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Welcome to the non-official wiki of Dragon Tactics : Memories (there isn't actually an official english wiki), Nutaku Version.

If you clicked on this page, this is because you wish to improve and complete the wiki and we'll explain how you can do it step by step ! (Don't worry, it's pretty simple, takes only a bit of time to get used to).

NB : this is a work-in-progress page, you won't find everything here !


Preamble

Here, we'll explain some various specifications about how the wiki is working (you can skip the to the next rubric if you want immediate informations about how to complete/add informations to the wiki directly).
Engine
This wiki is working under VaultWiki (VaultWiki is a fully-featured and fully-supported wiki add-on solution for vBulletin and XenForo), so it's extremely powerful and you can do pretty much everything you want, if you know how to do it.
Templates
The wiki is actually working with Templates. These are defined in specifics Template pages (ex. DT:M:CardTemplate ; DT:M:SkillTemplate) which are called in (almost) every page to keep consistency between pages' style.

You can either call these Templates, or make your own one (but you would prefer to edit the already existing ones instead of making custom (display) for pages which already have one like Cards, Skills, etc.)

To call theses templates, you only have to write the corresponding code in a page :
Code:
[template]DT:M:NameOfTheTemplate[/template]

Where the prefix "DT:M:" specifies in which wiki you'll get the template (here we'll only use DT:M: for Dragon Tactics : Memories) and "NameOfTheTemplate" is the actual page name of the template you want to use (like CardTemplate, SkillTemplate, etc.)

Each template has its specificities and you can look below (in Creating/Editing pages rubric) to understand how each one works.
Editing
When you edit a page, please write a small description about your edit and you'll want, most of the time to check the "Minor Edition" box so it doesn't appear in notifications (however it will still appear in the history of edits of the page).
Images
You can easily get images from the game without a need to edit them afterwards.
  1. Using firefox, log in to the game
  2. Right click anywhere on the site outside of the game (flash) itself
  3. Select an "Inspect Element" option
  4. In newly opened Inspector window, select "Network" tab in top side of the window
  5. Select "Images" in bottom side of the window
  6. In game, navigate to the place which contains the image.
  7. In Inspector window, find the image you want to download (the list can be very long, scroll to bottom at first). You can mouse over the line entry to show the preview. Right click on the one you want to copy and select "Copy URL".
  8. In new browser window, navigate to our image upload page https://i.harem-battle.club/
  9. Select "Remote", paste in the URL copied previously (should be still in your clipboard) and click upload.
  10. After image(s) are uploaded, find "Direct link" type URL shown bellow the image and copy it (if you mouse over on the text box, copy button will appear, you can use it as well). You can paste this URL directly into wiki.
You can upload more images at once and navigate between them once they are uploaded.

Creating / Editing pages

Here we'll explain how every type of page works. Do note that each page begins by "DT:M:" for Dragon Tactics : Memories (multiple Nutaku game wikis are hosted on this site).

/!\ The name of pages is very important, do not make typos or it won't work as expected !
Cards
When you add a new card, you should always be careful about 2 pages :
DT:M:Knights
You have to add, after creating a new card page, this new card to the global list on the corresponding page : DT:M:Warrior or DT:M:Mage or DT:M:Archer or DT:M:Princess

DT:M:Skills
You should always verify if the skills that your new card uses are already created, if so you have to add your card to the list "Used By" to the list of this skills, if not you have to create the new skill.
NB : You might have to edit your card page, without doing any modification, after creating a skill for it to actually show the skill properly (with the icon and the blue text).

/!\ You should always be careful about categories/parents (to make it easier to navigate on the wiki)
Example : Reina is an UR Limited Mage card so she has for categories/parents : DT:M:UR Knights ; DT:M:Mage ; DT:M:Limited
Template (CardTemplate)
The actual template for cards is : DT:M:CardTemplate and it works like this :

Example (Regular Knight card) :
Code:
[TEMPLATE]DT:M:CardTemplate
|Name = Reina
|Rarity = UR
|Class = Mage
|Icon = https://i.harem-battle.club/images/2015/11/28/mzaINCc2n.png
|Max Level = 80
|Stage 1 Max Attack = 35060
|Stage 2 Max Attack = 37570
|Stage 3 Max Attack = 40070
|Stage 1 Max Defense = 35770
|Stage 2 Max Defense = 38830
|Stage 3 Max Defense = 40880
|Leadership = 34
|Skill 1 = Magical Shot Master's Twin Command
|Skill 2 = Magical Dragon's Roar
|Skill 3 = Magical Power Discharge
|Pose 1 = https://i.harem-battle.club/images/2015/11/28/cRouaIQK.png
|Pose 2 = https://i.harem-battle.club/images/2015/11/28/VPaQLb.png
|Pose 3 = https://i.harem-battle.club/images/2015/11/28/PfNz9Xbiuq.png
|Quote 1 = This blood of the dragon sages I inherited from my father. As the maiden of the dragons, just how much can I help the people of the present age... It is up to me...
|Quote 2 = This blood of the dragon sages I inherited from my father. As the maiden of the dragons, just how much can I help the people of the present age... It is up to me...
|Quote 3 = This blood of the dragon sages I inherited from my father. As the maiden of the dragons, just how much can I help the people of the present age... It is up to me...
[/TEMPLATE]


Example (Regular Princess card) :
Code:
[TEMPLATE]DT:M:CardTemplate
|Name = Shoal
|Rarity = HR
|Class = Princess
|Icon = https://i.harem-battle.club/images/2015/11/28/bwP97.jpg
|Max Level = 70
|Stage 1 Max Attack = 15890
|Stage 2 Max Attack = 17480
|Stage 3 Max Attack = 19070
|Stage 4 Max Attack = 20660
|Stage 5 Max Attack = 22250
|Stage 1 Max Defense = 20230
|Stage 2 Max Defense = 22250
|Stage 3 Max Defense = 24270
|Stage 4 Max Defense = 26300
|Stage 5 Max Defense = 28320
|Leadership = 9
|Skill 1 = Princess's Wish
|Skill 2 = Peace and Tranquility
|Skill 3 = Appeal for Peace
|Pose 1 = https://i.harem-battle.club/images/2015/11/28/elk8Wmwd.png
|Pose 2 = https://i.harem-battle.club/images/2015/11/28/KTtwzpSFrd.png
|Pose 3 = https://i.harem-battle.club/images/2015/11/28/FOlWE4TZS.png
|Quote 1 = I'm royalty... Hehehe. Uh, um... how should a princess act ? I was raised in the countryside, I'm out of touch with those kinds of things.
|Quote 2 = I'm royalty... Hehehe. Uh, um... how do I act noble ? What ? I don't need to ? Awww... too bad...
|Quote 3 = Why is the world acting up so much... Uh, um... can't everyone live together as nations like in the inn-town, Frau... ?
|Quote 4 = Why is the world acting up so much... No matter where you go it's all fighting... If everyone was just surrounded by delicious food and drank alcohol, they'd naturally understand each other...
|Quote 5 = So I should be a messenger for peace. I'm the only one who knows the perfect town of Frau. I finally understand the purpose of my royal blood !
[/TEMPLATE]


Example (Knight with Evolutions) :
Code:
[TEMPLATE]DT:M:CardTemplate
|Name = Candy UR
|Rarity = UR
|Class = Mage
|Icon = https://i.harem-battle.club/images/2015/12/12/NJkCjcIi.jpg
|Max Level = 80
|Stage 1 Max Attack = 38650
|Stage 2 Max Attack = 41420
|Stage 3 Max Attack = 44180
|Stage 1 Max Defense = 47240
|Stage 2 Max Defense = 50620
|Stage 3 Max Defense = 53990
|Leadership = 55
|Skill 1 = Ghost's Return
|Skill 2 = The Guardian Light
|Skill 3 = Dragon's Scream
|Pose 1 = https://i.harem-battle.club/images/2015/12/12/eUmwuC2.jpg
|Pose 2 = https://i.harem-battle.club/images/2015/12/12/Rbfi4MXaZ.jpg
|Pose 3 = https://i.harem-battle.club/images/2015/12/12/SV9O8ka5.jpg
|Quote 1 = Look, look ! Isn't this amazing ?! Wuth this the cleaning will be over in a flash ! Huh...? How od I plan on washing away these bubbles...? A-ha-ha ! Never mind ! Never mind !
|Quote 2 = Look, look ! Isn't this amazing ?! Wuth this the cleaning will be over in a flash ! Huh...? How od I plan on washing away these bubbles...? A-ha-ha ! Never mind ! Never mind !
|Quote 3 = Look, look ! Isn't this amazing ?! Wuth this the cleaning will be over in a flash ! Huh...? How od I plan on washing away these bubbles...? A-ha-ha ! Never mind ! Never mind !
|Evolution1-Name = Candy HR
|Evolution1-Icon = https://i.harem-battle.club/images/2015/12/13/Jh5jNHd8a.jpg
|Evolution1-Rarity = HR
|Evolution1-Leadership = 35
|Evolution1-MaxAtk = 32930
|Evolution1-MaxDef = 40250
|Evolution2-Name = Candy SR
|Evolution2-Icon = https://i.harem-battle.club/images/2015/12/12/5K9fmQc.jpg
|Evolution2-Rarity = SR
|Evolution2-Leadership = 45
|Evolution2-MaxAtk = 37400
|Evolution2-MaxDef = 45710
[/TEMPLATE]

  • Name : Name of the card
  • Rarity : Rarity of the card
  • Class : Type of the card (Mage ; Archer ; Warrior ; Princess...)
  • Icon : The icon of the card (the little image of it) which, for consistency, should always be the non-awakened one
  • Base Attack,Defense : This is the base Attack/Defense of a level 1 card
  • Max Level : It is the max level of the Fully-Awakened card
  • Stage 1,2,3,4,5 Max Attack,Defense : This is the Max Attack/Defense of a +0 card at the corresponding level of awakening. If the card do not have 4th & 5th stage, do not even write these lines (see Reina's example)
  • Leadership : Leadership of the card
  • Skill 1,2,3 : Skills of the cards. Do not write anything else : the name will automatically get interpreted by another template (of the corresponding skill, if it exist)
  • Pose 1,2,3 = Only 3 pictures are shown, so if you have 5 (like princesses for instance), just put the image link of the first to Pose 1, the third to Pose 2 and the fifth to Pose 3 (to keep consistency between pages)
  • Quote 1,2,3,4,5 : This is the text you can find when looking in details a card, at the right-top corner of the window
  • Evolution 1,2-Name,Icon,Leadership,Rarity,MaxAtk,MaxDef : These lines should only be used on specific pages like Candy UR. Do not write them if not needed. Unfortunately, you'll have to complete manually each number/icon/etc. of the evolutions, even if their pages are already created.
About images
The only image you should ALWAYS (at least, but here again it's optional) put on a card page is its icon (it's used in other pages and helps navigating more easily when we actually know the icon of the card we're looking for).

To keep consistency between Cards pages, the icon used is usually the one of the "First-Stage" (not awakened) Card. Theses icons also have a max size of 120px x 120px (which is the size of the official image of the game, like this one).
As for icons, Poses images have to be consistent (but these are optional as it sometimes can be pretty tedious to screen every stage of every card) and its sizes have to be 300px x 400px (which is the size of the official image of the game, like this one)

Please do not add unneeded images to the pages.
Skills
When you add a new skill, you should always be careful about 1 page :
DT:M:Skills
You have to add, after creating a new skill page, this new skill to the global list on this page

The only category/parent that a Skill page should have is DT:M:Skills
Template (SkillTemplate)
The actual template for skills is : DT:M:SkillTemplate and it works like this :

Example (Regular Skill) :
Code:
[TEMPLATE]DT:M:SkillTemplate
|Icon = https://i.harem-battle.club/images/2015/11/30/IFqJH.png
|Name = Mounted Advantage
|Level = SR
|Trigger = Starting Activation
|Description = Major Boost to 1-9 warrior-type allies
|Girls=[template]DT:M:Beginner Ema[/template]
[template]DT:M:Michaela[/template]
[template]DT:M:Sect[/template]
[/TEMPLATE]


Example (Skill with particularities) :
Code:
[TEMPLATE]DT:M:SkillTemplate
|Icon = https://i.harem-battle.club/images/2015/11/30/TJ0uSb.png
|Name = Spirit Awakening
|Level = UR
|Trigger = Incapacitation Activation
|Limit = 1
|Description = Full recovery for leader (no effect on self)
|Girls=[template]DT:M:Abashul[/template]
[/TEMPLATE]

  • Icon : Image of the skill
  • Name : Name of the skill
  • Level : Rarity of the skill
  • Trigger : How the skill is activated (Action ; Starting ; Incapacitation ; Counter ; Passive...)
  • Limit (optional) : If the card has an "Activation Limit", you can add this line to specify the number of uses.
  • Description : What the skill does
  • Girls : Even though this line is called "Girls", it is actually refering to every cards that are using this skill. To do this, you have to add the cards like this :
    Code:
    [template]DT:M:NameOfTheCard[/template]

    If there are multiple cards, just add them right after each other (or on the next line, but do not rewrite "Girls=").
About images
There is only one image used for skills and it's its icons.

To keep consistency between Skills pages, the icon used have a max size of 80px x 80px (but you can use the official image size of 120x120 (like this one), it will be automatically reduced).

Please be careful when adding new icons as the icon you want might already exist. Then you should just use the link that already exists (to avoid getting duplicates and to reduce the loading time of pages).

Please do not add unneeded images to the pages.
Story
Adding a story (an area or a stage, however you call it) is pretty simple. It is pretty different from other pages because stories aren't linked to any other page, so when you add a new story, the only thing you have to be careful about is the category/parent it is in (DT:M:Advance Story), and add it to the list of this same page (Advance Story.
Template (StoryTemplate)
The actual template for story is : DT:M:Story and it works like this :

Example (Regular Story) :
Code:
[TEMPLATE]DT:M:StoryTemplate
| Name = Secret Chapter : The Frozen Land
| Stage 1 Name = Freezeing Lands
| Area 1-1 Name = 1
| Area 1-1 Stam = 2
| Area 1-1 Exp = 4
| Area 1-1 Coin = 20
| Area 1-1 Card =
| Area 1-2 Name = 2
| Area 1-2 Stam = 2
| Area 1-2 Exp = 4
| Area 1-2 Coin = 27
| Area 1-2 Card =
| Area 1-3 Name = 3
| Area 1-3 Stam = 2
| Area 1-3 Exp = 4
| Area 1-3 Coin = 28
| Area 1-3 Card =
| Area 1-4 Name = 4
| Area 1-4 Stam = 2
| Area 1-4 Exp = 4
| Area 1-4 Coin = 29
| Area 1-4 Card =

| Stage 2 Name = Fortress of ice-wall
| Area 2-1 Name = 1
| Area 2-1 Stam = 3
| Area 2-1 Exp = 6
| Area 2-1 Coin = 30
| Area 2-1 Card =
| Area 2-2 Name = 2
| Area 2-2 Stam = 3
| Area 2-2 Exp = 6
| Area 2-2 Coin = 31
| Area 2-2 Card =
| Area 2-3 Name = 3
| Area 2-3 Stam = 3
| Area 2-3 Exp = 6
| Area 2-3 Coin = 32
| Area 2-3 Card =
| Area 2-4 Name = 4
| Area 2-4 Stam = 3
| Area 2-4 Exp = 6
| Area 2-4 Coin = 33
| Area 2-4 Card =

| Stage 3 Name = Witch's Ice Castle
| Area 3-1 Name = 1
| Area 3-1 Stam = 4
| Area 3-1 Exp = 8
| Area 3-1 Coin = 34
| Area 3-1 Card =
| Area 3-2 Name = 2
| Area 3-2 Stam = 4
| Area 3-2 Exp = 8
| Area 3-2 Coin = 35
| Area 3-2 Card =
| Area 3-3 Name = 3
| Area 3-3 Stam = 4
| Area 3-3 Exp = 8
| Area 3-3 Coin = 36
| Area 3-3 Card =
| Area 3-4 Name = 4
| Area 3-4 Stam = 4
| Area 3-4 Exp = 8
| Area 3-4 Coin = 37
| Area 3-4 Card =

| Stage 4 Name = Witch's Ice Castle - Audience Room
| Area 4-1 Name = 1
| Area 4-1 Stam = 5
| Area 4-1 Exp = 10
| Area 4-1 Coin = 38
| Area 4-1 Card =
| Area 4-2 Name = 2
| Area 4-2 Stam = 5
| Area 4-2 Exp = 10
| Area 4-2 Coin = 39
| Area 4-2 Card =
| Area 4-3 Name = 3
| Area 4-3 Stam = 5
| Area 4-3 Exp = 10
| Area 4-3 Coin = 40
| Area 4-3 Card =
| Area 4-4 Name = 4
| Area 4-4 Stam = 5
| Area 4-4 Exp = 10
| Area 4-4 Coin = 41
| Area 4-4 Card =
[/TEMPLATE]


Example (Story with 3 stages) :
Code:
[TEMPLATE]DT:M:StoryTemplate
| Name = Chapter 1 : The 9th Knight
| Stage 1 Name = Saguntorm
| Area 1-1 Name = Village At War
| Area 1-1 Stam = 1
| Area 1-1 Exp = 1
| Area 1-1 Coin = 9
| Area 1-1 Card =
| Area 1-2 Name = Lukslia the Proud
| Area 1-2 Stam = 1
| Area 1-2 Exp = 1
| Area 1-2 Coin = 9
| Area 1-2 Card =
| Area 1-3 Name = The Aim of the Ennemy
| Area 1-3 Stam = 1
| Area 1-3 Exp = 1
| Area 1-3 Coin = 9
| Area 1-3 Card =

| Stage 2 Name = Saguntorm
| Area 2-1 Name = Army of Dragons
| Area 2-1 Stam = 1
| Area 2-1 Exp = 1
| Area 2-1 Coin = 9
| Area 2-1 Card =
| Area 2-2 Name = A Strange Power
| Area 2-2 Stam = 1
| Area 2-2 Exp = 1
| Area 2-2 Coin = 9
| Area 2-2 Card =
| Area 2-3 Name = Dragonblood
| Area 2-3 Stam = 1
| Area 2-3 Exp = 1
| Area 2-3 Coin = 9
| Area 2-3 Card =

| Stage 3 Name = Saguntorm
| Area 3-1 Name = An Unexpected Proposal
| Area 3-1 Stam = 2
| Area 3-1 Exp = 2
| Area 3-1 Coin = 11
| Area 3-1 Card =
| Area 3-2 Name = Succession
| Area 3-2 Stam = 2
| Area 3-2 Exp = 2
| Area 3-2 Coin = 11
| Area 3-2 Card =
| Area 3-3 Name = Full-scale Attack
| Area 3-3 Stam = 2
| Area 3-3 Exp = 2
| Area 3-3 Coin = 11
| Area 3-3 Card =
[/TEMPLATE]

  • Every line is optional (not the first one tho), and if you don't know the cards for example, do not type anything. I think every line is self-explaining, write in comments below if you have trouble adding a story.

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