+ Reply to Thread
Page 1 of 2 12 LastLast
Results 1 to 10 of 11

Thread: Demon Crystal G

  1. #1

    Join Date
    Mar 2016
    Posts
    584
    Credits
    516

    Demon Crystal G

    found this for anyone wonder how much base you need to 1 Shot the G eye balls, X eye balls will be less ofcourse as a guide.
    Attached Images Attached Images


  2. #2
    Unregistered Guest
    Just thought I'd note that while this may be correct eventually, at present my Nanaly has 542 attack base and when used with Spica and Uzume buffs just barely is unable to kill the eyes. She does however seem to deal more damage than my Zola with 610 base attack, suggesting that while Awakened archers do likely have a buff to attack vs. flying enemies, it is not as large as they would get on DMM Aigis yet.

    My Spica however with 505 attack is more than able to 1 shot the eyes when her skill is active (at max skill level).

  3. #3

    Join Date
    Mar 2016
    Posts
    584
    Credits
    516
    this is based on nutaku stats not dnm as far as i know and yes archers have a 10% damage buff once awakened

    - - - Updated - - -

    says on there AW archers.

  4. #4
    Quote Originally Posted by switch View Post
    this is based on nutaku stats not dnm as far as i know and yes archers have a 10% damage buff once awakened

    - - - Updated - - -

    says on there AW archers.
    Same person as before, just logged in now. I'll first note that I had forgotten the table was for when using the Savior Title. That said, I was using the Big Hero title, so would have 2% more attack than it expects.

    Anyway, decided to do a little math to check the table and determined that it is expecting archers to have a 30% increase in damage compared to other units. The easiest way to check this is that 757 (normal unit with no buffs other than Prince with Savior) divided by 583 (archer with no buffs other than Prince with Savior) gives ~1.29846 (the prince buffs cancel each other out), which can be rounded to 1.3 or 757 being about 30% larger than 583 (I also confirmed that 582 * 1.3 is less than 757). Thus, the table expects archers to have +30% damage vs flying when as you noted Awakened archers likely only have +10% vs flying at present. That said, we can use this table to figure out how much damage is needed.

    For completeness, I'll first find the health and defense of the eyes. 757 * 1.19 = 900.83. As aigis drops any decimals, that means 900 is the damage being dealt. As 756 * 1.19 = 899.64 or 899 damage and is not enough to kill in one hit, we can conclude that 900 damage is needed. Figuring out the split of health and defense can be done by then looking at vampire hunters. 337 * 1.19 = 401.04. Multiply that by 3 hits and your dealing 1203 damage, but have to deal with defense 3 times rather than once. 336 * 1.19 = 399.84, resulting in 1197 damage, which is not enough, so most likely, the required damage for 3 hits would be 1200, due to even numbers generally being preferred for stats. With that we can determine that 1200 - 3 * def = 900 - def which can be solved for 150 = def, meaning that the eyes have 750 health and 150 defense. That said, for archers we just need to know the total damage must be at least 900.

    First, we need to find out how much damage we need to deal without the buff. 900 / 1.1 = 818.1818... so with the prince out, damage needs to be at least 819 for an archer with a 10% increase to damage against flying enemies to 1 shot the eyes. The damage without the prince must then be 819 / 1.19 ~ 688.235 so we need the archer to have 689 attack before the prince is factored in (assuming Savior title). If only Aria is awakened and in the sortie, this is reduced to 676 attack before buffs. If only Uzume is awakened and in the sortie, this is reduced to 657 attack before buffs. If Spica only is awakened and in the sortie, this is reduced to 644 attack before buffs. If both Aria and Uzume are awakened and in the sortie, we need 644 attack before buffs. If both Aria and Spica are awakened and in the sortie, we need 632 attack before buffs. If both Spica and Uzume are awakened and in the sortie, we need 614 attack before buffs. If Aria, Spica, and Uzume are awakened and in sortie, we need 602 attack before buffs. Unfortunately that is more damage than a max level max affection Nanaly deals. If you instead use the Big Hero title, you only need 591 damage for an archer to 1 shot the eyes, which is just barely possible with Nanaly (as she caps out at 592 damage) Do note however that this is assuming the boost archers get against flying units is 10% when it is possible that it is actually higher (in which case te target numbers will be lower).

    Also, since I'm already doing these numbers, I might as well see how much damage is needed for Rear Guards with their double attack. Each hit needs to deal at least 525 damage after all buffs so 442 damage is needed before prince buff (with Savior title). Aria reduces it to 434, while Uzume reduces it to 421. Together they reduce it to 413 base attack. While Len cannot manage this, Aisha can after awakening, so those lucky people who have her can also make use of her to OHK the eyes.

    At any rate, let's make some new tables

    Notes:
    These tables assume that the prince buff and the archers vs. air buff apply to the rounded down damage value you would have without them rather than the unmodified value from before dropping the decimals. If that is not the case (as seems to be indicated by the vampire hunter values) then you may be able to OHK the eyes with a point or two less damage. As is I chose to risk erring on the side of caution. On the other hand, I did apply all sortie buffs together, and some values from the table you posted suggested they do not work that way (contrary to others that do). As such it is possible that a few further points may be added. The main way to check though, would be that before the prince is placed, all the other buffs should raise the attack to at least the value that is needed if you have no buffs except for the prince.

    The multiple archer tables are due to uncertainty as to what buff awakened archers get when attacking air units. As such I did three probable boosts. If someone figures out which is correct, the information would be appreciated.

    Awakened Archers (assuming 10% increase in damage vs. flying)


    Other
    Buffs
    Savior Big Hero
    None
    689 677
    Aria
    676 664
    Uzume
    657 645
    Spica
    644 633
    Aria &
    Uzume
    644 633
    Aria &
    Spica
    632 621
    Spica &
    Uzume
    614 603
    Aria,
    Spica, &
    Uzume
    602 591



    Awakened Archers (assuming 15% increase in damage vs. flying)


    Other
    Buffs
    Savior Big Hero
    None
    658 648
    Aria
    646 636
    Uzume
    627 618
    Spica
    615 606
    Aria &
    Uzume
    615 606
    Aria &
    Spica
    603 594
    Spica &
    Uzume
    586 577
    Aria,
    Spica, &
    Uzume
    575 566



    Awakened Archers (assuming 20% increase in damage vs. flying. Evidence suggests this is the correct one.)


    Other
    Buffs
    Savior Big Hero
    None
    631 620
    Aria
    619 608
    Uzume
    601 591
    Spica
    590 580
    Aria &
    Uzume
    590 579
    Aria &
    Spica
    579 569
    Spica &
    Uzume
    562 552
    Aria,
    Spica, &
    Uzume
    551 542



    Awakened Archers (assuming 25% increase in damage vs. flying)


    Other
    Buffs
    Savior Big Hero
    None
    606 596
    Aria
    595 585
    Uzume
    578 568
    Spica
    567 558
    Aria &
    Uzume
    566 557
    Aria &
    Spica
    556 547
    Spica &
    Uzume
    540 531
    Aria,
    Spica, &
    Uzume
    529 521



    Awakened Archers (assuming 30% increase in damage vs. flying)


    Other
    Buffs
    Savior Big Hero
    None
    583 573
    Aria
    572 562
    Uzume
    556 546
    Spica
    545 536
    Aria &
    Uzume
    545 536
    Aria &
    Spica
    535 526
    Spica &
    Uzume
    519 511
    Aria,
    Spica, &
    Uzume
    509 501



    Rear Guards


    Other
    Buffs
    Savior Big Hero
    None
    442 434
    Aria
    434 426
    Uzume
    421 414
    Aria &
    Uzume
    413 406



    CC/Awakened Vampire Hunters


    Other
    Buffs
    Savior Big Hero
    None
    337 331
    Aria
    331 325
    Uzume
    321 316
    Aria &
    Uzume
    315 310



    Other Physical Damage


    Other
    Buffs
    Savior Big Hero
    None
    757 744
    Aria
    743 730
    Uzume
    721 709
    Aria &
    Uzume
    707 695

    Last edited by NotThatGuy; 06-09-2016 at 01:50 PM.

  5. #5

    Join Date
    Mar 2016
    Posts
    584
    Credits
    516
    yeah my minerva at 903 base kills eyes 1 hit

  6. #6

    Join Date
    Nov 2015
    Posts
    813
    Credits
    826
    Items Profile MusicUser Name Style ChangeThread Title Style Change
    Quote Originally Posted by http://www.ulmf.org/bbs/showpost.php?p=837187&postcount=19633
    AW 90 Spica + Big Hero can't one-shot the gazers on G

    So 10% it is.

  7. #7
    Quote Originally Posted by ZeroZet View Post
    So 10% it is.
    That may not be the case, as the quote seems to only speak of a level 90 Spica and prince with the Big Hero buff without factoring in the other two possible buffs. A maxed out Spica has 557 attack before buffs. If you look only at the required numbers for big hero and Spica, that is only enough to one shot with a 30% buff. At a 25% buff vs flying you are one damage short, while the lower buffs vs flying need even more.

    That said with my Nanaly having 542 attack, and making use Spica and Uzume awakening buffs, I can confirm that the buff is at least less than 25%.

  8. #8
    So, just figured I would confirm that a Rear Guard with 414 base attack benefiting from Uzume's awakened ability and the Big Hero Prince buff will one-shot the eyes (counting the double attack as a single shot).

  9. #9
    so, someone on ulmf did it: https://www.youtube.com/watch?v=NyUM...ature=youtu.be



    Crystal Keeper G:

    AW80 Spica + Big Hero + AW Aria + AW Uzume = 1 shot

    Big Hero + AW Uzume: need Spica with 554 atk (an AW90 Spica has 557 atk so that a near maxed AW Spica)

    AW62 Nanaly + Big Hero + AW Aria + AW Uzume = 1 shot

  10. #10
    Well, that suggests that awakened archers presently gain +20% damage against flying units. Good to know.

Posting Permissions

  • You may post new threads
  • You may post replies
  • You may not post attachments
  • You may not edit your posts
  •