1. PeroPero
  2. Shards 9

Event NameShards 9 - Pero Princess Championship + Item Gacha
Start DateAugust 30, 2016
End DateSeptember 5, 2016
Rank
Reward
Cards
Haruko Matsuura
12250
SRSexy
Achievement
Reward
Cards
Asuha Kagari
11780
SRBabe
Shard
Cards
Ann Bamboo
10,800
SRMoe
Sakuya
6,610
RSexy
Lifa Phorne
6580
RBabe
Kanna Miyajima
2204
NMoe
Princess
Cards
Pamela Scarlet
6580
RBabe
Anon Sengazaki
11810
SRBabe
Kuuka Sashihara
2520
NSexy
New Event Gacha Cards
Yoshikata Rokkaku
11850
SRBabe
Yoshikage Asakura
6070
RMoe
Karin Kogano
2520
NBabe
Tamiya Kasurama
13030
SRSexy

Event information

PeroPero Shards

PeroPero Shards is a PvP event. You will battle other players and receive Shards which you can exchange for rewards of your choice.

Event Gacha is available during PeroPero Shards event. SEC cards (Event Cards) will not affect players/cards SED, but instead will increase the amount of PeroPero Shards gained from each battle.
Those cards do not need to be in the deck and their level does not matter, only owning a SEC is enough to increase the loot of shards.

PvP decks are made up of 5 cards. The deck is unrelated to the player profile.
The match victor is decided after 5 battles. Each card fights one other card. The victor is the one who wins 3 battles.
Since the total SED is not related, it will be easy even for new players to get involved in this event type.

The shards are exchanged (in the Trading Post of the Item menu) with either girls Cards of the event or various consumables. The shards girls released on one event are available again in the very next Shards event at a reduced price. Besides all shards trades remain available during the break between event, thus one can farm shards until the end of event without worrying about the deadline and trade while on the break.

Crystalis

Several shards events also have a Crystalis variant of shards which are either collected from achievements rewards, especially daily wins, or bought in the premium shop.
Crystalis can be traded for an exclusive card each event in the same way as shards are traded. Those crystalis cards are not repeated on the next event, and the crystalis items in the inventory (not the present box) are supposed to expire on the very next event. (Historically it did not expire once so we doubted)
The crystalis card has an effect during the very next event of whatever type, with a coefficient usually in the range 1.5-1.7.
To get it without premium purchase, it requires either to use items recovering focus or to fight almost all the time of a handful days, for the daily wins achievements.

Choice of opponent

On selection screen, up to 6 opponents appear and you can narrow down your opponents based on rank and dominant attribute.
  • Attribute ... only opponents with chosen dominant attribute will be displayed.
  • Rank ... only opponents within selected rank will be displayed. (Strong 1 → 5 Weak)
Rank does not change the amount of shards looted but the score instead, see the score section for details.

The battle window can be reopened indefinetely without starting a battle yet until the HELP card is satisfying. See HELP Card section.

Score

The event points, or overall score is computed as following :
EP = 3x attack_wins + defensive_wins + bonus_points

Attacking and then defeating an opponent grants bonus points based on the opponent's rank :
  • rank 1 : 3 bonus points (overall 6 points)
  • rank 2 : 2 bonus points (overall 5 points)
  • rank 3 : 1 bonus point (overall 4 points)
  • rank 4 : 1 bonus point (overall 4 points)
  • rank 5 : 1 bonus point (overall 4 points)

Deck and Attribute

The player chooses 5 cards to create his deck before being able to participate. Of course the deck can be changed.

The CENTER card can help friends. See HELP card section.

If you put 3 or more of the same attribute, it will be marked as your dominant attribute.
For example: "Sexy", "Sexy" ,"Sexy", "Moe", "Babe", your dominant attribute will be "Sexy".

On the contrary, when you have only two or less the same attribute, your dominant attribute will be marked as "None".
For example: "Moe", "Moe", "Babe", "Babe", "Sexy", your dominant attribute will be "None".

The displayed attribute can affects the decision of other players who are willing to attack. If your attribute is not specified, they dont't have any way of knowing which cards they should be using for best results.
(When battleing against 2-2-1 attribute composition ("None" attribute), battle choice outcome will be based mostly on luck)



Moe strong vs Sexy, weak vs Babe.
Babe strong vs Moe, weak vs Sexy.
Sexy strong vs Babe, weak vs Moe.

In the case of favorable attributes against the opponent's card, you card SED will be mutiplied by 3.
Rarity of the card does not have any effect.

Example) attacking the other side
SED 5000 Babe VS SED 9000 Moe - Attacker wins. Babe gets a 3x bonus, so this means a 15000 vs a 9000.
SED 5000 Babe VS SED 6000 Babe - Opponent wins. SED values are not multiplied and the opposing card is stronger.
SED 5000 Babe VS SED 2000 Sexy - Opponent wins. Because of the 3x bonus, it is 5000 vs 6000.
SED 5000 Babe VS SED 5000 Babe - If values are the same, victory is given to the attacker.

HELP Card

CENTER card of the deck can be called as HELP by friends, consider placing your highest SED card in the center to assist friends.
There is no reward given for helping to win.

Players get randomly a HELP card among their friends' center cards every time the battle window is opened. The battle window can be reopened indefinetely without starting a battle yet until the HELP is satisfying, to rig that randomness.

The helper comes into play on the first defeat of a supported player and adverse helpers do not face each other.

Battle Order


Fights are in the order LB → RB → L → R → C

Deck ArrangementBattle Screen
LB (Left Back)No. 1 leftTop
RB (Right Back)No. 1 rightBottom
L (Left)Second from the leftSecond from the top
R (Right)Second from the rightSecond from the bottom
C (Center)MiddleMiddle

Slayer Cards

These cards increase the amount of shards looted on attack victory. These are the "spotlight" cards usually obtained in Event gacha. Their level does not matter and owning them is enough to take effect.

RarityBoost
New SR+3
Old SR+2
New R+2
Old R+1
New N+1

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