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View Full Version : So about that new game.. Narborion By Night



Diesirae
06-23-2017, 08:43 AM
I'm doubtful whether anyone even wants to talk about it..

I explicitly didn't post a thread about it when I noticed it as upcoming not too long ago because it looked hideous like a sad joke. Like releasing a Hentai version of Bad Rats though that might have even been better. But anyway, it seems to have become playable just now.. I haven't and won't be touching it anytime soon because I fear the horrible art would infiltrate my account or computer and try to take control if not give me nightmares. I seriously can't handle those graphics/art style.

Nevertheless, other than looking like a carnival freak-show I'm still curious as to what it is and how it plays.
So if there are any masochist volunteers or just people who can take it or have different preferences that want to discuss it, feel free.

https://pbs.twimg.com/media/DBTNk3WVwAAqc7q.jpg (https://www.nutaku.net/games/narborion/)*Shivers*

Skulkraken
06-23-2017, 09:33 AM
No.

Just...no.

No fucking way. Not even if you paid me.

Is Nutaku seriously planning on advertising that on places like Pornhub?

Unregistered
06-23-2017, 10:10 AM
In my desesperation to find good or acceptable porn, sometimes im willing to go beyond what my standards usually portray, but, if i spent a year in a temple in the Himalayas and when i came back i was told i could only rub it off to that game i would rather have my dick ripped the fuck out. SERIOUSLY WHO THOUGHT THIS WOULD BE A GOOD IDEA IS NUTAKU HAVING A FUCKING SEIZURE? IS THIS A DESPERATE CALL FOR A MERCY KILL? DID NO ONE AT A SINGLE POINT IN TIME THOUGHT TO THEMSELVES..." You know what, nobody gives a shit about our SHITTY AF western games, kamihime did well maybe we should add more of our original games and not be fucking idiots about the gacha system" HONESTLY SHIT... sorry, i just get pissed off when i remember they managed to kill Idol wars in less than a bloody year.

Drayvhen
06-23-2017, 12:59 PM
My first impression, I kinda liked the music, the first part of the tutorial seems to be well done, then things get bad. You get the first scene...then you hope you wont get another one for a long time. After picking up stuff in the area, you get prompted to travel to another location...wich will take 30min unless you use an item to feed your horse for instant travel. So 5 min in the game and you are already being told to use a (I think) premium item! Thats where I stopped. No idea what the gameplay will be like since I wasnt far enough to have my first battle.

Edit: The item was in my inventory, so I guess its part of the tutorial like most other game do, however the travel system seems like a bad idea unless you dont have to move often.

Unregistered
06-23-2017, 04:04 PM
My first impression, I kinda liked the music, the first part of the tutorial seems to be well done, then things get bad. You get the first scene...then you hope you wont get another one for a long time. After picking up stuff in the area, you get prompted to travel to another location...wich will take 30min unless you use an item to feed your horse for instant travel. So 5 min in the game and you are already being told to use a (I think) premium item! Thats where I stopped. No idea what the gameplay will be like since I wasnt far enough to have my first battle.

Edit: The item was in my inventory, so I guess its part of the tutorial like most other game do, however the travel system seems like a bad idea unless you dont have to move often.

Not necessarily a premium item. You can get more hay in shop for 600 coins. Although I'm still having trouble figuring out how to use magic even though I'm supposedly a mage.

- - - Updated - - -

I'll just say this, if you don't have the prereg gift, starting out is incredibly slow.

So don't restart ever. :P

Hentaika
06-23-2017, 06:28 PM
I would say it's one of the best western nutaku games yet... although that doesn't say much.

The way it's written is simply 5/5, better storytelling than in any other games you will find on nutaku.

Art is a hit and miss, and I can see some people disliking it.. but it does looks quite westernish and very decent overall. If you consider how well it's actually drawn - it's easily one of the best, simply the style itself is certainly not for everyone.

Gameplay - I would say it's FUN and interesting, unusual.. but very poorly balanced.

PS: those complaining about travel times - there is a ring for power gems which you can save up for(yes, you can farm premium currency here) that makes traveling instant permanently. Also there is hay sold in shop for free currency(!!!!) which skips travel time and is refreshed.

So here is a short list of pros and cons:
+ Premium currency farmable for free.
+ Great storytelling
+ Every location is a scene, or even 2 scenes, all of those are unlockable for free
+ No annoying energy/stamina system - farm as much as you want, the only thing limited is arena.

+/- Art is detailed, but the style is not for everyone

- Poor balance
- Not much content yet(this is still in testing, don't forget, and you can already see more areas which are coming soon) - you can beat all content in the current game within a few days even with travel times. Without travel times(if you spend a bit gold and get the no travel time - much less)
- Traveling can be annoying without premium currency ring unless you plan your route beforehand(you can only travel between certain lines), but good planning shortens the amount of time you will waste by a huge margin.
- Has some game breaking bugs(currently stuck unable to continue the game due to one bug)

Unregistered
06-23-2017, 07:58 PM
Right so here's the starting out guide.

1. Make your character, pick both mage like options at the start.
2. Pick the ring of reaction in the second area.
3. Progress through until you get the life rune.
4. Enchant your weapons and armor with life rune and sell them when they're at 1 durability.
5. Progress until you get the void rune.
6. After getting the void rune and if you have 8 mp available, go to the arena. Select the 1st hard arena(Maybe others too, idk since I haven't tested it on them yet)

Run into an unoccupied corner if there is one, then use the spell life, life, life, void, spell. It'll summon 3 minions for 8 mp instead of 1 for 6. Summon all 3 next to yourself blocking you into a corner. AI doesn't attack your summons ever so you should be completely safe, and you can take swings at the mobs as they walk next to your summons. Summons also never run out, so no need to worry about time. If all corners are occupied, you'll need to use another triple summon spell to surround yourself.



Things this doesn't work on because def is too high that I've seen so far.

Basilisks
Devourer

Things I've tested so far that they could kill

Bugbear
Trolls
Giant Spiders

Then you're on your own since I haven't done much else or tested vs other mobs. :P

Hentaika
06-23-2017, 08:35 PM
Unless you plan to get the 3 mana/turn ring quite soon - ring of reaction is not a very good idea, the dagger which exchanges health to mana can be quite important, to have more mana(since shop is very limited with it's mana restoration, that means you will be able to heal HP with food and then restore mana with it)

But yes, your strategy overall is pretty much the same I do... although the rune used before void doesn't matter, it can be anything, each rune before void will summon different girl, so check out which one you prefer visually(stat wise, they all seem same)
It takes more mana to do similiar strategy in the magic duel, so might as well just stack def and spam 3 girls around the opponent.. or 6 if his health is enough to last over 2 turns from 3 girls.

But to be honest - you don't really need summons for any 'battle', because your character is simply overpowered there - enchant with 3x runes makes you basically unhittable until your armor breaks.
I usually go with 1 piece of armor and 3x enchant on it... only needed 2 pieces of armor maybe a few times in the game... and probably even then I didn't actually need them.. more of a comfortable zone.
2x dmg + 1x accuracy on starter weapon is usually enough to hit everything for great amount of dmg.
2 handed weapon from crafting might be worth it considering how durability works(you don't really need shield as your armor piece anyway)

Also very important tip - you can replay the map as many times as you want, so with maps having 3 rune pick rewards - play it 3 times for 3 runes before traveling to next stage.

Unregistered
06-23-2017, 08:57 PM
Unless you plan to get the 3 mana/turn ring quite soon - ring of reaction is not a very good idea, the dagger which exchanges health to mana can be quite important, to have more mana(since shop is very limited with it's mana restoration, that means you will be able to heal HP with food and then restore mana with it)


Did you find an easier way to get health or something? Last I checked in the shop the options there give 1 life per 300 coins vs 1 mana per 150 coins. I could've sworn that dagger gave a 1:1 exchange of life to mana. Plus the shop never runs out of mana pots.

List update

Def too high or resistant to earlier summon
Imp
Wrym
Iceworms
Shadows

Can be killed
Ogres
Ghouls

Hentaika
06-23-2017, 10:56 PM
Did you find an easier way to get health or something? Last I checked in the shop the options there give 1 life per 300 coins vs 1 mana per 150 coins. I could've sworn that dagger gave a 1:1 exchange of life to mana. Plus the shop never runs out of mana pots.

List update

Def too high or resistant to earlier summon
Imp
Wrym
Iceworms
Shadows

Can be killed
Ogres
Ghouls

Did they update the shop then? Oo I only saw a few mana pots every 2 hours when I could play.(bugged the game out now, so I can't check anything anymore) Also quite sure you can get heal spell, which will most likely be cost effective.

Unregistered
06-23-2017, 11:04 PM
Did they update the shop then? Oo I only saw a few mana pots every 2 hours when I could play.(bugged the game out now, so I can't check anything anymore) Also quite sure you can get heal spell, which will most likely be cost effective.

No idea if there was an update to the shop. I just know there was only a couple mp pots, but when I bought them they always had more.

Also encountered a couple bugs, not sure if it's from restarting so much, or running away from the Arena.

One was after I escaped from mobs I did 0s to, while I was going through other menus all of a sudden an empty battle popped up. Moving caused the game to give me a win to the heroic arena I was in before escaping.

Another one, was the mobs hp were around 1/3 of it's original value. It didn't fix itself until I won an arena.

Drip
06-24-2017, 12:31 AM
-Travel and respawn timers only run while logged in. Not sure if that's a bug or intentional, but if it's intentional, then that's ridiculous.
-A bit buggy at times, but haven't run into any gamebreakers yet, but didn't try any of the exploits people mentioned either
-Runes don't really stand out on the spell cast screen. I'd suggest darkening the magic circles a little, to give the runes a little contrast and make them more noticable.
+Art is very nice
+Story so far is both predictable and unexpected, it's really a nice combination of both
+Tutorials are very thorough, though "follow the clicks" hands-on tutorials would be even better (though a bit more complex to develop, so maybe in the future?)

Unregistered
06-24-2017, 03:05 AM
If you go to Talantas, after completing the area if you use the replay button you can get the 200 exp completion reward over and over again.

Also, watch out for status effects. I got slowed by an enemy and now I have a permanent movement penalty. Can only move 3 spaces now and even dying doesn't cure it.

FunkyMonkey
06-24-2017, 06:04 AM
Anyone know whether the monsters' health is tied to yours or not?

I've done the hard arena battle twice now. The first time, I was super low health, and the monsters also had low health. The second time, I did it with full health, and the monsters had a lot more health than the first time.

I'm asking because a sample size of 2 doesn't really mean anything

Secretbravo
06-24-2017, 06:30 AM
Hello All,

I have reread the FAQS, the tutorials, and clicked everywhere on each page and for the life of me I do not have a clue how to cast a spells or use combinations or anything! Some help please!
5269

Unregistered
06-24-2017, 09:04 AM
in EST usa, it still shows as pre-reg. are all you guys in canada or somewheres?

either way, I'll probably try it out once it releases here.

and I'm not sure what the issues is with the art, are the negative reactions because it's CG? I am quite used to hand-drawn or at least anime style cell shading myself, but I'm not picky.

at least when I look at the banners and such, the body models themselves look pretty good.

the only issue I could see was the heavy smile lines and some weirdness in the cheek/mouth area, but I'm wondering if a lot of it is because of the lighting that's being used. they seem to be using a lot of shine, bloom and glow.

alls I know is that they're way better artists than I'll ever be.

unfortunate that its appearing ugly to some peoples.

I remember some years back that a lot of certain various hentai looked ugly to me at first as well.
but I suppose it grew on me over time.

Aidoru
06-24-2017, 09:09 AM
Probably cause they look like over glossy gold statues made with some outdated CGI program.

Unregistered
06-24-2017, 04:38 PM
Hello All,

I have reread the FAQS, the tutorials, and clicked everywhere on each page and for the life of me I do not have a clue how to cast a spells or use combinations or anything! Some help please!
5269

Click the thing in the yellow circle that looks like it 8. To cast a spell you need to use yellow then green, then red.

- - - Updated - - -


Hello All,

I have reread the FAQS, the tutorials, and clicked everywhere on each page and for the life of me I do not have a clue how to cast a spells or use combinations or anything! Some help please!
5269

Click the thing in the yellow circle that looks like it 8. To cast a spell you need to use yellow then green, then red.

- - - Updated - - -


Hello All,

I have reread the FAQS, the tutorials, and clicked everywhere on each page and for the life of me I do not have a clue how to cast a spells or use combinations or anything! Some help please!
5269

Click the thing in the yellow circle that looks like it 8. To cast a spell you need to use yellow then green, then red.

- - - Updated - - -


Click the thing in the yellow circle that looks like it 8. To cast a spell you need to use yellow then green, then red.

Wow what a piece of garbage system! I tried for an hour to click all over the page just to understand lol TY

- - - Updated - - -

Finally got the heal spell.

4 hp for 6 mana or 6 hp for 8. <.<

There's also the other heal which does 9 hp for 8, but you have to give up a turn if you use it.

- - - Updated - - -

Not sure how it happened, but I was traveling to an area and changed my mind. So I started crafting a dragon sword instead. After an arena fight my crafting menu only had 2 minutes left which would've been the old traveling timer if I didn't cancel. So basically I got a 27 hour sword in less than 30 minutes.

FunkyMonkey
06-24-2017, 05:16 PM
Hmm... it seems that you can't infinitely farm coins/gems in the arena. You can only win a battle 3 times

Unregistered
06-24-2017, 08:04 PM
I'm in the middle of crafting something, so I can't confirm this.


1. Repeat an area that gives exp again even though you already finished it.
2. Click the button in the bottom middle button at the bottom left of the screen.
3. Immediately after, press the main menu button at the bottom left.
4. Continue your journey and the game should open up at the end of whatever replay you just finished.

Can anyone confirm that it also gives you the exp again without having to go through all the dialogue again? Unfortunately where I started crafting doesn't have that option available. :P

Hentaika
06-24-2017, 09:02 PM
Just a few tips after playing some more and considering that they changed a lot over the last day:

1) Leveling up is not a good idea - the enemies scale with your level, and they get MUCH stronger if you abuse the exp from repeating the stage, don't do it.
Instead you should get minimum exp with maximum body/mind gains... arena is good for that.
Enemies do not scale depending on your mind/body stats.. so the more of those you have the better(you always gain those at same speed, so those can probably be gained infinitely)
2) Difficulty of arena - every tier of arena costs 1 more 'attempt' than previous one(1/2/3/4/5)if you can handle hard you should do it.. same for medium over easy. Easy = around 20% mind/body, Medium = around 50% Hard = around 100%(so hard is very good for it's cost)
Never fight the mage duel - it takes 5 attempts of arena and the stat rewards suck - it's mostly there for power gems, when you complete the other stuff already.
3) Useful runes to pick: Yellow - Fire, Life. Green - Void, Arrow. Red - Spell, Enemy, Self, Area.
Useful Spell combos: 3x any yellow(changes the visual of girl you summon), void, spell - summon 3 girls for 8 mana.
Fire(1-3), Arrow, Enemy - at start you want to do 3x fire(but as you gain more mind stat it becomes better to use only 1x, because dmg from extra fire scaled badly compared to extra mana cost.. but also consider enemy HP).. the fire and death spells are the same in terms of special effect being double damage. But fire can be further amplified by fire ring if you buy it from premium shop for insane dmg. (if you get good stats for your level - you can one shot stuff with fire ring)
Fire(usually 3, but depends), Arrow, Area - hits every opponent on the area, insane in the area with 5+ enemies. Fire 3x is great considering the low dmg gain from stat there. If you get fire ring, it's utter madness 1 shotting the whole area of easier opponents.
Life(1-3, 3x until high stats), Arrow, Self - heal yourself. Only worth it if you have heavling ring and by picking dagger at start - heal up, then transfer hp into mana... repeat. Sadly it ends round, but it's a way to recover 6 or so mana per turn easily... more as your stats grow.
Can still gain a little from it if you are patient even without the healing ring, but will take a long time - surround yourself by girls in corner - and then just repeat the process gaining very little in the process.
Healing ring is better saving up for than 3 mana/turn ring IMO(well, both is even better, but it's overkill tbh... best things to save up for are healing ring, reaction ring.. if you are impatient - teleport ring is good... but you don't need it really, there is really only 1 day worth of stages atm.. and you can travel between completed missions instantly it seems)

So in short now:
Pick all mage option at start, pick dagger when you can choose it, you are good to go. Now you need to save up for the healing ring first, then reaction ring(maybe even the other way around, considering how cheap reaction ring is... if you plan to spend $$ on the game - I also suggest fire ring, it helps to make stuff faster/cheaper to kill... but reaction ring start, moving to corner, surrounding yourself by girls and then just healing ring combo into dagger for infinite mana is enough to complete any difficulty of non mage battle.. 3 mana/turn ring is also not bad, but it's more expensive and much slower as you become stronger) and you can dominate anything.

Unregistered
06-24-2017, 10:16 PM
Pick all mage option at start, pick dagger when you can choose it, you are good to go. Now you need to save up for the healing ring first, then reaction ring(maybe even the other way around, considering how cheap reaction ring is... if you plan to spend $$ on the game - I also suggest fire ring, it helps to make stuff faster/cheaper to kill... but reaction ring start, moving to corner, surrounding yourself by girls and then just healing ring combo into dagger for infinite mana is enough to complete any difficulty of non mage battle.. 3 mana/turn ring is also not bad, but it's more expensive and much slower as you become stronger) and you can dominate anything.

Reaction ring for sure should be the first buy. While it may be slow without healing ring, you can still just barely outheal the mana cost with turn skip heal. Later on reaction ring is absolutely needed, especially if you plan on challenging later arenas. Each mob hits you 3-4 times in heroic, and since summons don't scale or anything, you have to personally kill everything. Since inventory space is so limited, you're not gonna be able to kill everything if all the enemies get 1st turn and break your armor before you get a chance to move.

More or less the late game strategy is

Triple enchant weapon and armors
Summon mobs and surround yourself so you can 1v1 enemies(If enemy is ranged you can skip this since ranged attacks don't deteriorate armor unless they crit)
Death, Death, Death, Touch, Self to get +7 more damage(Can use fire in place of death)(You don't need this if your weapon is already 8 base damage before enchant, lower depending on mob)
Swap equips as they break
CEX attack so you kill the enemies with 2 hits.(With triple enchant Sabre or Stilleto vs Frostworms)
Death, Death, Death, Touch, Self to recover CEX(Can use fire in place of death)

Hentaika
06-25-2017, 12:58 AM
Reaction ring for sure should be the first buy. While it may be slow without healing ring, you can still just barely outheal the mana cost with turn skip heal. Later on reaction ring is absolutely needed, especially if you plan on challenging later arenas. Each mob hits you 3-4 times in heroic, and since summons don't scale or anything, you have to personally kill everything. Since inventory space is so limited, you're not gonna be able to kill everything if all the enemies get 1st turn and break your armor before you get a chance to move.

More or less the late game strategy is

Triple enchant weapon and armors
Summon mobs and surround yourself so you can 1v1 enemies(If enemy is ranged you can skip this since ranged attacks don't deteriorate armor unless they crit)
Death, Death, Death, Touch, Self to get +7 more damage(Can use fire in place of death)(You don't need this if your weapon is already 8 base damage before enchant, lower depending on mob)
Swap equips as they break
CEX attack so you kill the enemies with 2 hits.(With triple enchant Sabre or Stilleto vs Frostworms)
Death, Death, Death, Touch, Self to recover CEX(Can use fire in place of death)

That sounds faster in the beginning, where weapons actually do something.. but much less efficient than what I told though.
First of all using armor is a waste... I am rarely using armor(although I have reaction ring, so that's the reason ofc).. and using weapon... is a waste, unless the fight is easy.. in which case you should try a harder one.. though a less of a waste one, since you have a great starting sword(I hope you did get it before starting) but I never get a chance to use it and it doesn't break if I don't... crafting the 10/10 sword is also a good idea if you go that way, since using shield is a waste.
If for some reason you want to use armor - use Quad(not triple) enchant of 1 armor piece... along with decent body stat you should evade most of the stuff enough to go into corner before getting reaction ring.
But CEX armor is actually quite useful especially before reaction ring..
Using mana on anything that doesn't deal dmg to opponent and summoning.. is a waste, unless it's for recovering mana.
Problem with using weapon/armor... things scale TOO much as you increase levels... like anything on hard becomes so fat that you will have to spend 3-5+ turns per 1 enemy to melee kill it. And it only gets worse.. I imagine that by lvl 10+ the mobs will have like 200+ hp, while your dmg from weapon will remain around the same.

Inventory space won't be very limited if you stop wasting money on armor and actually buy inv space too.. but then again you won't really need it more than once or twice in that case...

Unregistered
06-25-2017, 01:25 AM
Inventory space won't be very limited if you stop wasting money on armor and actually buy inv space too.. but then again you won't really need it more than once or twice in that case...

Honestly, armor doesn't cost anything. You buy the cheapest armors, triple enchant or quad enchant them, then sell them before they break for a profit. All it costs you is a few mp points to enchant, and you can buy 2-3 more pieces for the price you sell them for. And they'll negate a lot more than the 3 attacks cex defense does.

Plus doesn't Cex defense consume on ranged attacks?

Hentaika
06-25-2017, 01:49 AM
Honestly, armor doesn't cost anything. You buy the cheapest armors, triple enchant or quad enchant them, then sell them before they break for a profit. All it costs you is a few mp points to enchant, and you can buy 2-3 more pieces for the price you sell them for. And they'll negate a lot more than the 3 attacks cex defense does.

Plus doesn't Cex defense consume on ranged attacks?

It's just that IMO there are 2 steps in this game:
Step 1 - before you get anything.. this means you can easily break your armor by accident because enemy placement is random and you don't have reaction ring yet...(heck, I had an enemy spawn on top of me.. can't attack it with melee and if you attack it with spell you dmg yourself as well XD)
Step 2 - you have reaction ring and can do close to invulnerable strategy.. battles might take ages.. but then again you only have a couple arena runs a day, might as well make them efficiently and there is barely any story remaining for you to do after a day of playing.

DrunkMonkGar
07-25-2017, 04:22 AM
This is out in the US now. Have fun dudes.

Czechern
07-25-2017, 05:00 PM
the pictures they used for the sheilds and the fur armor are from skyrim hahaha

pincolino
12-23-2017, 03:23 PM
I just started the game. It seems the spell to summon 3 minions has been changed to summon 1 minion with 2-3 attacks, also AI attacks the minion now, so the trick can't be used anymore (?)

Also I did not get the dagger option, it seems to be removed(?) :(


It's just that IMO there are 2 steps in this game:
Step 1 - before you get anything.. this means you can easily break your armor by accident because enemy placement is random and you don't have reaction ring yet...(heck, I had an enemy spawn on top of me.. can't attack it with melee and if you attack it with spell you dmg yourself as well XD)
Step 2 - you have reaction ring and can do close to invulnerable strategy.. battles might take ages.. but then again you only have a couple arena runs a day, might as well make them efficiently and there is barely any story remaining for you to do after a day of playing.

minato san
12-24-2017, 09:24 AM
I think it's a good game.....the travelling is a nuisance but there's a trick to it.....once you've completed a place you can instant travel there. and Hay just cost 450 silvers probably.

The art is not for everyone but I guess I have weird fetishes. And I like like eroticas rather than high def artworks and this eroticas are dank.

It takes awhile to build-up but when you reach level 5-6, other than real strong guys, you're pretty much invincible. Here's some tips and trick

Spellwork this increases your enchantment time. if you have 2, then your enchantment on your item will last for two hours. If you enchant a weapon, that'll not only increase your weapon stats, it'll also save it from breaking- meaning your durability won't go down......but there's a catch. Pretty much all the high level opponents like magicians and monks has disenchantment- meaning their every attack will take your runes off your armor, helm and shield (doesn't affect sword).

CEX just like it sounds, every time you have sex your cex goes up. you can use CEX for 3 shield-defense or to increase your attack power. And you can negate disenchantment with 1 CEX.

Gears at the beginning you're pretty much broke so you can't buy armor/weapons. But there's a crafting option after the first chapter of Raven's Nest. you can craft dragon sword, armor, crossbow, arrows....I still use the dragon sword for two reasons....it's a good weapon and I spent 4 points to specialize it. If you don't plan to use this weapon forever, do not speacialize it.....cause points are hard to come by.....With arena battles you can save 40 gems and buy the best sword from the shop. Well dragon sword is a great starting weapon (it takes 21 hours to craft).

P.S. while crafting you can't travel, while traveling you can't craft.



Spell I'd suggest two spells. the one you learn at first....keep it in your quick cast.
And secondly, summoning. basically use any yellow(field) runes 1/2/3 times then use Void (green) rune and then spell.
e.g. life+life+life+void+spell........this'll cost 11 mana. one with only one field rune will cost 6 mana.



lastly, count your enemies moves-how many steps they can take and time you attack. This will help you a lot at the beginning. But later on pretty much every battle is a magic battle

pincolino
12-24-2017, 01:58 PM
How to beat the shadow? There is a spell (death*3-void-self) to gain 3 CEX by 11 mana, but that is still more than I can afford to beat 6 of them in hard arena...




I think it's a good game.....the travelling is a nuisance but there's a trick to it.....once you've completed a place you can instant travel there. and Hay just cost 450 silvers probably.

The art is not for everyone but I guess I have weird fetishes. And I like like eroticas rather than high def artworks and this eroticas are dank.

It takes awhile to build-up but when you reach level 5-6, other than real strong guys, you're pretty much invincible. Here's some tips and trick

Spellwork this increases your enchantment time. if you have 2, then your enchantment on your item will last for two hours. If you enchant a weapon, that'll not only increase your weapon stats, it'll also save it from breaking- meaning your durability won't go down......but there's a catch. Pretty much all the high level opponents like magicians and monks has disenchantment- meaning their every attack will take your runes off your armor, helm and shield (doesn't affect sword).

CEX just like it sounds, every time you have sex your cex goes up. you can use CEX for 3 shield-defense or to increase your attack power. And you can negate disenchantment with 1 CEX.

Gears at the beginning you're pretty much broke so you can't buy armor/weapons. But there's a crafting option after the first chapter of Raven's Nest. you can craft dragon sword, armor, crossbow, arrows....I still use the dragon sword for two reasons....it's a good weapon and I spent 4 points to specialize it. If you don't plan to use this weapon forever, do not speacialize it.....cause points are hard to come by.....With arena battles you can save 40 gems and buy the best sword from the shop. Well dragon sword is a great starting weapon (it takes 21 hours to craft).

P.S. while crafting you can't travel, while traveling you can't craft.



Spell I'd suggest two spells. the one you learn at first....keep it in your quick cast.
And secondly, summoning. basically use any yellow(field) runes 1/2/3 times then use Void (green) rune and then spell.
e.g. life+life+life+void+spell........this'll cost 11 mana. one with only one field rune will cost 6 mana.



lastly, count your enemies moves-how many steps they can take and time you attack. This will help you a lot at the beginning. But later on pretty much every battle is a magic battle

pincolino
12-25-2017, 08:38 PM
By some luck, I got the last boss in Cavern with initially 11 hp and 21 mp with some auto regeneration in time, right after I got the reaction ring + obsidian dagger (from the ini pack).

8358

8359

so reaction dagger rules...

I got stuck in Sharanton, after dealing with monk assassins (without the reaction ring, it was really pain). The plot does not proceed from there. I am not sure if it is because I leave the city after finished the monk quest.

8360

I got this once :D

8373

Also I don't know how to finish the very first cave, I cleaned up everything and did not find any loot and there is no check mark.

I have no idea what some items found in store and during quest are used for (rope, torch, flint, golden leaf, a tree branch, parchment, sketchbook, strange device, gypsy charm, vokka), the only used item is the brass key, and the only notified item is the Lyre. :)

I hope the developers may strengthen the story telling, besides remove the bugs and improve the balance.

minato san
12-29-2017, 11:50 AM
Magic Dual most of the hardest battles of chapters are magic duels. But here's a funny thing....there's rule of magic duel that if a player moves from his position, he loses.

the fun part is there's a teleportation spell that relocates your opponent to a random place (Air+Arrow+Spell). I tried it against Ogre Mage but he avoided it by using CEX. But every opponent has limited amount of CEX (from monster book). This spell only costs 6 mana.
I haven't successfully tried this strategy but theoretically it should work. I am planning to use it on Kastor.

pincolino
12-29-2017, 03:10 PM
Nice observation! Wait for further report :)

I cleaned up most of the places, still have not get the energy charm.... so I am stuck.


Magic Dual most of the hardest battles of chapters are magic duels. But here's a funny thing....there's rule of magic duel that if a player moves from his position, he loses.

the fun part is there's a teleportation spell that relocates your opponent to a random place (Air+Arrow+Spell). I tried it against Ogre Mage but he avoided it by using CEX. But every opponent has limited amount of CEX (from monster book). This spell only costs 6 mana.
I haven't successfully tried this strategy but theoretically it should work. I am planning to use it on Kastor.

Unregistered
03-12-2018, 01:28 PM
By some luck, I got the last boss in Cavern with initially 11 hp and 21 mp with some auto regeneration in time, right after I got the reaction ring + obsidian dagger (from the ini pack).

8358

8359

so reaction dagger rules...

I got stuck in Sharanton, after dealing with monk assassins (without the reaction ring, it was really pain). The plot does not proceed from there. I am not sure if it is because I leave the city after finished the monk quest.

8360

I got this once :D

8373

Also I don't know how to finish the very first cave, I cleaned up everything and did not find any loot and there is no check mark.

I have no idea what some items found in store and during quest are used for (rope, torch, flint, golden leaf, a tree branch, parchment, sketchbook, strange device, gypsy charm, vokka), the only used item is the brass key, and the only notified item is the Lyre. :)

I hope the developers may strengthen the story telling, besides remove the bugs and improve the balance.


So after 1 year the Bordello bug still havent been fixed? Sigh...

Ramazan
04-08-2018, 12:01 PM
r.i.p another western game