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Zer0
09-02-2017, 12:27 PM
6358

Really struggling on some of the G event maps.
So far can only 1 star 90/12 in the event with 3 to 4 units getting by at the end, 590/600 for Katie's War Games. Without the 7 SC protection.
Also need help deciding between these units Miranda vs Alicia and Lolonee vs Cellia.

Currently leveling Spica and most likely to use Joy once I awaken Sophie.

SilverFox
09-02-2017, 02:57 PM
Looks like the shrine gave you too much nice stuff to handle. Kind of hard to mess up. Just level and skill level a balanced team that takes advantage of your account.

Zenobia, Uzume (Find a spot for Sera when needed)
Chydis, Iris (Add additional healers and Mia when needed. Perhaps consider a dedicated spot for Mia if she's AW)
Spica, Bashira, Anelia (Physical-Range)
Fignellia (Also use Belinda when needed)
Bernice, Jessica, Alicia (All or whatever the situation calls for. I wouldn't use Miranda)
Lyla (Reliable duelist. AW Cellia for Spirit Daily or make her a regular too)
Sophie
Rion
Mehlis (Mage class is too useful not to have)

Zer0
09-02-2017, 04:42 PM
I've posted my team for recommendations twice now and nobody has said anything about Saki.
Is Saki just an average unit when compared to the rest of my units and/or other peoples teams/units?

SilverFox
09-02-2017, 08:23 PM
I don't know. If I had to guess...

I use Nagi but she's isn't something I dedicate a spot of my team for.

I cycle her in when I think additional damage would be nice against a boss or a stall war.

Ninjas have around only 300 to 400 attack outside of skill and they're more for masses of low defense enemies.

If you're not dropping ninjas to "win more" than you might be better off using higher attack archers or a good blocker. Mages can also fulfill the role later in the map.

Iggzikof
09-02-2017, 10:08 PM
I don't know. If I had to guess...

I use Nagi but she's isn't something I dedicate a spot of my team for.

I cycle her in when I think additional damage would be nice against a boss or a stall war.

Ninjas have around only 300 to 400 attack outside of skill and they're more for masses of low defense enemies.

If you're not dropping ninjas to "win more" than you might be better off using higher attack archers or a good blocker. Mages can also fulfill the role later in the map.

Yup,, im starting to notice this,, used Joy when awakened her and that stats are rly not that good,, helped nicely on katies 600s but in subjugating evil shes kinda weak

kayfabe
09-02-2017, 10:55 PM
Cellia is generally the preferred choice for a second bandit. Lyla carries the offense while Cellia brings extra utility on maps where you're farming spirits or need units with a ton of EHP.

lolix
09-03-2017, 12:40 AM
like others already said , you have so much good stuff , that's hard to fail with your units.

The only reasons you still have issues is because you still need to level them up. I had a full , max level , awakened team and i still failed to 3* the last 3 maps of this event from the first try (going in blind tho)


I actually like saki on rush maps or maps that have a ton of easy to kill (goblins/skeletons/etc) or easy to assasinate enemies , especially post saw. SAW saki is one of the best "cleaners" in the game when facing low tier enemies. Also , since she has good attack speed , she makes good use of dancers or damage boosters like uzume....but that's it honestly...


You have much stronger units to focus there then saki

Arkinum
09-03-2017, 05:48 AM
I have Saki on my team most of the time. Unless I'm doing a stage that has excessive heavys, I usually deploy her. She complements archers and works well behind tanks. And her assassinate skill is fairly reliable once you buff her up.

EDIT: Forgot to mention, she's somewhat cheap to deploy too.

lolix
09-03-2017, 05:58 AM
Well , as i said , saki is situationally good , but would you honestly prioritize saki over rion or sophie tho ? Honesty , the easiest way to stomp the boss is raise uzume , raise dancer , raise/saw RION. If all is timed right , i don't see dracorich surviving that burst. Actually , i don't see many bosses survive that amount of burst , unless they are something very heavily armored (like golems or stuff)

If i'm doing my math right , she should shoot around 1.5k per arrow x 7 arrows per volley with both the dancer's and uzume's skill up (and keep in mind that uzume also boosts the dancer;s attack by 20% during her skill , which in turn will also increase the boost that the dancer transfers to all nearby units).


Ofc that asumes max skill level uzume is placed on map , awakened dancer is also placed on map , and saw-ed rion is also placed on map. Regardless , that's over 10k damage per volley for 20seconds.


Edit : even more , because i forgot to add 20%more attack on dancer from the prince boost. realistically , it will come closer to 11-12k pervolley