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There are three types of Missions: Normal, Special, and Limited Missions.

Normal Missions are always open to expedition.
Special Missions include rotating Daily Missions that contain Upgrade and Evolution materials,
as well as Event Missions when a special event is taking place.
Limited Missions contain special Bonus Stages that appear for only a short time.
Once you've cleared all the Normal Missions and a portion of the Special Missions, Bonus Stages will appear at regular intervals.
We recommend that beginners start with the Normal Missions!

Doing Missions costs Stamina.
If you don't have enough Stamina, you won't be able to enter a Mission.
Stamina refills at a rate of 1 point every 3 minutes, which means you can choose to wait or restore your Stamina by consuming a Flower Gem.

❀ Normal Missions

Mission 1 - Phos Hillside
Mission 2 - At the Foot of Garden
Mission 3 - Navia Plains
Mission 4 - Mimms Lakeside
Mission 5 - Pure Forest District
Mission 6 - Miz Corridor
Mission 7 - The Deep Woods of Eda
Mission 8 - Iyore Perimeter
Mission 9 - Moz Forest District
Mission 10 - Frozen Lake Hoova
Mission 11 - Nydhog Snowfield
Mission 12 - Daine Ruins
Mission 13 - Old Phos Training Grounds
Mission 14 - Blossom Hill Perimeter

❀ Special Missions

Regular Mission - In Search of Presents
Monday Mission - Encounter with the Red Bloom Dragon
Tuesday Mission - Encounter with the Blue Bloom Dragon
Wednesday Mission - Feast of the Power Spirits
Thursday Mission - Encounter with the Yellow Bloom Dragon
Friday Mission - Encounter with the Purple Bloom Dragon
Saturday Mission - Chop-Chop Gold Rush
Sunday Mission - Feast of the Power Spirits

❀ Limited Missions

Advanced - Secret Garden Quest

❀Map



Panels
Basic Panels
Start Panel
Panel for deploying characters.
Goal Panel
When you arrive on this Panel, the Stage is cleared.
Normal Panel
Nothing happens when you land on this Panel.
Random Fork Panel
Sends you in a random direction.
Auto-Fork Panel
After passing through this Panel, the next squad will be forced in another direction.


Battle Panels
Pest Panel
Landing on this Panel initiates battle with Pests.
Pest Nest
This Panel releases Puny Pests onto the Stage.
If you encounter a Puny Pest, you'll attack each other on that Panel. In these fights only, if a player squad is wiped out, they will be left with 1 HP.
Tiny Pest and Magnifying Glass Panels
Landing on these Panels prompts a special battle.
Landing on a Tiny Pest Panel does nothing unless you have landed on a Magnifying Glass Panel.
If the combat timer on the Panel reaches 0, the battle is over. Landing on a Magnifying Glass Panel again while the combat timer is counting down will add turns to the timer.
Assault Pests
A panel that contains moving Pests.
The Assault Pest Panel will move across the Stage. If these Pests make contact with a Knight (or vice-versa), battle will start.
Base
Landing on this Panel can prompt a special battle.
Upon landing on this Panel, Knights will investigate for enemies. If Assault Pests encounter this Panel while Knights are still there, the Squads occupying the Panel will battle the Pests.
(If the Knights on the Panel are defeated, the investigation will be called off.)



Item Panels
Coins Panel
Panel for obtaining Coins
Gacha Seed Panel
Panel for obtaining Gacha Seeds
Treasure Chest Panel
Panel for obtaining treasure chest.


Utility Panels
Spring of Recovery Panel
Panel that heals all members of a squad when landed on
Cannon Panel
Panel that cuts the HP of a random enemy when landed on. This can only be operated the number of times displayed above the panel.
Firework Gun Panel
Panel that cuts the HP of two random enemies when landed on. This can only be operated the number of times displayed above the panel.
Note 1: Abilities affecting Cannon Panels also affect Firework Gun Panels.
Note 2: This panel only appeared during Heavenly Flower Festival event.
Altar Panel
Panel that raises the Light GAUGE


Special Panels
Switch Panel
Panel that opens doors that are the same color as the switch. There are 3 colors. When a door is opened, a new path appears.
Movement Speed Adjustment Panel
Panel for forcibly changing movement speed.
Stepping on a Whirlwind Panel increases the movement speed of your party. And stepping on a Spider Web Panel decreases the movement speed of your party.
Locked Panel
A panel that is unlocked when a character passes over it.
When it has been passed over the number of times displayed on the panel, another panel appears underneath.
Warp Panel
Panel that instantly warps a character to a particular location when passed over.

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Pages in FKG:Campaign

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Discussions for Campaign

  1. Improving missions/stages

    Started by Tomaa,
    107
    6
    Aegis
    04-20-2016 Go to last post

Current Discussion: Main discussion

  1. Lots of numbers to gather for Coins/Seeds T^T

    Should keep crunching data, or should we just go by an average over X runs?

    ... Yes, they depend on what you pick up, the enemies you kill, and a random +X to either seeds or coins every time one squad moves - which means they also vary based on the number of squads lost. Far from impossible to track, but if we're not going for the exact numbers, might as well save some time and not write down everything.
    Nyan~
  2. #2
    Guest
    What is this special mission? Bremen: The city of ruins? What or where is this?
  3. I think highest total is perfectly fine.
    Details like that are nice, but it will take lot of time to get them and I'm not sure if its useful.
  4. -phew- Thanks! That's a lot less work then (and it'll be done much faster, i'd add)
    Nyan~
  5. #5
    Guest
    do we have a time on when event comes out today?
  6. wow, 12-5 is Hell! bosses, bosses everywhere!
  7. Does anyone know what time the Daily Missions rotate?
    FKG Mystic - 772124152 FULL
    20 Warrior rings maxed


  8. Daily missions rotate at midnight, GMT
    Nyan~
  9. Thanks!!! thought it was EST...
    FKG Mystic - 772124152 FULL
    20 Warrior rings maxed


  10. #10
    Guest
    I think the first starting daily mission should be changed in the list to Sunday, because you know, the week starts at Sunday not Monday.
  11. Well, for most part of world week starts at Monday.
  12. #12
    Guest
    Not to start some controversy, but Well, I thought the game was in an american server, and according to the ISO 8601 the starting day accepted for American standards is Sunday (laboral week starts in Monday but it's not applied in game standards), as for now, only Europe and Southern Asia week starts it at Monday (which aren't places that the servers are located).
  13. This is not really relevant discussion for this wiki. If you are really interested in this topic, you should check ISO 8601 again.
    There are few countries which still use Sunday as first day of the week, but that does not really matter. Even game considers monday as first day of the week while its made in japan there they consider sunday as first day of the week.
  14. #14
    Guest
    What do you do once you've completed all of the campaigns and all of the daily missions? Does something else unlock? I was hoping something would, but so far there's been nothing. I've done all nine available character quests as well (with the next main quest asking for fifteen of them completed).

    Love the game and having a blast with it, and still actively upgrading my girls/leveling up, so I don't mind if there's no new maps except events, but for some reason I kept thinking there would be more campaigns. Then again, the name IS pretty new still to us...
  15. There's more missions they haven't brought over and new features like a garden thingy. Will take some time to get those.
    にせがいじん
  16. There're a total of 24 campaign missions (with 5 stages in each) in JP, plus ~5x5 Nation Defense missions and an Emergency "Whaleboat".
    Still, Nat.Defense and Whale is a bit overwhelming for our version yet. So wait, wait and wait.
  17. #17
    Guest
    So I was going through [Mission 11 - Nydhog Snowfield, 11-5 Deploy To All Sides] and... These popped-up.

    http://i109.photobucket.com/albums/n...pswdtcdvpe.png

    Seeing as how they have a 'Heart' icon and said 'Heal' when my teams passed through team, I have a fairly good idea what they do. Though, I'm not sure what makes them different from the ordinary Spring Of Recovery panels...
  18. So I was going through [Mission 11 - Nydhog Snowfield, 11-5 Deploy To All Sides] and... These popped-up.

    http://i109.photobucket.com/albums/n...pswdtcdvpe.png

    Seeing as how they have a 'Heart' icon and said 'Heal' when my teams passed through team, I have a fairly good idea what they do. Though, I'm not sure what makes them different from the ordinary Spring Of Recovery panels...
    That is an ability that girls can have, like Chocolate Cosmos, a 5 star Pierce type.Her base ability is:

    [Stage] 2-3 Normal Nodes are changed into Chocolate Healing Nodes. (Effect does not stack)

    So if a girl like that is in any squad (including helper squad), then that will happen in the stage.
    Kanpani Girls: (I log in sporadically)
    Flower Knight Girl: (Inactive)
  19. #19
    Guest
    wow...just wow...waited for hours to replenish my stamina only to get four lvl 5 manyus from today's sunday mission. eighty-fucking-stamina down the drain...and this isn't the first time...this game...this game is punishing...need to take a break...
  20. #20
    Guest
    Problems with manyuus? You haven't seen dragons then. 3 time in advanced and no fancy dragons have spawned. Not even 1. And that's all I need to evolve my 4 star girl (yeah i won't bother with higher rarities. 5* needs 3 dragons and 6* needs all 5. No.)
  21. Quote Originally Posted by Anthioch View Post
    Therere a total of 24 campaign missions (with 5 stages in each) in JP, plus ~5x5 Nation Defense missions and an Emergency Whaleboat.
    Still, Nat.Defense and Whale is a bit overwhelming for our version yet. So wait, wait and wait.
    i just saw the whaleboat mode and......wow so cool :3 ,is it a 2 week mode or something different?
  22. Quote Originally Posted by noheart09 View Post
    i just saw the whaleboat mode and......wow so cool :3 ,is it a 2 week mode or something different?
    No, it is permanent... like campaign stage.
    But it have new mechanics and wa-ay more powerful enemies overall.
  23. Quote Originally Posted by Anthioch View Post
    i just saw the whaleboat mode and......wow so cool :3 ,is it a 2 week mode or something different?

    No, it is permanent... like campaign stage.
    But it have new mechanics and wa-ay more powerful enemies overall.
    yeah i saw the first stages pest lv 120 or more and i was like " gotta lv up faster "

    wow so it will be permanent,but the big question here is not when will we be able to get it,more like will we get it too?
    is there an english site to stay up to date with future addons on this game or that will give some info?
  24. Well, it is a good question.
    I think we will get it, as our events is exactly the same as in Jp version and in exactly same order.
    So after event X we should gain access to the Whaleboat (somewhat way after Kingdom Defense missions)
  25. I heard you need a million of total power to beat whale boat. Is it true?
  26. Quote Originally Posted by Anthioch View Post
    Well, it is a good question.
    I think we will get it, as our events is exactly the same as in Jp version and in exactly same order.
    So after event X we should gain access to the Whaleboat (somewhat way after Kingdom Defense missions)
    kk i see,thx for the info ^^
  27. Quote Originally Posted by jpaoloa View Post
    I heard you need a million of total power to beat whale boat. Is it true?
    Yes, something like it.
    But You deploy 8 squads of cute flowery girls on a whaleboat (thats twice more that on other missions).
  28. Quote Originally Posted by Anthioch View Post
    I heard you need a million of total power to beat whale boat. Is it true?

    Yes, something like it.
    But You deploy 8 squads of cute flowery girls on a whaleboat (thats twice more that on other missions).
    i suppose it is the standard 4 and 4 helpers right?
  29. Quote Originally Posted by noheart09 View Post
    i suppose it is the standard 4 and 4 helpers right?
    No. You deploy 8 of Your squads on mission.
    You move through the map with only one 'squad' - the whaleboat itself. And when You encounter any pest - squad №1 is the first to deploy. Then if this squad dies - squad №2 deploys and so on. (somewhat like fights with raidboss)
    And all the damage taken by Your girls is permanent for the whole mission (e.g. if squad №1 dies on first pest then they won't be able to fight with other pests)
  30. Quote Originally Posted by Anthioch View Post
    i suppose it is the standard 4 and 4 helpers right?

    No. You deploy 8 of Your squads on mission.
    You move through the map with only one squad - the whaleboat itself. And when You encounter any pest - squad №1 is the first to deploy. Then if this squad dies - squad №2 deploys and so on. (somewhat like fights with raidboss)
    And all the damage taken by Your girls is permanent for the whole mission (e.g. if squad №1 dies on first pest then they wont be able to fight with other pests)
    GREAT! now i know,i have to spend even more time then ithought to lv up,sounds hard but challenge accepred =D.

    and about the defense nation mode,how does it work ?
  31. Quote Originally Posted by noheart09 View Post
    and about the defense nation mode,how does it work ?
    It is absolutely the same as any other mission. But only girls from same Nation can participate (e.g. in Lilywood missions only girls that have "Lilywood" nation can do it)
  32. Quote Originally Posted by Anthioch View Post
    and about the defense nation mode,how does it work ?

    It is absolutely the same as any other mission. But only girls from same Nation can participate (e.g. in Lilywood missions only girls that have Lilywood nation can do it)
    oh,this is interesting and different,sounds wonderfull to break the everyday same cycle ^^.
    thx again for the patience and ofc for the infos too =)
  33. Quote Originally Posted by noheart09 View Post
    oh,this is interesting and different,sounds wonderfull to break the everyday same cycle ^^.
    thx again for the patience and ofc for the infos too =)
    No problem. I myself is waiting for new mechanics in game. Even the Garden will be nice)
  34. Quote Originally Posted by Anthioch View Post
    oh,this is interesting and different,sounds wonderfull to break the everyday same cycle ^^.
    thx again for the patience and ofc for the infos too =)

    No problem. I myself is waiting for new mechanics in game. Even the Garden will be nice)
    cant wait to take photoshot with my favourite girls and use it as screensaver on my pc :3
  35. It seems there's a new Saturday Mission named "Mori-Mori Gold Boost".
  36. I finally completed all missions of 1 at 14 with 3 medals

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