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nonsensei
07-28-2018, 10:26 AM
"I want to get flooded with text"

You asked for this, so brace yourself!

The current wind meta should look like: Shingen with lance (my bad, it's already not "current"), Cu, Titania AW, Cybele(U), Hastur.
You use BG up on Hastur & DATA buff on Shingen and atk/def buff on whatever.. then the rest of the stuff seems obvious enough, won't bother with that. So here we go with worst case scenario:

Turn0: 35, 20, 45, 0, 30

Shingen(bonus 2.5 BG from every hit due to passive) is basically guaranteed to at least DA with Titania DATA, Cu will TA for 2t, Cybele DA at least.

Turn1: 60, 50, 55, 20, 40

Turn2: 85, 80, 65, 40, 50

Pop PF at this point, so Shingen back to 35 BG, Cu TA expired.

Turn3: 60, 90, 75, 60, 60

Shingen BG gain reloaded (60->95), all Titania buffs expired.

Turn4: 100, 100, 85, 80, 70

Turn5: All set, just go pew pew!

That is supposed to be the wind meta for a while. Again, this is a worst case scenario, the party can be ready with the burst one turn earlier depending on RNG.
What's after this? Fill the hole due to the lack of Cu's guaranteed TA with Titania buff since Shingen won't need it this time (30 insta BG after burst) & repeat.

The meta won't change fundamentally later on, tho I'm not an expert in future stuff excluding my main (light) element.

The difference between Titania & Cybele is that Cybele can only maintain her own BG gain while Titania has a decent BG gain herself due to her passive, and can contribute to the BG gain of other members of the team. And Cybele's debuff can be replaced by Sniper Shot.. tho you will have to prepare for some misses. :x

Now.. as for your team, you're lacking Cu & Cybele in case you mtix Titania. However, you got Pussydon, who solves the problem of not having fast units in the 1st burst cycle, then the 2nd can be patched up by Titania.. tho it will still be slower.
With Pussydon, everyone is going to have basically free +30 BG by the end of turn3, which means everyone has at least 60 by then. Since noone has a specific burst gain mechanic except Titania, she will take the 1st slot after Shingen, then whatever order you prefer. Shingen will still need Titania's DATA buff, but will be ready after turn 3 like that. Titania 75+30.. even overkill, all good. Slot3 needs 80 BG, but only guaranteed to get 60, so BG up from Titania here. Slot4.. pray for a DA at least. :joy: Slot5, 60 BG, all ready.


As for your dilemma.. well, I can't really help more with that. Flip a coin. :x


Didn't catch a reply so I'll just quote.

For my light team, my weapons and Eidolon are horrendous, but I DO have Sol, Shamash, and light Tsuku, which makes me one light Hime from a full team.

My Thunder team is currently Athena, Brahma, Nemesis, and Sol (need those heals)

Sent from my Nokia 6.1 using Tapatalk

Without information on the rest of your teams.. Mammon, it is.
Also, it may or may not sound unbelievable, but you will reach a point where you won't need heals, so make sure to drop Sol if you're clearing stuff on basically max HP. HP is there to be eaten slowly. :cool: As long as it's not completely eaten, that is.

Your light seems good already, the current choices don't give you too much gain. Unless you want to get ready for 7 months away Michael AW. :rofl:

HugMeTender
07-28-2018, 10:42 AM
Without information on the rest of your teams.. Mammon, it is.
Also, it may or may not sound unbelievable, but you will reach a point where you won't need heals, so make sure to drop Sol if you're clearing stuff on basically max HP. HP is there to be eaten slowly. :cool: As long as it's not completely eaten, that is.

Your light seems good already, the current choices don't give you too much gain. Unless you want to get ready for 7 months away Michael AW. :rofl:Every other element is crap. Water is decent but I also suffer from no assault weapons (which I heard water needs desperately)

For wind I only have Gaia, for dark I only have Satan. Fire I don't have any SSR.

Sent from my Nokia 6.1 using Tapatalk

Cobblemaniac
07-28-2018, 10:51 AM
Unexpected flood

Drowning... :fear:

Although I should just copy down this chunk of text for future reference...

I'm guessing Hercules don't belong here because her DATA buffs don't spread to the whole team?


Every other element is crap. Water is decent but I also suffer from no assault weapons (which I heard water needs desperately)

For wind I only have Gaia, for dark I only have Satan. Fire I don't have any SSR.

Sent from my Nokia 6.1 using Tapatalk

Well, it's practically humping a dead horse by this point, but go farm disaster assault weapons. Really, it should be easy as all hell now that almost all the catastrophes are released. They do more good for your grid than you want to realise initially, but will eventually accept if you do actually do it.

And so, for reference why not show the water team? Your water grids are only an eventuality anyway, himes are much harder to get.

HugMeTender
07-28-2018, 10:56 AM
Drowning... :fear:

Although I should just copy down this chunk of text for future reference...

I'm guessing Hercules don't belong here because her DATA buffs don't spread to the whole team?



Well, it's practically humping a dead horse by this point, but go farm disaster assault weapons. Really, it should be easy as all hell now that almost all the catastrophes are released. They do more good for your grid than you want to realise initially, but will eventually accept if you do actually do it.

And so, for reference why not show the water team? Your water grids are only an eventuality anyway, himes are much harder to get.I just got a new job so farming is something I can only really get done during non-event times because I really want to farm these events.

I also farm lightning as much as possible so I can mlb my Thunder gun for Dart.

As for water hime, I got Poseidon, Cthulhu, Ryo, and Snow Raph.

Sent from my Nokia 6.1 using Tapatalk

Cobblemaniac
07-28-2018, 11:01 AM
I just got a new job so farming is something I can only really get done during non-event times because I really want to farm these events.

I also farm lightning as much as possible so I can mlb my Thunder gun for Dart.

As for water hime, I got Poseidon, Cthulhu, Ryo, and Snow Raph.

Sent from my Nokia 6.1 using Tapatalk

You have a better group of girls in your water grid than you give them credit for...

I would put you in the same category as my team comps currently tbh. You can either settle for Asherah to have a pretty solid team setup for water, or you could go for Mammon so your average-ish thunder team becomes pretty good.

Given that your other grids are still a bottleneck (and your lack of time doesn't help), and that your water setup isn't too starved of core himes though, Mammon is arguably the better pick, clearly in the short run. My guess for you in the long run, however, is nowhere, you might want to figure that out for yourself :neutral:

Also, congrats for becoming a useful member of society! :smirk:

nonsensei
07-28-2018, 11:03 AM
Also asks advice

Yep, wind needs the most help. Read stuff above (my reply to Cobble) & decide whether Cybele or Titania. In your case, Cybele might be a better option, tho.


I'm guessing Hercules don't belong here because her DATA buffs don't spread to the whole team?

Not only that, she's also too slow on her own to keep up with wind meta. And her debuff on burst overlaps with Hraes, anyway, so another charm point of hers is lost. :x




Bloody hell, this thread is busy.

Cobblemaniac
07-28-2018, 11:06 AM
Bloody hell, this thread is busy.

Miracle ticket hype you know.

Personally I wished SSR Artemis was in so I could see why Bear said she came with 50% more dere this time...

nonsensei
07-28-2018, 11:11 AM
Miracle ticket hype you know.

Personally I wished SSR Artemis was in so I could see why Bear said she came with 50% more dere this time...

There are kind fellows sharing their lewds with us, so no worries about that. :smirk:

Also, note that I typoed something in the wind meta stuff, so look it up again coz it's edited.

HugMeTender
07-28-2018, 11:17 AM
Also, congrats for becoming a useful member of society! :smirk:

That doesn't sound like me!

I really think I'll go Mammon, I really enjoy playing with Lightning, it's my favorite element. I think I'd really enjoy Wind as well, but having only one SSR makes using a MT on it kinda unwise. Maybe I'll pull a wind SSR from the 3k event crystals [emoji14]

Sent from my Nokia 6.1 using Tapatalk

Saeleyna
07-28-2018, 12:03 PM
Not really sure what the best move for me would be for miracle ticket. My water comp is currently by far my strongest as that's what I've been focusing on (in terms of accessories and weapons), then wind and heavily below that (not even level cap) is dark, but that obviously isn't a massive issue as can be fixed without too much trouble. While I have a full SSR water team, I know it's not an amazing comp but it's been getting the job done (can clear Rag fire boss solo at least).

Water
Shingen, Aphrodite, Asherah, Sarasvati, Ryu-Oh
Thinking maybe someone to replace Sarasvati or Aphrodite, but not sure who would actually help with that or how much of a boost it would really be

Wind
Herc, Cu Chulainn, Azazel, Gaia, and Oberon (also have Iblis and Remial)
Kinda like shotgun style, but know I'm not close to that yet, but would any 1 hime really make any massive difference for this comp due to it kinda being all over still?

Dark
Herc (?), Pluto, Amon (Unleashed), Thanatos, Beelzebub/Lu Bu/ whoever for SR
Haven't really played with my dark comp much as my grid is garbage, but it would be pretty cool to have a good dark comp. Satan? I know someone said Amon U and Thanatos will have same category def debuff soon, which effectively would mean 2 useful SSRs so would one more really make/break this comp or just make it a little better?

BlazeAlter
07-28-2018, 12:19 PM
Not really sure what the best move for me would be for miracle ticket. My water comp is currently by far my strongest as that's what I've been focusing on (in terms of accessories and weapons), then wind and heavily below that (not even level cap) is dark, but that obviously isn't a massive issue as can be fixed without too much trouble. While I have a full SSR water team, I know it's not an amazing comp but it's been getting the job done (can clear Rag fire boss solo at least).

Water
Shingen, Aphrodite, Asherah, Sarasvati, Ryu-Oh
Thinking maybe someone to replace Sarasvati or Aphrodite, but not sure who would actually help with that or how much of a boost it would really be

Wind
Herc, Cu Chulainn, Azazel, Gaia, and Oberon (also have Iblis and Remial)
Kinda like shotgun style, but know I'm not close to that yet, but would any 1 hime really make any massive difference for this comp due to it kinda being all over still?

Dark
Herc (?), Pluto, Amon (Unleashed), Thanatos, Beelzebub/Lu Bu/ whoever for SR
Haven't really played with my dark comp much as my grid is garbage, but it would be pretty cool to have a good dark comp. Satan? I know someone said Amon U and Thanatos will have same category def debuff soon, which effectively would mean 2 useful SSRs so would one more really make/break this comp or just make it a little better?

Well gonna go give my opinion for dark, you only really have 2 (or maybe 3) options to choose from, since the future good ones like Cherno or Berith aren't out yet

Satan - Probably the most obvious choice, pairing her up with Thanatos would mean you would be able to full burst faster cuz of her high combo atk rate buff, plus she gets an awakening next month which makes her even better (though you do have to wait for a few days for that)
she also has that handy orb eating move when you need an extra turn, and once awakened it turns into something like what cthulu has (i forgot how much burst gain she gets from it)

Osiris - 2nd choice probably, not the strongest option but being able to heal and provide +15 BG to everyone is actually quite nice to have, plus she doesn't die easily because of her invulnerability buff. And who knows? Maybe she'll get an awakening soon that will turn her even more useful in DMM (im one of those that hopes this actually happens)

Susanoo - I don't even know if she should be here, besides doing a large amount of damage with her 8x ability when awakened.. she doesn't really provide that much, and I bet people would even tell you to replace her with Chernobog or Berith when they arrive...

and if you also plan to get Herc's axe, then reaching def debuff cap isnt even a problem anymore, you might even think of replacing Thanatos/Osiris with Cherno or Berith

Also can't really recommend Hades lol, even though she seems more useful to me when awakened, a lot of people will shoot this idea down

MagicSpice
07-28-2018, 08:51 PM
So, do i go amaterasu cause my fire team is 2nd strongest, or do I go titania cause i'm one away from the "wind meta"?

cast your votes now, cause i'm pulling within 2 weeks...


if it helps:

my fire SSR is svarog (awakened lv80), Ares (also awakened but not leveled), Acala, Dakki, and Yamaraja.

my wind SSR is Cu chulainn, gaia (awakened lv80), cybele, and hastur.

Shieun
07-28-2018, 09:44 PM
my fire SSR is svarog (awakened lv80), Ares (also awakened but not leveled), Acala, Dakki, and Yamaraja.

my wind SSR is Cu chulainn, gaia (awakened lv80), cybele, and hastur.

Which of the two grid is closer to 50k total (top left main screen)?

Also for fire, would suggest you to consider Mars instead.

HugMeTender
07-28-2018, 10:29 PM
So, do i go amaterasu cause my fire team is 2nd strongest, or do I go titania cause i'm one away from the "wind meta"?

cast your votes now, cause i'm pulling within 2 weeks...


if it helps:

my fire SSR is svarog (awakened lv80), Ares (also awakened but not leveled), Acala, Dakki, and Yamaraja.

my wind SSR is Cu chulainn, gaia (awakened lv80), cybele, and hastur.Wind seems like a more fun element imo.

Sent from my Nokia 6.1 using Tapatalk

QXZ
07-28-2018, 11:38 PM
can someone explain to me why Hades is considered so useless in Dark team these days? do ppl just go glass canon?

Shieun
07-28-2018, 11:57 PM
can someone explain to me why Hades is considered so useless in Dark team these days? do ppl just go glass canon?

Because there is a better defensive option (and more versatile) than Hades when it comes to dark team i.e. Pluto

Although if you're F2P, you just got to use what you have.

BlazeAlter
07-29-2018, 12:00 AM
she's not completely useless (I still use her after all) but like other people said, there's better options and her use is also limited in a way
not to mention her CDs are ridiculously long

imo DMM needs to revamp her or something

nonsensei
07-29-2018, 01:29 AM
So, do i go amaterasu cause my fire team is 2nd strongest, or do I go titania cause i'm one away from the "wind meta"?

cast your votes now, cause i'm pulling within 2 weeks...


if it helps:

my fire SSR is svarog (awakened lv80), Ares (also awakened but not leveled), Acala, Dakki, and Yamaraja.

my wind SSR is Cu chulainn, gaia (awakened lv80), cybele, and hastur.

Agreed with Shieun, go for Mars if fire. You already got Enma for B frame debuff, Mars will bring that to 30% (make sure to use fire resist down first for Enma of Storm Trooper Squads) & you will only need either Ambush on Shingen or Hercules with her axe.

As for wind.. Titania is dang good if you're ready to enter the clicking hell in exchange of using her. If you haven't read it, I explain how wind meta works in #501 in this thread, make sure to read it.


can someone explain to me why Hades is considered so useless in Dark team these days? do ppl just go glass canon?

How rude. She herself is not completely useless. Her debuff shield could be well appreciated since dark won't be having any kind of cleansing method nor other option for debuff shield for another 10 months.
Her AW on the other hand is quite useless. At least compared to the cost.

Bear
07-29-2018, 02:51 AM
snip


Drowning... :fear:

Although I should just copy down this chunk of text for future reference...

I'm guessing Hercules don't belong here because her DATA buffs don't spread to the whole team?




Not only that, she's also too slow on her own to keep up with wind meta. And her debuff on burst overlaps with Hraes, anyway, so another charm point of hers is lost. :x



Herc is slow... but Wind Herc ain't as slow as y'all make her sound to be:


https://youtu.be/iyLLQ3aCL8Y

Wind meta. Grab Cu, grab QB, grab Titania. Done. Don't matter which hero as long as they can PF. You're gonna be fast as fuck regardless. Until Aether. Who then gives you a different option of bursting hard as fuck at the cost of a slight inconsistency of speed.

Slashley
07-29-2018, 03:15 AM
--
Her AW on the other hand is quite useless. At least compared to the cost.There's a cost to Awakenings?

Gems are unlimited now that that Gem Gacha gives you more than the resources what you spend on it.
SSR books are now cheap as pie from Advents, and you get 10 of them Advent.
Dragon Eyes aren't a bottleneck anymore assuming that you can land in top50 of Union Ultimates.
:think:

nonsensei
07-29-2018, 03:18 AM
There's a cost to Awakenings?

Gems are unlimited now that that Gem Gacha gives you more than the resources what you spend on it.
SSR books are now cheap as pie from Advents, and you get 10 of them Advent.
Dragon Eyes aren't a bottleneck anymore assuming that you can land in top50 of Union Ultimates.
:think:

I'd rather spend eyes on a random himeless weapon than AW her. :joy:

Cobblemaniac
07-29-2018, 03:58 AM
Herc is slow... but Wind Herc ain't as slow as y'all make her sound to be:

video

Wind meta. Grab Cu, grab QB, grab Titania. Done. Don't matter which hero as long as they can PF. You're gonna be fast as fuck regardless. Until Aether. Who then gives you a different option of bursting hard as fuck at the cost of a slight inconsistency of speed.

Ooh, bad summary time!

Aether looks like Shingen v2 :think:

Unregistered
07-29-2018, 04:14 AM
Need some help in regards to my Water main (with Rudra).
Currently have:
SSR Saraswati, Asherah, Poseidon
SR: Belphegor & Atalanta.

Thinking of going for either Ryu-Oh or Cthulhu.
Any advice which I should go for?

Cobblemaniac
07-29-2018, 04:21 AM
Need some help in regards to my Water main (with Rudra).
Currently have:
SSR Saraswati, Asherah, Poseidon
SR: Belphegor & Atalanta.

Thinking of going for either Ryu-Oh or Cthulhu.
Any advice which I should go for?

Ryu-Oh should suffice for you to hit the def break cap along with Herc and Belphy, then just run Asherah +1. I'd say she's a bit better than Cthulhu in the long run.

MagicSpice
07-29-2018, 07:07 AM
I'd rather spend eyes on a random himeless weapon than AW her. :joy:

point taken.... cause that's like awakening Ea as well...

it's also why i'm not too quick to awaken Susanoo (at least i can get some use out of Tyr)


Agreed with Shieun, go for Mars if fire. You already got Enma for B frame debuff, Mars will bring that to 30% (make sure to use fire resist down first for Enma of Storm Trooper Squads) & you will only need either Ambush on Shingen or Hercules with her axe.

As for wind.. Titania is dang good if you're ready to enter the clicking hell in exchange of using her. If you haven't read it, I explain how wind meta works in #501 in this thread, make sure to read it.

sounds like i'd go Shingen ambush if i took that route... and it'd likely be Shingen, Svarog, Mars, Enma, Dakki if I wanted to go for a burst build (especially since Ares isn't at full power and Dakki buffs everyone's combo rate with some heals and rampaging to get some extra damage).

wind route, well i'm more than setup for that in the fact that i could pretty much use shingen's ex slot however i need


Which of the two grid is closer to 50k total (top left main screen)?

Also for fire, would suggest you to consider Mars instead.

43k fire, 40k wind. this is assuming my fire subs is brynhildr and ares (currently has heph as my A frame breaker), with my wind subs being iblis and gaia

fire also has access to a crap ton of AoE buffs atm to boost a lot of power, but wind already generates a ton of burst buildup with wind rami taking 4th spot until titania appears (that and she's giving b frame atk/def)

sanahtlig
07-29-2018, 08:40 AM
Well... comes my input for recommendations.

Water
Existing himes: Snow Raphy SSR Nike Cthulhu Ea Triton Belphegor
Candidates: Asherah (no shit I guess lol)

Wind
Existing himes: Gaia awakened, Hastur, Summer Poseidon
Candidates:
SSR Cybele
Titania
Cu Chulainn(...?)

Fire
Existing hime: Heph, Amaterasu, Ares awakened
Candidates:
Svarog (most likely)
Uriel (maybe?)
Mars (hmm...)

Light
Existing: Raphael, Sol awakened, Djehuti
Candidates:
Light Tsuku

Thinking of going for wind this time mostly, but I’ll list down my other teams just in case someone else thinks differently.

Wind-wise, Cybele would probably be the best option to free up sniper shot for another EX, if I run Hercules I would run PF. If I were to go Shingen however, I’m thinking Titania might be the better option, while I simply stick to sniper shot EX.

My light team... is basically waiting for light tsuku and SSR Artemis. Not sure how much more viable it would become if I do pull Arty on her day (a rather big if...), but say I do... worth completing the team?

Fire is well... most ppl would recommend Svarog here I guess, but I’m kinda thinking Uriel if I look forward to her future awakening. If anyone can tell me which one is better in the long run, that would help. Right now Uriel being a loli gives a +1 point for me already
And the other question would be if fire is even worth investing in my case in the first place. Mars is probably not necessary given I can hit debuff cap with Herc Heph Amaterasu

Then there’s water, which I’ve basically spent about half a year’s worth of investment in. Without Asherah I’m basically capped, but at this point I’m questioning the need, or the actual point, of boosting my water further...
I favor SSR Cybele because she frees up an EX slot and you can buff her class B debuff to have a higher accuracy than Sniper Shot. With her self-healing and invulnerability, she also makes an excellent frontliner. Titania is awesome too, but Bursting faster is no use in situations where you have to hold your Burst anyway, and in tough fights you'll probably be dead before you're ready for a 2nd Burst in Rage phase. Meanwhile, the ability to sub out Sniper Shot for another ability like Black Propaganda, Dispel, Cleanse, or VoF will always be useful.

Cobblemaniac
07-29-2018, 09:28 AM
I favor SSR Cybele because she frees up an EX slot and you can buff her class B debuff to have a higher accuracy than Sniper Shot. With her self-healing and invulnerability, she also makes an excellent frontliner. Titania is awesome too, but Bursting faster is no use in situations where you have to hold your Burst anyway, and in tough fights you'll probably be dead before you're ready for a 2nd Burst in Rage phase. Meanwhile, the ability to sub out Sniper Shot for another ability like Black Propaganda, Dispel, Cleanse, or VoF will always be useful.

Hey dude, it's been a while. :bgrin:

The battle between Titania and SSR Cybele seems to be between having a faster burst output vs having a more reliable B frame and a free EX skill then...

I'll probably need to dig around the DMM wiki to see all the upcoming thunder content and judge which option benefits me better in the long run, or at least 3 months-ish till the next miracle ticket. Yay googletranslatese.

It wouldn't be a problem if I had one of either to begin with. Hey nutaku, rig the jewel gacha for me would ya :smirk:

Saeleyna
07-29-2018, 10:15 AM
Well gonna go give my opinion for dark, you only really have 2 (or maybe 3) options to choose from, since the future good ones like Cherno or Berith aren't out yet

Satan - Probably the most obvious choice, pairing her up with Thanatos would mean you would be able to full burst faster cuz of her high combo atk rate buff, plus she gets an awakening next month which makes her even better (though you do have to wait for a few days for that)
she also has that handy orb eating move when you need an extra turn, and once awakened it turns into something like what cthulu has (i forgot how much burst gain she gets from it)

Osiris - 2nd choice probably, not the strongest option but being able to heal and provide +15 BG to everyone is actually quite nice to have, plus she doesn't die easily because of her invulnerability buff. And who knows? Maybe she'll get an awakening soon that will turn her even more useful in DMM (im one of those that hopes this actually happens)

Susanoo - I don't even know if she should be here, besides doing a large amount of damage with her 8x ability when awakened.. she doesn't really provide that much, and I bet people would even tell you to replace her with Chernobog or Berith when they arrive...

and if you also plan to get Herc's axe, then reaching def debuff cap isnt even a problem anymore, you might even think of replacing Thanatos/Osiris with Cherno or Berith

Also can't really recommend Hades lol, even though she seems more useful to me when awakened, a lot of people will shoot this idea down


Cool thanks for the input on dark. Anyone have any thoughts on a good wind option, or is my wind comp too all over for 1 useful pick (Cu, Azazel, Gaia)? Or a solid pick for a water replacement (Aphrodite, Asherah, Sarasvati, Ryu-Oh).

Argo
07-29-2018, 11:24 AM
Looking for some advice on that Miracle ticket, naturally. My main team is Light, but I'll just go the extra mile and list everything I have for my other elements in case there's a recommendation to improve one of those teams instead. Apologies if this post looks big...I won't mention the weaker Eidolons, of course.
In addition to miracle ticket advice, team composition help would be much appreciated. I'm far from being a good player, hardly even touched accessories yet.

Souls: Mordred, D'Artagnan
I'm a few Soul P away from being able to unlock Andromeda, but I've heard I should aim for Shingen next. It will take me 600 years because my Union is paltry, but I'm trying.

Light
SSR: Sol (not Awakened yet), Tsukuyomi, Eros, Christmas Satan
SR: Belobog, Beach Brynhildr, Djehuti, Demeter, Diana, Artemis, Uzume
R: Beach Nergal, Christmas Perun, Urania, Aten, Kamadeva, Orpheus, Dike, Inanna, Aurora
Eidolon: God Kaiser Dragoon (1LB), Barong (MLB), Hecatonchires (1LB), Saint Nicholas (MLB), Archangel (1LB), Sphinx (0LB)

Dark
SSR: None
SR: Tsukuyomi, Nyarlathotep, Bastet, Eligos, Rangda, Lu Bu, Proserpina, Meretseger
R: Astaroth, Mephistopheles, Naberius, Apep
Eidolon: Dark Kaiser Dragoon (0LB), Amphisbaena (2LB), Medusa (0LB), Lilim Invidia (1LB), Bugbear (1LB)

Fire
SSR: Beelzebub, Uriel
SR: Brynhildr, Ragaraja, Nataku, Kishar, Raguel, Agni, Amon
R: Nergal, Baphomet, Ignis, Hestia, Dazbog, Rakshasa, Taikoubou, Zeruel, Konohana-Sakuya, Vulcan, Mephistopheles
Eidolon: Adramalech (MLB), Ifrit (1LB), Ignited Dragoon (1LB)

Thunder
SSR: Halloween Michael, Brahma
SR: Ramiel, Baal, Nemesis, Tezcatlipoca, Krishna, Astrea, Psyche
R: Beach Ignis, Perun, Verethragna, Cherubim, Tlaloc, Ariel, Skuld, Indra
Eidolon: Amaru (MLB), Ixion (MLB), Huanglong (0LB), Girimehkala (0LB), Thunderbird (0LB), Meng-Huo (Mii) (1LB), Mastema (0LB), Lilim Gula (0LB)

Water
SSR: Ea (not Awakened yet)
SR: Nike, Belphegor, Atalanta, Nodens, Parvati, Triton, Gabriel, Cupid
R: Ganges, Abzu, Dagon, Oto-hime, Circe, Apsara, Kushinada, Rusalka, Undine
Eidolon: Tiamat (MLB), Jack Frost (1LB), Reiki (2LB), Illuyanka (MLB), Rahab (0LB), Vritra (0LB)

Wind
SSR: None
SR: Cybele, Cronus, Maeve, Guan Yu (Aisha), Krampus, Enlil, Principality
R: Orpheus, Vulthoom, Anat, Caspiel, Reginleif, Scathach, Puck, Boreas, Zephyrus
Eidolon: Behemoth (1LB), Icarus (1LB), Lilim Luxuria (1LB)

Unless I'm mistaken, I believe I'd heard previously that Light Michael would be next in line for me to get, but I'd like to double-check what's good. I failed to get any of the new Lights that recently appeared, and it looked like that had the 100% Eidolon, so maybe that's more important?
I've been very lacking in collecting Dragon Eye Shards (slacking off on weeklies because I'm a casual in this game), so I won't be awakening anyone anytime soon. Only have one Dragon eye after all this time, but I figure Sol has dibs when I get enough.

Anyway, any advice would be appreciated. Whether it's for my Lights or one of my others. I'm not really sure of the quality of my Kamihime.

Cobblemaniac
07-29-2018, 08:03 PM
Looking for some advice on that Miracle ticket, naturally. My main team is Light, but I'll just go the extra mile and list everything I have for my other elements in case there's a recommendation to improve one of those teams instead. Apologies if this post looks big...I won't mention the weaker Eidolons, of course.
In addition to miracle ticket advice, team composition help would be much appreciated. I'm far from being a good player, hardly even touched accessories yet.

Souls: Mordred, D'Artagnan
I'm a few Soul P away from being able to unlock Andromeda, but I've heard I should aim for Shingen next. It will take me 600 years because my Union is paltry, but I'm trying.

Light
SSR: Sol (not Awakened yet), Tsukuyomi, Eros, Christmas Satan
SR: Belobog, Beach Brynhildr, Djehuti, Demeter, Diana, Artemis, Uzume
R: Beach Nergal, Christmas Perun, Urania, Aten, Kamadeva, Orpheus, Dike, Inanna, Aurora
Eidolon: God Kaiser Dragoon (1LB), Barong (MLB), Hecatonchires (1LB), Saint Nicholas (MLB), Archangel (1LB), Sphinx (0LB)

Dark
SSR: None
SR: Tsukuyomi, Nyarlathotep, Bastet, Eligos, Rangda, Lu Bu, Proserpina, Meretseger
R: Astaroth, Mephistopheles, Naberius, Apep
Eidolon: Dark Kaiser Dragoon (0LB), Amphisbaena (2LB), Medusa (0LB), Lilim Invidia (1LB), Bugbear (1LB)

Fire
SSR: Beelzebub, Uriel
SR: Brynhildr, Ragaraja, Nataku, Kishar, Raguel, Agni, Amon
R: Nergal, Baphomet, Ignis, Hestia, Dazbog, Rakshasa, Taikoubou, Zeruel, Konohana-Sakuya, Vulcan, Mephistopheles
Eidolon: Adramalech (MLB), Ifrit (1LB), Ignited Dragoon (1LB)

Thunder
SSR: Halloween Michael, Brahma
SR: Ramiel, Baal, Nemesis, Tezcatlipoca, Krishna, Astrea, Psyche
R: Beach Ignis, Perun, Verethragna, Cherubim, Tlaloc, Ariel, Skuld, Indra
Eidolon: Amaru (MLB), Ixion (MLB), Huanglong (0LB), Girimehkala (0LB), Thunderbird (0LB), Meng-Huo (Mii) (1LB), Mastema (0LB), Lilim Gula (0LB)

Water
SSR: Ea (not Awakened yet)
SR: Nike, Belphegor, Atalanta, Nodens, Parvati, Triton, Gabriel, Cupid
R: Ganges, Abzu, Dagon, Oto-hime, Circe, Apsara, Kushinada, Rusalka, Undine
Eidolon: Tiamat (MLB), Jack Frost (1LB), Reiki (2LB), Illuyanka (MLB), Rahab (0LB), Vritra (0LB)

Wind
SSR: None
SR: Cybele, Cronus, Maeve, Guan Yu (Aisha), Krampus, Enlil, Principality
R: Orpheus, Vulthoom, Anat, Caspiel, Reginleif, Scathach, Puck, Boreas, Zephyrus
Eidolon: Behemoth (1LB), Icarus (1LB), Lilim Luxuria (1LB)

Unless I'm mistaken, I believe I'd heard previously that Light Michael would be next in line for me to get, but I'd like to double-check what's good. I failed to get any of the new Lights that recently appeared, and it looked like that had the 100% Eidolon, so maybe that's more important?
I've been very lacking in collecting Dragon Eye Shards (slacking off on weeklies because I'm a casual in this game), so I won't be awakening anyone anytime soon. Only have one Dragon eye after all this time, but I figure Sol has dibs when I get enough.

Anyway, any advice would be appreciated. Whether it's for my Lights or one of my others. I'm not really sure of the quality of my Kamihime.

Either fire or light would be the best option for your case, the rest seems kinda hopeless (thunder might be saveable though).

I'd be hard pressed to believe Metatron is better than Michael for now, but nonsensei the "throw light at everything" guy would be able to help you out better. It feels like you probably need to throw light at everything, so this might be your best element bet.

Your next best bet is on fire, and you'll probably be pulling Amaterasu. Svarog would be the other choice, but considering Beelz... not exactly the best of synergy. I don't recommend this path though.

Argo
07-29-2018, 08:45 PM
Either fire or light would be the best option for your case, the rest seems kinda hopeless (thunder might be saveable though).

I'd be hard pressed to believe Metatron is better than Michael for now, but nonsensei the "throw light at everything" guy would be able to help you out better. It feels like you probably need to throw light at everything, so this might be your best element bet.

Your next best bet is on fire, and you'll probably be pulling Amaterasu. Svarog would be the other choice, but considering Beelz... not exactly the best of synergy. I don't recommend this path though.

Thanks! Yeah, my Lights carry me through most content when I'm not using appropriate elements to level them. I really don't know much about Michael or Metatron, and so which would be better for my team.
I only just got Beelzebub (Hellfire) a week or so ago, and Uriel literally last night, so until recently they had no SSRs and thus are still pretty weak. Lacking in weapons, too, and as I understand it I guess Beelze is one of the worst SSRs there is. But it could be nice to improve a team other than my main.

Originally I'd started my account with Lightning Michael, Girimehkala, and Archangel so it looked like I was going to lean towards Lightning. Moreso when I got Brahma when I actually started playing it. But things just seem to have veered towards Light now, and I like them well enough so I'm fairly committed to them. I get by with them, though I'm not sure what my best team composition is. And again, I'm curious if there's an Eidolon I ought to grab since none of my teams have a 100%-er.

MagicSpice
07-29-2018, 11:49 PM
i noticed there's a lot of people rolling themselves into light maining lately....

hell, i'm no different given my current compositions... (although wind, dark, and fire can compete to an extent)

Cobblemaniac
07-30-2018, 12:10 AM
i noticed there's a lot of people rolling themselves into light maining lately....

hell, i'm no different given my current compositions... (although wind, dark, and fire can compete to an extent)

Light doesn't have disadvantage, light will become pretty strong in the future, there's a period of time before where light events were spammed left and right, and now light catastrophe is a thing, I'm not exactly surprised...

Besides, light's got the hottest girls throughout you know.

MagicSpice
07-30-2018, 12:19 AM
Light doesn't have disadvantage, light will become pretty strong in the future, there's a period of time before where light events were spammed left and right, and now light catastrophe is a thing, I'm not exactly surprised...

Besides, light's got the hottest girls throughout you know.

can't say hottest girls are in light (i think that goes to dark and fire), but cutest is a definite yes. Sol, Shamash, and Raphael are freaking adorable and Tsukiyomi's voice makes me melt

but honestly, my dark team can more than hold their own too now that i got osiris and can hit the def debuff cap... (honestly, getting osiris, thanatos, satan, and SSR amon on some lucky rolls is just overkill). not really sure how dark ends up in the future, but they aren't too bad either with the right kami (i know i definitely love violating HP bars with nepthys... she and susanoo can do burst level nukes if done right)

Cobblemaniac
07-30-2018, 12:52 AM
can't say hottest girls are in light

Someone forget Djehuti and Metatron and awakened...

10889

... Approve your choice of cute girls from light though.

Future dark content... Satan awakened coming soon, Chernobog and Samael I guess? Not so sure about Kali and Agliarept, those 2 confuse me for the moment.

Samael is pretty cute too I guess, and I would include Chernobog, but her voice (especially that maniac laugh) scares the living crap out of me.

nonsensei
07-30-2018, 01:41 AM
and I would include Chernobog, but her voice (especially that maniac laugh) scares the living crap out of me.

Cherno.. double waifu in one. https://cdn.discordapp.com/emojis/470857093063376896.png?v=1

And is it just me who feels like Raphy's voice is meant to rape your ears? :eyeroll:

P.S.: did you see my correction on the wind meta explanation?

Cobblemaniac
07-30-2018, 01:49 AM
And is it just me who feels like Raphy's voice is meant to rape your ears? :eyeroll:

P.S.: did you see my correction on the wind meta explanation?

Number typos iirc? I've got the rough idea down already, thanks again. :grin:

It isn't you for sure, Raphael's voice is pretty darn high pitched, her snow (2nd) version even more aggressively so.

... Even then I still like it, although the original one sounds the best for me.

Lemme snip your image for a bit...

10894


Cherno.. double waifu in one. https://cdn.discordapp.com/emojis/470857093063376896.png?v=1


Now I'm actually curious about your tastes, but do I want to know? :think:

nonsensei
07-30-2018, 02:20 AM
Now I'm actually curious about your tastes, but do I want to know? :think:

I have a perfectly normal & healthy taste, sir. :smirk:

Cobblemaniac
07-30-2018, 02:27 AM
Chernobog :love::love::love::love:
I totally understand you.

Next MT-choice if I don't get her :sad:
Or Baal U:think:


I have a perfectly normal & healthy taste, sir. :smirk:

I... have questions.

Good m-tix candidate, but waifu? :think:

nonsensei
07-30-2018, 02:29 AM
I... have questions.

Good m-tix candidate, but waifu? :think:

Not waifu. Waifus*

Cobblemaniac
07-30-2018, 02:32 AM
Not waifu. Waifus*

... Oh. Her concept is 2 in one...

Yeah, the evil still scares the fuck out of me regardless :fear:

nonsensei
07-30-2018, 02:49 AM
... Oh. Her concept is 2 in one...

Yeah, the evil still scares the fuck out of me regardless :fear:

Yes. She has 2 personalities: Yomogi(human) and Chernobog(kamihime). Chernobog was sealed away inside Yomogi coz just as you suspect, she's evil (Chernobog literally means black god). Her hair is usually black which means that Yomogi has the control, but when Chernobog takes over her hair turns white.
As for me, I just find the idea of both of them speaking in battle pretty cool (yes, they have separate VAs.. iirc).

P.S.: Yomogi is the friend Belobog is talking about in her encounter story.

Cobblemaniac
07-30-2018, 03:00 AM
Yes. She has 2 personalities: Yomogi(human) and Chernobog(kamihime). Chernobog was sealed away inside Yomogi coz just as you suspect, she's evil (Chernobog literally means black god). Her hair is usually black which means that Yomogi has the control, but when Chernobog takes over her hair turns white.
As for me, I just find the idea of both of them speaking in battle pretty cool (yes, they have separate VAs.. iirc).

P.S.: Yomogi is the friend Belobog is talking about in her encounter story.

The concept is rather cool, I agree. The p.s. surprises me though, I'd never actually expect the continuity like this.

Although technically there is some degree of continuity between certain himes (Ryu-Oh and Oto-hime, Hastur and Ithaqhua etc), but if only they made extra stories happen when you collect them (like if Belebog meets Cherno) ... although that would violate Japan gacha law :frown:

Unregistered
07-30-2018, 03:01 AM
Is that Chernobog worth a MT later?

Cobblemaniac
07-30-2018, 03:09 AM
Is that Chernobog worth a MT later?

Yes and no?

She's more of an end-game tier hime afaik. If your dark team is still in its infant stage, you're much better off with m-tixing girls like Pluto, Satan or Samael.

Quarters
07-30-2018, 03:39 AM
Okay, so I'm going to borrow my brother's format here while asking similar questions.

Miracle Ticket #1 got me Gaia... who is now carrying me with her magnificent bussom.

Miracle Ticket #2 got me Azazel, some much needed firepower...

Miracle Ticket #3 comes at a time where I'm feeling good with my primary element (Wind), not so good with my secondary element (Water), and literally just now learning it's apparently usable on Eidolons! Okay, that might change things a bit...Or not...Thought Hrae was a shooin, but turns out there's only certain Eidos available...

Anyhoo, on to the format copying!


Souls: Joan of Arc20, D'Artagnan20, Andromeda20
130SP heading towards Achilles and Hercules afterwards. Maybe more if I grab some from the Ixion shop.
190HSP heading towards Mordred

Fire
SSR: Yamaraja70***, Acala45***
SR: Brynhildr60***, Ragaraja60***, Kishar59***, Raguel37*** Ceridwen09***, Hephaestus60***, Agni60***, Amon60***
R: Nerga37l***, Baphomet30***, Ignis39***, Hestia39***, Dazbog25***, Rakshasa31***, Taikoubou30***, Zeruel41***, Konohana-Sakuya35***, Vulcan47***
Eidolon: Adramalech+4 (MLB), Ifrit, Fafnir+2, Yatagarasu, PoF-Disaster (MLB), Ignited Dragoon+2

Possible choices include:

Fafnir or Ifrit to get them to LB1, but I don't think that's a great use of MT
Nova Kaiser Dragoon for sheer stat boost, but with Adramalech, there's not much need for that.
Ares and Svarog are offensive beatsticks and capable of awakening, with Svarog possibly pulling ahead with her party buff?
Sanahtlig recommends Amaterasu and Mars

So I guess Amaterasu>Mars>Svarog>Ares>Fafnir>Nova Kaiser Dragoon>Ifrit?

Water
SSR: None
SR: Nike61****, Belphegor60***, Oceanus42***, Triton60***, Kikuri-Hime60***, Enkidu60***, Atalanta59***, Parvati59***, Anahit60***
R: Sequana39***, Abzu30***, Ganges34***, Dagon27***, Oto-hime30***, Circe26***, Apsara43***, Kushinada30***, Rusalka30***, Undine37***
Eidolon: Tiamat+5 (MLB), Illuyanka+1 (MLB), Rahab+7, PoI-Disaster (MLB), Aurora Dragoon+2

Possible choices include:

Aphrodite or Nike (Unleashed) for powerful heals
Cthulhu for those debuffs
(Snow Angel) Raphael looks useful for bosses
Ea is awakenable and seems...strong?
Eidos are limited to Aqua Kaiser Dragoon for stat boosts or Fenrir for..., um, sex?
Sanahtlig recommends Cthulhu and Raphael

So I guess Cthulhu>(Snow Angel) Raphael>Nike (Unleashed)>Aphrodite>Ea>Aqua Kaiser Dragoon>Fenrir?

Wind
SSR: Gaia (Awakened)71****, Azazel80****, Hastur80****
SR: Cronus70****, Ithaqua70****, Enlil50***, Cybele70****, Principality60***, Oberon60***, Guan Yu (Aisha)60***, Hermes39***
R: Reginleif50***, Boreas50***, Scathach50***, Vulthoom50***, Anat50***, Caspiel50***, Puck50***, (Song of Spring Wind) Orpheus50***, Zephyrus50***
Eidolon: Icarus+15 (3LB), Kyuki+14 (2LB), Behemoth+19, PoW-Disaster+4 (MLB), Lilim Luxuria (1LB), Tempest Dragoon+6 (1LB)

Possible choices include:

Gale Kaiser Dragoon for stat boosts
Sleipnir for the drop rate
Behemoth for LB1? She has a good summon ability, but her stats are nothing...
Set for great debuffs and heals
Titania is awakenable and has powerful single target buffs
Cybele (Unleashed) is just a great improvement on her SR, who was already great.
Gaia or Hastur to LB1 or LB2 their weapons repectively? Probably not on an MT.
Sanahtlig recommends Ga...Has...Set and Cybele.

So I guess Set>Cybele (Unleashed)>Titania>Sleipnir>Gale Kaiser Dragoon>Behemoth?

Thunder
SSR: (Thunder Witch) Michael70***, Tyr70***
SR: Ramiel60***, Baal60***, Nemesis60***, Tezcatlipoca58***, Krishna60***, Astrea01***, Psyche60***, Hermod60***
R: Perun50***, Verethragna40***, Tlaloc35***, Ariel46***, Skuld49***, Indra50***
Eidolon: Amaru+5 (MLB), Ixion (MLB), Huanglong+1, Takemikazuchi+1, Meng-Huo (Mii) (1LB), Mastema+1, Lilim Gula (1LB), PoL-Disaster (MLB), Lightning Dragoon+2

Possible choices include:

Admittedly, Thunder is pretty bad and my knowledge is even worse, leaving Mammon for D'Art snynergy/debuffs or Raiko for buffs/debuffs
Even Sanahtlig recommends Mammon and Raiko

So, I guess Mammon>Raiko?

Dark
SSR: Thanatos49***, Hades57***, Osiris60***, Amon (Unleashed)66***
SR: Bastet60***, Hypnos60***, Rangda60***, Nyarlathotep55***, Beelzebub42***, Lu Bu (Ren)51***
R: Neith37***, Chaos48***, Apep***, Naberius30***, Astaroth47***, Mephistopheles***
Eidolon: Echidna, Medusa+1, Lilim Invidia (1LB), Bugbear+2 (1LB), PoD-Disaster, Guilty Dragoon+1 (1LB)

Possible choices include:

Echidna to LB1 my first eidolon? Also the best I have for dark atm.
Azathoth has better abilities, though...
Satan has some nice debuffs for bosses and is awakenable in the future
Pluto has some excellent buffs
Susanoo is awakenable and is a major beatstick capable of healing herself.
Sanahtlig recommends Satan and Pluto

So I guess Satan>Pluto>Susanoo>Echidna>Azathoth?

Light
SSR: Shamash70***
SR: Belobog60***, (Sunlight) Brynhildr56***, Djehuti44***, Demeter60***, Diana60***, Anteros60***
R: (Beach Light) Nergal50***, Dis34***, Daphne50***, Urania50***, Aten50***, Kamadeva50***, Orpheus50***, Dike40***, Inanna33***, Aurora50***
Eidolon: Barong+10 (MLB), Hecatonchires+2 (2LB), Lilim Superbia+1, PoL-Disaster+1, Ray Dragoon+1 (2LB)

Possible choices include:

Sol...There's really no other choices.

Okay, so I messed with the format a little...It was actually kinda fun comparing what my brother and I have!
But going over the possible choices for each element, I believe my top 5 are:

1. Set
2. Cybele (Unleashed)
3. Cthulhu
4. (Snow Angel) Raphael
5. Echidna

It really comes down to do I further boost my strongest team with a Healer/Debuffer or a Selfbuffing Beatstick?
Do I shore up my lagging secondary team with some core debuffs?
Or do I give my emerging darkhorse a useful primary eidolon?

Unregistered
07-30-2018, 05:18 AM
Yes and no?

She's more of an end-game tier hime afaik. If your dark team is still in its infant stage, you're much better off with m-tixing girls like Pluto, Satan or Samael.

I already have Pluto, Satan & Osiris.

Slashley
07-30-2018, 05:20 AM
It really comes down to do I further boost my strongest team with a Healer/Debuffer or a Selfbuffing Beatstick?
Do I shore up my lagging secondary team with some core debuffs?
Or do I give my emerging darkhorse a useful primary eidolon?Absolutely never use a Miracle Ticket for an Eidolon, alright? The only Eidolons that would be worth it are the P2W ones, which aren't available. So no. NO picking Eidolons!

What you need to decide here is to either focus on your Wind or your Dark.
If you're going Wind, do you really need Set? If you're running Joan+Gaia for waifu reasons, you already have a load of damage mitigation. Chances are that SSR Cybele is your best bet.
Your Dark is also looking strong, with Thanatos+Amon handling -45% Def and Hades+Osiris for defensive. Hades has overlap with Joan though, but this might not be an issue particularly if you awaken Hades for her combo-. You'll have a very defensive Dark build which is... odd, but hey, if you're running Joan you'll always be running a defensive setup. Until Amon gets reworked, Satan has overlap with her, so that wouldn't help much until you got to Awaken Satan. And once Amon gets reworked, she has overlap with Thanatos... and then you'll NEED Satan... but that's a long time from now.

Overall, I'd say that your Dark team has less to gain than your Wind team from a Miracle ticket, so maybe go Wind this time and then start going Dark after?
Going Dark now isn't the wrong choice either though. Satan will more future-proof your team so that you won't get screwed over by Amon changes. And if you're going Dark, for the next MT you'll probably want to use it on the more aggressive Hime like Chemobog or Berith... which you might not be able to do since you'll need Satan to cover for the upcoming Amon changes.

Unregistered
07-30-2018, 05:23 AM
Absolutely never use a Miracle Ticket for an Eidolon, alright? The only Eidolons that would be worth it are the P2W ones, which aren't available. So no. NO picking Eidolons!

What you need to decide here is to either focus on your Wind or your Dark.
If you're going Wind, do you really need Set? If you're running Joan+Gaia for waifu reasons, you already have a load of damage mitigation. Chances are that SSR Cybele is your best bet.
Your Dark is also looking strong, with Thanatos+Amon handling -45% Def and Hades+Osiris for defensive. Hades has overlap with Joan though, but this might not be an issue particularly if you awaken Hades for her combo-. You'll have a very defensive Dark build which is... odd, but hey, if you're running Joan you'll always be running a defensive setup. Until Amon gets reworked, Satan has overlap with her, so that wouldn't help much until you got to Awaken Satan. And once Amon gets reworked, she has overlap with Thanatos... and then you'll NEED Satan... but that's a long time from now.

Overall, I'd say that your Dark team has less to gain than your Wind team from a Miracle ticket, so maybe go Wind this time and then start going Dark after?
Going Dark now isn't the wrong choice either though. Satan will more future-proof your team so that you won't get screwed over by Amon changes. And if you're going Dark, for the next MT you'll probably want to use it on the more aggressive Hime like Chemobog or Berith... which you might not be able to do since you'll need Satan to cover for the upcoming Amon changes.

I would go in that case for Pluto and replace Hades.
And latet I would run Shingen/Herc in this case.

Slashley
07-30-2018, 05:24 AM
I would go in that case for Pluto and replace Hades.
And latet I would run Shingen/Herc in this case.I'm going with the assumption that he doesn't want to let go of Joan for waifu reasons.

LeCrestfallen
07-30-2018, 05:50 AM
Shingen has sideboob
and would be an amazing drinking buddy ~~

Unregistered
07-30-2018, 06:38 AM
I'm going with the assumption that he doesn't want to let go of Joan for waifu reasons.

Joan for waifu reason :think:
Well, if that's the case, still get Pluto... to have at least more damage tbh :p

But if you are going to use Joan 4 ever, then you can already forget just to run Amon and Herc to reach def cap... Because you will need Satan or Samael then later.
However I don't recommend you to get Satan now!

4th MT will be for Chernobog or Berith, if you want something for Dark.

If you don't have Satan till 5th MT then you should miracle her. Amon U skill change comes one month before 5th MT.

I can understand the reason to use a waifu, I also want Chernobog. No matter what :bgrin:

Argo
07-30-2018, 10:30 AM
Looking for some advice on that Miracle ticket, naturally. My main team is Light, but I'll just go the extra mile and list everything I have for my other elements in case there's a recommendation to improve one of those teams instead. Apologies if this post looks big...I won't mention the weaker Eidolons, of course.
In addition to miracle ticket advice, team composition help would be much appreciated. I'm far from being a good player, hardly even touched accessories yet.

Souls: Mordred, D'Artagnan
I'm a few Soul P away from being able to unlock Andromeda, but I've heard I should aim for Shingen next. It will take me 600 years because my Union is paltry, but I'm trying.

Light
SSR: Sol (not Awakened yet), Tsukuyomi, Eros, Christmas Satan
SR: Belobog, Beach Brynhildr, Djehuti, Demeter, Diana, Artemis, Uzume
R: Beach Nergal, Christmas Perun, Urania, Aten, Kamadeva, Orpheus, Dike, Inanna, Aurora
Eidolon: God Kaiser Dragoon (1LB), Barong (MLB), Hecatonchires (1LB), Saint Nicholas (MLB), Archangel (1LB), Sphinx (0LB)

Dark
SSR: None
SR: Tsukuyomi, Nyarlathotep, Bastet, Eligos, Rangda, Lu Bu, Proserpina, Meretseger
R: Astaroth, Mephistopheles, Naberius, Apep
Eidolon: Dark Kaiser Dragoon (0LB), Amphisbaena (2LB), Medusa (0LB), Lilim Invidia (1LB), Bugbear (1LB)

Fire
SSR: Beelzebub, Uriel
SR: Brynhildr, Ragaraja, Nataku, Kishar, Raguel, Agni, Amon
R: Nergal, Baphomet, Ignis, Hestia, Dazbog, Rakshasa, Taikoubou, Zeruel, Konohana-Sakuya, Vulcan, Mephistopheles
Eidolon: Adramalech (MLB), Ifrit (1LB), Ignited Dragoon (1LB)

Thunder
SSR: Halloween Michael, Brahma
SR: Ramiel, Baal, Nemesis, Tezcatlipoca, Krishna, Astrea, Psyche
R: Beach Ignis, Perun, Verethragna, Cherubim, Tlaloc, Ariel, Skuld, Indra
Eidolon: Amaru (MLB), Ixion (MLB), Huanglong (0LB), Girimehkala (0LB), Thunderbird (0LB), Meng-Huo (Mii) (1LB), Mastema (0LB), Lilim Gula (0LB)

Water
SSR: Ea (not Awakened yet)
SR: Nike, Belphegor, Atalanta, Nodens, Parvati, Triton, Gabriel, Cupid
R: Ganges, Abzu, Dagon, Oto-hime, Circe, Apsara, Kushinada, Rusalka, Undine
Eidolon: Tiamat (MLB), Jack Frost (1LB), Reiki (2LB), Illuyanka (MLB), Rahab (0LB), Vritra (0LB)

Wind
SSR: None
SR: Cybele, Cronus, Maeve, Guan Yu (Aisha), Krampus, Enlil, Principality
R: Orpheus, Vulthoom, Anat, Caspiel, Reginleif, Scathach, Puck, Boreas, Zephyrus
Eidolon: Behemoth (1LB), Icarus (1LB), Lilim Luxuria (1LB)

Unless I'm mistaken, I believe I'd heard previously that Light Michael would be next in line for me to get, but I'd like to double-check what's good. I failed to get any of the new Lights that recently appeared, and it looked like that had the 100% Eidolon, so maybe that's more important?
I've been very lacking in collecting Dragon Eye Shards (slacking off on weeklies because I'm a casual in this game), so I won't be awakening anyone anytime soon. Only have one Dragon eye after all this time, but I figure Sol has dibs when I get enough.

Anyway, any advice would be appreciated. Whether it's for my Lights or one of my others. I'm not really sure of the quality of my Kamihime.

Bumping myself for now. Looks like Michael and Metatron are the top contenders, with maybe Amaterasu as an option as well? Between the former two, who benefits my Lights more?

russ
07-30-2018, 11:05 AM
need some advice peeps! I've been mainly a fire main but thanks to rngesus I'm seriously considering going light. Can't decide which team to mtix.

Fire Team:
Amaterasu, Mars, Dakki, Yamajara, Acala, Raguel/ would go for Svarog

Light Team:
Light Tsu, Eros, Michael, Raphael, Metatron, Diana, Belebog/ would go for sol ofc

thanks!

MagicSpice
07-30-2018, 11:45 AM
Anyone happen to do like me and ever use a ticket for waif purposes?

First one was for Sol due to how OP she was, but I used my 2nd on Dakki (her buffs is good, but I'd honestly fuck the shit out of her)

BlazeAlter
07-30-2018, 11:51 AM
Anyone happen to do like me and ever use a ticket for waif purposes?

First one was for Sol due to how OP she was, but I used my 2nd on Dakki (her buffs is good, but I'd honestly fuck the shit out of her)

I did with my first one, which was Osiris, although it was for both waifu + gameplay purposes
and I haven't regretted it ever since

Delete
07-30-2018, 12:35 PM
I have characters I like more than others, and can respect using Miracle Ticket for that reason, but no, they are few and there are many teams that need that kind of help.
But...
The first one was Sol, and I love (no sexually, of course) the character. Second one was for Svarog, and she is a interesting character indeed. The third, after much thinking (Mammon? Light Tsukiyomi? Set?) was for Mammon, and she is a great character too. So, while I do it basically for mechanical reasons, I pick Kamihimes I like too.

nonsensei
07-30-2018, 12:36 PM
Bumping myself for now. Looks like Michael and Metatron are the top contenders, with maybe Amaterasu as an option as well? Between the former two, who benefits my Lights more?

That's some biased RNG there, boi. Yes, I'd recommend Michael if you wanna go with light. Tbh, not much other option, I guess you could try Mars for fire, but tbh, Fire Beelz is completely useless without whale grid to pair it with + a team with high DATA rate. So that would leave Uriel with Mars (in case you tixed her) which is a pretty good combo already, but you'd still need at least Svarog to draw out fire's potential.

So Michael it is, if you ask me. Metatron AW is OP for sure, but she's kinda hard to control & find synergy with your team. Michael AW on the other hand works wonders in that regard.


need some advice peeps! I've been mainly a fire main but thanks to rngesus I'm seriously considering going light. Can't decide which team to mtix.

Fire Team:
Amaterasu, Mars, Dakki, Yamajara, Acala, Raguel/ would go for Svarog

Light Team:
Light Tsu, Eros, Michael, Raphael, Metatron, Diana, Belebog/ would go for sol ofc

thanks!

I'd go with Svarog here. Sol AW is certainly amazing, but it's not like she is crucial for anything. On the other hand, you will probably use Svarog in basically any circumstances in your fire team. She's just way too broken.

Quarters
07-30-2018, 01:03 PM
Absolutely never use a Miracle Ticket for an Eidolon, alright? The only Eidolons that would be worth it are the P2W ones, which aren't available. So no. NO picking Eidolons!

NO CAPES!

...Sorry, I had to.

Do you know if Eidolons such as Hraesvelgr will ever be selectable via Miracle Ticket? Or they they forever luck based?

Secondly, do you know of any upcoming Dark Advent Eidolons? With the exception of Dark, I have Advent Eidolons for every element with over 2000 total power and decent effects. Dark only has 0LB Echidna with 1400ish total power.

MagicSpice
07-30-2018, 06:48 PM
Honestly, if you got the Kami you care about or need, then guess who is a good pick on the Eidolon side? The Kaiser dragoons...

By all means, focus tickets on Kami first. But in the off chance you aren't hurting for an SSR, consider a kaiser

Kaiser dragoons are still considered the 2nd best gacha eidolons after all, right behind the OP 100% ones we can't pick.

In my case, I don't need to go a Kami (even though some do help my non-main teams), so I can opt for a Kaiser, use the break limit item I got from grab bag, then get another from orb shop and boom, lv70 kaiser

Cobblemaniac
07-30-2018, 07:57 PM
Anyone happen to do like me and ever use a ticket for waif purposes?

First one was for Sol due to how OP she was, but I used my 2nd on Dakki (her buffs is good, but I'd honestly fuck the shit out of her)

Dakki to you is basically Sol to me. But hey, you know that already :smirk:

It helps that her scenes establish that she pretty much regenerates away your refractory period.

My MT on Sol was... quite honestly a shot in the dark, I'm just lucky my loli waifu happens to be one of the best supports, at least for her time. Still is though, IMO.


Honestly, if you got the Kami you care about or need, then guess who is a good pick on the Eidolon side? The Kaiser dragoons...

By all means, focus tickets on Kami first. But in the off chance you aren't hurting for an SSR, consider a kaiser

Kaiser dragoons are still considered the 2nd best gacha eidolons after all, right behind the OP 100% ones we can't pick.

In my case, I don't need to go a Kami (even though some do help my non-main teams), so I can opt for a Kaiser, use the break limit item I got from grab bag, then get another from orb shop and boom, lv70 kaiser

I... really don't recommend having a Kaiser over a kami if you can help it. Firstly, I'm not exactly sure what your team setups are, but if you still have an element which really lacks hime, and your main teams are good... boost that lacking element.

The days where one main element to carry through all content and a secondary to counter the main is mostly gone, or at least will be gone soon, given the introduction of GO, tower, AQ5 and true rags. Kaisers only exist to buff the teams further, and besides you can buy them soon in 2 weeks time. Expensive, yes, but much more worth than spending a miracle ticket on them.

And mark my words, unless you've been space whaling you won't be not needing himes for your other teams.


NO CAPES!

...Sorry, I had to.

Do you know if Eidolons such as Hraesvelgr will ever be selectable via Miracle Ticket? Or they they forever luck based?

Secondly, do you know of any upcoming Dark Advent Eidolons? With the exception of Dark, I have Advent Eidolons for every element with over 2000 total power and decent effects. Dark only has 0LB Echidna with 1400ish total power.

100% eidolons by the 50 bucks miracle...? Not that I can remember seeing the DMM wiki. The almighty 150 dragon eye miracle ticket includes all available hime and eidolon though, and yes, that includes limited edition and 100% eidolons.

For the low low price of 150 dragon eyes...

Argo
07-30-2018, 11:20 PM
That's some biased RNG there, boi. Yes, I'd recommend Michael if you wanna go with light. Tbh, not much other option, I guess you could try Mars for fire, but tbh, Fire Beelz is completely useless without whale grid to pair it with + a team with high DATA rate. So that would leave Uriel with Mars (in case you tixed her) which is a pretty good combo already, but you'd still need at least Svarog to draw out fire's potential.

So Michael it is, if you ask me. Metatron AW is OP for sure, but she's kinda hard to control & find synergy with your team. Michael AW on the other hand works wonders in that regard.

Alrighty, I'll go with Michael then. Thanks for the advice! Who would you recommend I go for on the next one? I don't know if they're good or not, but I really like the looks of Atum and Frey. And I hear Shamash is a really good tank?

Quarters
07-30-2018, 11:46 PM
Alrighty, I'll go with Michael then. Thanks for the advice! Who would you recommend I go for on the next one? I don't know if they're good or not, but I really like the looks of Atum and Frey. And I hear Shamash is a really good tank?

I can tell you that my Shamash is amazing. When my light team gets in over our head (quite common), she is usually the last to go.

Cobblemaniac
07-31-2018, 12:08 AM
Alrighty, I'll go with Michael then. Thanks for the advice! Who would you recommend I go for on the next one? I don't know if they're good or not, but I really like the looks of Atum and Frey. And I hear Shamash is a really good tank?

I would usually recommend SSR Artemis for most light mains in the next miracle, and in your case to replace Satan. Christmas Satan is ass.

Atum to me feels like she could steroid boost a burst team pretty hard, in your case Michael. Frey... I have my doubts with gauge dependent girls. Shamash as she is looks like a counter to RNG bullshit of normal attacks by taking more of the same bs for herself.

Post 14 by bear here (https://harem-battle.club/kamihime-project/4410-consolidated-light-team-topic-2.html) gives you a perspective of what to look out for in the future. Unfortunately, girls such as light Nike and Takeminakata are not gonna be out when the next miracle ticket rolls in, but you might want to keep an eye out for them anyway.

Bear
07-31-2018, 01:03 AM
Post 14 by bear here (https://harem-battle.club/kamihime-project/4410-consolidated-light-team-topic-2.html) gives you a perspective of what to look out for in the future.

Forget that post. It's outdated. Light team only gets more borken with each patch. Including the old underused hime.

crackedpepper
07-31-2018, 01:21 AM
Can I get some advice on what to get for my next miracle ticket?

Wind
Main: SSR Cybele, A Gaia, Hastur, A Sol
Sub: Cu Chulainn, Odin

Thunder
Main: Thor, Marduk, Brahma, Tyr
Sub: Nemesis, Cyclops

Light
Main: A Sol, Michael, Eros, Diana
Sub: Metatron, Raphael

Also, any tips on the best soul for these teams? The only one I have a good guess on would be D'art for Thunder with relic weapon so it's at least -50A/-45D (after Tyr awakening). I have a feeling that won't be enough to get by in future content, as the team I currently have does not have a good source of healing (although everyone but Tyr has a self heal) or defensive buffs.

nonsensei
07-31-2018, 01:34 AM
Alrighty, I'll go with Michael then. Thanks for the advice! Who would you recommend I go for on the next one? I don't know if they're good or not, but I really like the looks of Atum and Frey. And I hear Shamash is a really good tank?

Just don't go thinking about something months away.


Can I get some advice on what to get for my next miracle ticket?

Wind
Main: SSR Cybele, A Gaia, Hastur, A Sol
Sub: Cu Chulainn, Odin

Thunder
Main: Thor, Marduk, Brahma, Tyr
Sub: Nemesis, Cyclops

Light
Main: A Sol, Michael, Eros, Diana
Sub: Metatron, Raphael

Also, any tips on the best soul for these teams? The only one I have a good guess on would be D'art for Thunder with relic weapon so it's at least -50A/-45D (after Tyr awakening). I have a feeling that won't be enough to get by in future content, as the team I currently have does not have a good source of healing (although everyone but Tyr has a self heal) or defensive buffs.

Next? You mean the upcoming at new year? If so, then read above.

As for heroes, your wind team lacks Titania, so I guess Hercules should do it. Overall, she is an amazing hero, just a bit on the slower side compared to Shingen & in case you want to use PF, it will take your EX slot. Alternatively, seeing your subs, you could also consider going for Morgan with her weapon (once it's released) coz you got def debuffs covered & great DATA units to utilize that damn rampage. But then again, looking at Sol being on your team, you probably need to be on the defensive side for now, so that's likely out of question.
For thunder, either d'Art or again, you could try going for Hercules. Bringing Sniper Shot as EX, you will have 50% def debuff (after Herc bursts) & a still good enough 40% atk debuff.
For light, it's Hercules again, this time around without other alternatives. As opposed to thunder, light has enough source of hp & defensive measures, the problem is the lack of def debuff which Herc resolves.

RockBottomJank
07-31-2018, 06:07 PM
Trying to figure out what to get with this MC. Current main is thunder, but have been getting some good characters in other elements recently.

Water: Shiva, Aphrodite

Fire: Amaterasu, Dakki, Mars

Wind: Azazel, Gaia(AW), Odin, Set

Thunder: Marduk, Michael(Witch), Raiko, Tyr(AW)

Light: Sol(AW), God Kaiser

Dark: Amon(Unleashed), Satan

Argo
07-31-2018, 06:26 PM
I would usually recommend SSR Artemis for most light mains in the next miracle, and in your case to replace Satan. Christmas Satan is ass.

Atum to me feels like she could steroid boost a burst team pretty hard, in your case Michael. Frey... I have my doubts with gauge dependent girls. Shamash as she is looks like a counter to RNG bullshit of normal attacks by taking more of the same bs for herself.

Post 14 by bear here (*I can't include links in my post*) gives you a perspective of what to look out for in the future. Unfortunately, girls such as light Nike and Takeminakata are not gonna be out when the next miracle ticket rolls in, but you might want to keep an eye out for them anyway.

Is there anywhere I can go to look up future additions? The kamihime wiki doesn't appear to have an SSR Artemis from what I can see.
And speaking of Artemis, or rather SRs in general, which ones among the ones I have are standouts? I remember hearing that Belobog is one of the best, but beyond that I don't know. In my noobish view, Djehuti, Diana, and Light Brynhildr all seem pretty solid to me. I just don't know who's best to include on my team, or who to give their final limit breaks.



Just don't go thinking about something months away.

Believe me, I barely even think about the current week. As it is this is the 3rd gacha game I play, and as such it's more or less tertiary in terms of attention I give it. I'm pretty much a casual by anyone's standards for it. I'm mostly just here for the girls :D
Which is most of the reason I was curious about Atum and Frey, they're both gorgeous in their own ways.

Slashley
07-31-2018, 06:40 PM
Is there anywhere I can go to look up future additions? The kamihime wiki doesn't appear to have an SSR Artemis from what I can see.The encyclopedia in Sanahtlig's toolbox (https://docs.google.com/spreadsheets/d/1PhfOAQk6EyK5l33ux_C4T-cexVIQp6D-_Hbd-OO1OmQ/edit#gid=1090858479) gives you a quick peek on all the upcoming SSRs.

Shieun
07-31-2018, 06:51 PM
Nonsi's signature has a guide on how to use JP wiki... Use it.

Shieun
07-31-2018, 06:53 PM
Trying to figure out what to get with this MC. Current main is thunder, but have been getting some good characters in other elements recently.

Water: Shiva, Aphrodite

Fire: Amaterasu, Dakki, Mars

Wind: Azazel, Gaia(AW), Odin, Set

Thunder: Marduk, Michael(Witch), Raiko, Tyr(AW)

Light: Sol(AW), God Kaiser

Dark: Amon(Unleashed), Satan

Consider Mammon for thunder

SlickFenix
07-31-2018, 09:29 PM
Consider Mammon for thunder

Says the guy who always suggests I Mtix Thor... :silly:

Shieun
07-31-2018, 09:30 PM
Because you have a mammon already :eyeroll:

SlickFenix
07-31-2018, 09:32 PM
Because you have a mammon already :eyeroll:

You just want a Para-slave buddy for UE :wink:

Bear
08-01-2018, 02:12 AM
Is there anywhere I can go to look up future additions? The kamihime wiki doesn't appear to have an SSR Artemis from what I can see.

Go bother nonsi on discord. He knows everything :smirk: Link in sig

nonsensei
08-01-2018, 02:17 AM
Is there anywhere I can go to look up future additions? The kamihime wiki doesn't appear to have an SSR Artemis from what I can see.

You're looking at the wrong wiki if you don't find future info. Check the links in my signature.

Shieun
08-01-2018, 05:01 AM
You just want a Para-slave buddy for UE :wink:

:eyeroll:

Solo para-train is such a dangerous task, I need another para buddy to feel safe :think:

RockBottomJank
08-01-2018, 08:35 AM
Consider Mammon for thunder
Thanks for the advice. Will likely get her near end of sale in case I get her from union prem tickets or jewel roll.

Side note: I saved up 7 rolls to try Mammon when she came out, but got God Kaiser and my 3rd Sol weapon instead. So GG.

Fenixcrew
08-01-2018, 09:10 AM
I'm a new player with Gaia, Amaterasu and Managarmr. Im not sure what hime i would add to my team, cause i've got a rainbow one. (I've got some SR but they are Water or Dark)
I know both of them are core himes, and an 100% eid its cool but.. Where should I invest this MT? And I was thinking about Titania, Svarog and Sol for those three elements.

Laventale
08-01-2018, 09:19 AM
I'm a new player with Gaia, Amaterasu and Managarmr. Im not sure what hime i would add to my team, cause i've got a rainbow one. (I've got some SR but they are Water or Dark)
I know both of them are core himes, and an 100% eid its cool but.. Where should I invest this MT? And I was thinking about Titania, Svarog and Sol for those three elements.

In any case, you should start building towards your Eido, AKA Light.

You could Tix Bunny (Light Tsukuyomi) or Sol, both are Light cores (even though current DMM Light meta favours Bunny above Sol, but eh).

Cobblemaniac
08-01-2018, 09:25 AM
In any case, you should start building towards your Eido, AKA Light.

You could Tix Bunny (Light Tsukuyomi) or Sol, both are Light cores (even though current DMM Light meta favours Bunny above Sol, but eh).

Favor Sol our sun god loli. LOLIS FOR LIFE.

nonsensei
08-01-2018, 09:33 AM
I'm a new player with Gaia, Amaterasu and Managarmr. Im not sure what hime i would add to my team, cause i've got a rainbow one. (I've got some SR but they are Water or Dark)
I know both of them are core himes, and an 100% eid its cool but.. Where should I invest this MT? And I was thinking about Titania, Svarog and Sol for those three elements.

I'd also recommend going for light, gotta utilize that damn 100% if you happen to have it. Well.. Sol or Tsukuyomi. Great question. I'd say Tsuku nevertheless, but that's probably just my veteran bias. Sooooo.. let your dick do the thinking. :smirk:


Favor Sol our sun god loli. LOLIS FOR LIFE.

Damn lolicon.

blubbergott
08-01-2018, 11:31 AM
I'd also recommend going for light, gotta utilize that damn 100% if you happen to have it. Well.. Sol or Tsukuyomi. Great question. I'd say Tsuku nevertheless, but that's probably just my veteran bias. Sooooo.. let your dick do the thinking. :smirk:

I think it's a lot easier to start out with Sol than with Tsuku, considering how strong heals are in the beginning. Not sure if in days of relic weapons, Tsuku is still as essential and irreplacable as she was in the past.

Fenixcrew
08-01-2018, 01:28 PM
Thank you all for your advice, now I think I know what element to choose, and regarding to choose between Sol or Tsuku .. ugh, I have no idea, I've been seeing the skills of both and I think that if you dont have any good light hime (I have Demeter but hey, it's not the big thing either) I dunno if Tsuku will help me in the beginning of my light gang. :sweat: Anyway, as nonsensei said, "he" has the last word. :joy:

AznSamsung
08-01-2018, 03:45 PM
Finally got sol ... and atum from the 3k ssr

Bizon
08-01-2018, 06:10 PM
I'll also go for Sol, needed her to complete my light team.

Quarters
08-02-2018, 04:27 AM
So upon getting paid, I immediately purchased 5000 star coins for the 10 roll to get the Miracle Ticket. Imagine my surprise when a rainbow pops up. Oh look, it's Michael...cool. Wait, why am I getting a Dragon Eye when that was the only SSR to pop up? Turns out I got TWO Holy Winged Lance Enoch on this single 10 roll that only guarantees 1 SR or greater. I didn't even really care about the roll, I just wanted that ticket.

HOLY COW!

What are the odds of getting 2 copies of an SSR you didn't have yet from a single 10 roll like this?

Slashley
08-02-2018, 04:29 AM
What are the odds of getting 2 copies of an SSR you didn't have yet from a single 10 roll like this?The same as getting 2 copies of any SSR, including ones you already had.

So, unfortunate that you got two of the same weapon. A two-Hime pull is always extremely nice.

Greyswindle
08-02-2018, 01:08 PM
Looking for advice on what to spend my miracle ticket on, same as everyone else in this thread. :P

Current SSRs
Fire: Acala, Yamaraja, Uriel, & Dakki
Water: Cthulu, Ryu-oh, Poseidon, & Aphrodite
Wind: Gaia, Titania, Odin, & Azazel
Thunder: Thor
Light: Sol, Light Tsukuyomi, Michael, & Raphael
Dark: Hades

My original intent was to get SSR Cybele as wind is probably my strongest grid, but I tend to play rainbow style for elemental advantage and to make it less boring, so I'm contemplating buffing my thunder or dark teams instead. Any thoughts?

nonsensei
08-03-2018, 03:58 AM
Looking for advice on what to spend my miracle ticket on, same as everyone else in this thread. :P

Current SSRs
Fire: Acala, Yamaraja, Uriel, & Dakki
Water: Cthulu, Ryu-oh, Poseidon, & Aphrodite
Wind: Gaia, Titania, Odin, & Azazel
Thunder: Thor
Light: Sol, Light Tsukuyomi, Michael, & Raphael
Dark: Hades

My original intent was to get SSR Cybele as wind is probably my strongest grid, but I tend to play rainbow style for elemental advantage and to make it less boring, so I'm contemplating buffing my thunder or dark teams instead. Any thoughts?

For thunder it's definitely Mammon & for dark.. I don't even know where to start. You're lacking too much to make the investment worthwhile.
Mammon really helps out the current thunder, but that's because thunder is still in an infant phase as an element. Her synergy is great with d'Art, but a team with d'Art will be nowhere near a team with Hercules/Shingen. Still.. if you're keen on making a lagging behind team stronger, I'd recommend Mammon.

As for Cybele, yeah. She'd make your wind team a functional burst setup (even if not exactly optimal). Together with Gaia (for defensive purposes), your wind would become your most reliable team, for sure.
To make your decision harder instead of helping it :wink: I should also mention that Asherah works wonders for a water team. Your water got enough debuffs, you just need Sniper Shot as EX, or alternatively use Herc for debuffing at burst;with either of those it's ready. In this case, you'd obviously kick Poseidon out for Asherah, leaving Aphrodite for some heal & speeding up your burst with her pretty dang strong TA buff.

I really can't tell which choice is better or worse in your case. All I can do is give my opinion on the possibilities. :x

AsianFever
08-03-2018, 08:56 AM
Looking for some advice as well, I'm a relatively new player so having a hard time deciding what to choose. I main Wind right now because Titania was my first SSR and I like playing Wind. Thinking about Gaia, SSR Cybele or Sol for my ticket but I'm probably missing something.

Wind: Titania
Thunder: Tyr, Jupiter
Dark: Satan, Nephtys
Light: Atum, Metatron

Thank you in advance.

Unregistered
08-03-2018, 12:13 PM
Like a lot of people, I too am struggling on who to use my Miracle Ticket on. Unlike most people, I don't have many SSR Kamihime's (Gaia, Cu Chulainn, Ares, Michael & Osiris). Because of this, I was thinking ahead to the Phantom Element Demon rematch what will take place in the future and I was thinking who to replace on either my Fire or Water team.

Since I have Fafnir, I used a joint Fire/Water team the first time round to take advantage of the bonus attack to both types. In my fire team I still use Nergal for the defence down ability she has for a double defence down on the boss. Would I be better off getting Amaterasu for her defence down or Cthulhu for the triple defence down?

Raistlansol
08-03-2018, 03:32 PM
Like a lot of people, I too am struggling on who to use my Miracle Ticket on. Unlike most people, I don't have many SSR Kamihime's (Gaia, Cu Chulainn, Ares, Michael & Osiris). Because of this, I was thinking ahead to the Phantom Element Demon rematch what will take place in the future and I was thinking who to replace on either my Fire or Water team.

Since I have Fafnir, I used a joint Fire/Water team the first time round to take advantage of the bonus attack to both types. In my fire team I still use Nergal for the defence down ability she has for a double defence down on the boss. Would I be better off getting Amaterasu for her defence down or Cthulhu for the triple defence down?

Out of those two, I'd go with Amaterasu - even with Fafnir you're better off going a single type of hime rather than multiple, due to the weapon grid. Myself though, I'd go with neither and get Cybele Unleashed for wind - you've already got two strong hime for that element so I would keep on focusing it for now.

SlickFenix
08-03-2018, 03:54 PM
AsianFever, If you like maining wind go for SSR Cybele IMO. She will give you Sniper shot which will free up your Soul Ex for other fun stuff.

Unregistered
08-03-2018, 07:47 PM
Hello,

Another post looking for advice/opinions on what to use the Miracle Ticket on. Here is what I have so far (thats relevant at least I think):

Light: Sol Awakened, Michael, Eros | Diana, Forseti, Belebog
Fire: Amaterasu, Mars, Yamaraja | Brynhildr, Ragaraja
Water: Ryu-oh, Cthulu, Shiva | Belphegor, Triton, Venus, Gabriel
Wind: Gaia Awakened, Titania Awakened | Songstress Ramiel, Oberon, Ithaqua
Thunder: Thor, Brahma | Cyclops, Astraea, Kingu, Ramiel
Dark: Hades | Nyarlathotep, Bastet, Rangda

In terms of weapon grid from strongest to weakest: Light > Wind/Water > Thunder > Fire > Dark

I guess the question is whether to strengthen my stronger teams or shore up the weaker ones. Possible candidates would be Light Tsukuyomi, Svarog, Asherah, SSR Cybele, Mammon/Thor, Satan. Would like to hear people's input!

Thanks!

QXZ
08-03-2018, 09:20 PM
Hello,
Light: Sol Awakened, Michael, Eros | Diana, Forseti, Belebog
Fire: Amaterasu, Mars, Yamaraja | Brynhildr, Ragaraja
Water: Ryu-oh, Cthulu, Shiva | Belphegor, Triton, Venus, Gabriel
Wind: Gaia Awakened, Titania Awakened | Songstress Ramiel, Oberon, Ithaqua
Thunder: Thor, Brahma | Cyclops, Astraea, Kingu, Ramiel
Dark: Hades | Nyarlathotep, Bastet, Rangda

In terms of weapon grid from strongest to weakest: Light > Wind/Water > Thunder > Fire > Dark

I guess the question is whether to strengthen my stronger teams or shore up the weaker ones. Possible candidates would be Light Tsukuyomi, Svarog, Asherah, SSR Cybele, Mammon/Thor, Satan. Would like to hear people's input!

Thanks!
If i were you my ranking will be:
1. L Tsu
2. Ashera
3. Cybele

Greyswindle
08-03-2018, 11:21 PM
Thanks for the thoughts, Nonsensei. It was a tough choice, but I decided to go with Cybele.

To our anonymous friend, I would go with Light Tsukuyomi. That would set you up to use the next miracle ticket to have the best light team possible. We are early enough in the meta that we can still get through most everything without elemental advantage. That'll change over time, but we should still have enough time to pray at the alter of the RNGod to fill out our other teams.

Cobblemaniac
08-04-2018, 12:29 AM
Well crap, I thought I already had my teams figured out. This belongs to so many threads I don't even know which one to stick in, but I guess this takes most priority for me.

Just gonna stick this here again for convenience...


Well... comes my input for recommendations.

Water
Existing himes: Snow Raphy SSR Nike Cthulhu Ea Triton Belphegor
Candidates: Asherah (no shit I guess lol)

Wind
Existing himes: Gaia awakened, Hastur, Summer Poseidon
Candidates:
SSR Cybele
Titania
Cu Chulainn(...?)

Fire
Existing hime: Heph, Amaterasu, Ares awakened
Candidates:
Svarog (most likely)
Uriel (maybe?)
Mars (hmm...)

Light
Existing: Raphael, Sol awakened, Djehuti
Candidates:
Light Tsuku

Thinking of going for wind this time mostly, but I’ll list down my other teams just in case someone else thinks differently.

Wind-wise, Cybele would probably be the best option to free up sniper shot for another EX, if I run Hercules I would run PF. If I were to go Shingen however, I’m thinking Titania might be the better option, while I simply stick to sniper shot EX.

My light team... is basically waiting for light tsuku and SSR Artemis. Not sure how much more viable it would become if I do pull Arty on her day (a rather big if...), but say I do... worth completing the team?

Fire is well... most ppl would recommend Svarog here I guess, but I’m kinda thinking Uriel if I look forward to her future awakening. If anyone can tell me which one is better in the long run, that would help. Right now Uriel being a loli gives a +1 point for me already
And the other question would be if fire is even worth investing in my case in the first place. Mars is probably not necessary given I can hit debuff cap with Herc Heph Amaterasu

Then there’s water, which I’ve basically spent about half a year’s worth of investment in. Without Asherah I’m basically capped, but at this point I’m questioning the need, or the actual point, of boosting my water further...

This time, add Frey, Diana and Eros to my light collection. Frey Diana from the SSR guaranteed and Eros from jewels. My feelings are... confused.

So as you can guess with that above paragraph, I'll probably be asking the resident light main nonsensei 2 questions:

1. How much more viable is it to m-tix for my light team compared to fire and wind?

2. Am I pretty much set for "throw light at everything"?

3. If I do m-tix light, go for light Tsuku or something else?

MagicSpice
08-04-2018, 12:53 AM
Well crap, I thought I already had my teams figured out. This belongs to so many threads I don't even know which one to stick in, but I guess this takes most priority for me.

Just gonna stick this here again for convenience...



This time, add Frey, Diana and Eros to my light collection. Frey Diana from the SSR guaranteed and Eros from jewels. My feelings are... confused.

So as you can guess with that above paragraph, I'll probably be asking the resident light main nonsensei 2 questions:

1. How much more viable is it to m-tix for my light team compared to fire and wind?

2. Am I pretty much set for "throw light at everything"?

3. If I do m-tix light, go for light Tsuku or something else?

if you got Diana for your light team, then I would go light tsuki.... my team of raph, sol, light tsui, and diana can nearly hit the cap on both atk and def debuffs (sniper shot puts them at the cap and even without it, mordred's outrage sticks both to at least 40%). and until you get some offensive kami for it (or herc relic), that team can hold you for quite a while (it's not super OP, but it's very reliable).

otherwise, your water team is actually looking good too, more so than fire...


it's more a choice of if you want to solidify a team for a while (most likely light or possibly even water), or if you want others to catch up (guild order is coming soon after all so that'd make the ticket go to fire)

at least, that's my take on this... (partially light biased though)

nonsensei
08-04-2018, 02:04 AM
Well crap, I thought I already had my teams figured out. This belongs to so many threads I don't even know which one to stick in, but I guess this takes most priority for me.

Just gonna stick this here again for convenience...



This time, add Frey, Diana and Eros to my light collection. Frey Diana from the SSR guaranteed and Eros from jewels. My feelings are... confused.

So as you can guess with that above paragraph, I'll probably be asking the resident light main nonsensei 2 questions:

1. How much more viable is it to m-tix for my light team compared to fire and wind?

2. Am I pretty much set for "throw light at everything"?

3. If I do m-tix light, go for light Tsuku or something else?

1. If you want immortality with barely any offensive capabilities (for a good while), go ahead. Don't get me wrong, I don't say that's a bad choice, I chose light being fully aware of that, but that's the cold truth of light until Mike AW arrives.

2. If you happen to mtix Tsuku, yes.

3. I think 2. already answers it.

GLHF making your choice, it's not gonna be easy.
https://cdn.discordapp.com/emojis/471584123132051457.png?v=1

Also.. fk you, gimme Frey.

Cobblemaniac
08-04-2018, 02:07 AM
1. If you want immortality with barely any offensive capabilities (for a good while), go ahead. Don't get me wrong, I don't say that's a bad choice, I chose light being fully aware of that, but that's the cold truth of light until Mike AW arrives.

2. If you happen to mtix Tsuku, yes.

3. I think 2. already answers it.

GLHF making your choice, it's not gonna be easy.
https://cdn.discordapp.com/emojis/471584123132051457.png?v=1

Also.. fk you, gimme Frey.

Judging from that I'm guessing all 3 elements are equally viable.

... Screw it I'm probably gonna m-tix Uriel, crucify me you fire mains. And FBI.

Nothing gonna stop me from getting my hands on that awakened scene first in September.

https://cdn.discordapp.com/emojis/471584123132051457.png?v=1

Also, Frey for 30 bucks :v

nonsensei
08-04-2018, 02:11 AM
Judging from that I'm guessing all 3 elements are equally viable.

... Screw it I'm probably gonna m-tix Uriel, crucify me you fire mains. And FBI.

Nothing gonna stop me from getting my hands on that awakened scene first in September.

https://cdn.discordapp.com/emojis/471584123132051457.png?v=1

Also, Frey for 30 bucks :v

Dickpicks masterrace.. damn lolicon.

Cobblemaniac
08-04-2018, 02:19 AM
damn lolicon.

https://cdn.discordapp.com/emojis/471584123132051457.png?v=1


Dickpicks masterrace.

I wonder how many people actually do that :think:

Convenient that both times I dickpick they're actually decently strong.

Bear
08-04-2018, 02:26 AM
I chose light being fully aware of that, but that's the cold truth of light until Mike AW arrives.


Damn you'all future seers. I chose light and suffered it all the way.

nonsensei
08-04-2018, 03:19 PM
Damn you'all future seers. I chose light and suffered it all the way.

Well, I chose light before knowing about Mike AW, myself. But it certainly is much better to see the hope with my eyes.

QXZ
08-05-2018, 02:48 PM
Well, I chose light before knowing about Mike AW, myself. But it certainly is much better to see the hope with my eyes.

i chose light because i rolled Sol and gachaed L Tsu

MagicSpice
08-05-2018, 06:19 PM
Light was already looking to be my main team with the SR I had at the time... and then i randomly rolled Raph and L. Tsuki... with Diana already on hand my then.

first ticket went to sol, and I haven't looked back since... Now sitting on this as my light grid as of right now (serious need of ACC grinding though)

https://i.imgur.com/l54fnYw.jpg



I wonder how many people actually do that :think:

Convenient that both times I dickpick they're actually decently strong.

hey, i dickpicked Dakki on the 2nd ticket and haven't regretted it...

she did spike my combo and survival rate a bit... especially against wind, which let me get a few wind regalia until my light tam got stupid strong...

Yolodesu
08-07-2018, 06:00 AM
I didn't choose light. It chose me :cool:
https://i.imgur.com/g4RWS6ol.png

Tanukimo
08-07-2018, 06:19 PM
I'm kind of debating between Svarog and Pluto for mtix, but here is what I have:

Light: Metatron, Light Tsukuyomi, Eros
Dark: Hades AW, Satan, Thanatos, Susanoo AW, Nephthys
Fire: Uriel, Acala, Mars, Dakki
Wind: Gaia AW, Azazel, Hastur
Thunder: Tyr AW, Mammon, Marduk, Brahma
Water: Asherah, Cthulhu, Nike Unleashed, Snow Raphael, Poseidon, Ea, Saraswati

I've also thought about getting Athena to help with the second GO against Yggdrasil which I've heard is pretty difficult.

Bear
08-07-2018, 07:26 PM
> second GO
> Yggdrasil

hm? You mean Jorm?

p.s. Me thinks you can get by Jorm just fine with what you already have provided you have enough firepower.

p.s.2 Errrr.... I suppose you might have a hard time clearing the 0 death mission against Jorm's 2x 20k dmg water gun but there's a trick to avoid it (still requires sufficient firepower). Ehhh don't worry about it til then

Tanukimo
08-07-2018, 07:27 PM
> second GO
> Yggdrasil

hm? You mean Jorm?

Oh yeah, sorry. Wasn't around for the early raids so got them mixed up.

Cobblemaniac
08-07-2018, 07:39 PM
I'm kind of debating between Svarog and Pluto for mtix, but here is what I have:

Light: Metatron, Light Tsukuyomi, Eros
Dark: Hades AW, Satan, Thanatos, Susanoo AW, Nephthys
Fire: Uriel, Acala, Mars, Dakki
Wind: Gaia AW, Azazel, Hastur
Thunder: Tyr AW, Mammon, Marduk, Brahma
Water: Asherah, Cthulhu, Nike Unleashed, Snow Raphael, Poseidon, Ea, Saraswati

I've also thought about getting Athena to help with the second GO against Yggdrasil which I've heard is pretty difficult.

Damn that's a lot of awakening/ed material on your hands. Have you considered Sol as well for light?

Pluto vs Svarog is a really tough choice, but I'm leaning a bit more towards Svarog if I were to compare impact on meta: If Pluto flipped the dark meta on its head, Svarog utterly beheaded it. Or so I'm led to believe with the praise Svarog gets. Still, I can't say for sure which one benefits you better.

If everything else fails, you could always go for the dickpick...

Tanukimo
08-07-2018, 09:01 PM
Damn that's a lot of awakening/ed material on your hands. Have you considered Sol as well for light?

Pluto vs Svarog is a really tough choice, but I'm leaning a bit more towards Svarog if I were to compare impact on meta: If Pluto flipped the dark meta on its head, Svarog utterly beheaded it. Or so I'm led to believe with the praise Svarog gets. Still, I can't say for sure which one benefits you better.

If everything else fails, you could always go for the dickpick...

Thanks I guess I'll go with Svarog.

nonsensei
08-10-2018, 01:16 AM
Now then.. I'm curious what you guys think I should mtix.

Fire: Uriel, Ares AW, Acala, E̶n̶m̶a̶ .. err, I mean Yamaraja. (no Hephaestus)
Water: Aphro, Pussydon, Nike(U), Asherah
Wind: Cu, Odin, Hastur, Set, fresh from guaranteed: Cybele(U)
Thunder: Thor AW, Jupiter
Light: Sol AW, Michael, Raphy, Tsukuyomi, Eros, Shamash, Atum
Dark: Suu-san AW, Dark Ammy, Amon(U)

Was thinking so far about fire coz it has punching power, but lacks debuff, dark coz it supposedly is my secondary element & thunder coz it's utterly shit. But with Cybele(U), I'm one step away from completing wind meta.

Targets:
Fire: Svarog/Mars
Thunder: Mammon
Dark: Pluto
Wind: Titania

Cobblemaniac
08-10-2018, 04:57 AM
Now then.. I'm curious what you guys think I should mtix.

Fire: Uriel, Ares AW, Acala, E̶n̶m̶a̶ .. err, I mean Yamaraja. (no Hephaestus)
Water: Aphro, Pussydon, Nike(U), Asherah
Wind: Cu, Odin, Hastur, Set, fresh from guaranteed: Cybele(U)
Thunder: Thor AW, Jupiter
Light: Sol AW, Michael, Raphy, Tsukuyomi, Eros, Shamash, Atum
Dark: Suu-san AW, Dark Ammy, Amon(U)

Was thinking so far about fire coz it has punching power, but lacks debuff, dark coz it supposedly is my secondary element & thunder coz it's utterly shit. But with Cybele(U), I'm one step away from completing wind meta.

Targets:
Fire: Svarog/Mars
Thunder: Mammon
Dark: Pluto
Wind: Titania

F̶r̶e̶y̶

Actually, it kinda depends on what content you find the hardest to clear from now till the next miracle ticket. Since you already throw light at everything, ragnarok probably isn't a factor in your consideration.

Wind is... an element that I recently found myself discouraging because it doesn't actually take too much to clear thunder content as it is, save for guild order, which with your current team I can't really see struggling too much. Still, a decent pick if you want your team to work more universally.

Your water team is a Raphael/ Cthulhu away from being set I guess? You already have Asherah (and I hope a grid) for your water team to push you through the first GO, which iirc has silly amounts of debuff resistance or something. Regarding events, there's literally no fire events till tower, and the next miracle ticket should be out by then.

Thunder is... eh? Even if you invest in Mammon right now I can't see you performing ridiculously well with that team set up. It's definitely your weakest element though, so if you'd like to not throw light at everything for once this is the weakest link in your chain you gotta reinforce.

Fire is quite a decent element to rely on for your case. The hardest content right now for fire being rag and GO (I'm still basing the assumption of debuff res being stupid high) means your lack of Amaterasu and Mars doesn't actually hurt your gameplay as much as it would otherwise, but it also means you're kinda stuck using fire for high debuff res content, and definitely not in other situations. I'd go for Svarog if you want fire.

All that analysis builds up to me recommending Pluto, since you already have a pretty solid group of girls for that, and it covers the ass of your main element that you throw everywhere. Besides, it might be a good element to rely on for difficult overdrive content with dark Amaterasu on your side anyway.

Also, since I'm the one talking here, here's the obligatory reason for picking dark: Pluto's got quality scenes.

nonsensei
08-10-2018, 06:18 AM
F̶r̶e̶y̶

Actually, it kinda depends on what content you find the hardest to clear from now till the next miracle ticket. Since you already throw light at everything, ragnarok probably isn't a factor in your consideration.

Wind is... an element that I recently found myself discouraging because it doesn't actually take too much to clear thunder content as it is, save for guild order, which with your current team I can't really see struggling too much. Still, a decent pick if you want your team to work more universally.

Your water team is a Raphael/ Cthulhu away from being set I guess? You already have Asherah (and I hope a grid) for your water team to push you through the first GO, which iirc has silly amounts of debuff resistance or something. Regarding events, there's literally no fire events till tower, and the next miracle ticket should be out by then.

Thunder is... eh? Even if you invest in Mammon right now I can't see you performing ridiculously well with that team set up. It's definitely your weakest element though, so if you'd like to not throw light at everything for once this is the weakest link in your chain you gotta reinforce.

Fire is quite a decent element to rely on for your case. The hardest content right now for fire being rag and GO (I'm still basing the assumption of debuff res being stupid high) means your lack of Amaterasu and Mars doesn't actually hurt your gameplay as much as it would otherwise, but it also means you're kinda stuck using fire for high debuff res content, and definitely not in other situations. I'd go for Svarog if you want fire.

All that analysis builds up to me recommending Pluto, since you already have a pretty solid group of girls for that, and it covers the ass of your main element that you throw everywhere. Besides, it might be a good element to rely on for difficult overdrive content with dark Amaterasu on your side anyway.

Also, since I'm the one talking here, here's the obligatory reason for picking dark: Pluto's got quality scenes.

I'm at the point of SL mats just keep piling up, so yeah, grids aren't a concern. As such, events don't really give me any difficulty & I doubt I'd have much trouble with GO, either. My main concern is the preparations for tower.. a̶n̶d̶ ̶g̶e̶t̶t̶i̶n̶g̶ ̶n̶e̶w̶ ̶t̶o̶y̶s̶ ̶t̶o̶ ̶p̶l̶a̶y̶ ̶w̶i̶t̶h̶ ̶i̶n̶ ̶g̶e̶n̶e̶r̶a̶l̶.

I didn't even consider water coz neither Cthulhu nor Raphy would bring too much of a change. I can reach 50% def debuff with Herc already (currently using a team of Aphro, Asherah, Nike(U), Belphy with PF on Herc) & neither of them increase my overall dmg output by much.

Tbh, I didn't think I'd get a Pluto recommendation out of these options. I felt like my only reason to pick her really is solely because I considered dark my 2nd element to go with. Gonna consider it once again. :think: I hope it's not only dick reason coz I don't really appreciate lolis.

LeCrestfallen
08-10-2018, 06:37 AM
Would say Svarog (cause cute) or Titania (cause meta slave ~~)
Just throwing random names out there, don't mind me.

MooShoes
08-10-2018, 01:41 PM
I am in need of some extra insights of what should i mtix. Here are my himes:

Fire: Yamaraja, Amaterasu, Acala, Dakki

Water: Water Raphael, Cthulhu, Nike [U], Ea (A)

Wind: Cu Chulainn, Cybele [U], Gaia (A), Set, Azazel, Odin

Thunder: Tyr (A), Brahma, Raiko, Thunder Michael

Dark: Satan, Thanatos, Hades [A], Osiris

Light: Light Tsukuyomi, Michael, Eros, Sol (A), Metatron, Shamash

My strongest weapon grids are Water, Wind and Light.

Previously i was thinking of getting Svarog to make my fire team more interesting but i feel my water team could be a bit more spicy with Asherah as i also have a much better eidolon for water than for fire. Wind is also an option with either Hastur or Titania but benching an SSR hime even out of Subs when other elements could use an improvement kinda bothers me a bit.

Which would be best option of these? Or something else?

LeCrestfallen
08-10-2018, 02:40 PM
Dark - Pluto
water - asherah
Wind - (not needed but very nice to have, Titania for the go to burst setup)

Would not go for fire, since its really lacking powerful himes imo, amat is very good, but the rest is kinda mäh

Cobblemaniac
08-10-2018, 08:57 PM
I'm at the point of SL mats just keep piling up, so yeah, grids aren't a concern. As such, events don't really give me any difficulty & I doubt I'd have much trouble with GO, either. My main concern is the preparations for tower.. a̶n̶d̶ ̶g̶e̶t̶t̶i̶n̶g̶ ̶n̶e̶w̶ ̶t̶o̶y̶s̶ ̶t̶o̶ ̶p̶l̶a̶y̶ ̶w̶i̶t̶h̶ ̶i̶n̶ ̶g̶e̶n̶e̶r̶a̶l̶.

I didn't even consider water coz neither Cthulhu nor Raphy would bring too much of a change. I can reach 50% def debuff with Herc already (currently using a team of Aphro, Asherah, Nike(U), Belphy with PF on Herc) & neither of them increase my overall dmg output by much.

Tbh, I didn't think I'd get a Pluto recommendation out of these options. I felt like my only reason to pick her really is solely because I considered dark my 2nd element to go with. Gonna consider it once again. :think: I hope it's not only dick reason coz I don't really appreciate lolis.

It isn't... I wouldn't try forcing my dick pick on other people seriously you know.

That said, preparing for tower will change quite a couple of things.

I still discourage going after wind meta unless you really like going after silly damage, since it's not an absolute need, and probably won't be for a lot of content till the next miracle.

Dark is less of a candidate now considering not even light tower is released yet. Previously I recommended dark for it's kinda opposite utility compared to light in being thrown at everything: light survives practically everything and dark nukes everything, and besides it helps your survival with dark Amaterasu on your side, a free BP not normally seen on other nuke teams.

But I'm hard pressed to believe you should really start fixing your thunder team for the second tower since it's water element. I'm not sure about your first tower team being fine enough, but grids aren't a problem for you so... it leaves Mammon. Your thunder team is kinda a matter of requiring 2 miracle tickets to run with, so if you do aim for building for tower, this is the most optimal setup so you can ticket another thunder girl before tower (Baal U most likely), if you have particularly trash RNG.

nonsensei
08-11-2018, 04:55 AM
My boner for wind meta prevailed in the end, so Titania.
Mammon wouldn't have been a good upgrade for tower purpose coz weak nuke without d'Art & her debuff is useless against the last boss. So is d'Art. Sooo, yeah. Rip thunder. My grid being as is, I doubt I'm gonna have trouble except the last 2-3 floors.
Now my only problem is that I can't yet play with my new toy coz I wanna save up HEs for Phoenix 2nd, as I only have a 1* copy of the bow. Gonna take a while to level Titania to 80.. twice. 😐

Unregistered
08-11-2018, 05:34 AM
Pluto or Asherah?

Dark: Satan, Amon, Osiris and Hades
Water: Ryu-Oh, Cthulhu, Snow Raphael and Neptune

Cobblemaniac
08-11-2018, 09:38 AM
My boner for wind meta prevailed in the end, so Titania.
Mammon wouldn't have been a good upgrade for tower purpose coz weak nuke without d'Art & her debuff is useless against the last boss. So is d'Art. Sooo, yeah. Rip thunder. My grid being as is, I doubt I'm gonna have trouble except the last 2-3 floors.
Now my only problem is that I can't yet play with my new toy coz I wanna save up HEs for Phoenix 2nd, as I only have a 1* copy of the bow. Gonna take a while to level Titania to 80.. twice.

Do tell how it feels to rapid fire burst man.

Also, iirc it's only the bosses in the tower that have silly debuff res? I'm looking at the DMM wiki section for tower and it mentions "resistance" for most trash mobs are... beginner to standard level? I'm thinking that means debuff res, but might also refer to def values. A speed run for extra tower points could use some Mammon, if that applies? Of course, you could just Baal U too, but hey you already spent the miracle ticket.


Pluto or Asherah?

Dark: Satan, Amon, Osiris and Hades
Water: Ryu-Oh, Cthulhu, Snow Raphael and Neptune

Asherah most likely, so you can boost your already solid water team. Can't provide better insight as there isn't really a good glimpse of your entire setup and situation.

Unregistered
08-11-2018, 10:02 AM
Asherah most likely, so you can boost your already solid water team. Can't provide better insight as there isn't really a good glimpse of your entire setup and situation.

And my dark team isn't solid :think:

Cobblemaniac
08-11-2018, 10:26 AM
And my dark team isn't solid :think:

Well, not to say it isn't. It's a relatively good candidate to buff, except currently you face the problem of Amon and Satan's def break being the exact same frame, while you also can't hit atk break cap yet. By the time Amon's frame gets changed you'll get a shit ton more himes anyway. Your water team however, is pretty much there already, at least with sniper shot, so it's the best option you have between a 3/4 month period till your next miracle ticket IMO.

That all assumes you're not at that end game stage where you can literally start ignoring debuffs to just blow down content after content, which is an assumption I make when I don't have enough info. I haven't analysed what would be optimal for your case if you're already at the end game stage, however, but it would help to clarify if you are. If you aren't, my recommendation is simply as it is.

Unregistered
08-11-2018, 10:39 AM
Well, not to say it isn't. It's a relatively good candidate to buff, except currently you face the problem of Amon and Satan's def break being the exact same frame, while you also can't hit atk break cap yet. By the time Amon's frame gets changed you'll get a shit ton more himes anyway. Your water team however, is pretty much there already, at least with sniper shot, so it's the best option you have between a 3/4 month period till your next miracle ticket IMO.

That all assumes you're not at that end game stage where you can literally start ignoring debuffs to just blow down content after content, which is an assumption I make when I don't have enough info. I haven't analysed what would be optimal for your case if you're already at the end game stage, however, but it would help to clarify if you are. If you aren't, my recommendation is simply as it is.

Is it enough, if I say I can even clear thunder AQ4 with my water team already and Fire AQ4 just with R KHs?
I am using Herc and I can reach def cap without SS.
Ryu-Oh: 20% A-frame Attack & Def, Cthulhu: 20% C-frame def and 15% A-Frame attack and Snow Raphael: 15% Attack and Def down B-frame
= 50 def and 35 attack.

The problem with dark is that it lacks damage because I don't have enough SSR weapons and it's missing relic.
Pluto will help me to do more burst damage and I want to MTix Chernobog/Berith next too, if I don't get her.

Cobblemaniac
08-11-2018, 11:15 AM
Is it enough, if I say I can even clear thunder AQ4 with my water team already and Fire AQ4 just with R KHs?
I am using Herc and I can reach def cap without SS.
Ryu-Oh: 20% A-frame Attack & Def, Cthulhu: 20% C-frame def and 15% A-Frame attack and Snow Raphael: 15% Attack and Def down B-frame
= 50 def and 35 attack.

The problem with dark is that it lacks damage because I don't have enough SSR weapons and it's missing relic.
Pluto will help me to do more burst damage and I want to MTix Chernobog/Berith next too, if I don't get her.

That's a good reference I can begin with, although I have another question: how good are your other elements? I will assume these 2 elements are your only decent ones first, as with my worst case scenario rule. Also, I'm going to begin assuming that most content is a breeze for you to clear, with the exception of thunder.

Your water team has basically hit the ceiling with its potential, which is being gated by Asherah so far. Drawing comparison to myself, because I'm in a very similar water setup with yours, you may or may not wish to invest further to break that gate, mainly for the purpose of guild orders which will hopefully be implemented next update. Briefly, your water team will be about sufficient to not be screwed completely, but to perform well might be a struggle. Your grids shouldn't be the bottleneck, IMO the Asherah or not will be.

My recommendation will for the moment, shift to m-tixing Pluto, however not for the reasons you would (filling in damage and missing relic). Weapons and relic are matters of time, which are a bit less pressing than the matters of himes themselves. Assuming the 2 element thing, your main concerns for now are thunder content, and GO. If any element(s) should be something you throw at everything (damn, I'm really becoming attached to this term. thanks nonsensei), it's either dark or light, with the simple reason of having no disadvantage to other elements. Without element advantage you'll still struggle in GO content, but at the very least you'll have something to throw at all the bullshit that comes your way till you get something better.

If I jump a step further and say you do have decent setups for all your other elements... well it's harder to decide then. Your water team really can't go much further without Asherah (it's kinda like the Mammon barrier with thunder, but in terms of damage capability), while your dark team has, and will get a bit more space to develop.

Unregistered
08-11-2018, 11:36 AM
That's a good reference I can begin with, although I have another question: how good are your other elements? I will assume these 2 elements are your only decent ones first, as with my worst case scenario rule. Also, I'm going to begin assuming that most content is a breeze for you to clear, with the exception of thunder.

Your water team has basically hit the ceiling with its potential, which is being gated by Asherah so far. Drawing comparison to myself, because I'm in a very similar water setup with yours, you may or may not wish to invest further to break that gate, mainly for the purpose of guild orders which will hopefully be implemented next update. Briefly, your water team will be about sufficient to not be screwed completely, but to perform well might be a struggle. Your grids shouldn't be the bottleneck, IMO the Asherah or not will be.

My recommendation will for the moment, shift to m-tixing Pluto, however not for the reasons you would (filling in damage and missing relic). Weapons and relic are matters of time, which are a bit less pressing than the matters of himes themselves. Assuming the 2 element thing, your main concerns for now are thunder content, and GO. If any element(s) should be something you throw at everything (damn, I'm really becoming attached to this term. thanks nonsensei), it's either dark or light, with the simple reason of having no disadvantage to other elements. Without element advantage you'll still struggle in GO content, but at the very least you'll have something to throw at all the bullshit that comes your way till you get something better.

If I jump a step further and say you do have decent setups for all your other elements... well it's harder to decide then. Your water team really can't go much further without Asherah (it's kinda like the Mammon barrier with thunder, but in terms of damage capability), while your dark team has, and will get a bit more space to develop.

My other teams:
Light: Sol AW, Diana, Belobog, Metatron & Djehuti
Wind: SSR Cybele, Cu Cu, Titania AW, Hastur
Thunder: Mammon, Cyclops, Kingu & Astrea
Fire: no SSR --> won't invest in it until I get a good SSR!

I won't invest in Light too because I hate the current light meta.
I prefer damage > invincible.
Therefore I will wait till next year to MTix something for light until we get Micha AW, Meta AW & Roux (C-frame & nuke KH).

The thing is I want to MTix Vohu Manah next year too and next year there will be Shiva AW :think:
I will wait what she can do because I got her from MT-Gatcha.

For Dark I need/want Pluto, Chernobog or Berith... Wouldn't it be better to MTix Pluto now and then in december Chernobog/Berith.
Maybe I will get Asherah till december too.

Cobblemaniac
08-11-2018, 11:53 AM
My other teams:
Light: Sol AW, Diana, Belobog, Metatron & Djehuti
Wind: SSR Cybele, Cu Cu, Titania AW, Hastur
Thunder: Mammon, Cyclops, Kingu & Astrea
Fire: no SSR --> won't invest in it until I get a good SSR!

I won't invest in Light too because I hate the current light meta.
I prefer damage > invincible.
Therefore I will wait till next year to MTix something for light until we get Micha AW, Meta AW & Roux (C-frame & nuke KH).

The thing is I want to MTix Vohu Manah next year too and next year there will be Shiva AW :think:
I will wait what she can do because I got her from MT-Gatcha.

For Dark I need/want Pluto, Chernobog or Berith... Wouldn't it be better to MTix Pluto now and then in december Chernobog/Berith.
Maybe I will get Asherah till december too.

Apply the last line that I mention. The only content I see you struggling really hard with is wind, which kinda sucks because (ahem personal opinion) I consider wind one of the toughest elements to deal with without elemental advantage. Since you already have a OMEGALUL chain burst wind meta team, an ok(...?) light team, and a workable(?) with thunder team, however, the value of having a single team to handle everything decreases... kinda.

Don't look at content that shoots too far into the future however, Vohu Manah won't be till 5th miracle most likely, and we don't even know what Shiva AW does yet, and it's a dang year anyway.

Statistically, going for Asherah is the better option since you need only a single hime for water, as compared to... a couple of viable ones for dark till next miracle ticket (Pluto, Cherno, Berith, Samael(? really depends on when the 4th miracle ticket is out)). Water gets really cucked 4th miracle season it appears...

It'll be a really tough choice, but seeing that you're probably a wind main... having your water team properly set up seems to be the wiser choice in the short run. That's really all the input I have that's worth really, I still stand by saying that your water team is gated by one, and only one single hime, and yada yada yada, sorry I can't put anything more :frown:

Unregistered
08-11-2018, 12:02 PM
Apply the last line that I mention. The only content I see you struggling really hard with is wind, which kinda sucks because (ahem personal opinion) I consider wind one of the toughest elements to deal with without elemental advantage. Since you already have a OMEGALUL chain burst wind meta team, an ok(...?) light team, and a workable(?) with thunder team, however, the value of having a single team to handle everything decreases... kinda.

Don't look at content that shoots too far into the future however, Vohu Manah won't be till 5th miracle most likely, and we don't even know what Shiva AW does yet, and it's a dang year anyway.

Statistically, going for Asherah is the better option since you need only a single hime for water, as compared to... a couple of viable ones for dark till next miracle ticket (Pluto, Cherno, Berith, Samael(? really depends on when the 4th miracle ticket is out)). Water gets really cucked 4th miracle season it appears...

It'll be a really tough choice, but seeing that you're probably a wind main... having your water team properly set up seems to be the wiser choice in the short run. That's really all the input I have that's worth really, I still stand by saying that your water team is gated by one, and only one single hime, and yada yada yada, sorry I can't put anything more :frown:

Actually I am a dark main.
RNG throw wind at me.

Samael isn't worth a MT you know?
She is good but you can live without her, unless you have 0 debuffers.

That's why I am considering to go with Pluto because I still need Cherno and Berith. One of those 2 will be my next MT choice.
Furthermore we will get Satan AW with Horus Advent too.

For water I am just missing one KH and I am using water only with elemental advantage. Do I really need Asherah if I don't use it for other contents?

Unregistered
08-11-2018, 12:03 PM
My light team is okay.
It can reach 50/50 attack & def down because of Herc relic and I have Sol AW too.

Cobblemaniac
08-11-2018, 12:12 PM
Actually I am a dark main.
RNG throw wind at me.

Samael isn't worth a MT you know?
She is good but you can live without her, unless you have 0 debuffers.

That's why I am considering to go with Pluto because I still need Cherno and Berith. One of those 2 will be my next MT choice.
Furthermore we will get Satan AW with Horus Advent too.

For water I am just missing one KH and I am using water only with elemental advantage. Do I really need Asherah if I don't use it for other contents?

Strange how RNG works :think:

Indeed, I failed to account that you don't actually need Samael, forgot Satan exists.

If you do plan on going for dark though, there is no harm. Your dark team could really use an extra Pluto plus it goes in line with your miracle scehdule: now Pluto, 4th Cherno/Berith, 5th Vohu Manah(or something). I recommended Asherah on basis that you might desire to complete your water team, and that it makes your life for GO way easier. It might also help to indicate that Vohu Manah doesn't come before tower, so Asherah is kind of critical till the tower event as well (you have up to the 4th miracle ticket to get her, I think), meaning if you wanna perform decently, there is GO and tower to consider.

Dark will face its advantage GO before the 4th ticket, but light tower hasn't even released in DMM yet, so that's a huge period of time away. You might want to take that into consideration.

I reiterate in case: neither option is better than the other at this point.

Unregistered
08-11-2018, 12:19 PM
Strange how RNG works :think:

Indeed, I failed to account that you don't actually need Samael, forgot Satan exists.

If you do plan on going for dark though, there is no harm. Your dark team could really use an extra Pluto plus it goes in line with your miracle scehdule: now Pluto, 4th Cherno/Berith, 5th Vohu Manah(or something). I recommended Asherah on basis that you might desire to complete your water team, and that it makes your life for GO way easier. It might also help to indicate that Vohu Manah doesn't come before tower, so Asherah is kind of critical till the tower event as well (you have up to the 4th miracle ticket to get her, I think), meaning if you wanna perform decently, there is GO and tower to consider.

Dark will face its advantage GO before the 4th ticket, but light tower hasn't even released in DMM yet, so that's a huge period of time away. You might want to take that into consideration.

I reiterate in case: neither option is better than the other at this point.

I will go with Pluto because I need a 2nd team to clear the last Floor without elemental advantage.
My wind team lacks HP to survive and dark has better chance to survive, hopefully I can pull Chernobog with jews.

Unregistered
08-11-2018, 12:33 PM
and I want Vohu because waifu. I know strange reason to use a MT for a waifu :grin:

Cobblemaniac
08-11-2018, 12:46 PM
I will go with Pluto because I need a 2nd team to clear the last Floor without elemental advantage.
My wind team lacks HP to survive and dark has better chance to survive, hopefully I can pull Chernobog with jews.

Right, you dark mains definitely know better than I do what works for you. I still struggle to understand what dark wants to this day... :frown:


and I want Vohu because waifu. I know strange reason to use a MT for a waifu :grin:

Nah, you wouldn't be the first one. There's plenty of dick picks out there, but Vohu is coincidentally a pretty good hime, so you're on the lucky end of the dick pick bell curve.

MagicSpice
08-12-2018, 12:24 AM
eh, my ticket went to amaterasu (and it gave a bonus dragonic eye cause jupiter's weapon appeared for the 3rd time).

got her for 3 reasons:

1) between her regen and def buff combined with dakki's absorb, that should be enough heals and defense for fire... they don't need much defense/heal anyway given they're all about burning everything in sight

2) she has a stronger debuff than enma. sure they both have the same frames, but i will have both on my comp somewhere (one in front, the other as a sub)

3) I dick picked her... i know what her scenes are like but still, she's a hot otaku....

so yeah, i have no regrets on this... besides, i still got heph so honestly... i can still run an arthur PF build if i wanted... or just simply use shingen with any ex skill (i do have dakki too since her absorb also is a combo rate buff).

Cobblemaniac
08-12-2018, 12:51 AM
eh, my ticket went to amaterasu (and it gave a bonus dragonic eye cause jupiter's weapon appeared for the 3rd time).

got her for 3 reasons:

1) between her regen and def buff combined with dakki's absorb, that should be enough heals and defense for fire... they don't need much defense/heal anyway given they're all about burning everything in sight

2) she has a stronger debuff than enma. sure they both have the same frames, but i will have both on my comp somewhere (one in front, the other as a sub)

3) I dick picked her... i know what her scenes are like but still, she's a hot otaku....

so yeah, i have no regrets on this... besides, i still got heph so honestly... i can still run an arthur PF build if i wanted... or just simply use shingen with any ex skill (i do have dakki too since her absorb also is a combo rate buff).

Huh. No Svarog pick, or you already got her?

I'd assume Amaterasu was falling out of favour in the DMM meta :think:

quentamanas
08-12-2018, 08:23 PM
Needing some advice on where to go from here. My current SSRs:

Fire: Ares [AW], Svarog [AW], Amaterasu
Water: Poseidon, Ryu-Oh, Saraswati, Nike [AW]
Wind: Odin, Azazel, Gaia [AW]
Thunder: Thor [AW]
Dark: Satan, Susanoo [AW]
Light: Michael, Sol [AW]

Since my Thunder team is in the direst straits, I'm thinking something there, but I main water and secondary fire, so both Cthulhu and Yamaraja are drawing my eye, but then again Titania would just make my Wind team ridiculous. Help?

Cobblemaniac
08-12-2018, 09:33 PM
Needing some advice on where to go from here. My current SSRs:

Fire: Ares [AW], Svarog [AW], Amaterasu
Water: Poseidon, Ryu-Oh, Saraswati, Nike [AW]
Wind: Odin, Azazel, Gaia [AW]
Thunder: Thor [AW]
Dark: Satan, Susanoo [AW]
Light: Michael, Sol [AW]

Since my Thunder team is in the direst straits, I'm thinking something there, but I main water and secondary fire, so both Cthulhu and Yamaraja are drawing my eye, but then again Titania would just make my Wind team ridiculous. Help?

Cthulhu is not an absolute necessity in your team, debuff cap is covered by Hercules relic and sniper shot. Asherah is your go to should you pick water.

Same for Yamaraja, I find it tough to justify picking her with Amaterasu around. Uriel or Mars, probably Uriel cause broken awakening, should be your next option for fire.

Your wind team would be... ok with Titania, I'd rather go SSR Cybele honestly, cause you don't have a single debuffer on that team.

Thunder team is hopeless, I'd suggest you don't invest till you actually get something decent to go with.

If you main water however, I might suggest you take the wind path this time to cover your weakness to your main element.

UnregisteredX
08-12-2018, 09:35 PM
Also looking for some extra opinions in case I missed something:

Current Teams:
Fire: Svarog (A), Uriel, Ares (A), Amaterasu (also Acala)
Water: Saraswati, Nike U, Poseidon, Atalanta (also Ea, but bleh)
Wind: Hastur, Gaia (A), Set, Cybele U (also Titania... and Odin, but lol Odin)
Thunder: Tyr (A), Brahma, Raiko, Thor (A) (also Kirin)
Dark: Amon U, Susanoo, Hades (A), D Amaterasu (also Osiris)
Light: Metatron, Tsukuyomi, Eros, Sol (A) (also Raphael)

Grid is fairly solid for all elements (strongest is thunder, since I've been focusing on it after pulling Kirin). Only Wind and Dark can use Arthur with PF though. I don't have a main team, and just using teams for their elemental advantage.

Currently looking at picking up:

Mars - another much needed debuff for an otherwise solid fire team (Wind Rag is by far the hardest for me mainly due to debuff resist, but Mars wouldn't really help there).
Cthulu - to replace Atalanta, the lone sr I'm still using, but does surprisingly well in her role (current team is strong enough to solo Fire Rag). The idea is to eventually pick up water Raphael later for the full trinity. That's a really long time away though...

Also should mention, I'm thinking of picking up Ball U on next mtix, skipping Mammon and just relying on Kirin to push through until then for thunder.

Is there anyone else I should consider?

quentamanas
08-12-2018, 09:41 PM
Cthulhu is not an absolute necessity in your team, debuff cap is covered by Hercules relic and sniper shot. Asherah is your go to should you pick water.

Same for Yamaraja, I find it tough to justify picking her with Amaterasu around. Uriel or Mars, probably Uriel cause broken awakening, should be your next option for fire.

Your wind team would be... ok with Titania, I'd rather go SSR Cybele honestly, cause you don't have a single debuffer on that team.

Thunder team is hopeless, I'd suggest you don't invest till you actually get something decent to go with.

If you main water however, I might suggest you take the wind path this time to cover your weakness to your main element.The real frustrating thing regarding my Thunder team is I've gotten 2 SSR eidos from gacha, and they're Thunderbird and Huanglong. :/ so annoying, but I agree with your assessment

Sent from my SM-G930P using Tapatalk

Cobblemaniac
08-12-2018, 09:49 PM
Also looking for some extra opinions in case I missed something:

Current Teams:
Fire: Svarog (A), Uriel, Ares (A), Amaterasu (also Acala)
Water: Saraswati, Nike U, Poseidon, Atalanta (also Ea, but bleh)
Wind: Hastur, Gaia (A), Set, Cybele U (also Titania... and Odin, but lol Odin)
Thunder: Tyr (A), Brahma, Raiko, Thor (A) (also Kirin)
Dark: Amon U, Susanoo, Hades (A), D Amaterasu (also Osiris)
Light: Metatron, Tsukuyomi, Eros, Sol (A) (also Raphael)

Grid is fairly solid for all elements (strongest is thunder, since I've been focusing on it after pulling Kirin). Only Wind and Dark can use Arthur with PF though. I don't have a main team, and just using teams for their elemental advantage.

Currently looking at picking up:

Mars - another much needed debuff for an otherwise solid fire team (Wind Rag is by far the hardest for me mainly due to debuff resist, but Mars wouldn't really help there).
Cthulu - to replace Atalanta, the lone sr I'm still using, but does surprisingly well in her role (current team is strong enough to solo Fire Rag). The idea is to eventually pick up water Raphael later for the full trinity. That's a really long time away though...

Also should mention, I'm thinking of picking up Ball U on next mtix, skipping Mammon and just relying on Kirin to push through until then for thunder.

Is there anyone else I should consider?

Trinity isn't so holy any more the further you push into the game. Cthulhu's role got kinda cucked once Hercules axe is introduced, you can pretty much cover the cap with Hercules Nike Atalanta. I see dropping Saraswati for Asherah to be the best option for you in water.

Your wind team is almost there to complete the chaingun meta: you need Cu Chulainn, along with Shingen SSR Cybele Titania Hastur. There's your option for OMEGALUL machine gun.

Mars is... an offensive replacement for Amaterasu the way I see it. Not the most pressing girl I'd go for, she's a nice quality of life upgrade but nothing game breaking, you already have the most game breaking girl in Svarog in your fire team plus 2 other OP ones, I wouldn't worry too much about it.

Dark also looks solid, you might want to consider a Pluto buff.

Thunder... well you'll have to tough it out for the moment if you wanna run Mammonless.

I recommend you go for wind though.

UnregisteredX
08-13-2018, 12:12 AM
Honestly, at this point, both Wind and Dark are so solid it doesn't seem right to focus even more on them, unless by some miracle I land another broken eidolon and convert to using them full time or...

Cobblemaniac
08-13-2018, 12:42 AM
Arthur PF is more of a burst time thing though. I'm not sure whether you intend to use it consistently, because I'm pretty sure Hercules is a much better pick than Arthur for general use. Hercules...

MagicSpice
08-13-2018, 06:00 PM
Huh. No Svarog pick, or you already got her?

I'd assume Amaterasu was falling out of favour in the DMM meta :think:

i had her.... lv80 awakened too... i LOVE it

and honestly, ama is still one of the few fire healers and a lot of content suggests to have some form of it (and your soul slot needs to avoid having andromeda/cassiopeia if you can help it)

Kaldra
08-15-2018, 05:31 PM
So I started up this game when it first came out and rerolled a bit, but I ended up kinda forgetting about it for quite a while. I came back to my account a few weeks back and decided to get myself a decent team going with the miracle ticket that was going. After a bit of looking into it I grabbed myself Osiris to go with my Satan. I then promptly pulled Uriel from jewels and I've since pulled Dakki and summer Metatron so I'm not quite sure which team I should be investing in. Dark is a little more leveled and has a slightly better weapon grid, but fire having that extra SSR seems good and my weapons aren't that far behind.

My main teams as of now:

Dark
Satan, Osiris, Beelzebub, Eligos
Other SRs: Hypnos

Fire
Uriel, Summer Metatron, Dakki, Brynhildr
Other SRs: Nataku, Agni, Motu, Amon, Fortuna

So which do you guys think would be better to be investing in moving forward? I have a fair few SSR eidos, but I don't have more than a +40% for dark or fire(Echidna and Fafnir.)

Cobblemaniac
08-15-2018, 06:14 PM
So I started up this game when it first came out and rerolled a bit, but I ended up kinda forgetting about it for quite a while. I came back to my account a few weeks back and decided to get myself a decent team going with the miracle ticket that was going. After a bit of looking into it I grabbed myself Osiris to go with my Satan. I then promptly pulled Uriel from jewels and I've since pulled Dakki and summer Metatron so I'm not quite sure which team I should be investing in. Dark is a little more leveled and has a slightly better weapon grid, but fire having that extra SSR seems good and my weapons aren't that far behind.

My main teams as of now:

Dark
Satan, Osiris, Beelzebub, Eligos
Other SRs: Hypnos

Fire
Uriel, Summer Metatron, Dakki, Brynhildr
Other SRs: Nataku, Agni, Motu, Amon, Fortuna

So which do you guys think would be better to be investing in moving forward? I have a fair few SSR eidos, but I don't have more than a +40% for dark or fire(Echidna and Fafnir.)

Go with dark. Satan alone covers half the def break you need for dark, Hercules covers the other half. As is with all other dark teams, go for Pluto if you don’t have her.

Unregistered
08-19-2018, 01:21 PM
I would like some advice as well. My best team (57k power) is light, but I'm slowly building dark as well (51k).

Himes available/in main party :
* Light (SSR) AW Sol, Tsukuyomi, Metatron, Raphael; (SR) Diana
* Dark (SSR) Satan, Hades, Osiris; no notable SR's (not even Beelzebub or Bastet).

I was considering going for Michael, so I can manage easier bursts after using PF on Shingen (and as a future investment for her AW), but at the same time, I feel Amon could really up my dark's overall performance. Any other suggestions would be greatly appreciated !

nonsensei
08-19-2018, 02:30 PM
I would like some advice as well. My best team (57k power) is light, but I'm slowly building dark as well (51k).

Himes available/in main party :
* Light (SSR) AW Sol, Tsukuyomi, Metatron, Raphael; (SR) Diana
* Dark (SSR) Satan, Hades, Osiris; no notable SR's (not even Beelzebub or Bastet).

I was considering going for Michael, so I can manage easier bursts after using PF on Shingen (and as a future investment for her AW), but at the same time, I feel Amon could really up my dark's overall performance. Any other suggestions would be greatly appreciated !

Amon is currently A-25% def debuff & will be until 2nd anniversary or something. With Satan AW being near the corner, those two will change places in many teams (from Amon to Satan AW, obv), so I definitely wouldn't recommend Amon. If you wanna mtix a dark unit, that should be Pluto.

As for Michael... if you really wanna. I consider it a too early investment, she doesn't really add to your team much in preAW form & you can still mtix her at new year. Then again, you will likely come up with mtixing SSArty with new year tix. I guess Michael is an option for such insurances, personally, I'm not really a fan of thinking that much ahead.

Unregistered
08-20-2018, 07:37 AM
Amon is currently A-25% def debuff & will be until 2nd anniversary or something. With Satan AW being near the corner, those two will change places in many teams (from Amon to Satan AW, obv), so I definitely wouldn't recommend Amon. If you wanna mtix a dark unit, that should be Pluto.

As for Michael... if you really wanna. I consider it a too early investment, she doesn't really add to your team much in preAW form & you can still mtix her at new year. Then again, you will likely come up with mtixing SSArty with new year tix. I guess Michael is an option for such insurances, personally, I'm not really a fan of thinking that much ahead.
Thanks, guess I'll go for Michael in the end, I'm too invested in my light team, and knowing my luck, I'll probably not pull Arty either, so I'd rather use that 2nd miratix on her.

Hentaison
08-22-2018, 05:25 PM
Hey guys, hoping that someone can give me advise on which Hime I should go with.

These are my current Teams:
Fire: Svarog (A), Dakki, Ares (A), Mars, (Yamaraja)
Light: Not worth mentioning since it's all SR
Wind: Azazel, Odin, Hastur
Water: Asherah, Poseidon, Cthulhu
Dark: Susanoo, Nephthys, Hades, Satan, (Osiris)
Thunder: Tyr and Athena

Thanks for any help that you can provide.

Laventale
08-22-2018, 06:40 PM
Hey guys, hoping that someone can give me advise on which Hime I should go with.

These are my current Teams:
Fire: Svarog (A), Dakki, Ares (A), Mars, (Yamaraja)
Light: Not worth mentioning since it's all SR
Wind: Azazel, Odin, Hastur
Water: Asherah, Poseidon, Cthulhu
Dark: Susanoo, Nephthys, Hades, Satan, (Osiris)
Thunder: Tyr and Athena

Thanks for any help that you can provide.

Your teams are quite fucking strong, there's no good Water hime for you to invest the Tix in, so I'd recommend you going for Mammon (Thunder) or Cybele U (Wind).

LeCrestfallen
08-22-2018, 07:28 PM
Uriel (everybody loves her)
Pluto(everybody loves her)
Thor (only for UE, don't do this if you yourself want to progress, its just the best pick for 5/6 UE events, seriously don't do this! unless you want to help out in your union only).

Laventale
08-22-2018, 08:18 PM
Miracle ticket goes away in 41 minutes, y'all better buy it before it goes away.

Laventale
08-22-2018, 09:02 PM
It was a pleasure to have this Miracle Ticket I wasn't able to buy.

See you in Late November/Early December!.

Laventale
11-27-2018, 09:38 AM
Miracle Ticket is here (Sort-of)

Enjoy!.

falcontea
11-28-2018, 07:19 PM
I'll probably only get one more jewel pull between now and the next miracle ticket in a few weeks, so I could use some input on what to use the ticket on. Below is a list of what I have for my four elements worth investment. Assume any needed SR to fill gaps, I think I'm only missing a few at this point.

Wind
Kamihime: Gaia AW, Titania AW, Set, Hastur, Azazel
Notes: Has my most built up weapon grid, it was my "main" team that I foucsed on the most before my other teams kind of snuck up on me through luck.

Water
Kamihime: Ryu-Oh, Cthulhu, Nike Unleashed, Saraswati, Neptune
Notes: Also have Rudra.

Fire
Kamihime: Mars, Amaterasu, Yamaraja, Prometheus, Ra, Dakki, Acala
Notes: Actually just pulled Belial and Kaiser Nova Dragoon.

Dark
Kamihime: Susanoo AW, Hades AW, Nephthys, Thanatos, Pluto



So for a while I was pretty sure I was going to pull Cybele Unleashed with this miracle ticket, but in the past few months I've gotten some pretty insane luck with my pulls and now have 4 good teams. Right now I'm thinking of pulling (in order of what I'm leaning toward the most): still pulling Cybele U for wind, Svarog (or maybe Uriel, but probably Svarog) for fire, Osiris for dark, or Asherah for water.

Shieun
11-28-2018, 07:33 PM
Dont really disagree with your water and fire pick, but perhaps consider cu for wind and berith/cherno for dark instead of your original plan

Slashley
11-28-2018, 10:54 PM
--
Notes: Also have Rudra.
--
Notes: Actually just pulled Belial --What kind of a monster are you?
With that kind of stuff, the only "correct" choices for Miracle Tickets are Svarog and Uriel. Absolutely nothing else comes even close.

Just remember that if you don't have fun playing Fire... then go boost whatever element you like playing the most.

Cobblemaniac
11-29-2018, 12:05 AM
What kind of a monster are you?
With that kind of stuff, the only "correct" choices for Miracle Tickets are Svarog and Uriel. Absolutely nothing else comes even close.

Just remember that if you don't have fun playing Fire... then go boost whatever element you like playing the most.

Obligatory dick pick comment.

AlphonseP
11-29-2018, 01:20 AM
I'll probably only get one more jewel pull between now and the next miracle ticket in a few weeks, so I could use some input on what to use the ticket on. Below is a list of what I have for my four elements worth investment. Assume any needed SR to fill gaps, I think I'm only missing a few at this point.

Wind
Kamihime: Gaia AW, Titania AW, Set, Hastur, Azazel
Notes: Has my most built up weapon grid, it was my "main" team that I foucsed on the most before my other teams kind of snuck up on me through luck.

Water
Kamihime: Ryu-Oh, Cthulhu, Nike Unleashed, Saraswati, Neptune
Notes: Also have Rudra.

Fire
Kamihime: Mars, Amaterasu, Yamaraja, Prometheus, Ra, Dakki, Acala
Notes: Actually just pulled Belial and Kaiser Nova Dragoon.

Dark
Kamihime: Susanoo AW, Hades AW, Nephthys, Thanatos, Pluto



So for a while I was pretty sure I was going to pull Cybele Unleashed with this miracle ticket, but in the past few months I've gotten some pretty insane luck with my pulls and now have 4 good teams. Right now I'm thinking of pulling (in order of what I'm leaning toward the most): still pulling Cybele U for wind, Svarog (or maybe Uriel, but probably Svarog) for fire, Osiris for dark, or Asherah for water.

If you still want to stick to wind as your "main", then while Cybele is a safe choice, in the long run her value to wind team will decrease with new coming KH. Instead, if Mtix allows, then I would suggest Aether as she's more fun to use.

falcontea
11-29-2018, 06:35 AM
What kind of a monster are you?
With that kind of stuff, the only "correct" choices for Miracle Tickets are Svarog and Uriel. Absolutely nothing else comes even close.

Just remember that if you don't have fun playing Fire... then go boost whatever element you like playing the most.

It is a problem of time for me. My wind grid is all 15-20 level in assault after a good 6 months of play. My fire is all 1-6. I just don't have the sort of time to be able to raise a grid fast. So which is better, taken in a vacuum, a good grid or 100% eidolon? I'm not overly attached to any team, but I am thinking right now that the wind grid is worth the pick this time (literally drew Belial/Kaiser Monday and Tuesday). If I'm wrong I'm happy to ticket Svarog this time.


Obligatory dick pick comment.

Who brought up Satan or Odin?

Slashley
11-29-2018, 08:48 AM
-- So which is better, taken in a vacuum, a good grid or 100% eidolon? --The simple fact is, you need both...

But probably the 100% Eidolon. It's 60% more than an event Eidolon (which is less than the Grid difference probably), but we have to remember that you can get yourself a Friend List full of Belials. So with double Belial, it should be more damage output. Especially over time, as you'll eventually get a stronger and stronger grid.

The problem is HP, I guess. Fire is not well known for dual-skill Assault/HP weapons.

MaL1c1oU5
11-29-2018, 09:22 AM
I’ve got a dark team with Amaterasu, Nephthys, Susanoo, Manes, beelzebub, Erkishgal (spelling), Paimon. I’m newish and would love suggestions as to who to choose with my Mtix. Thanks!!

MagicSpice
11-29-2018, 10:56 PM
I’ve got a dark team with Amaterasu, Nephthys, Susanoo, Manes, beelzebub, Erkishgal (spelling), Paimon. I’m newish and would love suggestions as to who to choose with my Mtix. Thanks!!

you definitely need Pluto

other decent picks is chernabog for some high damage, satan/amon U for utility, or osiris if you really need a healer... but the lego loli is probably better.

HugMeTender
11-29-2018, 11:12 PM
I’ve decided Fire will be my element of choice for my Ticket pick since I have Belial and no other 100%. Currently I have Acala, Mars, and Fire Beezle. Hephaestus gets a special mention since she’s a really good SR. What’s my best choice for future content? I’ve heard Uriel does some high damage.

My only concern is a team that plays nice with Beezle and her interesting kit. (Or should I just not use her lol).


Sent from my iPhone using Tapatalk

MagicSpice
11-29-2018, 11:19 PM
I’ve decided Fire will be my element of choice for my Ticket pick since I have Belial and no other 100%. Currently I have Acala, Mars, and Fire Beezle. Hephaestus gets a special mention since she’s a really good SR. What’s my best choice for future content? I’ve heard Uriel does some high damage.

My only concern is a team that plays nice with Beezle and her interesting kit. (Or should I just not use her lol).


Sent from my iPhone using Tapatalk

easily Uriel and Svarog would be my top picks... yamaraja is also pretty good too


given I got svarog, acala, ares, amaterasu, dakki, and yamaraja, fire is honestly looking to be my secondary element so I started looking into that.

Slashley
11-30-2018, 08:57 AM
-- yamaraja is also pretty good too --Absolutely not. Yamaraja is literally a weaker Amaterasu with a small amount of spike damage on a long cooldown.

At least you got it right that Svarog and Uriel are the picks. There's literally nothing else in the entire game that even comes close to those two. At least not yet.

MagicSpice
11-30-2018, 02:15 PM
Absolutely not. Yamaraja is literally a weaker Amaterasu with a small amount of spike damage on a long cooldown.

At least you got it right that Svarog and Uriel are the picks. There's literally nothing else in the entire game that even comes close to those two. At least not yet.

Fire attack buff and affliction resist says hi

Considering the aim for elemental attack is to get roughly 200% from eidolons anyway, the other 100% should come from other sources right?

Plus amaterasu comes with a def buff and healing. The only thing those two really share is B-frame debuffing. Other than that, they're practically two separate kami.

Plus, while it is a long cooldown, the damage nuke is still welcome cause it can easily hit 6, maybe even 7 digits considering you should be debuffing when possible. Amaterasu has a consistent nuke with blind, while Yamaraja has one that works like hercs but with debuffs. If there's high debuff resistance anyway, then both of them are pretty much using a dead skill


Amaterasu is one I overlooked to be sure, but Yamaraja is no slouch either (especially considering buffs and debuffs other strong kami can have).

Slashley
11-30-2018, 02:30 PM
-- Considering the aim for elemental attack is to get roughly 200% from eidolons anyway, the other 100% should come from other sources right?There is no such "aim." The goal is to get as much as possible, while balancing them out somewhat. No, having 15% on a long cooldown does not make Yamaraja a good Hime - it's literally a SR tier buff *cough*Agni has same buff with shorter cooldown*cough*
Plus amaterasu comes with a def buff and healing. The only thing those two really share is B-frame debuffing. Other than that, they're practically two separate kami.Uuh, no. The greatest asset of Yamaraja is her B frame and her Combo-. But funnily enough, Amaterasu has a stronger B frame and a Blind which does effectively the same thing as Combo- (aka preventing you from getting assblasted by double and triple attacks).
Plus, while it is a long cooldown, the damage nuke is still welcome cause it can easily hit 6, maybe even 7 digits considering you should be debuffing when possible.--It can't hit 7 digits because of damage cap, which is 700k. Hitting 1m damage would require dealing 3.7m damage before damage cap reduction.


In conclusion, how good is Yamaraja? About as good as SR Amon and Agni put together. Is that good? ... well, it's better than a SR, but that's it. Is it something worth EVER Miracle Ticketing, considering there's an actual SSR that fulfills the very same role in the very same element? No. No it isn't.

Ever.

MagicSpice
11-30-2018, 02:52 PM
There is no such "aim." The goal is to get as much as possible, while balancing them out somewhat. No, having 15% on a long cooldown does not make Yamaraja a good Hime - it's literally a SR tier buff *cough*Agni has same buff with shorter cooldown*cough*Uuh, no. The greatest asset of Yamaraja is her B frame and her Combo-. But funnily enough, Amaterasu has a stronger B frame and a Blind which does effectively the same thing as Combo- (aka preventing you from getting assblasted by double and triple attacks).It can't hit 7 digits because of damage cap, which is 700k. Hitting 1m damage would require dealing 3.7m damage before damage cap reduction.


In conclusion, how good is Yamaraja? About as good as SR Amon and Agni put together. Is that good? ... well, it's better than a SR, but that's it. Is it something worth EVER Miracle Ticketing, considering there's an actual SSR that fulfills the very same role in the very same element? No. No it isn't.

Ever.

Cooldowns are a thing on buffs anyway. Yeah, a long one can be an issue, but buffs are generally viewed higher than debuffs considering they're less likely to get canceled

While true on the combo thing, again, high debuff resist can just give a middle finger to that. So then what? This more or less comes to Ama having two skills into one, which still makes her better in that sense if it wasn't for the fact that all of yamas debuffs are in one skill, which more or less shuffles it around between the two

As for damage cap, you kinda contradicted yourself and proved my point at the same time. Can't hit 1 mil without doing 3.4 mil cause the cap is 700k, even though it's clearly doing higher than the cap? What's really happening is the same as a mechanic on Elsword known as normalization, meaning when you hit a certain point, you get less payoff by increasing it... which a lot of things in this game also does. But since "doing as much damage as possible" is the main focus, the average damage of both skills really needs to be looked at. Also, I did say it can hit 7 digits and you explained a way how...

Now granted(and i did say this in the last comment) Ama is better cause she has a wider range of effects (despite being defensive in a DAMAGE meta), but at the same time yama isn't weak either, you're just refusing to give her more credit. Plus you're gonna have kami with buffs as well if you got for the "best fire kami" so until someone rolls around with a better kit including the same or stronger fire atk buff, that's a bit less damage getting pushed out.

Plus if you got a team to hit the debuff cap anyway, how much past it you can get would still toss yama into the picture. Why not go for another buff to increase damage output (usually on bursts which fire is really good at) when both ama and yama can help hit the debuff cap?

Hell, I've even been told multiple times before that getting ama on a ticket was redundant considering I had yama. Only real reason I got ama is due to defense in fights where I can't debuff

Gotta keep in mind that it can depend on the player's situation

Slashley
11-30-2018, 03:37 PM
-- but buffs are generally viewed higher than debuffs considering they're less likely to get canceledWhat.

Buffs in Kamihime are really fucking shitty. For example, Atk Up buff versus Def Down debuff.
Atk Up: SSR grade is 20%, effectively 10% more damage (or less as your Grid improves), lasts 3/5 turns. About ~6~10% more damage (6% overall, but Full Bursting constantly under full buffs might maybe sometimes possibly get you closer to 10%) in total.
Def Down: SSR grade is -20%, effectively 20-28% more damage, 8 turn CD for 180 seconds = lasts enough for full uptime. About 20~28% more damage (20% more when going from 0% Def Down to -20%, 28% when going from -30% to -50%) in total.
You can make a similar comparison for Def Up and Atk Down as well.

It's not even a contest. BUFFS ARE SHIT. The only time when buffs start becoming a part of the equation is when we start getting bosses which are highly resistant to debuffs, which will supposedly happen later down the line (as soon as next event?).
While true on the combo thing, again, high debuff resist can just give a middle finger to that. So then what? This more or less comes to Ama having two skills into one, which still makes her better in that sense if it wasn't for the fact that all of yamas debuffs are in one skill, which more or less shuffles it around between the twoWhat.

Amaterasu has a ludicrous hitrate on her Blind. You can rely on it to land better than Yamaraja's Combo-. Mind you that if either Combo-
gets resisted, it's basically a moot debuff.
As for damage cap, you kinda contradicted yourself and proved my point at the same time. Can't hit 1 mil without doing 3.4 mil cause the cap is 700k, even though it's clearly doing higher than the cap? What's really happening is the same as a mechanic on Elsword known as normalization, meaning when you hit a certain point, you get less payoff by increasing it... which a lot of things in this game also does. But since "doing as much damage as possible" is the main focus, the average damage of both skills really needs to be looked at. Also, I did say it can hit 7 digits and you explained a way how...3.7m, not 3.4m. Also, smartypants, if you're so smart, please go ahead and tell me what kind of stats do you need in order to reach 3.7m with Yamaraja?

Let me give you a hint: those kinds of stats would be absolutely outrageous. Like, the kind of outrageous that why are you even bothering with skills when your auto-attacks are killing all content in a few turns...? I can't be bothered to make the maths, but I'm pretty sure you'd easily hit the auto-attack damage cap which is REALLY high.
Now granted(and i did say this in the last comment) Ama is better cause she has a wider range of effects (despite being defensive in a DAMAGE meta), but at the same time yama isn't weak either, you're just refusing to give her more credit. Plus you're gonna have kami with buffs as well if you got for the "best fire kami" so until someone rolls around with a better kit including the same or stronger fire atk buff, that's a bit less damage getting pushed out.--

Hell, I've even been told multiple times before that getting ama on a ticket was redundant considering I had yama. Only real reason I got ama is due to defense in fights where I can't debuff

Gotta keep in mind that it can depend on the player's situation"Situations" depend on RNG. "Should you get Amaterasu when you already have Yamaraja" isn't the correct question, the correct questions are "should you get Amaterasu when you don't have Svarog and Uriel yet?" (where the answer is "never" btw) and "should you get Amaterasu to upgrade Yamaraja when you don't have Mars yet?" (where the answer is "no" btw).


You're literally recommending for somebody to spend 50 bucks on a Hime for which there is a strictly superior version of. I don't care how much you whale, just please have respect for other people's money.

Come on. Just fuck off already and don't waste both of our time.

MagicSpice
11-30-2018, 11:20 PM
What.

Buffs in Kamihime are really fucking shitty. For example, Atk Up buff versus Def Down debuff.
Atk Up: SSR grade is 20%, effectively 10% more damage (or less as your Grid improves), lasts 3/5 turns. About ~6~10% more damage (6% overall, but Full Bursting constantly under full buffs might maybe sometimes possibly get you closer to 10%) in total.
Def Down: SSR grade is -20%, effectively 20-28% more damage, 8 turn CD for 180 seconds = lasts enough for full uptime. About 20~28% more damage (20% more when going from 0% Def Down to -20%, 28% when going from -30% to -50%) in total.
You can make a similar comparison for Def Up and Atk Down as well.

It's not even a contest. BUFFS ARE SHIT. The only time when buffs start becoming a part of the equation is when we start getting bosses which are highly resistant to debuffs, which will supposedly happen later down the line (as soon as next event?).What.

Amaterasu has a ludicrous hitrate on her Blind. You can rely on it to land better than Yamaraja's Combo-. Mind you that if either Combo-
gets resisted, it's basically a moot debuff.3.7m, not 3.4m. Also, smartypants, if you're so smart, please go ahead and tell me what kind of stats do you need in order to reach 3.7m with Yamaraja?

Let me give you a hint: those kinds of stats would be absolutely outrageous. Like, the kind of outrageous that why are you even bothering with skills when your auto-attacks are killing all content in a few turns...? I can't be bothered to make the maths, but I'm pretty sure you'd easily hit the auto-attack damage cap which is REALLY high."Situations" depend on RNG. "Should you get Amaterasu when you already have Yamaraja" isn't the correct question, the correct questions are "should you get Amaterasu when you don't have Svarog and Uriel yet?" (where the answer is "never" btw) and "should you get Amaterasu to upgrade Yamaraja when you don't have Mars yet?" (where the answer is "no" btw).


You're literally recommending for somebody to spend 50 bucks on a Hime for which there is a strictly superior version of. I don't care how much you whale, just please have respect for other people's money.

what about cases like wind catastrophe where debuffs are few and far between, hey guess what, buffs are your only viable damage increase... and guess what more, fire has advantage over wind...

and if you're trying to get as much damage as possible, you'll eventually very really high damage like that. max possible assault from a grid is 210% now, and combined with one or even two belials (and eventually the 120% eidolon), that can sky rocket the elemental atk side.

but granted, if you don't have kami like svarog, uriel, and mars, don't even think about ama or yama. but hey, you said buffs are crap and so is ability damage.... svarog has nothing but that.... contridictory. but granted, she might be the exception cause she can fire it off every 3 turns. even then, ability damage for her needs to be a thing along with assault/elem atk increases considering she's the most frequent nuker anyone can get... but a lot say ability damage sucks not really thinking about that one

and all situations do come back to RNG... how do you think you get the kamihime on your team after all? assuming someone never rolls anything but belial in the fire department, that's a lot of mtix you have to use before you even get the chance to decide ama vs. yama.... assuming you go for the higher valued SSR compared to them.

plus again, ama is still ultimately defensive. for an offensive build, she only contributes that b frame debuff which is moot if you can't even land it (likely since wind enemies usually get the higher debuff resist compared to the other elements...)

you're really showing some tunnel vision. that's bad for a game like this that's so very open-ended on how you can get stronger. even rainbow teams from JP vids prove that. I give suggestions that still depend on what kind of build someone may or may not have. and honestly, if someone is going for a burst build with fire, both ama and yama is out aside from the debuff anyway... except for the fact that hey, i can cast yama's buff before a burst to increase the team's damage....

i do have respect for other people's money. which is why i do vids that point out a kami's flaws and strengths, not vids that say "this kami sucks cause such and such, don't use her" when there's clearly things that can indeed make that kami viable. cause you can't really meta chase in this game unless you have the a chunk of the "meta" and well.... good luck with that... sure, do as much as you can if you have access to it. but let's say you go chasing the meta and it changes against you... well, RIP your hard work cause you're stuck with a team that can't do much. we're already seeing that a little bit with debuff resistant enemies and well... JP is starting to see that more frequently... that 50% def debuff cap is powerful, but it's useless when you can't land it. plus tower forces you to keep your options open anyway since you get your kami locked out for a few days and guess what, that's upon us soon so you better broaden your horizons if you want a chance.... hell, most optimal damage uses buffs, debuffs, and burst to optimize damage...


my suggestions still stand, Uriel, Yama and Svarog... but add Ama to that as well cause I should have suggested her too and that's the one thing i actually agree with. that was a mistake not to include her and i admit that.



Come on. Just fuck off already and don't waste both of our time.

and this is just being offensive.... you're really starting to cross the line.

Slashley
12-01-2018, 12:08 AM
-- but hey, you said buffs are crap and so is ability damage.... svarog has nothing but that.... contridictory. but granted, she might be the exception cause she can fire it off every 3 turns. even then, ability damage for her needs to be a thing along with assault/elem atk increases considering she's the most frequent nuker anyone can get... but a lot say ability damage sucks not really thinking about that one --That's because Svarog is a special little snowflake. And so is Uriel, which I'll get back to in a bit.

What makes Svarog so completely bullshit OP? Her ability damage. Why is that so special? Because they fucked up the damage cap. There's many Hime out there that focus on nuking the enemy with their abilities, but all of them are gimped thanks to damage caps. Here's something I wrote ages ago:

Svarog is absolutely insane. Not only does she give your entire team a 100% uptime 40% Assault buff, but her damage cap is literally broken. Let's have a look at some Hime:
Awakened Brahma: 720k cap, 6t CD (120k/t) (Awakening gives fuck-all to Brahma's nuke, her benefits are elsewhere)
Awakened Acala: 900k, 7t (128k/t) (only against Raging, massive 8.5 modifier)
Azazel: 650k, 5t (130k/t)
SSR Artemis: 520k + 300k, 6t (136k/t)
Awakened Susanoo: 704k, 5t (140k/t)
Awakened Ares: 875k, 6t (145k/t)
Svarog: 600k, 3t (200k/t)
Awakened Thor: 450k + 750k, 6t (200k/t) (note: extremely hard to hit cap due to non-multihit, second ability easy to cap at low HP)
Mammon: 190k + 190k + 700k, 3+7+6t (207k/t) (third ability supposedly easy to cap with Dartagnan's help)
Shiva: 600k + 600k, 5+6t (220k/t) (note: extremely hard to hit cap due to non-multihits, probably just doesn't happen particularly for the second ability)

Awakened Svarog: 900k, 3t (300k/t)

...

I mean, let's face it. It's obvious that they typoed Svarog's damage cap, and then they just rolled with it. Awakened Svarog's third ability is even more hilarious since it gives you 3x attacks every 3 turns, so... assuming you're not hitting that damage cap, Svarog is literally punching twice every turn. Plus the baseline 3*1 of course, so three times every turn on average. It's pretty difficult to find any Hime who can deal more than her, except maybe from the self-murdering Hime DMM has been releasing lately. But those will either kill themselves or require a fuck-ton of healing.--tl;dr; Svarog punches THREE times each turn and has almost no cap.

Going to back to Uriel, what makes her also absolutely crazy is her buffs. They're based on herself only, but she can literally hit 1m+ bursts off-element even in non-whale teams. It's like... what? As if that wasn't enough, she has crazy amounts of Combo+. Making her overall completely batshit crazy.


A couple of special snowflakes don't change anything, however. Buffs are shitty and simply cannot compare to debuffs. Sure, you can complain that debuffs don't count if they don't land, but that doesn't change anything (because you can always NOT bring debuff Hime to fights where debuffs are not a thing).

The whole "debuffs might not land" is basically the gist of all your arguments, and that'd be fair enough... if you weren't saying that Yamaraja is a good SSR thanks to her pathetic 15% Elemental buff. No, her only use is her debuffs. Let me remind you: no debuffs, no nuke damage. No nuke damage and she loses all her measly advantage over Amaterasu. Without any advantages over Amaterasu - who is also a debuff support - you should never, ever recommend somebody to waste 50 bucks on an inferior version.
and this is just being offensive.... you're really starting to cross the line.Well good. Fuck off already then. I am getting seriously tired of replying to your bullshit all over Kamihime forums. This is exactly what I said would happen when you came back.

Cobblemaniac
12-01-2018, 02:05 AM
Y'all need liquid nitrogen.

Clearing up a few things straight up: Neither Yama or Amaterasu are looking good in the future. WiRag + WiHRag + Icarus GO + tower are basically the wind content you're facing that gives a finger to debuffs. Both of their selling points are debuffs, so it's not looking good for either of them. This reduces them to their niches heavily: Ama is a walking 400/t 3t regen and a def buff that's... eh. Yama is a walking debuff block + fire buff... but before you think use her for tower, future 15F throws a useless debuff before the main killer debuff.


Buffs vs debuffs

You will hear a lot of DMM players doomsaying debuffs, because the main caveat here is that you don't center your gameplay around debuffs. And that means you don't center your miracle tickets, and your team building (unless you have no choice) around debuff himes. It's past year 1 kamhime already, debuffs are given many fingers from the devs because it's that good. Quite basically, buffs will become the good ones soon because debuffs become 0%. And 10% will look better than 0%.

Oh right, and hrags have high debuff resistance. All of em. Not WiRag high, but enough to make sure you don't hit cap almost all the time.

Friendly reminder that vigor is quite a good buff when used right; the buff works like the opposite of pride with shitty scaling, but it has it's own multiplier frame, and that comes in very importantly in many fights, now or future.


Svarog

Needs a few stacks to begin hitting the cap. Unless you space whale.


Mtix

No. Uriel or Svarog. Don't waste tix on either Amat or Yamaraja. Remember that you should also account for their weapons because FLBing hime weapons is feasible now, albeit a long process. Amat and Yamaraja have trash FLBs, so it's a no go both on hime and weapons. End of discussion.

Gludateton
12-01-2018, 02:22 AM
TL;DR: For people asking whether they should mtix Yamaraja: IMO don't.

I agree that Amaterasu is in most situations better than Yamaraja. Yamaraja is not bad though. 700k nuke every 6T, ATK/DEF/combo rate debuff and sometimes useful affliction block (extremely useful for this raid rag challenge). Not saying that I would recommend mtix'ing her (because I wouldn't), but don't undersell her that much.

And now some other nitpicking:


Def Down: SSR grade is -20%, effectively 20-28% more damage, 8 turn CD for 180 seconds = lasts enough for full uptime. About 20~28% more damage (20% more when going from 0% Def Down to -20%, 28% when going from -30% to -50%).
Effectively 25~40% more damage.


It's not even a contest. BUFFS ARE SHIT. The only time when buffs start becoming a part of the equation is when we start getting bosses which are highly resistant to debuffs, which will supposedly happen later down the line (as soon as next event?).
No. Buffs are part of equation, when they are good. Like for example some stackable buffs, AW Shiva buff, Thunder Aphro Vigor buff.
Agree that Yamaraja's 15% ele up is hardly her selling point though.


Come on. Just fuck off already and don't waste both of our time.
Calm down a little here.

Also, ability damage does not suck and even in future meta it's quite important part of overall damage in some teams (and I am kind of ignoring rage control aspect of abilities here).

Alaryn
12-01-2018, 02:59 AM
Hi guys,
I'm thinking about getting a miracle ticket.
My teams:
(Main) Water: Ea (Awakened), Shiva, Celia, Aphrodite
Thunder: Tyr, Raiko, Jupiter
Fire : Ares, Yamaraja
Dark: Berith, Amon Unleashed

Is there any Water SSR i can get thats a clear upgrade? Feels like all my other teams are also lacking a healer, but other than my thunder grid the weapon grids are honestly super meh so they need a lot of work first.

Cobblemaniac
12-01-2018, 03:04 AM
Hi guys,
I'm thinking about getting a miracle ticket.
My teams:
(Main) Water: Ea (Awakened), Shiva, Celia, Aphrodite
Thunder: Tyr, Raiko, Jupiter
Fire : Ares, Yamaraja
Dark: Berith, Amon Unleashed

Is there any Water SSR i can get thats a clear upgrade? Feels like all my other teams are also lacking a healer, but other than my thunder grid the weapon grids are honestly super meh so they need a lot of work first.

Snow Raphy would be my first pick for water, since she covers quite a lot of utilities for your team. A blob eat with reasonable accuracy, and a 30% damage cut for 2t are pretty useful additions. And while debuffs are still useful, a 15% B frame still compliments Celia well. This way you free up sniper shot EX for PF as well.

Gludateton
12-01-2018, 03:15 AM
Snow Raphy would be my first pick for water, since she covers quite a lot of utilities for your team. A blob eat with reasonable accuracy, and a 30% damage cut for 2t are pretty useful additions. And while debuffs are still useful, a 15% B frame still compliments Celia well. This way you free up sniper shot EX for PF as well.

I would also consider Cthulhu as a long term pick. Not that great combo with Celia though.

Alaryn
12-01-2018, 03:18 AM
Snow Raphy would be my first pick for water, since she covers quite a lot of utilities for your team. A blob eat with reasonable accuracy, and a 30% damage cut for 2t are pretty useful additions. And while debuffs are still useful, a 15% B frame still compliments Celia well. This way you free up sniper shot EX for PF as well.

Ok thanks for your reply, who do i bench for her then? Shiva I guess?

Cobblemaniac
12-01-2018, 03:21 AM
I would also consider Cthulhu as a long term pick. Not that great combo with Celia though.

Added with the fact that she'll be nothing but a debuff slave. Her blob eat is pretty suss, and she doesn't have any other functionality out of that. AW is 9+ months away, so it's not exactly practical.


Ok thanks for your reply, who do i bench for her then? Shiva I guess?

I would bench Ea tbh. Shiva's actually gonna be doing more in terms of dmg than Ea consistently.

Shieun
12-01-2018, 04:18 AM
Added with the fact that she'll be nothing but a debuff slave.


Water dont really have any new nice toys until vohu though... so Cthulhu is still going to be viable for a while.

With that said, considering water will not get anything nice until later on, better move away from water if you can.

Cobblemaniac
12-01-2018, 05:28 AM
Water dont really have any new nice toys until vohu though... so Cthulhu is still going to be viable for a while.

With that said, considering water will not get anything nice until later on, better move away from water if you can.

Cries in powercreep

Slashley
12-01-2018, 05:29 AM
--
You will hear a lot of DMM players doomsaying debuffs, because the main caveat here is that you don't center your gameplay around debuffs. And that means you don't center your miracle tickets, and your team building (unless you have no choice) around debuff himes. It's past year 1 kamhime already, debuffs are given many fingers from the devs because it's that good. Quite basically, buffs will become the good ones soon because debuffs become 0%. And 10% will look better than 0%.
--The problem with that is, there isn't much else you CAN build your team around. Because yeah, debuffs really are that good. I remember asking Bear the "then what?" question, but Bear being Bear, he basically just waved off the whole question. I think his best answer was "Berserk + Guard + Intercept", which is nice... for a turn. If the enemy happens to triple attack that turn. And only works for a select few element with select few exact Hime.

Aside from Svarog and Uriel, there's basically no Hime that can do respectable damage when debuffs aren't up (though we are getting more). Debuffs are extremely central to the game, and high resistance bosses just ruin the game for everyone who isn't an ultraspacewhale. You know, people not able to bring forth the very best full SSR combinations of on-element Hime into every fight.

You work with what you have, and debuffs are what makes "what you happen to have" work so far. Well, actually, we're past that stage now - you work with what you have and you have that full slvl20 Assault Grid to back it up.

Cobblemaniac
12-01-2018, 05:46 AM
The problem with that is, there isn't much else you CAN build your team around. Because yeah, debuffs really are that good. I remember asking Bear the "then what?" question, but Bear being Bear, he basically just waved off the whole question. I think his best answer was "Berserk + Guard + Intercept", which is nice... for a turn. If the enemy happens to triple attack that turn. And only works for a select few element with select few exact Hime.

Aside from Svarog and Uriel, there's basically no Hime that can do respectable damage when debuffs aren't up (though we are getting more). Debuffs are extremely central to the game, and high resistance bosses just ruin the game for everyone who isn't an ultraspacewhale. You know, people not able to bring forth the very best full SSR combinations of on-element Hime into every fight.

You work with what you have, and debuffs are what makes "what you happen to have" work so far. Well, actually, we're past that stage now - you work with what you have and you have that full slvl20 Assault Grid to back it up.

You're on the right track. Work with whatever you have, but the idea is that you take your focus away from debuffs as the main cornerstone of your teambuilding strategy moving forward. That does mean you're working with less, and the idea sucks, but that's how it is.

It's a good thing to have, a luxury, that when it lands, you take full advantage of it. But you can't treat it as a necessity anymore, not with the incoming mainstay mechanics that invalidate debuffs. You can still use debuffs to handle the current content in the future, but you gonna have to use something else other than debuffs for the higher level content. It alone simply is not sufficient.


Aside from Svarog and Uriel, there's basically no Hime that can do respectable damage when debuffs aren't up (though we are getting more). Debuffs are extremely central to the game, and high resistance bosses just ruin the game for everyone who isn't an ultraspacewhale. You know, people not able to bring forth the very best full SSR combinations of on-element Hime into every fight.

There actually exists a perfect (relatively) dps setup for light in DMM right now, if you're willing to take some time to look at the DMM wiki. (Which is why I banzai'ed light somewhere else). The future himes do actually do a lot more than just debuff and do have respectable dmg output methods (fast burst setups, fast nukes, you name it). That's where I'd be aiming my theorycrafting at, future content. Because as I feel this forum tends to miss, it doesn't look very far at future content and wonder what they'll be doing with it at all. There isn't any reason we shouldn't be using the information to our own advantage and yet we're kinda staling with the old meta.


You work with what you have and you have that full slvl20 Assault Grid to back it up.

Exactly.

Slashley
12-01-2018, 06:15 AM
-- There actually exists a perfect (relatively) dps setup for light in DMM right now, if you're willing to take some time to look at the DMM wiki.--Link?

Let's face it, the DMM wiki is an endless bog.

Cobblemaniac
12-01-2018, 06:18 AM
Link?

Let's face it, the DMM wiki is an endless bog.

Uh. The DMM wiki is exactly what I used. As well as talking to some DMM players.

Let's just start with a single example to get you up to speed. Look for "Roux" (supposed to be Lugh), and see how borken she is for starters.

Slashley
12-01-2018, 06:27 AM
It was just four months ago when I PM'd you an analysis on Lugh (06-29-2018), after Bear shrugged you off...

Anyway. I thought that there's some DMM page that does a full page on team comps, hidden somewhere in that endless swamp, but apparently not.
EDIT: Hey, that's more than four months. Close enough!

Cobblemaniac
12-01-2018, 06:34 AM
It was just four months ago when I PM'd you an analysis on Lugh (06-29-2018), after Bear shrugged you off...

Anyway. I thought that there's some DMM page that does a full page on team comps, hidden somewhere in that endless swamp, but apparently not.
EDIT: Hey, that's more than four months. Close enough!

I forgot lul... Sorry these things slip my mind very often.

:think:

A list of light himes to look out for would be Mike AW Lugh Tishtriya Iris Takeminakata Metatron AW... basically a whole lot of light himes. Probably every light hime post-tish helps with dps in one way or another.

If I were to convey what Bear was trying to say from all the way back it would be this: accept the loss of debuffs being the cornerstone strategy and move forward. It's about time to think what we can do without debuffs.

Gludateton
12-01-2018, 06:35 AM
Added with the fact that she'll be nothing but a debuff slave. Her blob eat is pretty suss, and she doesn't have any other functionality out of that. AW is 9+ months away, so it's not exactly practical.

That's why I've said "long term". In short term Snow Raph is better.
Cthulhu should work pretty ok with Vohu Manah (and everyone and their mother want Vohu), so even without AW she's not completely useless.

As for whole debuff debate. I am not sold on this "debuffs are thing of the past", because they are certainly used for Guild War for example. Thing here is that new Kamihime tend to have something more than debuffs and every 30% ele down hime is basically broken as fuck.
Specifically with Light, team of Lugh, Iris, Michael, Tishtrya/Atum that is meta now also get 50% def down from himes alone.

Slashley
12-01-2018, 06:46 AM
--
Cthulhu should work pretty ok with Vohu Manah (and everyone and their mother want Vohu), --I still don't understand the value of Vohu. I had a discussion about that in here (https://harem-battle.club/kamihime-project/4812-advice-power-term.html). Which is, of course, closed now, since Laventale would much rather have this place be a chat rather than a forum.

Getting back on track:
--
If I were to convey what Bear was trying to say from all the way back it would be this: accept the loss of debuffs being the cornerstone strategy and move forward. It's about time to think what we can do without debuffs.So, here's the question again:

What CAN you do?

Mind you, none of those Hime aren't even out yet (well, uh, Michael is, just not Awakened). So that's not exactly an answer when you're going to need the next... 3-4 Miracle Tickets to get there. Mind you, on Nutaku saving up Jewels is probably useless (unless they have just changed the bonus rate).

At the moment, the best answer seems to be "better hope you are lucky and get all the SSRs and have a full Grid and get good rng against bosses lul"

Cobblemaniac
12-01-2018, 06:47 AM
That's why I've said "long term". In short term Snow Raph is better.
Cthulhu should work pretty ok with Vohu Manah (and everyone and their mother want Vohu), so even without AW she's not completely useless.

As for whole debuff debate. I am not sold on this "debuffs are thing of the past", because they are certainly used for Guild War for example. Thing here is that new Kamihime tend to have something more than debuffs and every 30% ele down hime is basically broken as fuck.
Specifically with Light, team of Lugh, Iris, Michael, Tishtrya/Atum that is meta now also get 50% def down from himes alone.

:think:

Put it this way.

"Debuffs are a thing of the past" is more of saying it's only useful for content that was introduced in the past. Ragnaroks (here, it would be DMM's Ultimate), some GOs (Barong and Icarus are examples of debuff punishing bosses), AQ5 and below and stuff are still vulnerable to debuffs.

What happens when you move on to tower and hrags and AQ6, however, with quite the debuff resistance? That is what we mean by debuff is a thing of the past. We don't mean never use debuffs (that would be silly, why would you never use a tool on your arsenal?), we mean don't use it as a crutch, and most certainly don't center your strategy around only the debuffs, which we observe happens quite a lot here in this forum.


Thing here is that new Kamihime tend to have something more than debuffs and every 30% ele down hime is basically broken as fuck.

I will quote you and take a different context out of your quote to explain my point. The reason why new himes > old himes is precisely because they offer something other than debuffs. E.g. Iris isn't broken just because she has the 30% light res down, das a good reason, but she's also broken because of the prism passive. Contrast that to... let's say Samael. Her debuffs are all pretty good, but at the end of the day, pit her against an LCatRag and she's... well you get my idea. Debuffs are still appreciated, debuff slaves aren't.


I still don't understand the value of Vohu. I had a discussion about that in here (https://harem-battle.club/kamihime-project/4812-advice-power-term.html). Which is, of course, closed now, since Laventale would much rather have this place be a chat rather than a forum.

Getting back on track:So, here's the question again:

What CAN you do?

Mind you, none of those Hime aren't even out yet (well, uh, Michael is, just not Awakened). So that's not exactly an answer when you're going to need the next... 3-4 Miracle Tickets to get there. Mind you, on Nutaku saving up Jewels is probably useless (unless they have just changed the bonus rate).

At the moment, the best answer seems to be "better hope you are lucky and get all the SSRs and have a full Grid and get good rng against bosses lul"

Continue with your current ways, while being aware of what the future meta holds.

That's mostly relevant in the field of whaling sure, but potentially what you can do now:

1. Wait for the correct himes to save your jewels for/ whale for.
2. Mtix the correct (those that won't be invalidated) himes for future content. Mike should be a priority pick because of her AW for example.
3. Avoid those himes that can get powercreeped hard if you can help it.

So in conclusion... not much really. Do research, continue powering your grid and profit.

And since this is a miracle ticket thread, surely now you know what you can do with the knowledge of future content?

Edit: Vohu's case... would be freeing up space for less debuff slaves, as well as being able to reasonably keep up burst gen for the cost of her skill 3. What she is is basically a massive middle finger to fire content (that don't got silly debuff res) with her 30% atk down and def break equivalents, which then allows you to drop a whole lotta debuff slaves (otherwise you normally run Ryu-Oh, Cthulhu and Snow Raphy to hit cap). Pick 1 of the 3, and you have 2 slots for dps. Slip in Asherah, and Shiva AW and you now have more dmg output than you normally would with the old setups.

Gludateton
12-01-2018, 06:57 AM
I still don't understand the value of Vohu.
Vohu is 30% def down (water ele down to be exact) together with being fast at gaining BG.
30% ele down means you can get just one 20% def down Kamihime or SS as extra and you have 2-3 places for whatever Kamihime you like.
Fast BG gain means she won't be deadweight when it comes to FB.


Getting back on track:So, here's the question again:

What CAN you do?

Mind you, none of those Hime aren't even out yet (well, uh, Michael is, just not Awakened). So that's not exactly an answer when you're going to need the next... 3-4 Miracle Tickets to get there. Mind you, on Nutaku saving up Jewels is probably useless (unless they have just changed the bonus rate).

At the moment, the best answer seems to be "better hope you are lucky and get all the SSRs and have a full Grid and get good rng against bosses lul"
Nutaku did boost drop rates for Kamihime (it's 15x now). Aside from that you can get Michael and maybe Atum, hoard for Lugh/Iris and mtix other one... not that great plan tbh with Atum being rather weak now and all.
SSR Artemis is not bad either. You can probably mtix both Tishtrya and Lugh. With team of Lugh/Tishtrya/SSR Artemis/Michael you also have quite ridiculous team.
There are some options.

Cobblemaniac
12-01-2018, 07:02 AM
Vohu is 30% def down (water ele down to be exact) together with being fast at gaining BG.
30% ele down means you can get just one 20% def down Kamihime or SS as extra and you have 2-3 places for whatever Kamihime you like.
Fast BG gain means she won't be deadweight when it comes to FB.


Nutaku did boost drop rates for Kamihime (it's 15x now). Aside from that you can get Michael and maybe Atum, hoard for Lugh/Iris and mtix other one... not that great plan tbh with Atum being rather weak now and all.
SSR Artemis is not bad either. You can probably mtix both Tishtrya and Lugh. With team of Lugh/Tishtrya/SSR Artemis/Michael you also have quite ridiculous team.
There are some options.

Mike, Tish, Lugh, Iris is the optimal direction if you're gonna commit to light.

SSArty will fall short, 520k cap in 6t is too little dmg compared to the other girls. Besides, Lugh is SSArty but she does literally everything better (except being a cute waifu).

Iris is also absolutely borken. Aside from the obvious 30% light res down, she effectively has 20BG/t (except if you fighting DCatRag) and what is effectively 7 passives that give pretty silly buffs to her. Oh, and a chance to get all 7 passives at once.

For the lazy, here are the mechanics:

Skill 3 gains 1 prism of a colour corresponding to a rainbow, or a rainbow coloured prism, on a 1t cd with +10BG.
Burst activates the effects of all stacked prisms (does not overlap with rainbow).

Red: Inspiration (zeal but no dmg taken)
Orange: Crit
Yellow: Light element up
Green: Vigor
Blue: DA up
Indigo: TA
Violet: Special atk up
Rainbow: All the effects

Effects from coloured prisms last for 5t, effects from rainbow last for 7t.

Gludateton
12-01-2018, 07:11 AM
Mike, Tish, Lugh, Iris is the optimal direction if you're gonna commit to light.

SSArty will fall short, 520k cap in 6t is too little dmg compared to the other girls. Besides, Lugh is SSArty but she does literally everything better (except being a cute waifu).

Iris is also absolutely borken. Aside from the obvious 30% light res down, she effectively has 20BG/t (except if you fighting DCatRag) and what is effectively 7 passives that give pretty silly buffs to her. Oh, and a chance to get all 7 passives at once.

820k cap in 6T (she has two nukes not one).
Both Lugh and Iris are absolutely broken (first one need healer though, hence Tishtrya or Atum), but they come like 1.5 months apart of each other, so I can just wish good luck to someone trying to pull both of them.

Cobblemaniac
12-01-2018, 07:12 AM
820k cap in 6T (she has two nukes not one).
Both Lugh and Iris are absolutely broken (first one need healer though, hence Tishtrya or Atum), but they come like 1.5 months apart of each other, so I can just wish good luck to someone trying to pull both of them.

Is still pitiful considering she doesn't have boosted BG.

Tish and Lugh can be mtixed separately. Lugh in particular could simply use the heal from Tish and continue steroid nuking for longer.

Also... maybe it's time to bring this to the general thread.

Slashley
12-01-2018, 07:29 AM
--
Also... maybe it's time to bring this to the general thread.But why? At the way it's going, it's looking like "THE ONLY CORRECT WAY TO USE MIRACLE TICKETS HENCEFORTH WILL BE FOR THIS ONE EXACT LIGHT BUILD AND YOU HAD BETTER LIKE IT"

Gludateton
12-01-2018, 07:44 AM
But why? At the way it's going, it's looking like "THE ONLY CORRECT WAY TO USE MIRACLE TICKETS HENCEFORTH WILL BE FOR THIS ONE EXACT LIGHT BUILD AND YOU HAD BETTER LIKE IT"

It's so true I can't even laugh at it.

Cobblemaniac
12-01-2018, 07:59 AM
But why? At the way it's going, it's looking like "THE ONLY CORRECT WAY TO USE MIRACLE TICKETS HENCEFORTH WILL BE FOR THIS ONE EXACT LIGHT BUILD AND YOU HAD BETTER LIKE IT"

:think:

That's for if you want a universally applicable build. And after all, that's the definition of a meta anyway, gotta go for the most optimal picks.

Besides, I'd note that I focused the scope pretty narrowly to prove my point of debuffs aren't exactly vital. In that case, I might have made it sound like thou shalt pick only light, so let's see what options we have for other elements.

Fire is a pretty good current example of that, and future inclusions like SSR fire Amon only serve to cement the idea further. Oh, and Amon's another example of a good buffer. Fire Mammon becomes sorta a burst slave, but that's not really too bad considering burst isn't given the finger as hard as debuffs are.

Wind will continue to do wind chain burst things, but now everyone is a Herc with the inclusion of Azzy AW... which btw if you haven't seen what she does, give her DMM entry a read. I creamed the first time I saw it.

Thunder has some good options as well. Now I know you'll have issues with thunder Aphro, but vigor + heal + barrier is a really good way to deal damage. And end the fight quickly. Baal U is a semi debuff slave but her combo+ should be decent enough for her to catch up on burst and not be a deadweight. Raiko is... you know. Diancecht also exists to sustain your team (and maybe even for Afro if need be) potentially harder than Sol given this setup.

Water... a bit on the underwhelming side. You'll pretty much be running Shiva AW + Cthulhu AW + Vohu + Lakshimi all the time. And considering how late the good water girls come... it's not a good time to be a water main. Maybe fit in Pussy AW as well somewhere in the team.

Dark is kinda like the meme of DMM now. The best way I can describe dark teams... they're no more than the sum of their abilities. Just use whatever has the best combo of abilities lul.

And that's a really rough breakdown of the hime setups you can go with teams other than light. There are options outside of debuffs.

Oh, and I wanted to move this to general because this is becoming more a discussion than a thread for recommending mtixes. Uh... reply wherever and I'll answer wherever.

Slashley
12-01-2018, 10:03 AM
-- Wind will continue to do wind chain burst things, but now everyone is a Herc with the inclusion of Azzy AW... which btw if you haven't seen what she does, give her DMM entry a read. I creamed the first time I saw it.--The day I do that properly will be the day I update the Encyclopedia. No promises about that.

But if memory serves, she was able to turn her self-buffs into team-buffs at the start of the fight and after each burst, or something? Yeah, that's impressively strong and is a very change to the extremely underwhelming SSR Hime.
-- Diancecht also exists to sustain your team (and maybe even for Afro if need be) potentially harder than Sol given this setup.--Although Diancecht is truly healer extraordinaire, her problem is that she does absolutely nothing else at all in the slightest. That makes basically a dead-weight in non-Aphro teams, no? While amazing with her since Vigor is great IF you're at FULL health. Otherwise, since stuff like AQ5 is "lul kill or die from full"...

And yeah, Thunder Aphrodite is a Limited Hime. Good luck with that.
Oh, and I wanted to move this to general because this is becoming more a discussion than a thread for recommending mtixes.Isn't it fine? We're literally discussing the future of Miracle Tickets. Nothing wrong with that in a thread about Miracle Tickets.

lalala
12-01-2018, 10:04 AM
Mike, Tish, Lugh, Iris is the optimal direction if you're gonna commit to light.

Why this team for light? Considering that their skills cause HP to decrease, is there a particular soul you need to use them with?

Also what's the value of Michael AW? Her dmg sucks. I'd rather have Swimsuit Gabriel.

Cobblemaniac
12-01-2018, 10:20 AM
Why this team for light? Considering that their skills cause HP to decrease, is there a particular soul you need to use them with?

Also what's the value of Michael AW? Her dmg sucks. I'd rather have Swimsuit Gabriel.

Shingen. The whole point is you nuke them down faster than they can kill you. Also, remember when Slashley mentioned support builds? That's when these guys come in handy.

Of course, that's in a comp without any degree of survivability. Switching one out for Sol or Atum where you need still works, and in fact if need be you should be doing so where it counts. Heals aren't out of meta.


Michael AW? Her dmg sucks.

I'm sorry. What the fuck?

11705

You mean to tell me her burst effect, which adds +20BG to everyone, meaning the last girl can catch up from 40BG, or everyone starts the cycle with extra 20BG isn't good dmg?

+100% burst dmg multiplier + 30% cap is too low dmg? +another 20BG on the same skill? And DA+ for 5t for skill 1?

Summer Gabriel better than all that?

There's a fine line between dick pick and meta pick mang.

11705 11705 11705

Kimoi
12-01-2018, 10:57 AM
Hey, Summer Gabriel is an A+ benis trembler okay

Cobblemaniac
12-01-2018, 11:03 AM
Hey, Summer Gabriel is an A+ benis trembler okay

Benis inverted

LeCrestfallen
12-01-2018, 11:11 AM
Michael makes my benis tremble more than gabriel though....

MagicSpice
12-01-2018, 01:04 PM
Is Vishnu not considered in a burst team or something?

Sure if she gets whacked, her stacks vanish (hence why she has 2 turns of damage cut and eventually gets rebalanaced to get barrier upon burst)...

But she generates no less than 30 burst a turn considering her buffs have 1 turn cooldown and stack... so assuming you use all 3 skills and get triple with her, that's 60 on a turn and she can easily get the other 40 on turn 2 if you got someone like Michael.

Is the others just better, or is vishnu's drawback that detrimental?

Gludateton
12-01-2018, 05:36 PM
Is Vishnu not considered in a burst team or something?

Sure if she gets whacked, her stacks vanish (hence why she has 2 turns of damage cut and eventually gets rebalanaced to get barrier upon burst)...

But she generates no less than 30 burst a turn considering her buffs have 1 turn cooldown and stack... so assuming you use all 3 skills and get triple with her, that's 60 on a turn and she can easily get the other 40 on turn 2 if you got someone like Michael.

Is the others just better, or is vishnu's drawback that detrimental?

The thing is light is too tight. You have AW Michael which is broken, because +20 BG on burst to all party members is ridiculous in itself. Obviously that's not everything she has.
You have Lugh, that with some support can do 700k+ damage every turn from her one ability (add to it normal damage and 20/30 BG from said ability).
You need one strong healer to allow Lugh to actually do this 700k damage every turn. You have options of Tishtrya (full heal every 6T, 50% TA boost, solid crit buff, 15% ATK/DEF debuff + affliction rst debuff, +10 BG to self on ability use), Atum (solid heal and barrier every 4T/burst with right setup, 50% Vigor buff, auto-res, increased ability power, affliction rate up, cooldown reduction) or Sol (if you need some utility of dispel/cleanse)
And you have one space left and 15%/30% def debuff (Tishtrya or Sol/Atum) to fill if you need it. Even if you don't, there's a question whether risk of losing all self-buffs when getting hit is worth it or not. Generally if you don't use Atum it's not, if you do... it's still probably not, because Atum has hands full with healing Lugh (using auto-res on Lugh and heal/barrier on Vishnu is an option, obviously can't say how it works in practice).

In overall I think, that when Kamihime like Michiru are called shit/bad, there's really something wrong/OP in element in question.

MagicSpice
12-01-2018, 06:47 PM
The thing is light is too tight. You have AW Michael which is broken, because +20 BG on burst to all party members is ridiculous in itself. Obviously that's not everything she has.
You have Lugh, that with some support can do 700k+ damage every turn from her one ability (add to it normal damage and 20/30 BG from said ability).
You need one strong healer to allow Lugh to actually do this 700k damage every turn. You have options of Tishtrya (full heal every 6T, 50% TA boost, solid crit buff, 15% ATK/DEF debuff + affliction rst debuff, +10 BG to self on ability use), Atum (solid heal and barrier every 4T/burst with right setup, 50% Vigor buff, auto-res, increased ability power, affliction rate up, cooldown reduction) or Sol (if you need some utility of dispel/cleanse)
And you have one space left and 15%/30% def debuff (Tishtrya or Sol/Atum) to fill if you need it. Even if you don't, there's a question whether risk of losing all self-buffs when getting hit is worth it or not. Generally if you don't use Atum it's not, if you do... it's still probably not, because Atum has hands full with healing Lugh (using auto-res on Lugh and heal/barrier on Vishnu is an option, obviously can't say how it works in practice).

In overall I think, that when Kamihime like Michiru are called shit/bad, there's really something wrong/OP in element in question.

Well honestly, my current light situation with SSR is Sol, Raph, Tsuki, Vish, Mike, Frey, Shamash, Atum (JUST pulled her last night), and Metatron (also another strong burst kami after awakening). And next Mtix, I really want to get SSR Artemis... making a 9th...


and honestly, michael is still good right now without awakening cause she still gives burst gen and a light attack buff. if I swap her in to replace raph, then i currently have two sets of buffs to push my burst damage further (cause with max possible buffs that's diana's, michael's, god kaiser, and meng huo with the right timing, on top of what herc, tsuki, and diana does for self buffs, vishnu as well if i don't need sol).

plus looking at the list... we're getting kinda close to light nike too.... useful or not, i want her....

honestly, my luck with light (aside from eidolons) is so good that it's stupid not to aim for that team. there's even points where I try really hard for managarmr too...

HugMeTender
12-01-2018, 08:20 PM
So earlier I asked about using a mt on fire. However, what element is the “safe bet” when it comes to preparing for the future? I’ve seen posts saying some hime that are S tier now get benched later and etc. that being said, here are my SSR.

Fire: Beezle, Acala, Mars. (Also the only element I have a 100% Eidolon for)

Water: Raph, Nike Unleashed, Poseidon, Cthulhu, Ruiz-Oh, Aphrodite, Ashera, and Neptune.

Wind: Definitely not pulling for wind.

Thunder: Tyr Awakened, Mammon, Brahma Awakened, and Athena.

Dark: Lucifer, Hades, Pluto, And Susanna. (Dark looks like a fun element).

Light: Sol awakened, Tsuko, Michael, Shamash, Eros, and Atum.

As of now I’m just farming soul weapon mats for as many elements, other than wind, as possible.

I feel like my Light And Dark Himes have a lot of potential, however I also have 105 Belial so that throws a wrench in the gears of my brain.

Cobblemaniac
12-01-2018, 09:03 PM
So earlier I asked about using a mt on fire. However, what element is the “safe bet” when it comes to preparing for the future? I’ve seen posts saying some hime that are S tier now get benched later and etc. that being said, here are my SSR.

Fire: Beezle, Acala, Mars. (Also the only element I have a 100% Eidolon for)

Water: Raph, Nike Unleashed, Poseidon, Cthulhu, Ruiz-Oh, Aphrodite, Ashera, and Neptune.

Wind: Definitely not pulling for wind.

Thunder: Tyr Awakened, Mammon, Brahma Awakened, and Athena.

Dark: Lucifer, Hades, Pluto, And Susanna. (Dark looks like a fun element).

Light: Sol awakened, Tsuko, Michael, Shamash, Eros, and Atum.

As of now I’m just farming soul weapon mats for as many elements, other than wind, as possible.

I feel like my Light And Dark Himes have a lot of potential, however I also have 105 Belial so that throws a wrench in the gears of my brain.

Since you already have Mike AW, your 2 options for now are basically thunder and fire.

Thunder wise you can pull either Baal U or Marduk, and fire wise Svarog or Uriel.

Fire tho... means you gotta drop Beelz, cause she screws up both Svarog and Uriel's dmg output methods. Unless you're screwing around with berserk builds, then in that case probably Ares then.

lalala
12-02-2018, 12:46 AM
In overall I think, that when Kamihime like Michiru are called shit/bad, there's really something wrong/OP in element in question.

I am using Skilnel (?) (sukiiruniru) and Sati, both SR, and they both do more reg and burst dmg than Michael AW. I also have Takemi. The extra dmg gives a headstart but now I am lagging behind. Finding it very difficult to power up from here. Also having grid problems, which I talked about in Q&A. So who should I MT?

Gludateton
12-02-2018, 02:06 AM
I am using Skilnel (?) (sukiiruniru) and Sati, both SR, and they both do more reg and burst dmg than Michael AW. I also have Takemi. The extra dmg gives a headstart but now I am lagging behind. Finding it very difficult to power up from here. Also having grid problems, which I talked about in Q&A. So who should I MT?

Sati can do crazy damage with her crit buff up, so it's not that strange. Skirnir though shouldn't have higher normal damage than Mike AW.
As for burst, individually Skirnir and Sati may do higher burst damage, but Mike AW boosts burst damage of whole party, so unless you use Shingen's bow Full Burst damage should be much higher with Mike AW (not to mention that you can full burst with Mike AW in team more often).

As for MT: I would recommend Iris. She has that 30% ele down which is great when debuffs work and even if they don't she has good nuke, is quite fast to burst and has high amount of self buffs after burst. Lugh is also an option, but she won't truly shine without healer.

lalala
12-02-2018, 03:36 AM
Sati can do crazy damage with her crit buff up, so it's not that strange. Skirnir though shouldn't have higher normal damage than Mike AW.
As for burst, individually Skirnir and Sati may do higher burst damage, but Mike AW boosts burst damage of whole party, so unless you use Shingen's bow Full Burst damage should be much higher with Mike AW (not to mention that you can full burst with Mike AW in team more often).

As for MT: I would recommend Iris. She has that 30% ele down which is great when debuffs work and even if they don't she has good nuke, is quite fast to burst and has high amount of self buffs after burst. Lugh is also an option, but she won't truly shine without healer.

Thanks for the input! Currently using Andro. Do you think it would be better if I got an additional healer to Andro instead so I can make better use of vigor weapons? Or maybe switch to water instead since I have the 120% eidolon for that (but not so great kamihime)?

lalala
12-02-2018, 03:58 AM
Oh. And I just realized that 'michiru' refers to the recent limited edition grisaia collab light SSR. Were you by any chance referring to that instead? Also the Japanese transliterations are quite bad... if they're in reference to how the names are pronounced in English. I keep thinking 'Iris' is 'Elise' or some other.

With regards to Iris, I notice that her elem down debuff affects only one enemy and takes away 20% BG. Compare this to Baal U, which targets all enemies and does not require any BG. Comparing thunder to light is like comparing apples to oranges, but I just needed to point that out.

The only reason why I signed up for DMM was to get limited edition kami which were not available on Nutaku. No such luck of course. Just wondering if you or anyone else has had experience using them? Thanks!

Gludateton
12-02-2018, 04:01 AM
Thanks for the input! Currently using Andro. Do you think it would be better if I got an additional healer to Andro instead so I can make better use of vigor weapons? Or maybe switch to water instead since I have the 120% eidolon for that (but not so great kamihime)?

Personally I would still pick Iris, she's hard to pass on. Andromeda will probably lag behind in burst gauge department with team of Iris, Takeminakata and Mike AW.

As for water team, it largely depends on how your weapon grids are looking. Also Kamihime-wise water is not as op as light is yet (hard to say if it'll ever be) and light has no elemental disadvantage. Still, 120% eido may bring your damage to another levels, so you could check which team fares better now and pick according to results.


Oh. And I just realized that 'michiru' refers to the recent limited edition grisaia collab light SSR. Were you by any chance referring to that instead? Also the Japanese transliterations are quite bad... if they're in reference to how the names are pronounced in English. I keep thinking 'Iris' is 'Elise' or some other.

With regards to Iris, I notice that her elem down debuff affects only one enemy and takes away 20% BG. Compare this to Baal U, which targets all enemies and does not require any BG. Comparing thunder to light is like comparing apples to oranges, but I just needed to point that out.

The only reason why I signed up for DMM was to get limited edition kami which were not available on Nutaku. No such luck of course. Just wondering if you or anyone else has had experience using them? Thanks!
Indeed I was refering to Michiru from Grisaia's collab.
I actually find reading イリス as Iris the most natural one, so tbh I see no problem here. Japanese alphabet is quite limited though, so sometimes you have to make some guesses.
While it's true that Iris' ele down is single target and uses 20 BG, it lasts for 180s (instead of Baal U 90s), and Iris herself has reliable way of generating burst gauge for herself, 20 BG is also no problem when you have Mike AW. Add to this fact, that Iris is self-buffing machine and has hard hitting nuke and she's really good Kamihime.
I have DMM account only to check new info, so I have no real experience with playing with future Kamihime.

Slashley
12-02-2018, 04:02 AM
With regards to Iris, I notice that her elem down debuff affects only one enemy and takes away 20% BG. Compare this to Baal U, which targets all enemies and does not require any BG. Comparing thunder to light is like comparing apples to oranges, but I just needed to point that out.Iris: Duration 180s, cooldown 7t
SSR Baal: Duration 90s, cooldown 8t

Have fun turboing your turns with SSR Baal. She does have a cooldown reset too though, with 8t CD.
--
The only reason why I signed up for DMM was to get limited edition kami which were not available on Nutaku. No such luck of course. Just wondering if you or anyone else has had experience using them? Thanks!Nutaku is going to get those very same limited editions one year later.

lalala
12-02-2018, 04:41 AM
Iris: Duration 180s, cooldown 7t
SSR Baal: Duration 90s, cooldown 8t

Have fun turboing your turns with SSR Baal. She does have a cooldown reset too though, with 8t CD. Nutaku is going to get those very same limited editions one year later.

Oh, yeah. I have her. She's quite fun to use.

Yep. If I'm still playing then I'll def pull for those. Dark Gaia and Light Hastur are the best, IMO.

Cobblemaniac
12-02-2018, 04:54 AM
Oh. And I just realized that 'michiru' refers to the recent limited edition grisaia collab light SSR. Were you by any chance referring to that instead? Also the Japanese transliterations are quite bad... if they're in reference to how the names are pronounced in English. I keep thinking 'Iris' is 'Elise' or some other.

With regards to Iris, I notice that her elem down debuff affects only one enemy and takes away 20% BG. Compare this to Baal U, which targets all enemies and does not require any BG. Comparing thunder to light is like comparing apples to oranges, but I just needed to point that out.

The only reason why I signed up for DMM was to get limited edition kami which were not available on Nutaku. No such luck of course. Just wondering if you or anyone else has had experience using them? Thanks!

Take the time to read Iris's entry on the DMM wiki please. Google translate or not. Or hell take the time to read one of my posts (704) here literally stating why Iris is so good.

Buffs m8. Buffs

11714 11714 11714

Edit:

Right, I forgot to address Slashley's questions from 2 pages ago, wish this forum had notification functions...

Thunder Afro is pretty much limited yes. Diancecht is your sustain answer to content which deals consistent dmg that doesn't necessarily wanpan you, but has enough to outdamage other options for healing. And her heals are absolutely nuts. She's only a deadweight in content where you can't survive 20k dmg hits, and content like that isn't designed to be survived anyway.

On the money with Azzy AW.

lalala
12-02-2018, 05:21 AM
[QUOTE=Cobblemaniac;133537]Take the time to read Iris's entry on the DMM wiki please. Google translate or not. Or hell take the time to read one of my posts (704) here literally stating why Iris is so good.

Buffs m8. Buffs

11714 11714 11714

Yeah. Read that already. Just wanted to know which was best amongst the current light recommendations for my team though I thought airisu might be best. :D

Cobblemaniac
12-02-2018, 05:39 AM
Yeah. Read that already. Just wanted to know which was best amongst the current light recommendations for my team though I thought airisu might be best. :D

:think:

Lugh, Iris, Tish, they’re all pretty solid picks in their own right. I’ve stated their strengths a lot, so here are some weaknesses:

Lugh has the issue of dying quickly. That’s quite obvious I thonk.
Iris will suffer in content that doesn’t allow her to spam her skill 3.
Tish is basically a supporter for the steroid himes, albeit a really good one. You lose the least with her, but you probably need more good himes to gain overall... that’s assuming you don’t have good light SSRs already.

Of course, as is obligatory, do consider a dick pick if logical decision making fails, since all 3 are considered pretty essential for a light setup anyway.

falcontea
12-02-2018, 10:18 AM
...I actually find reading イリス as Iris the most natural one...

If you're German then the Japanese phonetics of it sound almost exactly how you would pronounce the name anyway.



So there's a lot of discussion here re: the perfect team and how one year from now it's Light, but here's a question: If you don't have this team does it lock you out of any content? Let's say I quit playing today and come back in one year. Will the teams I have now still be able to get me through content, or has the game as the developers are balancing it changed so much that you need these sorts of teams to participate in end-game content meaningfully?

Gludateton
12-02-2018, 10:33 AM
If you're German then the Japanese phonetics of it sound almost exactly how you would pronounce the name anyway.



So there's a lot of discussion here re: the perfect team and how one year from now it's Light, but here's a question: If you don't have this team does it lock you out of any content? Let's say I quit playing today and come back in one year. Will the teams I have now still be able to get me through content, or has the game as the developers are balancing it changed so much that you need these sorts of teams to participate in end-game content meaningfully?

As far I remember: Advent events are at similar level they are now, raid events are harder (they almost doubled HP of bosses), union events are union events nothing changed here.
But, new content released are created for people with actually high amount of time put in game, so it's much harder than things we have now. You like Catastrophe raids with 15-30m HP ? Next level's bosses have 100m+ HP and have adds with 20m+ HP. There are two additional levels of Accessory Quests (one will be here soon though) and they are not easier than those we have now. You'll see how tower event looks like pretty soon. Guild War is ranking event, you have to compete with other players, so that should be answer in itself.
So to say it simply: the team you have now should still be capable of clearing most of content, but by not playing the game you are setting yourself behind (and it's not in Kamihime aspect, it's more about weapons' grid) and hardest available may be hard/impossible to do.

falcontea
12-02-2018, 10:42 AM
So do you think just casually playing the game for the next year would keep a current player prepared for this content? "Casually" here being pretty much only spending on Miracle Tickets but otherwise picking up new Kamihime when you get lucky with jewel pulls? Because some of this discussion makes the current state of the game on DMM seem pretty bleak.

Gludateton
12-02-2018, 10:53 AM
So do you think just casually playing the game for the next year would keep a current player prepared for this content? "Casually" here being pretty much only spending on Miracle Tickets but otherwise picking up new Kamihime when you get lucky with jewel pulls? Because some of this discussion makes the current state of the game on DMM seem pretty bleak.

Yes, you could get impression from our talk, that in future there's one best team and everything else is shit, which is not true.
It is same now, people will tell you that one or another Kamihime is best, but that doesn't mean that others are bad. At least when looking one year ahead most content is not locked behind "one best team", unless you want to get highest ranks at competetive events (but this also holds true now). So you shouldn't have problem with most content while playing casually, you do not need to fear that.

There are also many QoL improvements to game in future, so playing gets less tedious/irritating (let's be honest, rolling gemcha daily is pain in the ass).

MagicSpice
12-02-2018, 11:40 AM
It's why I clearly say on my vids, do what works best for you.


When a DMM player is outdamaging my light team with a rainbow one (mind you I can always have over 120% assault and 150% elemental attack), I don't think anyone has any right to say a setup sucks...

They did use both the phantom lilim and SSR diablos but still...

Bottom line is that if you can get it to work, why complain?

Cobblemaniac
12-02-2018, 07:02 PM
This is a miracle ticket thread after all, where if someone asks for a recommendation, we tend to assume they want the absolute best of the best, since let's be honest, if you can pick a hime with your own hand you'd go for the best one. Whether your brain or benis agrees. Sometimes both.

So while other himes definitely aren't trash per se (save for stuff like Ea that only space whales can appreciate), they usually get shafted until they become the next best option for mtixing (that is, you already have all the top tier meta himes).

MagicSpice
12-02-2018, 08:53 PM
This is a miracle ticket thread after all, where if someone asks for a recommendation, we tend to assume they want the absolute best of the best, since let's be honest, if you can pick a hime with your own hand you'd go for the best one. Whether your brain or benis agrees. Sometimes both.

So while other himes definitely aren't trash per se (save for stuff like Ea that only space whales can appreciate), they usually get shafted until they become the next best option for mtixing (that is, you already have all the top tier meta himes).

all the more reason to know what kind of setup someone wants to go for. If someone is going for a burst setup with wind, it's stupid to suggest gaia for them regardless of how strong she is, cause she's defense oriented.


if i was to aim for a debuff oriented setup for say... water.. then i'd like to know who the best debuffers would be... if they can dish out damage and debuffing, then that's a bonus.

Unregistered
12-02-2018, 09:22 PM
I heard some people got a miracle, but I didn't. What's going on?

Cobblemaniac
12-02-2018, 09:27 PM
I heard some people got a miracle, but I didn't. What's going on?

Only people who didn't buy it the last time. It's the last season's batch.

The new batch will probably be here in a few weeks time.

Unregistered
12-02-2018, 09:50 PM
Looking to build up my Fire team. I've got Ameratsu, Dakki, Uriel and Beelzebub.If mid-summer Sol is available, I'll get her, but I think she is limited edition. So not sure. Svarog or Mars I guess. Any recommendations?

Cobblemaniac
12-02-2018, 09:54 PM
Looking to build up my Fire team. I've got Ameratsu, Dakki, Uriel and Beelzebub.If mid-summer Sol is available, I'll get her, but I think she is limited edition. So not sure. Svarog or Mars I guess. Any recommendations?

LE himes aren't available. Unless 150 dragon eyes. Next anniversary.

Svarog no contest.

Slashley
12-02-2018, 10:06 PM
Svarog no contest.This.

So much this.
Svarog is in her own tier along with Uriel.

Actually, I wonder how well does Uriel and Svarog fare in the meta a year from now, considering how far above they are everyone else in the game right now.

Cobblemaniac
12-02-2018, 10:44 PM
This.

So much this.
Svarog is in her own tier along with Uriel.

Actually, I wonder how well does Uriel and Svarog fare in the meta a year from now, considering how far above they are everyone else in the game right now.

If I were to sum it up in a sentence... they're still pretty much part of the meta, though what they can do isn't considered as amazing in DMM as we do now, compared to all the damn powercreep.

Svarog's status of in her own tier actually gets contested with Haruhi's existence (yeah LE stuff but hey). Haruhi is basically a faster burster than Svarog, although way more suicidal (her skill 3 is insta 100BG + taunt, and she's also quite DATA focused).

Uriel pretty much stays in content which doesn't block her from stacking tokens and burst buffs.

The ones that really drop from relevance IMO would be Amaterasu and Yamaraja, for reasons we already discussed back then.

Unregistered
12-02-2018, 11:06 PM
If I were to sum it up in a sentence... they're still pretty much part of the meta, though what they can do isn't considered as amazing in DMM as we do now, compared to all the damn powercreep.

Svarog's status of in her own tier actually gets contested with Haruhi's existence (yeah LE stuff but hey). Haruhi is basically a faster burster than Svarog, although way more suicidal (her skill 3 is insta 100BG + taunt, and she's also quite DATA focused).

Uriel pretty much stays in content which doesn't block her from stacking tokens and burst buffs.

The ones that really drop from relevance IMO would be Amaterasu and Yamaraja, for reasons we already discussed back then.

What powercreep ?

Cobblemaniac
12-02-2018, 11:09 PM
What powercreep ?

The aforementioned ridiculousness that is the light hime selection.

MagicSpice
12-03-2018, 01:01 AM
The aforementioned ridiculousness that is the light hime selection.

not sure if it was this thread I said it, but this powercreep is why i'm glad i'm a light main.

Laventale
12-03-2018, 06:42 AM
not sure if it was this thread I said it, but this powercreep is why i'm glad i'm a light main.

Powercreep (and the lack of pulls) are the reason I left this game.

Unregistered
12-03-2018, 09:11 AM
not sure if it was this thread I said it, but this powercreep is why i'm glad i'm a light main.

I hope you realize that these things comes in cycles. The fact that Light is the meta just means that its probably the next thing to be powercreeped out. They do it intentionally to keep people spending to chase the meta. There's no winning that game.

MagicSpice
12-03-2018, 01:23 PM
I hope you realize that these things comes in cycles. The fact that Light is the meta just means that its probably the next thing to be powercreeped out. They do it intentionally to keep people spending to chase the meta. There's no winning that game.

Except while the overall powercreep might shift from light, you forget this game runs on multiple elements...

Meaning that those light girls running the meta will continue to run the light meta until another light character overtakes it.

A fire character being stronger would change nothing for a light user. Only a new light character being stronger would.

But in the case of using 1 element to clear all content, the meta for that would shift.

Sure, you shouldn't chase the most powerful character cause they get overtaken. What you should do is chase a powerful character that lasts you a long while. Hence why our current 100% eidolons are still useful later on. And it's even confirmed that Sol never lost her spot as a top tier kami so those with her now are covered for a long time.

If you can be as powerful as possible, then have at it. But the trick to this game has always been "being powerful enough".

Clearing content is top priority, then you can decide if you want to demolish it to high hell from there.

Meta chasing is only for those trying to be rank 1 in events and such. But those that constantly chase power are usually consumed by it. Wanting it is one thing. Obsessing over it is a problem (and expensive as hell)

Unregistered
12-03-2018, 07:46 PM
IF you truly believed any of what you just wrote, than it makes no difference whether you're a light main or not. For one, you'd still need to get all those new powercreep light kamis, and god forbid, probably Managarmir as well to pull that off. And more importantly, it changes nothing if you were maining Fire or w/e else because it has no effect?

MagicSpice
12-03-2018, 09:38 PM
IF you truly believed any of what you just wrote, than it makes no difference whether you're a light main or not. For one, you'd still need to get all those new powercreep light kamis, and god forbid, probably Managarmir as well to pull that off. And more importantly, it changes nothing if you were maining Fire or w/e else because it has no effect?

you didn't read did you? i clearly said "powerful enough"...

say you get Trish.... well grats, you got a kami that will last you a long time. Even someone like belobog and possibly light caspiel can hold you for a moment... But say you pull a lower tier one like Light Perun... she's just tower fodder. see what I'm getting at?

and there's two kinds of power creep this game has. Overall (as in not looking at element and looking at overall kit), and elemental (the best things of that element. my example was that a fire kami coming out to reshape the "overall" meta doesn't shift the "light meta". that fire kami will shift the "fire meta" though.

and who said you NEED managarmr? yeah she helps a ton but a soul weapon with a high event eidolon is like what, 40% from the eidolon (maybe 45% or 50% if you get those ones) and 30% from the weapon? that's 70%. and even if you don't pull mana, if i got something like an MLB thunderbird (60% light and thunder elem attack) to go with my herc axe, that's 90% elemental attack. what you would need is a friend mana to pop up. assuming i got all that and no matching eidolons in my sub slots, still 60% +30% +80% for a total of 170%....


again, become "powerful enough" then decide if you want to chase after more. and honestly, given my current light team, i'd only really need SSR atremis to hold off on light chasing for a long time since my front line can still consist of sol, tsuki, eventually AW mike, and a choice between other light SSR i got. while a free player doesn't likely have that luxury, i don't see a need to burn more money on light kami aside from 1 more miracle ticket. the rest is just preference...

if you happen to get such power, then kudos.... but given how RNG heavy and grind heavy this game is, "meta" is unfeasible unless you throw tons of money at the game... likely 2-4 times as much as i have and that's saying something considering i'm looking at almost 175 kami... yet only 3 kaisers (which only one was a lucky roll from the gacha) and NO 100% eidolons...

Unregistered
12-03-2018, 09:52 PM
So wait... then why are you glad you're a light main, getting powercreeped by newer light kamis? If you're not planning to get them, you're the one that got affected the most, by your own words. You'd only be glad if you're planning to chase after them, having a grid already prepared for them. You keep talking like you're happy with where you are, but you also seem quite happy to be replacing all those kamis soon.

MagicSpice
12-04-2018, 07:26 AM
So wait... then why are you glad you're a light main, getting powercreeped by newer light kamis? If you're not planning to get them, you're the one that got affected the most, by your own words. You'd only be glad if you're planning to chase after them, having a grid already prepared for them. You keep talking like you're happy with where you are, but you also seem quite happy to be replacing all those kamis soon.

I'm glad about because as someone that doesn't chase powercreep, I'll have tons of options...

Get it out of your head that I'll end up replacing kami left and right... I keep saying that it's better to get kami that will last you a while...

And to be honest, given that guild order and tower are here, having a lot of kami means having a lot of options. If you're gonna want to character hunt, that's honestly the best reason.

The fact that I even have 8 light SSR right now means I can do 5 3-man teams or 3 5-man teams before cooldown is an issue on the tower... just from SSR alone

sanahtlig
12-05-2018, 10:02 AM
If you focus every Miracle ticket pick on one element you can chase whatever meta you want, though potentially at the expense of one's other elemental teams. Also, for reasons I pointed out in the Tower thread, planning one's picks around Tower is probably not going to provide a significant advantage, simply because Tower rewards themselves are trivial--replacing one SSR weapon with another SSR weapon every 6 months is probably not going to make much of a difference in your ability to clear future content. At least being able to clear Accessory Quest Rank 5 will allow you to improve your equipment for all elements, though the gains there are incremental too.

Cobblemaniac
12-05-2018, 10:20 PM
If you focus every Miracle ticket pick on one element you can chase whatever meta you want, though potentially at the expense of one's other elemental teams. Also, for reasons I pointed out in the Tower thread, planning one's picks around Tower is probably not going to provide a significant advantage, simply because Tower rewards themselves are trivial--replacing one SSR weapon with another SSR weapon every 6 months is probably not going to make much of a difference in your ability to clear future content. At least being able to clear Accessory Quest Rank 5 will allow you to improve your equipment for all elements, though the gains there are incremental too.

:think:

There's not really much wrong planning around tower if it fits along with content you'll be running in the long term. Tower picks are usually quite meta in terms of running the same girl for other content as well, if that is what worries you. After all, a tower only hime would be a truly terrible pick.

MagicSpice
12-05-2018, 11:10 PM
honestly, the way i see progression is to beef up one element as much as possible, then spread out to others...


you still have your strongest element if things get rough, but if you can build more teams up, that's more elemental advantage at your disposal, cause some attack hit pretty damn hard and you don't want to take one-shot damage if the "advantage" team could survive it at the same amount of HP...

but like i said before, clearing content is top priority, getting stronger from there is up to you. given how this game works anyway, if you can do it, there's likely a way to do it better, even if it involves digging up more break limits or even copies of stuff you have.

sanahtlig
12-06-2018, 06:34 AM
There's not really much wrong planning around tower if it fits along with content you'll be running in the long term. Tower picks are usually quite meta in terms of running the same girl for other content as well, if that is what worries you. After all, a tower only hime would be a truly terrible pick.
To expand on this:

What is the (solo?) content that players in the DMM version are striving to clear?
How does optimizing to clear this content improve a player's strength long-term?
What are the main focuses in the meta? Spike damage to get through a particular phase? Sustained damage to end a long fight more quickly (e.g., before a deathblow type of ability)? Certain defensive abilities? Are these focuses general-purpose, or would they be expected to become obsolete or marginalized in future content?
How valuable are healing, cleanse, and dispel and other general utility skills (from kamihime)?
How frequent is high debuff resistance?
How often will a typical player have to worry about hitting damage caps?
Presumably elemental advantage is a current focus. How does this affect one's ability to clear content and one's efficiency at earning rewards?


No one person needs to answer all of these, by the way. But a discussion around some of these topics might be useful.

Unregistered
12-06-2018, 08:02 AM
To expand on this:

What is the (solo?) content that players in the DMM version are striving to clear?
How does optimizing to clear this content improve a player's strength long-term?
What are the main focuses in the meta? Spike damage to get through a particular phase? Sustained damage to end a long fight more quickly (e.g., before a deathblow type of ability)? Certain defensive abilities? Are these focuses general-purpose, or would they be expected to become obsolete or marginalized in future content?
How valuable are healing, cleanse, and dispel and other general utility skills (from kamihime)?
How frequent is high debuff resistance?
How often will a typical player have to worry about hitting damage caps?
Presumably elemental advantage is a current focus. How does this affect one's ability to clear content and one's efficiency at earning rewards?


No one person needs to answer all of these, by the way. But a discussion around some of these topics might be useful.

1. GO, AQ
2. GO> FLB, AQ stats
3. which meta? each ele hav its unique meta
4. depend on content, depend on ur role(cata rag)
5. frequent, just treat debuff as bonus
6. no need to worry
7. depend on content, depend on whose, depend on grid development

Slashley
12-06-2018, 08:21 AM
--
5. frequent, just treat debuff as bonus
--How frequent is frequent?
As far as I've seen, it's only very endgame stuff. Like Tower and Rag Disasters.