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  1. #1

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    Balance Patch happen on DMM. Some things we can look forward to for what we have....

    A new balance patch has hit DMM (and I can't wait for use to start getting them). In regards to classes.

    Valkyrie: All Class Deployment Cost -4; HP and Attack Modified
    Rogue: All Class Deployment Cost -1
    Monk: All Class HP Buffed
    Samurai: All Class HP and Defense Buffed
    Advance Guard: All Class HP and Defense Buffed
    Pirate: All Class Intervals Between Attacks Shortened (Attack Speed Increase)
    Vampire Hunter: All Class HP and Defense Buffed
    Summoner: Summon Master Deployment Cost -3; Attack Modified

    Now for the units we specifically have.
    Leeanne: HP and Defence Buffed
    Gellius: AW Skill Duration Extended, and WT Shortened
    Deine: Ability Defense Raised; AW Ability Defense Raised and Cost Modified
    Dahlia: HP Buffed; Defense Modified
    Lilia: AW Skill Duration Extended and WT Modified
    Olivie: AW Skill 1) CT Shortened, 2) Duration Extended Upon Each Skill Use: 2nd, 3rd (Max).
    Lyla: AW Skill Attack Multiplier Buffed
    Sasha: Skill Duration Extended
    Rachel: AW Skill: Intervals Between Attacks Shortening Effect Buffed Mikoto: AW Skill: 1) Added attack power increase., 2) Enemy halting effect extended., 3) CT Modified.

    Specific Skills:
    Following Skills Have Their WT and CT Decreased:
    Strengthen Attack I
    Strengthen Defense I
    Recovery I
    Assassinate I
    Request Reinforcements I

    Millennium War Aigis Harem
    Updated: 22/4/2016


    Nutaku ID: 978368 | IGN: Lafate


  2. #2
    thanks for the list, I only noticed snippets.
    best thing that happened to valks: Elaine now costs 8 pre-CC at full cost, vs 13 cost pre-CC on nutaku.

  3. #3
    Quote Originally Posted by soranokira View Post
    thanks for the list, I only noticed snippets.
    best thing that happened to valks: Elaine now costs 8 pre-CC at full cost, vs 13 cost pre-CC on nutaku.
    Really wish they would get this Valkyrie stuff over to us. I'd love to be able to use some for maps for flexibility instead of just soldiers, but if I can't drop it right when the map starts... I have to go to a soldier, then I have to start dropping other useful things. Can't be waiting for 18 UC for a Valkyrie.

  4. #4

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    Summoners getting debuffed...wow....although I have to say Solano does seem rather OP at the moment, so maybe that's going to be a "fine" debuff.
    Rogues cost less =3 that's good since I like deploying my Cecily if only to see her sprite from time to time (I got issues I know)
    Valks...ahh...less atk and HP in exchange for -4 UP...don't know how much the change was so can't tell if worth it. I mean, it's not like they have the defense to just up and lose HP like that '-'
    Samurai buff!! Yes! Hopefully that makes them more "worth the UP". Not that it matters, since I'll still use my Akane to my hearts content, but hopefully this stops the argument that they don't have the stats to back all that cost ._.
    Monks getting HP buff...are they hoping to make them better rush tanks? Hmm...
    The character specific buffs are pretty good, although I can just see Deine, after all them buffs, costing 30 or more <.< (Says cost modified, I'm guessing they raised it, considering the buffs she got)

    As a side note: GO LEEANNE!!! One of my favorite HA, and on my top 10 among the game's units. Nice to see the "Woman of Steel" living up to the moniker xD

  5. #5
    atk reduced by approximately 5% for valks, the UP reduction makes them MUCH more usable in early deploy for UP generation instead of almost katie 1st all the time.

  6. #6

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    That and 10 Cost Clissa is stupid... It just really is.

    Millennium War Aigis Harem
    Updated: 22/4/2016


    Nutaku ID: 978368 | IGN: Lafate

  7. #7
    Quote Originally Posted by soranokira View Post
    atk reduced by approximately 5% for valks, the UP reduction makes them MUCH more usable in early deploy for UP generation instead of almost katie 1st all the time.
    The attack power nerf doesn't even really hurt Elaine or Kerry that badly since they were already stuck in that awkward sub-500 damage tier anyway--they both have a bad habit of barely leaving a standard goblin alive with one blow before massively over-killing it with the second hit, something that doesn't really mesh well with UP gain per kill. The new changes won't change that dynamic entirely, but at least now the low tier valks should be cheap enough that you can easily field a cleanup crew behind them to take care of the leaks.

    I suppose the trade-off is that they'll be slightly worse duelists than before but whatever, I already preferred Conrad, Mortimer and their mighty beer guts for that job anyway.
    Last edited by kayfabe; 01-12-2016 at 09:03 PM.

  8. Quote Originally Posted by kayfabe View Post
    The attack power nerf doesn't even really hurt Elaine or Kerry that badly since they were already stuck in that awkward sub-500 damage tier anyway--they both have a bad habit of barely leaving a standard goblin alive with one blow before massively over-killing it with the second hit, something that doesn't really mesh well with UP gain per kill. The new changes won't change that dynamic entirely, but at least now the low tier valks should be cheap enough that you can easily field a cleanup crew behind them to take care of the leaks.

    I suppose the trade-off is that they'll be slightly worse duelists than before but whatever, I already preferred Conrad, Mortimer and their mighty beer guts for that job anyway.
    If anything they were duelists if only because they have the HP bulk and MR that made them very useful for dealing with enemies that dealt nothing but magic damage, ex. Liches. Beyond that? If you have decent healer support bandits could fill that role since bandits have crap tons of HP and usually run Risk Life of various ranks which is golden vs magic enemies since defense didn't matter anyways so in that case its okay to lose it for maximum damage output.
    *~The Great Aigis Wishlist~*


  9. #9
    Agreed. That's part of why my thoughts while posting were particularly focused on Elaine. She's got a dab of MR but her skill and mediocre defense score don't help her at all against liches so the poor girl really needs to be cheaper if she ever expects to come off the bench. Dahlia's an OK unit too but really the only valkyrie I've ever chased is Thetis and that's just because I'll need an anti-paralysis unit post awakening and started too late to get Rowanna.
    Last edited by kayfabe; 01-12-2016 at 11:06 PM.

  10. #10
    Quote Originally Posted by kayfabe View Post
    Agreed. That's part of why my thoughts while posting were particularly focused on Elaine. She's got a dab of MR but her skill and mediocre defense score don't help her at all against liches so the poor girl really needs to be cheaper if she ever expects to come off the bench. Dahlia's an OK unit too but really the only valkyrie I've ever chased is Thetis and that's just because I'll need an anti-paralysis unit post awakening and started too late to get Rowanna.
    all hail Lilia.
    also, I kinda want both dahlia and thetis.

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