people spent more than 100$ in a game, then they usually intend to play the game more than 2 years.
    A cunt publisher would shut down 2-3 years old games and add new games continuously within short periods.

  4. #74
    Unregistered Guest
    Quote Originally Posted by fucka View Post
    An old game doesn't attract many new players due to the huge gaps between newbies and veterans, which cannot be compensated with money, so paying players always prefer new game/new server in order to gain more advantages.
    While this holds true for most games, I don't really think it applies to MWA, since there's no direct competition between the players themselves, unlike games like PPS.
    PvP and Ranking systems are walls that get larger as time goes by, keeping newcomers (specially F2P) away from getting rewards, unlocking stuff, etc.

    But in Aigis, if you fail at completing an event, you don't really lose the possibility of getting the featured unit, you just need to wait for a revival or for another event tha happens to drop the unit you want. And most importantly, you don't have the risk of waiting for the next event, and being hard trolled again by veterans. It is just you and your hard work, what older players or P2P do with their accounts will never prevent you from obtaining a certain unit.

    That's one of the greatest things about MWA's design, IMO. You can join at any given time, play at your own pace and eventually get results. Might as well post this thoughts on faketurtle's thread.

  5. #75

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    Smile AigisArk

    Thanks to resource dump AigisArk, reader application for scenes like KamihimeReader created and uploaded to seconary scenes collection folder.
    Both male and female units included.

    Have a good day.
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  6. #76
    Quote Originally Posted by Unregistered View Post
    While this holds true for most games, I don't really think it applies to MWA, since there's no direct competition between the players themselves, unlike games like PPS.
    PvP and Ranking systems are walls that get larger as time goes by, keeping newcomers (specially F2P) away from getting rewards, unlocking stuff, etc.

    But in Aigis, if you fail at completing an event, you don't really lose the possibility of getting the featured unit, you just need to wait for a revival or for another event tha happens to drop the unit you want. And most importantly, you don't have the risk of waiting for the next event, and being hard trolled again by veterans. It is just you and your hard work, what older players or P2P do with their accounts will never prevent you from obtaining a certain unit.

    That's one of the greatest things about MWA's design, IMO. You can join at any given time, play at your own pace and eventually get results. Might as well post this thoughts on faketurtle's thread.
    That could be the point, that this game isn't lucrative for the publisher. The difference between the publisher and devs being host themselves is that the publisher is only interested in money and the devs care about their reputation. So Nutaku just gives it up, as the game doesn't bring the income they want.

  7. #77
    Unregistered Guest

    calm your tits kids

    Honestly guys...

    ppl seem to have forgotteh that dmm never gave a single fuck about the English version, so why be so surprised that they would just close it down, maybe as a revenge or whatever reaon, anyone remembers the awesome fast pace of this game compared to dmm? Probably nutakus fault too =)

    i really dont think anyone at nutaku would have benn THAT retarded (thats what i hope) to close it down. it is/was the most successful game (i guess), one does not simply axe that.
    Someone with a brain wouldve seen this situation coming and it only hurts nutaku, since dmm doesnt care anyway or has anything to lose over that incident, so why risk that.

    But sure, its easier to blame nutaku for everything (might be true in many other cases) =)

    PS: Some ppl really need co calm down or grow a bit older....whatever, it wont change shit, sad story anyway

  8. #78

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    WOW. Just.. Wow.

    This was my very first game on Nutaku and my most favorite. I found out about it from a get-paid-too site for credit and got hooked on it. I played this game every single day and even tried other games.
    Those other games would close down 1 by 1, except for 2 others, and it was pretty disappointing but I still kept going because at least my favorites were still around.

    I never got that far even tho I've been playing this for a while. I started in 2015 during the witch event and I got to level 228 currently. Only recently started grinding to level up units and awaken. I even finally got Anya recently and was really happy. Grinded her so hard and awakened her. There was a few more I really wanted as well... Oh well.

    I think this is a good sign to call it quits from all Nukatu games since it's an inevitable fact that Nutaku games have short life spans and will be replaced by others.
    Which might be a good thing since I was feeling pressure from the events and grind.

    I feel bad for the whales. It's not much of a fun investment when it only last 2 years or less.

    I hope someone collects all the scenes from Osawari and Kamihime Pro for when it's their time for the chopping block.

  9. #79
    Unregistered Guest
    Personnally, i don't care to know who's fault for the End of "Nutaku's Aegis". Nutaku ? DMM ? or all ?

    I was start this game like many others players, at 2015. I'm sad too when i see Nutaku notice to stop Aegis, but, really, this day should happening.

    When you see Aegis on DMM, is not the same, more units, more missions, more options, Xp more easy, somes missions are really impossible is you'r not somes units and strategic logic. So, completly différents.

    And so, somes DMM games disapeared on Nutaku plateforme like that, and continue to life on DMM.
    I'm not raging on DMM or on Nutaku, they was a reason to stop a game.

    Just, why a game like Aegis, nutaku stop this one ? bizness, terms of contratcs ? new game on Nutaku is not developped on DMM ?
    Guess Aegis is just the big first one, look out in others DMM games on nutaku plateform ...

    AReal fan goes on DMM and more Nutaku's players are already in.

  10. #80
    Considering that Nutaku didn't even have a friggin' DATE for the time it's closing and that the Nutaku facebook people seemed rather surprised themselves, odds are rather high that it wasn't entirely Nutaku's decision to make.

    As for all those other signs and hints that Nutaku might have been planning to close down the game, many of those could also instead have been signs that Nutaku was trying hard to negotiate the right to continue and didn't say the game was closing down back then simply because it was still up in the air and they thought they could still retain the right to keep it going.

    Alas, the full extent of what happened will probably never be publically known.

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