- PeroPero
- Gambit 3
Event Name | Gambit 3 - Third Shot | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Start Date | December 3, 2015 | |||||||||
End Date | December 21, 2015 | |||||||||
Rank Reward Cards |
| |||||||||
Achievement Reward Cards |
| |||||||||
Attache Cards |
| |||||||||
New Event Gacha Cards | ||||||||||
| ||||||||||
|
Event information
Search
There are a total of 200 places, 100 for each half of the event.
Each time the area progresses, stamina consumption increases and the number of doors for the correct answer of "Selection of fate" will continue to decrease.
If you complete 100 places in the first half period, instead of advancing to 101 you will advance to the EX place.
As long as your level is decent, the first half can be completed without the use of Peronamin. However, these will be essential if you aim to complete all 200 places.
Each time the area progresses, stamina consumption increases and the number of doors for the correct answer of "Selection of fate" will continue to decrease.
If you complete 100 places in the first half period, instead of advancing to 101 you will advance to the EX place.
As long as your level is decent, the first half can be completed without the use of Peronamin. However, these will be essential if you aim to complete all 200 places.
Selection of fate
Upon reaching the achievement of 100% in each area there is a "selection of fate."
By choosing the right door from six doors in the "selection of fate", you will be able to explore the next area.
Failure to select a correct door resets advancement back to 0%.
If you fail three times in the same area, the number of correct doors increases by one. Eventually all doors will be correct if you keep failing.
By choosing the right door from six doors in the "selection of fate", you will be able to explore the next area.
Failure to select a correct door resets advancement back to 0%.
If you fail three times in the same area, the number of correct doors increases by one. Eventually all doors will be correct if you keep failing.
Collectible Items
During search, you may happen across a "chance" time.
In here, you may obtain the current event's collectible item.
These may appear as 0, 5, 10, 30, 50, 100 or 300 of the item. These can then be multiplied by slayer cards.
In here, you may obtain the current event's collectible item.
These may appear as 0, 5, 10, 30, 50, 100 or 300 of the item. These can then be multiplied by slayer cards.
Slayer Cards
These cards multiply the collectible items earned through chance times in search. These are the "spotlight" cards usually obtained in e-gacha.
The values can stack as well. For example, if you have multiple slayer cards available for a particular event, the value is as shown:
2x1.5x1.5x1.3x1.2x1.2 = 8.424 -> 8.43 times
For example, if you get the 100 items from chance time, your actual obtained amount will be 843.
Rarity | Magnification |
---|---|
New SR Phase 2 | 2.0-2.5 |
New SR Phase 1 | 1.7-2.0 |
Crystalis SR | 1.5-1.7 |
Old SR | 1.3-1.5 |
New R Phase 2 | 1.7-2.0 |
New R Phase 1 | 1.3-1.5 |
Old R | 1.2-1.3 |
New N Phase 2 | 1.1-1.2 |
New N Phase 1 | 1.1-1.2 |
The values can stack as well. For example, if you have multiple slayer cards available for a particular event, the value is as shown:
2x1.5x1.5x1.3x1.2x1.2 = 8.424 -> 8.43 times
For example, if you get the 100 items from chance time, your actual obtained amount will be 843.
Battle
During search, you may encounter battles with various girls. Each of them require a set amount of focus to defeat. Upon defeat, you are rewarded with either a key or an attache.
Keys are used to open cases from the players on your friend list. You cannot open your own case.
Keys are used to open cases from the players on your friend list. You cannot open your own case.
The more focus the battle requires, the better the key/attache.
1 focus = pink
2 focus = silver
3 focus = gold
If you begin a battle and do not have enough focus to finish, the enemy will flee. You can save a battle for later until focus is gained by closing the window using the X in top right. You cannot advance until the battle is completed. These bosses must be defeated to obtain the rewards.
Tips
The pink boss ceases looting pink keys and only loots pink attache cases when the player has more than 999 pink keys.
Since pink keys are bundled with the N Gacha Tickets in the shop, it is advised to buy over 1000 pink keys if one has more than 1M5 coins.
The attache case girls are accounted for the daily mission nicknamed flirt.
The attache case girls cease to be found when their level is already 100 or above.
An attache case found by one player will only be seen by players who were his friends prior to finding this case : befriending after finding the case will not permit the new friends to open it.
Since pink keys are bundled with the N Gacha Tickets in the shop, it is advised to buy over 1000 pink keys if one has more than 1M5 coins.
The attache case girls are accounted for the daily mission nicknamed flirt.
The attache case girls cease to be found when their level is already 100 or above.
An attache case found by one player will only be seen by players who were his friends prior to finding this case : befriending after finding the case will not permit the new friends to open it.
Attache Case
Each case has a time limit before it disappears, based on rarity.
Pink = 4 hours
Silver = 8 hours
Gold = 16 hours
These attache come with a variety of rewards for opening them. Attache cards change every event.
A player uses his own keys to open his friends' attache cases.
Pink = 4 hours
Silver = 8 hours
Gold = 16 hours
These attache come with a variety of rewards for opening them. Attache cards change every event.
A player uses his own keys to open his friends' attache cases.
Pink case | Silver case | Gold case |
---|---|---|
N Wild Card 1 x5 | SR Wild Card 1 x1 | SR Wild Card 1 x1 |
R Wild Card 1 x3 | SR Wild Card 3 x1 | SR Wild Card 3 x1 |
SR Wild Card 1 x1 | SR Wild Card 5 x1 | SR Wild Card 5 x1 |
Shake x1 | Peronamin Half x1 | Peronamin x1 |
Burger x1 | Pero Pudding Half x1 | Pero Pudding x1 |
Gacha Ticket x1 | Pero Pudding Half x1 | Pero Pudding Half x1 |
R Gacha Ticket x1 | R Gacha Ticket x1 | R Gacha Ticket x1 |
PeroPero Radar x3 | ||
Card (depends on the event) | PeroPero Radar x5 | PeroPero Radar x5 |
Coins x1000 | Card (depends on the event) | PeroPero Glasses x3 |
Coins x3000 | Coins x3000 | Card (depends on the event) |
Collectible x10 | Coins x5000 | Coins x5000 |
Collectible x30 | Collectible x30 | Coins x10000 |
Collectible x50 | Collectible x50 | Collectible x100 |
Collectible x100 | Collectible x300 | |
PeroPero Glasses x3 |
Event Items
PeroPero Radar: Increases the rate for chance time or battle to occur, most likely chance. Consumes one for each occurrence. Can be turned on or off by clicking the radar icon during search.
PeroPero Glasses: Reveals the selection of event collectible items during chance time. Can also reveal the choice for doors.