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  1. #691
    Today's update added chapter 6 to the game, which is the last one listed on the Japanese wiki. And with chapter 6, it offers the endgame grind, rather than relying purely on whichever event is active.

    Maps 6-1 and 6-2 are along the lines of what you'd expect so far. Map 6-1 is actually easier than the chapter 5 alternate history map, though 6-2 is perhaps a little harder than it.

    As I reckon it, the PVE endgame starts in chapter 6-3. For starters, normal, repeatable campaign opponents that you can fight 50 times per day have a chance to drop gold tickets, rather than only the copper tickets on previous maps. Starting with the seventh opponent on the map, you also have a chance at curse fragments. You know those items that have been available for trade at the port requiring curse fragments? It's possible to get them now. The opponents in 6-3 that can drop curse fragments actually have you fight nine generals at a time, not five.

    At the moment, Temp and I are the only ones who have beaten a map that drops curse fragments. I expect a few others will do so pretty soon as they get on today or whenever they decide that they want to clear chapter 6. To be strong enough to win that map is, at least for now, to be strong enough to be a contender to win the Daimyo tournament.

    If you clear 6-3 and move on to 6-4, it's back to more normal opponents for a while, with five generals on a side again. At least, if you regard opponents with about 35000 attack, 18000 defense, 22000 troops, and 170 speed per general as "normal". But these opponents have a chance of dropping two gold tickets, not just one. Furthermore, starting with the fourth opponent on the map, they have a chance of dropping curse fragments. Even the worst victory outcome of some copper still gets you 7k-10k, which is up markedly from earlier maps.

    Temp and I both got stuck on the same spot: the eighth opponent on map 6-4. Or at least I assume Temp attempted it and failed rather than just arbitrarily deciding to stop. No one has beaten that map yet. It's a huge jump in difficulty over anything that comes before it, so I expect it to be a while before it gets cleared. The five generals are elite marksmen with 42342 attack, 29792 defense, 246 speed, and 25890 troops each.

    I haven't yet gotten any curse fragments to drop, though I did get a 2 gold ticket drop from beating a map in 6-4. That's a small sample size (8 wins on 6-4), so it really doesn't tell you very much about the odds.

    For what it's worth, in the summer generals event, the SSR EVO card had a drop chance of about 0.2%, as I had 12 drop out of 5600 chances, which is a large enough sample size to get a decent approximation. So DMM is willing to set the drop rates for things that drop from clearing a map that low at least sometimes. The SSR generals that drop from some early hidden dungeons also have drop rates in that ballpark.


  2. #692
    Unregistered Guest
    How does the Inheritor gem(s) work? i got them from the port but cant figure out how to use them.

  3. #693
    Quote Originally Posted by Unregistered View Post
    How does the Inheritor gem(s) work? i got them from the port but cant figure out how to use them.
    If you want to inherit a skill from a general that was released before inheritor ore was, then inheritance just works as normal: the feed general must be level 55 and SR or higher, and the inheriting general gains a skill of the feed general. If you want to inherit a skill from a general released after inheritor ore, then you must additionally use an inheritor gem. Generals are listed in the summons in the order that they were released, at least within a given rarity.

    My recommendation is to just keep a stack of inheritor ore in your inventory, and not exchange them for gems until you're going to use one. That way, it only takes one slot in your inventory, and you don't risk wasting ore on buying the wrong rarity of gem. I think the point of inheritor gems is to stop people from constantly swapping out which generals inherited which skills, at least for the newer generals, the way you could before inheritor gems.

    Most of the recently released SR generals have terrible skills that you wouldn't want to inherit anyway, even as compared to older SR generals. Among SSR, I know that Kamiizumi Nobutsuna doesn't require an inheritor gem and Takeda Shingen of Kai does. I think that most of the generals released in between them would require a gem, but haven't tried it.

  4. #694
    Unregistered Guest
    Quote Originally Posted by Semaphore View Post
    If you want to inherit a skill from a general that was released before inheritor ore was, then inheritance just works as normal: the feed general must be level 55 and SR or higher, and the inheriting general gains a skill of the feed general. If you want to inherit a skill from a general released after inheritor ore, then you must additionally use an inheritor gem. Generals are listed in the summons in the order that they were released, at least within a given rarity.

    My recommendation is to just keep a stack of inheritor ore in your inventory, and not exchange them for gems until you're going to use one. That way, it only takes one slot in your inventory, and you don't risk wasting ore on buying the wrong rarity of gem. I think the point of inheritor gems is to stop people from constantly swapping out which generals inherited which skills, at least for the newer generals, the way you could before inheritor gems.

    Most of the recently released SR generals have terrible skills that you wouldn't want to inherit anyway, even as compared to older SR generals. Among SSR, I know that Kamiizumi Nobutsuna doesn't require an inheritor gem and Takeda Shingen of Kai does. I think that most of the generals released in between them would require a gem, but haven't tried it.
    So that how it work, for some reason i thought you can bypass the lvl 55 requirement thing, wishful thinking. Thanks for the reply, i will keep my stack as you suggested thank you.

  5. #695
    Unregistered Guest
    I'm stuck on chapter 1s hidden dungeon, and chapter 2-3. Whats the best place to farm? Also when does the daimyo dungeon usually start?

  6. #696
    Quote Originally Posted by Unregistered View Post
    I'm stuck on chapter 1s hidden dungeon, and chapter 2-3. Whats the best place to farm? Also when does the daimyo dungeon usually start?
    The daimyo world boss starts 30 minutes after the daimyo on your server clicks a button. Some will leave a message on the statue that says when it's going to be, but the message is restricted to be very short and it costs the daimyo 100k to change it. If you're on my server, it's going to start at 8:35 pm EDT tonight, or just after the daily world boss ends.

  7. #697
    Quote Originally Posted by Unregistered View Post
    I'm stuck on chapter 1s hidden dungeon, and chapter 2-3. Whats the best place to farm? Also when does the daimyo dungeon usually start?
    You probably won't be stuck there for very long. Especially early on, you get stronger pretty quickly as you level up various things.

    The best places to farm are:

    1) whichever event dungeon happens to be active at the time,
    2) hidden dungeons and the convoy at the end of normal campaign maps,
    3) convoys in daily world bosses and daimyo world bosses,
    4) daily challenges, and
    5) opponents that drop gold tickets and curse fragments on map 6-3 and later

    Not necessarily in that order. Some event dungeons give such terrific rewards as to be far and away the best place to farm while they're active. Others don't. I haven't yet seen any event dungeons that are pathetic enough to be pointless, other than when they were trying to charge koban just to let you play.

    You definitely want to clear the convoys in the world bosses, as that's your main source of rations that makes it even possible to farm other maps.

    Daily challenges are primarily notable for the gold ticket as a three-star reward for the last opponent on the map, but less valuable if you can't get there. The Monday and Tuesday daily challenges are massively easier than other days. The final opponent on Monday also gives you a chance at a precious universal EVO card.

  8. #698
    Is there any way to improve condition of artifacts? What I mean is - can you somehow fuse two grey quality ones to get blue quality or something like that? Or you have to actually get purple one from exploring and then burn low quality crap to level it up?

    Quote Originally Posted by Semaphore
    You definitely want to clear the convoys in the world bosses, as that's your main source of rations that makes it even possible to farm other maps.
    Too bad biggest badasses on server are from US and because of that world bosses go in their timezones which are middle of the night at my place. Well, nothing can be done about this

  9. #699
    Quote Originally Posted by Machcio View Post
    Is there any way to improve condition of artifacts? What I mean is - can you somehow fuse two grey quality ones to get blue quality or something like that? Or you have to actually get purple one from exploring and then burn low quality crap to level it up?


    Too bad biggest badasses on server are from US and because of that world bosses go in their timezones which are middle of the night at my place. Well, nothing can be done about this
    No, you can't change the quality of artifacts. Those are set when you acquire the artifact. If you level one artifact up quite a ways, then fuse it into another, you keep all of the points, though. For example, if you have a level 12 red buddha statue and later get a purple buddha statue and fuse the former into the latter, the latter will immediately be at least level 12.

    There are both daily world bosses at 8 pm EDT and daimyo world bosses at times set by the daimyo. It sounds like you miss both, which is unfortunate. That is a major disadvantage for you.

  10. #700
    Quote Originally Posted by Semaphore
    There are both daily world bosses at 8 pm EDT and daimyo world bosses at times set by the daimyo. It sounds like you miss both, which is unfortunate. That is a major disadvantage for you.
    yup. 8pm EDT is 3am in central Europe, but that's how timezones work. Whatever time you set an event in a game someone, somewhere will be unable to participate. Shit happens.

    At least recently Daimyo (not sure who was that, but thanks anyway) set DWB earlier so I was able to get myself Original Zou Zhuan for entire team which is nice.

    Btw: you mentioned few posts ago that in monday daily challenge you have a chance for universal EVO (last enemy still behind a wall for me, but I'll get there). Is there any other way that NOT include gold/koban? (except platinum/soul summon)

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