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Wutan
05-14-2018, 11:47 AM
https://i.harem-battle.club/images/2018/07/15/uQJ.png


Welcome to the official 6* Tier List for our little Subforum. This thread is just an excuse to talk about broken units and to analyze the crap out of all current 6* out there.
This list is for fun and could also give some of us new ideas which units to aim for in the future.

Here are the Rules:
1. Every five days we will discuss a new Rainbow (we start in chronological order).
2. Please use this thread to discuss and explain to others why you think a girl belongs in a specific Tier.
3. Write what you think about the current girl and your final vote in your post.
For example:
My thoughts about "insert Flower Knight here":
text
Final Verdict: S;A;B;C;D
4. The Voting Deadline for each girl is exactly five days. You will have to vote in this timespan.
5. A few hours after the Deadline i will look over every post about the current girl, sum it up and announce the final result afterwards.
6. Please try to eliminate all bias you have for/against any girl.
This thread is not about looks, VA, waifuism but about battle capabilities. In the right team almost every girl can shine but some girls have a little bit more potential than others. Please be fair. I don't think i'll have to say that considering our subforum here is friendly and polite but i say it anyway cause new commanders might join our ranks in the future.
7. To judge which girls belong in a certain Tier we have to look at:
Stats (Atk, Def, HP)
How synergetic is the Girl?
How good is the archetype she belongs to?
Is she outclassed by other knights which belong to the same archetype but do a better job than her?
Does she absorb HP?
Skill Damage
Skill Activation chance etc.

Tier List explanation:
We will have 5 Tiers: S-Tier, A-Tier, B-Tier, C-Tier, D-Tier,
S-Tier is the strongest Tier, D-Tier the weakest.

To differentiate between the girls even more you are also allowed to add the suffix + or - to your vote. Since there are differences even in the same Tier it was decided to implement this rule.

S-Tier (God-Tier): Only broken girls belong to this tier. These Girls can single-handedly turn the tide of the battle,survive almost everything and kill the enemies in the process or dish out enough damage to nuke everything.

A-Tier (Amazing-Tier): These girls are really strong assets for specific archetypes (stables) or versatile enough to be viable in almost every team.

B-Tier (Good-Tier): Strong in specific archetypes. Good in others. Not a must have but a nice to have.

C-Tier (Decent-Tier): These girls are decent in a specific archetype but usually outclassed by other knights.

D-Tier (Meh-Tier):
These girls are heavily outclassed by almost all other knights in every archetype or belong to an archetype which is inferior to others.

Here is the list:



S-Tier(God-Tier)
Dogwood (-), Kerria


A-Tier(Amazing-Tier)
Dendrobium, Red Ginger, Cactus, Japanese Apricot, Sakura, Peach Blossom (-), Anemone


B-Tier(Good-Tier)
Black Baccara (-), Chocolate Lily (-), Cherry (-), Pink


C-Tier(Decent-Tier)
Cattleya, Daisy, Ionocidium, Nerine


D-Tier(Meh-Tier)




Current Discussion:
https://i.harem-battle.club/images/2018/08/12/uu8.png
http://flowerknight.wikia.com/wiki/Royal_Water_Lily
Deadline: 16.08.2018

Myrdin
05-14-2018, 12:07 PM
I dont think its fair to make an E tier, considering we all know which knight goes there.
And after blooming she became bit more decent.
Unless you have anyone else to put into F I would just remove that. Alstromaria is a good girl and she is trying hard, no need to bash her for it :P

maotd
05-14-2018, 12:12 PM
That's why I wanted to rename E-tier as Alstroemaria-tier :D. Even if sheis the worst rainbow, she is still slightly better than most of 5* after blooming (I said most. Obviously some 5* are much much better than her but... she came from so far,lost in her 3* class).

twilightdream
05-14-2018, 12:18 PM
There is one rainbow that fit E-tier for me.
She's Tsutsuji/Azalea.
Her ability is very normal, her buff is very low compare to other Knight.

yea yea sorry loli-Tsutsuji fan.

Wutan
05-14-2018, 12:40 PM
Ok i deleted the E-Tier.

It looks like i can't create more than one poll at a time.

We start with:

https://i.harem-battle.club/images/2018/05/14/Jni.png

You can vote and discuss now.

maotd
05-14-2018, 01:19 PM
Just an idea to make this more... convenient, you can add a link to the wiki (if you take the 6* picture from the wiki) with the picture. Like, the picture redirect to the 6* page on the wiki. It's just an idea like that.

Back to discuss about BB-chan, I rarely ssee her in ally teams and I don't have her. Her buffs seem really decents and she has a nice ATK stat but not awesome. All her stats seems balanced. Nothing to high of too low. She looks a bit like Kerria (in term of ability I mean) with less high destruction power and more oriented for pest group control than boss raping.
It's hard to judge but B seems right for her. She is clearly not S-tier for me. She could be A-tier but other A-tier I have in mind are still way better (Dendrobium, Sleepy-chan or Pigmy Lily for example).

---------------------------------
edit: another question about the Ranking. Should we do also promoted girls or not? Since we got 3-4 promoted girls per weeks + 1 regular 6* each 2 weeks, it will take for ever to do all the available girls.

Wutan
05-14-2018, 02:03 PM
@maotd

I also thought about including promoted girls. I don't know how our schedule should look like.

It's a bummer that i can't add more than one poll to this thread. I could create three threads every week for three rainbow girls but that would be inconvenient. People are basically forced to switch between threads to discuss every girl individually which kinda sucks.

Any suggestions are much appreciated.

My two cents about Black Baccara:

She has high Attack, good HP and above average Def.

I can see her work in an AEO Damage Squad (basically a squad utilizing this Ability: Increases Attack for party members by 15% multiplied by the number of remaining enemies on the field when combat begins.) An Atk Increase of 45 % is really strong considering most pest groups consists of three enemies anyway.
Her Skill Act. Buff is average but always n1 to have. She buffs herself and another team member for 65 % atk (130% atk total) which makes her a hard hitting AOE-Girl.
I don't understand why the devs decided to give her the defense Buff Ability. All other Abilities of Black Baccara are obviously designed for Offense. She works best in an offensive team and her defense buff does little there.

Her Speed being 400 (Borderline Snail) is a big bummer at least for me. I like Squads with balanced Speed stats. BB's Speed slows the Squad's overall Speed down by a significant amount.

An AOE Damage Squad has potential in my opinion and so has BB. Imagine 5 girls who all buff the Atk of the whole team for 45 %. That's a total buff of 225 % atk without even applying the normal atk buff. In all other offensive Archetypes she is decent.

Is BB necessary in an AOE Squad? No. But she especially shines there.

I wavered for a long time between B and C-Tier but in the end i went with B-Tier because i really think AOE Damage Stacking is a good Archetype.

maotd
05-14-2018, 02:16 PM
Instead of using the forumpoll, we could use something like Strawpoll (https://www.strawpoll.me/). In the first post you can pu the3 pictures of the 3 current girls and redirect to their respective poll.

edit: Something like this (but maybe with smaller pictures. So, they can go on the same line and take less vertical space.

http://img110.xooimage.com/files/0/d/d/jni-5479dda.png (http://flowerknight.wikia.com/wiki/Black_Baccara)
Black Baccara's Tier Voting Poll (https://www.strawpoll.me/15698546)

http://img110.xooimage.com/files/9/b/9/dendrobium-5479cea.jpg (http://flowerknight.wikia.com/wiki/Dendrobium)
Dendrobium's Tier Voting Poll (https://www.strawpoll.me/15698602)

http://img110.xooimage.com/files/3/5/d/cattleya-5479cfa.jpg (http://flowerknight.wikia.com/wiki/Cattleya)
Cattleya's Tier Voting Poll (https://www.strawpoll.me/15698616)

It's maybe a better idea to swap Wiki link and Poll link. Poll link goes on the picture, wiki link goes on a text under the picture.

Wutan
05-14-2018, 03:03 PM
Yeah that's a good idea. This way everyone can create the poll and it's not limited only to me.

However i see a huge flaw in both systems the forum poll and the straw poll (i only realized it by now): Unregistered users can vote.
I checked it (I voted C-Tier for BB as an unregistered users).

I would like to make it mandatory to register here to have the right to vote.
Write a little text why you think the girl should be in this Tier yaddi yaddi yadda.
Since this Tier List should be created by us forumers it annoys me that even someone who only visit this forum one time in his live can vote.
How should i know if this random unregistered user has knowledge about the game or not?

Maybe every forumer who wants to vote should just write his opinion and ranking about the girls and i summarize it at then end of each week.

maotd
05-14-2018, 04:01 PM
I thought the same thing. What's if unkwnown peoples vote or if some people vote extreme tiers just to change te results... But even if other people votes, they can still vote only one time since it's limited to one time per IP adress.
I think we should just keep both thread explaination and strawpoll and follow the main tendency to decide tier after that (with more importance to text from our firend than wreid isolated votes, far from actual thoughts of our little community.
In other words, like we said earlier, it's just a tiering for fun. We should not bother too much about that and about false votes. 1 vote will not make a big difference anyway, too much votes will be obvious since we are not that much here.

game2534
05-14-2018, 06:59 PM
Oh, so we start with Ms. sadist big boobs? I don't really like her so biased may present. I'll try to be as objective as possible though.

BB is one of the rarer rainbow I see in helper team and obviously I don't have her. I'll try grading in 3 topics before giving a final verdict then.

1. Raw stat: Her stat is great, everything is higher than normal except her speed. 430 spd can break the team composition easily with average speed of helper team around 550-600.
Grading: C+
2. Skill: Normal AOE you can see everywhere and nothing to fancy nor shabby. It's not exactly too fitting for her selfish abilities, which will discuss in the next topic.
Grading: C+
3. Abilities: Her abilities are rather selfish, immense atk boost to herself and another lucky girl who will get it. Ideally we want it on the girl with boss killer skill that can deal weakness damage as well, but you have to bet on 25% chance to let it drop on the girl you want. The skill act is common but good. The atk boost with no. of pests x15% is good on paper. But most of the time the hardest boss will appeared solo or two, hampered the maximum potential of this skill. Def boost is like ugly duckling for her and since she's not fitting to counter team made this skill... well... just there? Not exactly helping.
Grading: C-

Final Verdict: C She's definitely a great member as big shot in AOE team but aside from that she seems really lacking for me. Not to mention that I'm not a fan of buff on random girls too. The abilities synergy is jumble and messed up with the stray def boost.

twilightdream
05-15-2018, 12:41 AM
I'll go for Cattleya, since I have her.

TP
In term of TP she is one of the low TP rainbow in this game with 29920 TP @ her full bloom+full affect.
Compare with Sakura has 31008 & Hanamizuki/Dogwood has 31540.
What make her TP very low is her HP. That's upset me quite a bit.

Speed
She has 565 speed, not speedy not slow.

Active skill
Her active skill is on par with most other rainbow that have all target active skill.

Passive Skill
Her passive offence buff is strong with +40% atk for 3 party member.
She also has very good skill use buff with +18% skill dmg for all member & 1.2 increase activation rate.
Only passive that make me feel weird with her is the increase 50% light gauge skill when start the map.
It's doesn't match other passive much.

Overall
In real combat Cattleya is very fragile, she may K.O. easy in all kind of extreme map when get only severals hit.
If player really want to use her as main in every map, they have to amps her well + have good jewelry for her.

If player not aiming to create speedy party, Cattleya can fit in team easy.
Also her all target active skill do help a lot in term of AOE.

She's can produce a lot of offence power for the party with her buff, if player put her in right place.
Even the light gauge buff is weird but if you look for free 50% light gauge she can also help.

In my opinion her rate before buff campaign start is B.
But since the dev start to buff a lot of girls so now her rate will be C+.

Why?
Like I said she's very fragile, difficult to keep her alive in extreme map.
She can go down is some high difficulty normal map too, if player unlucky.

Also her 40% atk buff is random target buff.
And right now we have some girls that can buff 30% - 35% atk for all party member and other stack atk buff.
Do we still need a random 40% atk buff?

BUT! dev going to buff her soon™, so she will be a lot stronger.
She will get buff both her TP and passive, I'm very sure about it.

Myrdin
05-15-2018, 01:15 AM
I suggest throwing in a link so we can view the girl without the need for prolonged navigation.
As for the unreg people - I said this many times as well as in in other game threads. If someone cant be bothered to take a little time to register, while they can still post comments, but considering the zero investment form their side just ignore them for the purpose of polls etc.

twilight - I thought we are discussing all 3 girls in an order even if you dont have her. I mean I will comment on comment on Denbro and Cat as well, but not immediately.

We can take it slowly to give everyone a chance to comment on each girl. I suggest Wutan always drops a comment with the picture of the next girl in discussion after the first one is concluded and no one responds to her anymore. Then we discuss the next one, wait till everyone who wants to jump in has a chance, and move one. (doesnt mean we wait endlessly for everyone, but few days for each girl seems about right.)

Wutan, this being your thread I think you should be the one to call the shots with a comment including picture and all when moving onto the next girl in question after giving everyone a chance to respond, since otherwise it will become slightly chaotic ;)

As for Black Bacara.

Rating:
I think she is B- or C+. Her stats are above avarage, only her defense is on the weak side, which is odd in combination with her Def skill.
Her HP and attack are pretty high. Speed is mediocre/on the slower side, but nothing that cant be fixed with other girls own speed.

Stats and Skills:
As for the skills. She does offer a solid damage buff. Her skill is standard 2.2 AoE with 24% chance on L1 up to 34%. So the usual.

As for the skills I can see her shining in two setups - full damage setup with girls buffing their raw damage and skill act.
Or in a team where girls have Guts/Def buffing abylities to guard etc. Since there are some other knights who being offensively tailored do still have these (Mace loli Chan in my helper team for example. You wouldnt believe how often that Guts pulled me through broken fights, and no one cant complain about her not being an Offense centered girl.)
So technically you could go with high damage, vanilla team with defense buffs as one of the abilities, maybe even guts for that matter, resulting into a unexpectedly tough DMG team, that can wither good amounts of damage simply through high Guard/Guts rate, but still dishes out above average damage.

Design: I know this is not part of what should be discussed, but if we are rating girls I think the overall feel and aesthetics are a major part of each knight. There are girls for each of us, that dont have skills we want, but we choose them for Waifu reasons. Thus I shall include it, and honestly I think peope should consider it as well, since this is Waifu simulator game after all, so discussing the design of the Waifus is a part of ranking :P
Now as for other aspects such as art and story. I dont have Black Boobara so cant comment on voice or story. The art is amazing as far as the amount of tiny details go. Sprite is also fairly cute, reminds me of a bubble head thing you put into your car.
Now for the negatives of her design - I will not factor the boobs. She is after all Black Boobara, and there are some people who like that stuff.
She is fairly nice and thick but not fat so you have something to grab onto.
I am not a fan of that pale purple skin of hers though... what the heck, did she fall into a Galaxy ray disco chamber ? As far as we know I believe she is human, not some demi-human like elf chan, neko, inu or foxy chan, or as I recently learned an Oni like tiger lily, so that skin makes little sense, other than the artist own expression.

Consistency is the name of the game for her design, All 3 artworks are nice, though personally the Evo art is pure shit due to her expressien and the way she poses with her boobs. i do appreciate her Bloom art softening her facial features a tiny bit and showing her actually smiling. My favorite though is the basic first form. While I like my "sexi" as any other guy, I think the market is oversaturated with "too slutty". The basic artwork shows her clad In a yukata-ish attire and while shows some skin it keeps it all nicely packed for your imagination to explore. Classy is the word.
Compared to some 6* girls whose artwork is so simple, stale and just boring due to pale color palette and absolute lack of any details I think BB is definitely up there as far as quality and painting skill goes.

Voice, Scene & overall Vibe:
Now as I said, I have not seen her scene, nor heared her voice. However bunch of people call her sadist. Though some did say thats not entirely true and its more like she simply has a strong Ram like personality. Cant judge that honestly. Dont really like S&M shit myself so that would be a turn off for me.

Ultimate Design
As for the design of her Active skill - considering she belongs to the games Early characters where compared to some of the never girls those ultimates just look bland and boring (the devs sure did progress with their skill as far as making the effects more epic over time.), never the less I think it fits her theme, isnt completely unmemorable, and that slow motions backwards jump she does during it is pretty funny... you know Max Paine and all that old school hollywood stuff :D

Conclusion:
As much as I hated this girl in my early days, I have been warming up to her slowly and even had a moment or two of temptation to pick her up with a ticket or coins. I think she can work well in several setups, and even if not included in those, she still can pull her own way rather reliably.
If you like what she has going on, she is in the reliable spectrum, nothing surprisingly amazing, but nothing to disappointing either, as far as 6* go. In one word: Solid

twilightdream
05-15-2018, 03:41 AM
I want to share my real experience on the girl.
So I decide to go for Cattleya since I have her and use her as main in the past.
But I will comment on BB soon™ after I study her a bit.

ShadwNinjaX
05-17-2018, 03:32 PM
Sorry for being late but I can't really add much that hasn't already been said. What I cay say is that she was my 2nd rainbow early on from the first 5* ticket purchased using in game currency. For a new player, she's a great asset as she triggered her skill very often and when it hit, it hit those pests hard. So she's a solid B in my book.

Also, I know it's not supposed to be a factor... but the waifu status of this beautiful oppai kunoichi... well, I think this sums it up best: World Class (https://youtu.be/1GpwukYmBHc)
:silly::squint::cool:

AgentFakku
05-17-2018, 11:46 PM
Man, so many cool forum ideas like Tactica, Tier List

but Man, I can't join coz I don't use abilitgies or plan out shit or stats - heck I dropped out of high school so my math is bad LOL

I just hang out

Myrdin
05-18-2018, 02:32 AM
Man, so many cool forum ideas like Tactica, Tier List

but Man, I can't join coz I don't use abilitgies or plan out shit or stats - heck I dropped out of high school so my math is bad LOL

I just hang out

OFF TOPIC RAMBLING, you have been warned :D
please forgive good old Myrdin mofu:3 ~


Math is not end all be all man ;)

I suck at math, but am good in other subjects. Skills are also important, and if you are street wise and have good common sense, intuition and personality thats also very important and something, people dont usually factor into the overall "education and intelligence".
And yet many times its these traits that allow you to find better solution or outsmart the "educated".

Dont`cha ever put yourself down just because you dont have a piece of paper. Sure its good to have it, but in this day and age there are so many worthless people coming out of Universities, the market is over saturated with skill less "smartass" individuals. Its because of that, a skilled, hard working man, who might not have a degree but is smart and willing to hustle can make things happen. And once he get this chance, make something out of himself.

So always believe in yourself even if shit is tight, stay sharp and when the opportunity comes go for it. And most importantly, keep positive attitude and respect yourself, this is the biggest thing people who succeed and move in life will tell you. I know this from personal experience starting from bottom and climbing up, job by job, skill by skill. Gathering those experiences as I go and becoming more interesting and perspective as potential employee each time I was forced to change a job.

So I am sure that you too can come up with some good ideas about the Girls in question and how to use them.
Hunter my bro stay strong and keep a healthy positive attitude !
*I might be a straight white dude so someone might complain about me calling you a bro, but what makes me consider someone a brother is more than just skin color, ethnicity or religion. It is the character, values and mutual respect. Unless of course you dont like me calling you that, in which case I wont :)

Damn but I digress, went off on one of my ramblings, sorry lads I know this is pure off topic, but I cant help myself.
HH bro, you look like a good guy, stay strong and keep up the good work (and feel free to contribute, every oppinion is appreciated and I am sure not just me but others as well will gladly read what you have written ;) )*thumbsup)

twilightdream
05-19-2018, 01:51 AM
I prefer doing math with my PC.

OK. let's finish the first girls pack. I'll do a little more short version.

Black Bacara
**I don't have heron DMM, so it's only verdict on paper**
With 1.2 activation rate make every party welcome her.
Her atk buff very strong and more stronger with more enemy in battle.
Also she has def buff + guts, that's make her more durable even she has low defence.

She can nuke bunch of enemy easy with her AOE active skill.

One big down side for her is her speed, only 430.
Very slow in my taste.

Paper only verdict : C

Dendrobium
**I have her on DMM, she's one of my very first rainbow**
Denbrobium has very power 2 atk buff, make her very destructive up front.
But what make her powerfull is other 2 passive she has.
Other 2 passive make her use her active skill for 2 times in 1st turn, if you can boost her base activation rate high enough.
And like I said only on 1st turn.

She has AOE active skill, nuking enemy is no problem.

Her speed is 530, a little bit slow for my taste.

Verdict : Ummm... I want to put her in S but now there's some girls have same passive like her.
Also her buff start to be on back foot compare girls that got their passive buff.
I think A rank may fit her... for now.

game2534
05-23-2018, 06:09 PM
So the poll is closed. Voting seems to be fine without spamming as well. So B or C huh? Well just plus or minus one is common, not really something unordinary.

Just a thought, but isn't one week too long? We don't have many members here so how about 1 girl every 3 days or 2 girls a week?

maotd
05-24-2018, 11:06 AM
Yeah, I think 1 girl every 3 days is better. It will clearly keep this thread more lively.

game2534
05-28-2018, 09:46 AM
Quick note about BB new ability buff before wutan will move on to the next girl.

She got 12% skill damage for team, thus amp up the destruction rate for everyone. Final verdict changed to B for this new shiny ability.

Wutan
05-28-2018, 10:55 AM
Yeah i would have put her in B anyway.

One of the C-votes was a test from me. I wanted to check if unregistered users can vote or not. Since you changed your rating to B i will definetely put her in B-Tier.

Tomorrow we will start the next round. I think a deadline of 3 days (or 2 days?) might be enough. We have to catch up :wink:

Myrdin
05-28-2018, 12:24 PM
Didnt get to talk about Denbro and Cattleya. Ah well.

Wutan
05-29-2018, 08:21 PM
Ok i updated the rules. We will discuss a new girl every three days. I think for the sake of simplicity and to make sure only forumers have the right to vote (Yes i am elitist about it :silly:) please just write a post with your vote. I will look over every post after the deadline, sum it up and announce the result.

Looks like enough people voted in case of Black Baccara (She will be put in B-Tier). Since Dendrobium and Cattleya weren't officaly approved for voting and only a few people (three on average) participated in their Voting let's continue with Dendrobium now.

PS: Twilight i have seen your votes for Dendrobium and Cattleya so if you don't want to change them i will just use them for your final vote. You don't have to write your thoughts again :)

So it's official the next Girl we discuss:

https://i.harem-battle.club/images/2018/05/30/JcB.png (https://i.harem-battle.club/image/JcB)
http://flowerknight.wikia.com/wiki/Dendrobium

Deadline is the 2th of June.

You can vote now.

Wutan
05-30-2018, 05:03 AM
What do i think about Dendrobium?

Stats:
Her Atk is mediocre for a 6* Girl. Her Defense is lower midrange. The only stat where she really shines is HP. 22144 HP is one of the highest HP Pools in the game. Since Dendrobium has a really offensive Skillset the high HP doesn't help her much though.

Special Attack:
Dendrobium Deals x2,4 Damage to all Enemies (same as Pink). Most other Knights only have the standard 2,2 times multiplier. That little bit of extra damage is really n1 for her especially due to the fact that she attacks twice in the first round. Overall Damage is x4,8.

Skillset:
She buffs the whole party for 22 % Atk. This buff is a little bit above average. Not bad. She buffs her own for 10 % Atk. Decent selfbuff, not amazing though.
Dendrobium's last two Abilities combined is where this girl really shines:
Increases Skill Activation by 2x on turn 1
After Attacking an enemy, there is a 100 % chance to attack again.

If you are fan of Hyper offensive First Turn Squads this Skill Combination is really really really good. Pair her with other Skill Activation Girls and other Re-Enact Girls and you are good to go.

But:
Lately (especially with Rarity Promotions) we see Re-Enact Girls outclassing or catching up to Dendrobium in terms of Raw Damage output (Rainbow Rose comes to mind).

However:
Dendrobium's biggest strength is consistency. You can bet your soul that she will always activate her Skill and attack twice if you build the team around her appropriately.
There might be a few very hard maps where her Fire Power alone isn't enough so you can't expect her to do all the dirty work by herself.

Conclusion:
Dendrobium is a really good girl in offensive teams. She has a good amount of team options, hits hard, is consistent in her Damage output but don't reach S-Tier in my opinion. She can't tackle every map on her own, her damage is really good but not broken and for that reason my vote is:

A-Tier

game2534
05-30-2018, 09:20 AM
Finally some free time after a long crapsack day, now time to throw some opinions for this twin-tailed girl.

Dendrobium... she's the old goddess of nuke in FKG back then and now she still one of the best sweeper in the game. Although she's not so unique anymore, she still one of very popular choice in my ally list. Now let's get started

1. Raw stat: Her stat are pretty low except HP which exceed 20k. Her atk, which is the most important for her character, is surprisingly low with 7500 only. Def is also low with 2800ish. Spd is okay with 530, easy to fit in any team without breaking composition or setup.
Grading: C
2. Skill: Slightly better than any average AOE type with 2.4x, the chance is 24-34% as usual. Potent power for sweeper.
Grading: B+
3. Abilities: She boost 22% atk on party and total 32% on self. Not too shabby but I do want some more for nuker like her. Her true worth shines in her skill activation combo however. The 100% to react on first turn and 2x chance to use skill made her spot as vanguard who clears all small flies first before any single target nuker can land attack on boss or stronger remaining enemy. But just like any nuke girls, her value decline sharply if cannot defeat enemy in single turn. It's a normal trade-off, not exactly a flaw or bad point. Fit her with correct composition and she will blow trough enemy's rank cleanly with potentially 4.8x on first turn.
Grading: A (If stand as team vanguard, otherwise just B)

Final verdict: Somewhere between B+ and A- It just kinda hanging around there. Her raw stat hold back so much of the potential she possesses. If only it reach at least 7800atk or her abilities boost damage from skill or even sharply increase atk like BB. Then solid A is a given. In a new, broken map it's become more common that Dendrobium cannot clear even fodder pests so some powerful boss killer skill might wasted on them rather than actal big prey. Maybe after she got rebuff she will reach pinnacle of A proudly. For now it just A from round up.

maotd
05-30-2018, 03:00 PM
So, it's time for Dendrobium.


Stats:
My dears friends already said it, her stats are low. She only has good HP but it's not that usefull on her. Nothing much to say.

Skill
A solid and powerful all target skill. It's a perfect skill for her role.

Abilities
The most interesting... and disapointing part.
Skill Activation Rate for oneself by 2x on turn 1 + 100% chance to Act Again on turn 1 is the key of all her power. THIS will just destroy every pests too weak to survive. Add someone like Cymbidium in her team and she will sweep every small pathetic insetcs in her way.
+22% ATK for member is nice and welcome.
+10% ATK for herself is... bad. Sorry. A long time ago, when she ruled among the most powerful rainbows, it was cool but now with all the newcomer, +10% for herself it not enough at all. She need to be buffed a bit on this point.

Despite that tiny black point, her abilities combo is great and make her what she is.

Conclusion
She was an awesome 6* in the past but she is outclassed by some new 6* now. She is still truely powerful with a high destruction power but she shines brighter than the sun only on 1st turn. After this short moment of glory, she is just a 6* with low stats and mediocre ATK boost.
Despite this, she remains a solid unit for a great part of the game or all really short battles scenario (like helper teams for Nidhogg phase 1). But with the lastest broken maps and boss who needs more than 1 turn, she is outclassed by many better girls.
To conclude the conclusion, she is still as good as she was on her good days but the game changed and she remains almost the same. She suffer a lot of her old age, like many firsts girls.

Final verdict:
One year ago, I could rank her as S-tier but due to the game evolution and her lack of buff to folow the new rainbow tendancy, I will just give her a A-tier, for her sweep power on a great part of the game.
She deserves more a A- but it's still a A.


Just to be clear, I like her. For her design, and combat style and all the other stuff. But she is still not as good as she was in the past :(

Myrdin
05-31-2018, 02:15 AM
So pretty much all has been said about the abilities and the ranking.
I too rank her former S, current A.
Nothing to add about the abilities, stats or ult.

Design and artwork
But since I am a rebel like that 10207 I am gonna comment on it, even if its not allowed ! :D
https://www.youtube.com/watch?v=KlujizeNNQM

Her basic art is extremely boring. Like really boring.
It gets more endearing with her Evo artwork. Her Bloom art is actually decently cute and unlike some girls it holds still in the theme with her overall style.
The voice over is nice, and while I can imagine the voice on other girls as well, its not horribly out of place and doesnt grind ones ears.
The effect of the ultimate is pretty cool and gives of that Avatar LA feel.

I can see two skills that she could profit from as a form of buff - Pure damage increase and Counter. There arent many good Blue counter girls, and just by giving her Counter this would kick up to S tier once more as she could fill that gap for people like me who want to build teams with all colors included but due to limited selection in certain colors types its a rather problematic. Pure damage buff, increased to from 10% to lets say 35% for self is self explanatory.
A possible Skill damage buff on this girl would be devastating even if it was the usual 15%

Yes Denbro is still a solid girl, and if you like yourself some battle maids she is still a solid pick, especially if you want a team with 4 single target nukers and need one sweeper to open up on the adds to clear the field.

Wutan
05-31-2018, 06:13 AM
I would buff Dendrobium's Selfbuff to 30-40% i think.

Btw. guys did you notice that the devs always buff the Skillset only? I think they didn't change the stats of any girl so far.

I still question some of there buff decisions.
For example: They buffed Anemone through the roof. She is now a really really good Counter/Crit Hybrid.
I mean 30 % Crit Chance and 40 % Crit Damage on top of her Counter Ability? That's insane.

Same with Acacia. Her buff was also really n1. Maple got buffed twice and now she has one of the highest if not the highest Group Atk Buff in the whole game. Helenium also got buffed multiple times in a row (she will recive another buff in the near future).

Then we have girls like Iono and BB which only got the standard Skill Damage boost. I don't know i am at that point where it bothers me to see the unoriginal "15 % Skill Damage to the whole group" on every other buffed Girl.

I mean i dig the buffs my Waifu, Helenium etc. got but i feel like some girls were left behind a little bit in terms of buffing.

At this point we can clearly see some form of power creep due to Rarity Growth (girls have more synergetic Skillsets, higher stats etc.) and if some girls won't get buffed more they could slip down to C-Tier.

Dendrobium was strong enough to stay in A-Tier but for other girls it don't look so good.

I am happy there is no PVP. Wouldn't be pleasant i imagine :sweat:

@Myrdin

Silly Mofu :bgrin:
Of course you are allowed to write about design etc. It shouldn't influence the final decision to much though. That's all :wink:

@all

Question:
Do you want to rate Rarity Promoted Rainbows as well?

game2534
05-31-2018, 07:53 AM
@Wutan Once we clear all native rainbow out, then why not? We still need something to talk, even if it just few of us here anyway. But talking about powercreeped can be hard...

maotd
05-31-2018, 10:57 AM
Since promoted girls tend to be more powerful than regular rainbows, we could just do a promoted 6* tiering, different than the natural 6* tiering.
We could even do the same for 5* but it will be much harder.

Wutan
05-31-2018, 11:09 AM
If we decide to make a seperate thread for promoted 6* Girls we should make that thread in the relatively near future before we fall to far behind and the promoted girls pile up like crazy.

We are at Event 87 atm. If we continue to rate two natural 6* a week we'll need 60+ weeks or so before we catch up. I think we should prevent that from happening with the promoted girls. It could be stressfull to vote all these girls however...

5* however are an enormous act. I don't think that's possible. There are way to many.

Myrdin
05-31-2018, 11:11 AM
Since promoted girls tend to be more powerful than regular rainbows, we could just do a promoted 6* tiering, different than the natural 6* tiering.
We could even do the same for 5* but it will be much harder.

I agree with maotd. I would suggest a separate thread for promoted only characters. But both me and game mentioned in chitchat, lets do it after we are done with natural 6*, since it would be a bit to much doing it alongside this thread as well. Not sure about you guys, but I dont always have the energy/hype, time and will to write long comments, checking up wiki, etc etc. In short, its to avoid burning out on the topic and not careing/wanting to post anymore coz you are fed up with it.
No need to hurry ;)

Wutan
05-31-2018, 11:18 AM
@Myrdin

Yep that's also a good point. To many girls to vote leads to rating burnout.

Aww i wish we had done this earlier. I hate it to be so far behind the schedule.

One side of me even wants to do 5* Tierlist cause there are girls which deserve to be talked about. Pink, Tatararian Aster, Tall Stewartia...

There are way to many girls...

Myrdin
05-31-2018, 11:25 AM
@Myrdin

Yep that's also a good point. To many girls to vote leads to rating burnout.

Aww i wish we had done this earlier. I hate it to be so far behind the schedule.

One side of me even wants to do 5* Tierlist cause there are girls which deserve to be talked about. Pink, Tatararian Aster, Tall Stewartia...

There are way to many girls...

No worries Bruh, we´ll get there :D

Unless you quit and dissappear for another year that is ;) :D
*But lets not tart this thread with CHIT-CHAT that doesnt relate to 6* discussion ^^

maotd
05-31-2018, 11:32 AM
I know for 5* tier list. I was a bit joking. But an easy way to do that is doing promoted 6* AND 5*version at the same time.
And like Myrdin, we have time to make it. Even if we don't rank and sort them, we spoke about the new promoted girl in chit chat anyway. That's almost the same thing but without list at the end.

Wutan
06-02-2018, 08:43 AM
Hey guys i added a little extra to the rules.
You can now differentiate between the girls even more.

Judging by the current votes of Dendrobium it looks like we will add either "-" to her A or her A-Vote will stay neutral.

Considering BB was almost put in C-Tier (look at the votes,guys) i might add "-" to her B.

Let me know if you are ok with that, guys.

Myrdin
06-02-2018, 09:01 AM
I think its overcomplicating simple things.

Its just the 5 of us bantering about the girls anyway. Doesnt matter if we add + or - to the letters in the poll. Let just keep going as we are.

Wutan
06-02-2018, 09:22 AM
Ok. I can delete it again.

I added that rule mostly cause maotd and game tend to use + and - in there votes.

game2534
06-02-2018, 09:32 AM
Don't mind me using it. I try to be as objective as possible by remove all kind of bias and tend to get fired up sometimes. I will round up and down as I see fit in final verdict.

Wutan
06-02-2018, 09:39 AM
No worries. I have no doubt that you are as objective as possible. I trust our little brotherhood here :)

I just thought if you guys have these tendencies i can implement that in the rule set but since it's not needed i deleted it again.

maotd
06-02-2018, 12:07 PM
Wutan> Oh I didn't use "+" or "-" actually. I said at the end she could be A- tier but when I wrote "A-tier" I just mean A tier. the "-" is not a minus. Just a "-" between the "A" and the "tier". Sorry for the confusion. I think tiers without "+" or "-" is enough. That's not like our tiering was a precise thing.

ShadwNinjaX
06-02-2018, 01:32 PM
Hrmm, I've given this thread some thought and I come to realize I can't really be as objective as you guys as I'm not the type to get very deep into stats and abilities as you all do. Nor can I ignore the waifu status considering appeal and character design through evolutionary process and (if I've seen it) affection scene. So I don't know if I really have any right to pass judgements in these kinds of discussions. If you all want, you can choose to ignore my vote or maybe as an outlier for fun. If you would prefer I not post at all to keep 100% with the rules, I will abstain henceforth understandably.


So based off my opinion, she is a very solid rainbow. Often times I have seen her in helper teams she often triggers her ability on 1st turn and again on her 2nd follow up attack during that round. She is devastating to the insects as a result and can easily make many battles a 1st round out. So I can see why she is very popular. However, aesthetically judging she does not stand out and is plain looking. Nothing makes her very memorable to me by character design like others do. And just the same with BB, her affection scene is a disappointing handjob. I think HJ scenes are fine with lower characters like bronze or silver. But when you finally land that rainbow in an exciting gacha roll or even went whale on the ticket, a simple HJ affection scene just doesn't cut it for that tier of rarity.


So overall the grade I would give her: B+

twilightdream
06-02-2018, 02:38 PM
As a re-post a verdict on Dendrobium is A.
Reason still the same.


Dendrobium
**I have her on DMM, she's one of my very first rainbow**
Denbrobium has very power 2 atk buff, make her very destructive up front.
But what make her powerfull is other 2 passive she has.
Other 2 passive make her use her active skill for 2 times in 1st turn, if you can boost her base activation rate high enough.
And like I said only on 1st turn.

She has AOE active skill, nuking enemy is no problem.

Her speed is 530, a little bit slow for my taste.

Verdict : Ummm... I want to put her in S but now there's some girls have same passive like her.
Also her buff start to be on back foot compare girls that got their passive buff.
I think A rank may fit her... for now.

I little bit busy, so I don't read back post must.
Really sorry.

Wutan
06-02-2018, 03:46 PM
Hrmm, I've given this thread some thought and I come to realize I can't really be as objective as you guys as I'm not the type to get very deep into stats and abilities as you all do. Nor can I ignore the waifu status considering appeal and character design through evolutionary process and (if I've seen it) affection scene. So I don't know if I really have any right to pass judgements in these kinds of discussions. If you all want, you can choose to ignore my vote or maybe as an outlier for fun. If you would prefer I not post at all to keep 100% with the rules, I will abstain henceforth understandably.


So based off my opinion, she is a very solid rainbow. Often times I have seen her in helper teams she often triggers her ability on 1st turn and again on her 2nd follow up attack during that round. She is devastating to the insects as a result and can easily make many battles a 1st round out. So I can see why she is very popular. However, aesthetically judging she does not stand out and is plain looking. Nothing makes her very memorable to me by character design like others do. And just the same with BB, her affection scene is a disappointing handjob. I think HJ scenes are fine with lower characters like bronze or silver. But when you finally land that rainbow in an exciting gacha roll or even went whale on the ticket, a simple HJ affection scene just doesn't cut it for that tier of rarity.


So overall the grade I would give her: B+

To be honest your vote is quite fair. Just try to eliminate bias. I know sometimes it's not easy and a little bit of bias is always there.

As long as your votes are somewhat realistic (and this vote definetely is) you are more than welcome to post your opinions about a girl.

You could also write two sections if you want:

One Section is about the Girl as a Unit only (i will consider this one for the final vote) and the other one is just for fun and your opinion about potential waifuism.
..
To be honest I like Dendrobium as a unit but not as a girl (Her Bloomed Form looks decent though, the other two forms look boring). I also don't like her H-Scene so i understand where you are coming from.

Whenever i judge a girl based on her battle capabilities i just see her as pixels with coding. After i flip the switch i see her as a potential waifu or as a girl i am not interested in :rofl:

Best scenario: You like the Unit and the Girl...but that's not always the case of course.

Wutan
06-02-2018, 06:58 PM
Ok time to look at the voting results for Dendrobium:

5 votes for A-Tier
1 vote for B-Tier

Dendrobium will be put in A-Tier. Congratulations.

Next Girl:

https://i.harem-battle.club/images/2018/06/03/J9t.png
http://flowerknight.wikia.com/wiki/Cattleya

Deadline: 05.06.2018

maotd
06-03-2018, 01:41 AM
Cattleya, Cattleya... that's hard to speak about her. I don't have her and I don't see her often in ally teams compared to Nutaku.


Stats:
HP are a bit low but it's still decent since she don't have defensive purpose.
DEF is good. But once again, she don't need a super high DEF stat since she is not a counter girl.
ATK is really high and THAT'S important.
So, her stats are well bamanced and fit exactly to her role. Nothing much to say.


Skill
2.4 FIRE damages to all. That's good, that's why we love her.
34% skill activation on max level is normal and enough is she has some skill activation support.


Abilities
And... here we are. THE worst part. Sorry Cattleya.
Starts with the Light Gauge 50% filled.
Meh why not. It can be useful but she is not a Solar unit. It'sjust gimmick for her. The kind of ability and girl you will take when you need some extra damages. But that's NOT something a good 6* should have (unless she is a solar unit obviously).

Increases Attack for 3 party members, oneself included, by 40%.
Ok but... no for me. It's good but she is not strong enough to carry all the battle on her shoulders. With her skill and ability set she is supposed to be more a support than the heroine. This kind of skill is... meh on her. Not enough selfish to be broken, and too random to let you rely on this to boost another girl. It's the kind of extra skill you want with other good skill aside. But she don't have enough good skills aside!

Increases Damage of Skills for party members by 18% + Increases Skill Activation Rate for party members up to 1.2x
Ok that's a good ability combo. With her skill, it make it even better. So, she can do good damage and have a good place in a skill activation team or as support of any kind of offensive team as a srong placeholder.

Conclusion
Like the previous ones, she suffer from being an old girl. She is not bad but even with the boosts she received, she still have some incoherent abilities and that make her good but not awesome. And she suffer from begin less good that her Radiant Princess version.
She is a very solid 6* for beginners or for every day missions like event or story mode. But she can only be a nice placeholder for the hardest missions since she can't fil well in every curretn efficient teams archetypes. That's not a bad thing. Good 6* are still welcome. But that's don't make her a must have or a girl you can rely on with closed eyes.


Final verdict:
She is good but not enough, she suffer too much from being old and compared to her latter 6* version (and maybe her future new 6* versions since she seems to won every contests). But she still have some place in a lot of less serious teams. I hope she will get buff that make her better. Like damages on bosses. Or something like that.
C Tier for me.

I'm rude but I still love you my cute little Loli 5* Cattleya.

Wutan
06-03-2018, 03:42 AM
Well maotd already said a lot you need to know about Vanilla Cattleya.

Maybe you will find some additional info in my vote.

Stats: High Attack, n1 defence, low HP. She needs Attack for her Skill set. The other two stats are not that important for her.

Skill: Like maotd said x2,4 damage to all enemies is probably the best part about Cattleya. Thumbs Up :)

Abilities:...and here we are. 50% Light Gauge...Hmmm since she is no Solarblast Girl the only incident where this would come in handy is Whale Ship Battles. Not a fan.

Increases Attack for 3 Party members by 40%. That's an overall group atk increase of 120%. I am not a fan of random buffs since you want to buff your hardest hitting girl in the group and RNG buffs do not always provide that.

X1,2 Skill Activation is definetely good but it's also rather standard for a lot of 6*. The rare superior Skill Activation Ability (1,36 multiplier based on Skill Level) would do good for her overall usability.

18% Skill Damage for the whole group is the highest grp Skill Damage buff in the whole game atm. So Cattleya fits in a Skill Damage Team build around Maple or/and promoted Anemone (Radiant Princess). Sadly her other buffs (atk buff and filled Light Gauge) are really lackluster compared to other Skill Damage Girls and that's the reason she is outclassed in this specific archetype and other archetypes as well.

Conclusion: Cattleya suffers from being an old Rainbow. Due to the Powercreep she is outclassed in "Good Stuff" teams and also specific archetypes she tends to fit in (Skill Damage). Her Radiant Princess Form is definetely the much better version of her. Lets hope she gets a n1 buff in the near future. She would definetely benefit from a fifth Ability.

My Vote: Sry Cattleya it's only C-Tier for me.

skasio
06-03-2018, 05:12 AM
Cattleya was my first 6* on DMM, and early on she served me well. Now...

She deals tons of damage due to her high base attack, high attack % buff and having both skill activation and damage buffs. But she's a glass cannon with very low HP. When I still had her in my main team, on harder maps 90% of the time she was the first one to die - with or without Ooonibasu/Maher to tank for her. Last but not least, her 50% Light Gauge passive... Outside of one very specific team setup, it's borderline useless.

She's a really good early pick, and Cattloli is top tier waifu. But in the end, she's your everyday average Joe. C tier.

ShadwNinjaX
06-03-2018, 10:11 AM
Cattleya... got milk? I can see why she is very popular especially among Japanese players who started out with the game. For early game, she just absolutely wrecks everything. I was not surprised when I often saw her on helper teams in the lower levels. But as I've seen, the devs try to balance the girls out when created. So there are both pros and cons. Cattleya is a glass canon in every sense of the word. She has a great attack stat, but they gave her low health and average defense to even it out. Her abilities with the light gauge is also good for FKG beginners just starting out who may need to use the solar blast more frequently because those people are still dealing with many 2-4* girls. It's toward the veteran player spectrum that she begins to lose a lot of her luster even with her AOE attack. I still think she is viable, but only if you have her on a very strong team that can at least knock a good chunk of health off before she comes in to clean up the rest.

I can see why everyone went with what they did but I have to slightly disagree because of her early game strength to help beginners until they reach veteran status. So I give her a B-

Pervy sage mode activated! Now for looks she is top notch! Every stage of her artwork is beautiful and seems to contain a vibrant energy. Personally the artist of her (Utsurogi Akira) is probably one of the better artists on FKG, 2nd only to the best Moneti. She's a beautiful redhead with a full figure that would drive any man wild with lust. While having one of the bigger oppai chests of the rainbows, it is all kept in balance with a tall figure and does not look ridiculous like it can on others. Her clothing is always frilly and beautiful, very befitting a lady. Her affection scene is also great with its artwork and positioning.


So for personal enjoyment, I give her a ranking of: A

twilightdream
06-04-2018, 12:21 AM
I'm not agree that Cattleya power can help newbie...
Compare in the Newbie Ticket, there are other strong girls that useful than her for newbie.

She in buff campaign so I'll wait and see she'll get buff or not after today maint.
Before that I'll put her in C.

and maint over... no buff for her so I stand my old verdict...
oh c'mon dev.

game2534
06-04-2018, 06:07 AM
I wait until maintenance ended on purpose to see if Cattleya got upgrade or not. Turns out it's not her turn to shine yet so I will grade her as is.

When we talking about poster girl of FKG, Cattleya comes to mind as 6* one. Well at least back in 2015-2016. She's the oldest girl back when the game first released, and I have to say it has a negative impact on her. Since most of us regular already gives similar view on her, I'll simply give a crush course on grading.

1.Raw stat: Aside from low HP, she got good atk and sizable def. At least her atk is high and it fit her needed.
Grading: C+

2.Skill: Powerful 2.4x, normal chance to activating. If only her abilities would aid her more...
Grading: B-

3.Abilities: Maotd said it all, why solar gauge 50%? If BB has ugly duckling ability that is def boost, this one is dead duckling. It's so half-assed that it couldn't even help you fire 1 solar drive. And if you don't play solar drive team, this function is borderline useless even back then and now with powercreep meta the solar drive usage would decline even more besides whale ship stage which help increasing boss break gauge. Or well, if you have Dogwood who directly gain benefit from each drive firing. The rest is nothing to add much since I'm not a fan of random buff. 18% skill damage boost is great but pale compare to some girls who have direct damage boost like Stock or Japanese Anemone.
Grading: C-

Final verdict: C She suffered a lot from being an old girl. That said She's not downright bad as no rainbow is bad. But she definitely pale compare to new girls and even old girl with immensely powerful abilities like Kerria. She can be either sweeper or supporter but none of the abilities actually directly geared towards them.

Extra: Well her arts is absolutely gorgeous though. No wonder why she has so many dedicated husbando. Hot H scenes, big boobs, pink panties, red hair, sexy body, haughty Ojou-sama... well pretty much every god-tier waifu material mold in a shape. I might not have any team dedicated to her but I won't complained if I got her by dumb luck or chance.
Waifu tier: A

Wutan
06-05-2018, 05:12 PM
After a lot of C-Votes Cattleya will end up in that Tier for now.
Maybe she will climb after she gets her buff. We'll see.

Next Girl:
https://i.harem-battle.club/images/2018/06/06/J6S.png
http://flowerknight.wikia.com/wiki/Red_Ginger
Deadline: 08.06.2018

ShadwNinjaX
06-05-2018, 09:44 PM
Ah sweet Red Ginger! How hard it will be non-biased in assessing you, but let us undertake this venture considering you were my first 6* in DMM FKG and I have ample experience with my rainbow waifu...

twilightdream
06-06-2018, 01:42 AM
Red Ginger ; Paper only verdict.
yea, I don't have her so it's a only paper verdict.

First her pros.
Her passive buff is very strong, the +30 atk & +15 skill dmg is no joke for the enemy.

She has advance activation type passive which can produce skill use by its level.
If she has lv 5 active skill, combine with at least 2 knights that also has activation passive she will use her skill a lot.
Also her active skill can heal her HP, so she's durable more than she should.

Oh, she can counter too.

And her cons.
She has 1 panel passive the party speed, that make her lost 1 passive slot.
It maybe not big deal, but in Whale mission that not require speed this skill is no use.
yea, some may say...
hey you can put a knight that has +atk by speed party to get benefit from Red Ginger buff.
Ummmm... it's not so easy to find that knight since I believe we have only 3 rainbow knight that have it.
No no no, I won't count Kinsenka no I can't.

Another thing, she can counter but can't dodge.
That mean her counter is not effective than it should.
Even she can heal herself with her active skill, but without extra help from teammate she may faint.

So paper only verdict : A.

maotd
06-06-2018, 03:01 AM
Red Ginger. I'm not a big fan of her but since she is from my favorite FKG Artist, I like her anyway.

Stats:
HP: She has a lot of HP. That's a good thing. It's not like she need it a lot but it's still good due to her counter ability and absorb HP.
ATK: That's low. Too low for her. Not even 7k. It's not good even for a 5*...
DEF: Not very good too. That could be not that important if she don't have Counter.
Well. She don't shines by her stats. It's not horrible but not very good.


Skill
4.3x damage to 1 enemy and absorbs HP. That's a very nice ability, nothing else to say. It make a good combo with her good HP + Counter and with her other offensive abilities.
36% skill activation is decent too. Espacially with her skill act ability.

Abilities
+30% ATK for all.
A very nice ability, both for her and for team support.

Skill Activation Rate for party members by 1.28~1.36x based on one's own Skill Level.
THAT's a good ability. A bit rare and very usefull. It goes very well with her skill. At max skill level she is almost at 50% skillact just by herself. Add 4 x1.2 skill act girl and she just reach 100% skill act.
Add 4 x1.2 skill act girl with lvl 5 skill and 36% skill act or more and your whole team has 100% skill act.
Add Rice-Choco-fritithing Lily and you will have a slightly broken offensive team.

Increases Damage of Skills for party members by 15%.
Usually I think it's not a very good ability but with her previous skill act ability and the possible team set up... it's more usefull than ever. So, good point for her. Not her best point but still good.

100% x3.75DEF Counter + Super Counter.
I'm not sure about it. It's a good ability but she can't really use it for 2 reasons. First, her DEF stat is too bad. And as rainbow, she can't boost it with a lot of equipment (ok she can but you need dupe or dressbloom. Dupe are too rare and dressboom are reserved to better counter girls). Second, she is a hard offense girl and she will not have many allies with DEF boost in her team.
But, even in non counter team, Counter is still good to make cheap damages. On herdest bosses/maps, any kind of damage is welcome.

+150 Speed.
Sorry for speed lovers, I don't think it's good at all. It was useful in the past, where some maps needed a tight speed control or for some maps farming but this time is over. Now, this kind of speed boost is as bad as ultra low speed girls. In term of abilities, it's her darkest point. I don't have her so, I will not speak for her but speed boost is just a NO for 5* when I build a team, unless I have too many low speed girls.

Conclusion
Her stats are poorly balanced but her skill+firsts 3 abilities make her strong. Her counter is not reliable but not useless. She could be excellent but her speed boost is too negative. It force a super restrictive team building, or a 4 high speed teams set up for most missions. But, thanks to the current FKG, speed is not important on most of harest missions or challanges. You don't need it on Whaleship/Nidhogg phase 1 and there is no hard to reach pests on Aqua Shadows/Nidhogg phase 2. So, even if she can't shine on story or event missions, she is a solid 6* for the hardest FKG stuff. And that's what we want for her.


Final verdict:
Due to her speed tier, she could deserve only a poor B tier but, like I said above, thanks to speed uselessness at high level, she can be higher.
Her firsts abilities combo can make miracles with the right team and she could be both a great support or a shiny heroine, depending on the team used.
I give a a nice A Tier. She could be S Tier... if we had not some other far better girls to push her in their shadows.

Wutan
06-06-2018, 03:52 AM
Ok since Red Ginger was my first Rainbow on Nutaku (paid) and my first Rainbow on DMM (free) this vote might be a wall of text.

Stats: Her HP is amazing which complements one part of her moveset rather nicely (Her Skill absorbs HP), Her Atk is pitiful for a 6* (there are even 5* with more Atk), her Defense is average for a 6* (there are a lot of 6* with such a defense). Sadly her lower defense doesn't help her Counter Ability and of all the Counter Girls she might have the weakest Defense Stat and the weakest Counter Damage.

Verdict: C

Skill Activation Chance and Skill Damage: 26 % Skill Activation on Level 1 and 36% Skill Activation on Level 5 is really n1. Most Rainbows have a Skill Activation Chance of 24 % on Level 1 and only 34% on Level 5. She deals 4,3 Damage to one enemy. Not that impressive due to the fact that there are other Single Target Nukers which can inflict x4,8 - x5,2 damage to one enemy. However most of them don't have HP Absorb. HP Absorb really helps her Counter Ability. I will cover this in the Ability Section.

Verdict: This section is fantastic. S

Abilities: Well in my opinion there is everything represented in this category. The good, the bad and the amazing.

Thanks to her recent Buff she increases Attack for party members by 30 %. Not the highest group atk. buff but definetely a good one.

Increases Skill Activation for party members by 1,28-1,36x based on ones own Skill Level (1-5). Obviously you have to invest Skill Blooms to get to the 1,36 multiplier. Is it worth it? HECK YES!!! If you want to boost your consistency in first turn squads, if you want to buff your overall damage output this ability is amazing and makes it so much easier for your knights to activate their skills reliably. My Maple has 5 Skill Levels and let me tell you this Ability is amazing and rare.

Increases Damage of Skills for party members by 15%. It's a n1 recent damage buff. A little unoriginal but solid.

Adds 150 to the party's speed. So this is where it gets a little bit annoying for me. I hate this Ability. Once upon a time we all wanted one fast Squad for specific Events. I called it the Speed Meta. That was long before Bloomed Forms even existed. Today Event maps are homogenized and you don't need one fast Squad anymore. This ability cripples Team Building in my opinion cause you have to adjust all other teams to the speed difference this Ability creates. Yes you could argue that you can farm faster with that Speed Boost but let's be honest: Does it really matter if you do your daily FKG routine in 15 or 30 minutes??? Decide for yourself.

Counters 100 % of the time using 3,75 % of your defense as attack power or Super Counters. A good Ability but sadly her Counter Damage is on the lower side and there are a lot of girls which outclass her in pure Counter Damage. However due to her amazing HP Absorb she'll be able to survive on harder maps for a much longer time period compared to most other Counter Girls and that's why that Ability Combination is so good.

Verdict: I have seen other Ability Combinations which are even better but her Abilities are amazing overall. A

Teambuilding Options: Due to her wide range of Abilities you can put Red Ginger in a lot of teams and she will do her job fine. She is a good Allrounder in my opinion. A Jack of all Traits, a master of none. A n1 Support Unit. She won't dish out the most damage in Counter Teams. Saffron will. She won't dish out the most damage in Skill Damage Teams. Maple will. But she is a n1 addition to a lot of archetypes and will do her job fine.

Archetypes where she is good in: 70 % Debuff with her as Life Leech/Counter Unit, Skill Damage Teams, First Turn Squads, Teams which utilize Abilities like this: Increases Attack for party members by 120% of the party's speed.

Conclusion: She served me well in the past. She was my first Rainbow on both versions. She helped me quite a bit in the Speed Meta of old days and she also helped in the beginning of my DMM journey. Lately she has fallen a little bit out of flavour for me. I have difficulties including her in my top 20 due to her Speed Ability.

Red Ginger is a n1 Unit with a wide range of Abilites. She is versatile and that's her biggest strength in my opinion. Team Building can be difficult due to her Speed Boosting Ability so beware of that. I don't think she is suited for S-Tier (she lacks god-like stats and she also isn't as tanky as Kerria or Saffron cause she lacks Evade). I have to disagree with Shad here. I don't think she comes close to the brokeness of Kerria or Saffron.

Final Verdict: I wavered between A and a really good B+ (mainly because of her Speed Ability. Yes it's that annoying for me) for a long time. In the end i decided to go with A-Tier

game2534
06-06-2018, 06:22 AM
Good lord there are walls of text above me! Let's see if I would ended up in similar conclusion like you guys or not. Too bad Hunter doesn't join us here since I think he has Red Ginger too. Note that this is just paper verdict since I don't have her and my helper rarely use her.

Red Ginger is the first 6* with single target and drain effect in one. So naturally back then they need to balance things out and...

1. Raw stat: Her stat would suffered and it just has to be her atk that suffered. It doesn't reach even 7000 but in exchange her hp is nice with 21600, goes well with her skill. Def is average, not too high or low but for girl with counter ability, it's definitely not enough.
Grading: C

2. Skill: Now we're talking. Her skill is 4.2x and drain HP. High activation rate with 36% top and considered her ability set, it definitely worth to get her skill level to 5 unless you have waifu priority rather than usage. Her skill also help increase her max HP even further with healing boost promotion ability. Her HP can reach as much as 27000 max.
Grading: S

3. Abilities: What a mix bag of one. But this bag is definitely worth owning and using. 30% atk boost, 15% skill damage, and 1.36x skill act combo work together nicely to maximize the damage output for your team and herself. A bit expensive with 4 rainbow skillblooms for max potential but I think it worth the effort. The synergy of these 3 is top notch in its category, the damage. However the rest two are not so appealing. Counter is mediocre at best since her def is also mediocre and speed +150 is a make or break for the team. It can salvage team speed or disable the brake and her team will rush to the goal while the other team barely a step away from the last pest node. Not really helpful unless on specific team build or map.
Grading: A-

Final verdict: A She's solid unit but suffer from bits of bad skill synergy and stat to reach S pinnacle. But definitely a solid unit to have since she can support very nicely and under proper support, she will dish crazy damage while refuse to yield.

Extra: *note that my extra is not always about waifu factor, it can be any kind of personal opinion, the more subjective view towards the girl*
It quite a baffle to me why she's not popular, like not at all in helper team/ Japanese players and it reflected in polls. Gameplay wise she's not as broken as Kerria despite how similar they played? Waifu factor Japanese not a fan of tall, tanned girl? I think she's pretty fine, not as much as Shad level of dedication but solid enough.

Extra 2: I have a request to Shad and Wutan (and Hunter if you guys bother to read this far) Can you form a team around Red Ginger, it can be any archtypes you think she's the strongest with your team. Then fight lv.90 raid boss with 18m HP, then post how much damage she can dealt in tactica? I want this thread to be tier discussion only. It MIGHT answer my question in extra 1.

ShadwNinjaX
06-06-2018, 09:40 AM
Why you all gotta give my waifu so much crap, yo? She's done nothing to you! :cry: :cry: :cry: Just kidding! :wink: Like I said before in my post, even I was leaning towards A-Tier. But after seeing my own reasoning laid out and experiences with her, I barely edged her into S-Tier. Like if there was a double minus option, I would put her at S--. :cool: Ah well, I am happy she's landing where I figured everyone else is putting her in A-Tier



Extra 2: I have a request to Shad and Wutan (and Hunter if you guys bother to read this far) Can you form a team around Red Ginger, it can be any archtypes you think she's the strongest with your team. Then fight lv.90 raid boss with 18m HP, then post how much damage she can dealt in tactica? I want this thread to be tier discussion only. It MIGHT answer my question in extra 1.

No problem. I'll give it a try but please keep in mind I mainly play for simple enjoyment of the game, so I am not focused on strategy tactics as much as you guys and likely won't have as much a Rockstar team set up.

maotd
06-06-2018, 10:25 AM
Like I said, she could be S Tier if there was not other far better S Tier. For me, she is not A Tier because of her but because of S Tier being held by too stong girls. Like Wutan's tests show in Tactica, Red Ginger can do a great job until her death since S Tier Kerria finish the fight full life, defeated by the turn limit.

Myrdin
06-07-2018, 02:07 AM
Allright.

I took a break from HBC for few days, seems like much has been written to catch up on.

As for Cattleya - Meh... fuck that tsundere bitch, weak sauce over egoistic boob archetype. C tier is good enough for you. (yes the SB kills her off comlpetely).

Now onto the more important stuff.

Red Ginger, aka Alpinia.

This lovely girl was my first ever 6* back when I started on Nutaku - FKG was my first Nutaku game, and I have had no idea about any of the browser games, DMM or anything really. I pulled her from that one super lucky first Slice Gacha, and since then have buffed her up to 5/5 4/4, thanks to rainbow dressblooms being more accessible (wish I could get one more for FKG so I can finish Mei to 4/4 as well).

Now I am not gonna make this long since most has been said already.
Stat line - she could use more ATK thats for sure, rest is fine
Her passive speed buff is a bit weird one, considering she did not get the DMG per speed buff like the other speed based girls.

She is rolling nice skillset of Skill Act. and Skill damage combo. 30% damage to ALL allies is also very very delicious.
The odd one out for me is the counter. Especially with her passive draining HP from the enemy, you would expect the last ability to be something more Damage oriented. Or Evasion.
Counter just feels meh in the grand scheme of things. But that being said, since Super Counter teams are worth their weight in gold, this allows her to join in onto teams that usually rock high Def buffs, and if you are a dedicated crazy man with All her equip slots unlocked and filled with maxed out item sets, yeah she can do pretty well.

Often times I have seen her be the last girl standing, beating on that boss and chopping it down, healing herself and doing contributing for the team to do much more damage than it would be anticipated.

A+ Girl no questions asked. If she got buffed to deliver damage per speed in addition, or get more DMG for herself she could be S- with ease.

Now one thing that needs to be said - Ninjax !
She AINT DARK SKINNED !
She is TANNED. Never, ever ever EVEEEEEEEVERRRRRRRRR ~ RRRRRRRRR mix that one up bruh ! :cool: :angry:
:wink:

Now as for her art style since you know.... I am a rebel mofu like that ~ :3
Her overall design is very nice. The color is lush and well drawn. The artist used a high color saturation which is in opposite to washed out style like for example Corn Cockle has, and I think its a good choice as it emphasizes well with her design of being raised on a sunny island lush with color and sunlight.

I also like the fact that she is tanned but not to much, thus setting the blonde hair more in line rather than being to strong of a contrast.
Now for her dresscode - I am not really fan of the slutty slut sluts running around in underwear. Since you cant put that much details on a picture like that, and while I like her first basic art, the second one is a bit meh, mostly due to the pose taken.
The bloom art is one of my favorite artworks in the game in general and I really like the addition of the loincloth or wtf its called when women wear it. She also sprouts a subtle smile which has its charm.
Her scene is akin to her art - strong lush colors, well drawn. Her story is kinda mofu, and I love some of the fan artwork where she is portrayed as a small girl with baby pest in her arms, or teh other one in yukata with teddy bear. Her story indicates a subtly presented but strong love for you as a Danchou, as well as the children around her, thus you can make the assumption she would make a good mother (not sure about a good Wife though, but certainly a good companion) to your children.
And yes I am dissecting the possible personality and mental profile of a 2D anime waifu based upon few lines of dialogue, and her overall presentation. No shame no blame, deal with it :D
*Those who read my "yandere" characters mental health assessment back in the Nutaku Chit chat, quite a time ago now, will understand :P

In short - she is a Babe *thumbsup*

ShadwNinjaX
06-07-2018, 10:48 AM
Now one thing that needs to be said - Ninjax !
She AINT DARK SKINNED !
She is TANNED. Never, ever ever EVEEEEEEEVERRRRRRRRR ~ RRRRRRRRR mix that one up bruh ! :cool: :angry:
:wink:[/B]

Bro, whut? *Blink* Hang on a sec... Hrmmm pulling up FKG wikia… Let's pull up the nationality for Banana Ocean... and see what the girls look like. Whoa! For living in a tropical paradise, it's shocking that well over 90% of them are neither tanned, as you say, or dark-skinned but instead are a creamy white Caucasian color. :wink: Look, I'm not trying to start any argument or pissing match on who's right or who is wrong. I have seen in person many African American women range of near total black to so light they may almost be mistaken as a white person. Anime often goes very light skinned Caucasian like complexions, so anyone with a darker complexion to me is automatically dark skinned. Whether they have brown nipples or bright pink nipples, they are still dark skinned to me. Just my personal definition and preference is all. :silly:

Thank you for giving my bae such a high grade though! :bgrin:

twilightdream
06-07-2018, 12:52 PM
For me tanned or dark-skinned it's chocolate girl.
All chocolate girls is the same , they're always tasty.

game2534
06-07-2018, 07:14 PM
Yeah, that's why for gameplay side I understand why RG is not so popular. She's good but not as broken as someone in the same archtype.

Waifu side however, I guess Japanese doesn't like chocolate... Yet they crazy about valentine.

ShadwNinjaX
06-07-2018, 08:04 PM
Yeah, that's why for gameplay side I understand why RG is not so popular. She's good but not as broken as someone in the same archtype.

Waifu side however, I guess Japanese doesn't like chocolate... Yet they crazy about valentine.

While not trying to derail the topic of this thread, I understand your confusion. A majority of the time I have seen dark-skinned girls, they are not often in lead character roles but instead are lesser supporting roles. And they often are given characteristics that I can imagine may not be appealing to Japanese audience. I've seen the angry tsundere, the slutty seductress, the lazy/airheaded gag character, or (more often the case) protagonist's villain that does many bad things in the plotline. I can't name many anime series or even games for that matter that have a dark-skinned girls as the lead female protagonist. If there are any, they are vastly outnumbered by their pale-skinned peers. Maybe it also has something to do with the negative perception related to gyarus (specifically ganguro) that Japanese society has of them as far as my knowledge knows. But who really knows right? :think:

Myrdin
06-08-2018, 01:38 AM
Its a cultural thing.
Just like every culture has their own thing, for japanese its this one.
Only retarded SJW will reee about someones culture, admonish them, insult them in the name of diversity and then after their beaten the person over the head enough, and destroyed what ever culture they had... they will complain about the lack of diversity and tolerance... Ah the hypocrisy.
Thank god we have none of those here.
But I digress.

As for the Tanned vs Dark skinned. To me RG isnt really even tanned. Being white doesnt mean you are an albino with luster pale skin lol.
Look at Spanish and italians. They are white, but due to the demographics of the countries they live in most of them look "tanned" (though that is their natural "white look") when compared to someone from lets say Norway or Finland, where its really cold and the Sun is sparse. Those are the closes you get to pale white albinos :D (no disrespect by calling them albinos).

Its simply defined by what the culture finds attractive. I know that for example wast majority (not all mind you) black guys are all about them jello booty. Nice round plumpy ass mofu :3
While others mind find hips more attractive, like in my culture back in the past. Some might find boobs to be the prime point of attraction. You know its really subjective to each culture and none of the views are wrong per say, they are just different. Same with Japanese and how they perceive lighter/darker skinned females.

As far as FKG goes for me a girl I consider lightly tanned, would be Moonflower (event 5*) whereas someone more dark skinned is Thoroughwort, whereas - to my own perception Panama Queen feels even darker, but thats really a subjective thing as I mentioned, depending on the culture, experiences, etc.
Now with that said - I dont think there is a 6* with more tanned / darker skin in FKG. If we exclude lightly tanned ones like Red Ginger I think there are none like Thoroughworth or Panama Queen, but then again if the paying Krakens decided they dont want those girls it only makes sense to not make them. While it would be nice to have a bit variety, money talks and FKG is primarily a JP oriented game. Officially us lucky sobs shouldn't be able to even play the JP version so its understandable that you wont create a product nobody wants just for it to sit on the shelf. :silly:
*Nobody as in minuscule minority that doesn't bring that much money to the devs table, not literally nobody.

BTW Thoroughworth has really nice artwork and her Bloomed one is especially beautiful.
I wonder how Promotion will treat her once it gets to her :)

game2534
06-08-2018, 08:18 AM
Hmmm... culture is deep, different yet no need to diss on others.

BTW, I'm the type of "All boobs are created equal", but I admit I have a fetish for girls with round, plump ass. The delicious thighs and full double peaches... nothing gonna top that for me.

Wutan
06-08-2018, 08:37 AM
Announcement:

Since one of our dear Forum Comrades doesn't have that much time due to job work he asked me if we could extend the Deadline of the current Red Ginger Discussion until the 10th of june.

Kurenai does a lot for our little forum here and everyone should have the chance to comment about his waifu.

I hope you guys don't mind. I will extend the deadline by two days.

New Deadline: 10.06.2018

ShadwNinjaX
06-08-2018, 09:10 AM
Announcement:

Since one of our dear Forum Comrades doesn't have that much time due to job work he asked me if we could extend the Deadline of the current Red Ginger Discussion until the 10th of june.

Kurenai does a lot for our little forum here and everyone should have the chance to comment about his waifu.

I hope you guys don't mind. I will extend the deadline by two days.

New Deadline: 10.06.2018

I'm fine with that. I was thinking about Kurenai about this a little while ago and figured he would definitely want to have his say about RG too, but didn't know if he would be able to because of his busy RL schedule.


Hmmm... culture is deep, different yet no need to diss on others.

BTW, I'm the type of "All boobs are created equal", but I admit I have a fetish for girls with round, plump ass. The delicious thighs and full double peaches... nothing gonna top that for me.

Definitely. In no way do I think anyone here intends disrespect Japan. It has its own uniqueness to it that can be both charming and fascinating while showing the potential pros and cons of said culture. I've watched a quite a few videos detailing Japanese culture and history and enjoyed learning many things. It would be cool to live there, but I wouldn't be able to fit in as much as a foreigner. That and I absolutely suck at learning foreign languages. :squint:

And there isn't any shame in digging dat BOOTY! Swiggity swooty! I'm coming for that booty! (https://giphy.com/gifs/lYSvai8OdGpP2/html5)

Myrdin
06-08-2018, 11:33 AM
There is absolutely nothing wrong with booty ;) Yarrr harrr harr ! :D

ShadwNinjaX
06-09-2018, 11:31 AM
You know I do have to make one more observation. Since we did RG, I revisited her affection scenes. What struck me was the atmosphere difference with her. A majority of the other girls often just seem like they are being fucked relentlessly, squeal and cry as a result. I'm not saying this with bias either. But with RG, I actually get the impression it's not just a straight up banging. It's love-making. Like actual affection in it. The soft whispers, the passionate heartfelt kisses, not squealing like a dominated little girl but sharp intakes of passionate breathes like she is right there with you encouraging you to take her to new heights. Obviously I can't read the true words of the text and don't know how accurate the translation on Nutaku is. But I must give serious thumbs up, applause, and praise to the voice actress for doing an outstanding job of conveying not only the passion, but the love in which the scenes take place. :love:

maotd
06-10-2018, 11:37 AM
Just to say, next girl will be Cactus but remember, tomorow she will get a skill boost:

【Target character】
· ★ 6 cactus

【Change before】
It deals 4 times damage to an enemy unit
Skill Lv.1 Activation rate: 36%
Skill Lv.5 Activation rate: 46%

【After change】
It deals 5 times damage to an enemy unit
Skill Lv.1 Activation rate: 36%
Skill Lv.5 Activation rate: 46%

Maybe wiki will not be updated when we will rate her. Don't forget about this great change ;)

ShadwNinjaX
06-10-2018, 04:01 PM
Just to say, next girl will be Cactus but remember, tomorow she will get a skill boost:


Maybe wiki will not be updated when we will rate her. Don't forget about this great change ;)

Cactus especially among the older rainbow girls really needed some love and attention. I've been playing FKG for a year and a half now and I can tell you I've heard both Nutaku and DMM players consider her subpar and nothing to get very excited for or try to get. Which is a shame because I personally don't mind her aesthetics all that much.

Wutan
06-10-2018, 04:09 PM
Thanks to her recent buffs she is a really good Crit Girl actually.

40% Crit Damage + 60 % chance to attack twice (x10 overall damage) is amazing.

I think she doesn't have these buffs on Nutaku yet but on DMM she is a god damn Monster :D

Anyway guys lets wait before we discuss Cactus. Right now the Red Ginger Discussion is still active.

Myrdin
06-11-2018, 01:28 AM
Ninjax: I have to agree. The bigger portion of the characters have scenes of that sort. But there is fairly good amount of more...."different" in terms how the scene is laid and played out ones as well.
Victoria and Loquat come to mind immediately for me. Camelia or Camelia Bride one of those as well. Dipledenia etc. Haven`t seen it but heard BB has a in this regard specific setting/theme of her scene going on as well.

So yeah, not a wast number, but its not super rare either to have themes with a more unique setting than just "fuck me silly".
Which is of course a great thing ! :)

Wutan: Wouldnt exactly call her a monster, but she certainly got stronger, which is a good thing, since she was one of the more "meh" girls often being overlooked, and picked mostly by people who like her aesthetically.

Wutan
06-11-2018, 05:55 AM
It seems like Kurenai didn't have time to write his thoughts about Red Ginger yet.

However until he votes we could take a look at Cattleya again. She got buffed today.

What do you think?

Is that buff good enough to climb from C-Tier to B-Tier?

http://flowerknight.wikia.com/wiki/Cattleya

Myrdin
06-11-2018, 06:00 AM
what was the buff ? Damage incrase to 2.9 multyplier ?
I am not IRC but I think her static damage buff passive got an increase and now its the whole team for 48%.
That seems pretty good in all honesty.
Not sure if I would rate her B tier though.

Lets give Kurenai one more day, we can switch to new girl tomorrow. And if he misses to respond about RG, he can always post it later since you know, Waifu is laifu and all that fun stuff ;)

Wutan
06-11-2018, 06:25 AM
Yep her Buffs are 2,9 Damage to all enemies (don't know if we should count that though cause a lot of Rainbows got that treatment today).

Her second buff is like you mentioned 48 % atk for the whole team. The second highest group atk buff right now.

The other Abilities are unchanged.

I have no problems granting Kurenai even more days if he needs them. His job schedule is really hard after all. If he needs more days i just need a new info from him what the new deadline is gonna be. Just to inform everyone else and to prevent confusion and stuff xd

game2534
06-11-2018, 07:57 AM
Quick note to Cattleya, with all the new buff she becomes much better in both provide damage and duke it out herself. She still squishy as ever though.
Verdict changed to B I guess? But she still not super OP since when comes to AOE archtype there are so many girls overlapped in the field like those with crit buff included. It's pretty hard to give solid answer without having her. I guess twilight can provide us how improved his team is.

maotd
06-11-2018, 11:33 AM
https://vignette.wikia.nocookie.net/flowerknight/images/4/45/Icon_112807.png/revision/latest/scale-to-width-down/80?cb=20170731034800
Back to Cattleya and her buffs:

Skill:
Still 34% chance of activation (~41% with her x1.2 skill activation) but now it's 2.9x FIRE damages instead of 2.4x FIRE damages. It's +0.5 FIRE damages. That's good. BUT, not as good as you think. Her skill is stronger yes, but A LOT of girls have stronger skills now. She is better than old Cattleya but in term of skill she is still at the same position compared to the others.
But that's great anyway.

Abilities:
Her worst point in my previous rating. Her 50% Solar Gauge filled is still bad but they fixed that horrible 40% ATK for 3 girls. Now it's 48% for ALL girls. And that's a good thing. She give a better ATK boost and she give it for every girls. No need to rely on RNjesus to see your hero take the boost.
She could be a better damager and a better support now. And just with that, Solar Gauge filling looks like less important flaw. I mean, if she doesn't have it, I'm not sure she would have all these better boosts.

Final verdict:
She is still not a super top tier girl but she is clearly better now. Great as buff support or damages support. Maybe she is not a must have but she is clearly a nice to have now. I give her a B Tier.

Raine
06-11-2018, 06:37 PM
Dangerous on the outside, sweet on the inside. Goddess of the Shore. Banana Ocean's Flash. My one and only Red Ginger / レッドジンジャー (https://flowerknight.wikia.com/wiki/Red_Ginger).

Greetings, gentlemen. Commander Kurenai on post for this special discourse.

I am very grateful to Commander Wutan for letting me have a wall of text word on my beautiful waifu. My fellow brothers of the Council, I apologize for the delay.

I hail from a tropical island nation, so it is only natural for me to have an affinity for Red Ginger.

In case you're wondering why she has yet to see action, I want to full spec her before she goes out on the field. I am still lacking enough Super Ampules and Rainbow Equipment Flowers to do that, so for now, she's just chilling out and taking her precious time. While I opted not to use her yet for the said reason, I've had plenty of observations of her from specific Japanese comrades right from Day 1. (I don't blame Commander Dusk that he forgot I also own her.)

I may echo Ninja's opinions at some points in this post as we both hold a high regard for her.

Statistics
Let's start with 36-24-36...... er, I believe that's her vital statistics. ;)

With 21,624 max HP*, Red Ginger has one of the highest health pools in the game, second only to Dendrobium. As one of her strong points, this works to her advantage as it serves as an ample reservoir of health that can be improved by Healing Boost, preventing turnover of stolen HP. She is also top 5 in overall force at 31,842 max points*, only bested by Dendrobium, Hanamizuki, Black Baccara, and Hatsuyukisou. By virtue of this, she is an asset by providing a lot of raw power to any ship color in Whale Airship.
*Excludes boosts from Ampules and Super Ampules.

Red Ginger's 700 base speed (net of 850) makes her individually one of the fastest. "This mobility unit's the truth!" says Ludacris. I personally like blitz-ing most dungeons, so I will find a nice spot for her no matter what. When I was a newbie on DMM, I thought those Japanese whales who dealt lots of damage on raid bosses, those men of great culture, with Ginger as their waifu or assistant had blazing-fast helpers and so I befriended them. With access to those parties (>1400 speed) in the beginning, I easily farmed even top-tier event stages by letting the helper get to the goal so that my 4 very slow White Clover parties (200 speed) could collect stuff around the stage without them having to fight enemies (that was my go-to strategy for the first event until my golds were strong enough).

On the flip side, Red Ginger's DEF is about average, though it wouldn't have been an issue had she gotten a different ability instead of Counter. Her DEF doesn't particularly do justice to her Counter as well as Super Counter since her Defend (which also relies on DEF) isn't likely to frequently proc for Super Counter to trigger compared to a true counter-puncher rainbow such as Saffron. Of course, attack is the one stat in dire need of a buff. 6,944 max ATK* is indeed glaringly low (!!!) for an offensive-oriented rainbow with a single-target drain skill, when those with AOE skills such as Nadeshiko break 8,000 ATK, or even 9,000 when fully ampuled! To be honest, I really hate bringing up this part.
*Excludes boosts from Ampules and Super Ampules.

« Incoming rant »
Come on, devs! You designed her with an HP drain skill, but you failed to buff the important stat that went with it. I'm still waiting for you to do it. Step up your game!

Skill
Once upon a time, and for a long time, Red Ginger's Crimson Serenade had the best skill damage multiplier in the game at x4.3, arguably the strongest at the time as it also drains HP. Then there was a huge wave of character buffs last year, and she lost the one thing that made her special. Even so, she is worth investing skill flowers into as it not only improves her life drain proc, it also improves her passive to boost others' skill proc. 38% max proc (post-June 11 buff) is pretty much the standard for an HP drain skill.

Did I mention her skill animation is simply badass?



Abilities
Gotta go fast, gotta go faster, fa-fa-fa-fa-faster!
Speed is quite a trait among Banana Ocean girls, and Red Ginger is not an exception with her high speed and a 150 party speed boost. I know that 99% find it a nuisance, but on my end, I actually find it useful as I tend to sortie with one party having >150 speed advantage than others. My waifu will fit right in. Less than 600 party speed bores me to death.

Red Ginger is one of the distinct rainbows with a x1.28 ~ x1.36* skill activation boost to all party members based on skill level, which I consider an upgrade from the affection-based x1.2 boost that most rainbows have. Recently, her ATK boost to all party members was buffed from 20% to 30%, and on top of that, she got a new 15% skill damage boost to all party members. These abilities mesh well with one another, further raising everyone's damage output. This ability triad should be the best part of her arsenal.

I was still on the other version when I first learned of her bloom release on DMM in November 2016, and while I was initially happy with the abilities she got, it eventually dawned upon me that she should have had a more fitting ability instead of Counter. Counter isn't particularly bad on its own, and when given to the right character (e.g. Saffron, Tatarian Aster, Water Dropwort), it has its merits. Red Ginger would have been better off with evasion, HP- or speed-based damage, or even auto-heal like that of Soapwort or Purslane. Nevertheless, she has the potential to deal a good amount of damage from Super Counter when geared up.



Synergy
Red Ginger's set of ablities render her a versatile character, and because many rainbows are getting skill activation-based abilities on top of unique ones, she functions in almost any setup. In lieu of Yamabuki, she can function as a damage source in a 70% attack debuff + high activation lineup with Counter/Super Counter as secondary damage.



Final Grade
Waifu barely slipped into S-. I predicted her to be A-tier to most people, but as hazubando, I have faith that she can be stronger than an A when maxed out in all aspects, short of being broken (Yamabuki).

Let me end with a clip by Windranger from DOTA 2 (https://d1u5p3l4wpay3k.cloudfront.net/dota2_gamepedia/5/50/Wind_death_05.mp3). I know Ginger is not even a gingerhead, but you get my point. I'm disappointed with the way they treat her.

Japan, what has my waifu done to y'all?

ShadwNinjaX
06-11-2018, 08:17 PM
I may echo Ninja's opinions at some points in this post as we both hold a high regard for her.

Final Grade
Waifu barely slipped into S-. I predicted her to be A-tier to most people, but as hazubando, I have faith that she can be stronger than an A when maxed out in all aspects, short of being broken (Yamabuki).

Yeah! Totally knew it and spot on! *BROFIST!!! (https://media.giphy.com/media/12CIagOyAvM7uM/giphy.gif)* :bgrin::bgrin::bgrin: Believe in the teddy bear loving waifu!!!

game2534
06-11-2018, 09:35 PM
Ah, yes I indeed forgot about comrade Kurenai and his waifu. Forgive my rudeness.😯

twilightdream
06-11-2018, 10:36 PM
About Cattleya got buff.
I will still remain my old verdict C.
If she has her TP increase or she get advance activation passive I'll put her in B.
One upgrade buff can't change anything.

game2534
06-11-2018, 11:19 PM
@twilight Not even wide buff helping? 48%buff on everyone is very good and damage buff from skill should make her better as sweeper. Well not like it will help easing her fragility though...

Wutan
06-12-2018, 01:10 AM
@Kurenai

No Problem, fellow Commander :)

@all

The Discussion about Red Ginger is coming to an end.

Result:

2x S-Vote
5x A-Vote

She will join company with Dendrobium in A-Tier.

Next Girl:

https://i.harem-battle.club/images/2018/06/12/Jo8.png

Deadline: 14.06.2018

During Cactus Discussion you can also vote if Cattleya should slide into B-Tier or not. Maotd and Twilight already voted in that regard.

Wutan
06-12-2018, 02:26 AM
What i think about Cactus:

Stats:
Her HP is definetely on the lower end of the Spectrum. That's somewhat compensated by her amazing Defense Stat of 3516. Her Atk however is low compared to most other Rainbows. 7372 Atk. isn't really good for High-Offensive Ability-Sets like hers.

Verdict: C-Tier

Skill Act. Chance and Skill Damage:

Holy Moly and all that Jazz. 36 % Skill Act. Chance on Level 1, 46% Skill Act. Chance on Level 5. In the right team you don't even have to feed her a single Skill Bloom if you don't want to. That's really n1 since usually you get only one Skill Bloom each month.

She deals 5x to one enemy (it was 4x before that). That recent buff is really good for her especially due to the fact that she is able to attack twice in one round.

Verdict: That section is amazing. I have to give S-Tier here. Like i did in my Red Ginger vote.

Abilities:

Increases Attack Power for party members by 22%. A little bit above Average. Solid, not spectacular.

Increases Shine Crystal Drop Rates by 30%. Here we go again. One of my most hated Abilities at this rate. Why have so many girls who are dedicated to another archetype and have nothing to do with Solar Blast this Crystal Drop Ability??? And it's not even 50% but only 30%.
A gimmick Ability. Nothing more, nothing less.

Increases Critical Activation Rate for Party Members by 15%. 20% is Standard. So it's a little bit lower than average but not that big of a deal. You can compensate for it fairly easy. You can only reach 80% Crit Chance anyway. Should be easy to reach the cap with your other 4 party members.

After attacking an enemy, there's a 60% chance to act again (I call this Double Strike from now on). Here we go. That and the Ability after this one are one of her Main Selling Points. 60% chance to inflict x10 damage to one enemy in 1 turn. Yes Please!!!

There are four different types of Double Strike Girls:

1. First Turn Nukers like Dendrobium. This type always attack twice on the first turn. Guaranteed. But only on the first turn.
2. Girls with a 40% chance to attack again on every turn
3. Girls with a 50% chance to attack again on every turn
4. Girls like Cactus with a 60% chance to attack again on every turn.

60 % is obviously the best and it's rare. Right of the bat i don't exactly know how many of her type exist. But it's only a few.

Increases Critical Damage for party members by 40%. Really Really n1. Imagine 5 Crit Girls with that buff. 200% Crit Damage. It's possible.

Verdict: Despite the fact that her Crystal Drop Ability is semi-useless her other Abilities are either solid or kick ass. A-

Teambuilding options: Obviously she works best in a Crit Squad. She can deal insane amount of Damage there.
She also performs fine in Double Strike Squads and Old School Skill.Act.Squads.

Final Verdict: I waver between B+ and A-. Due to the fact that we put Dendrobium in A-Tier and i genuinely think that Cactus outperforms her in Damage i will vote for A-Tier

game2534
06-12-2018, 09:22 AM
So it's Saboten turn next. It's will be a couple more until I can give verdict from experience so for now... paper only again.

Saboten is the girl who got lots of rebuff through out the course of the game lifetime. Back then she seriously lacking in many departments that she was branded 'meh' as no one really thrilling getting her. I don't know how things are in Nutaku for her now but in DMM as is now? I think Saboten is one of the most powerful boss killer in the game, that is if under correct composition and support. Now let's take a look at her, the girl who is calm and cool as freezer outside but has a burning passionate inside. (Or as she claimed)

1. Raw stat: Noting so exciting except for her defense. 3500+def is definitely high end and it will help her a lot if she ever gets counter and while her HP is on a low side, she won't fall down TOO quick. (Emphasis on 'too' as she got zero survival ability) The worst part though, is her atk which is low for total offense oriented character. Such a shame...
Grading: C

2. Skill: Sabouten has the highest skill activation at 46% top. Even at lv.1 her rate is similar or even surpass the majority of the girls at 36%. The damage after the latest buff is awesome 5x. Considered how low her atk is this skill is godsend to help Saboten goes 'ORAORAORA' on pests. Combined with her abilities and Saboten has chance to dish out 10x on enemy every turn. And well... what to say besides YES?
Grading: S

3. Abilities: Her atk buff is nothing to say much, 20% buff is very average but definitely not bad. Crit chance and crit damage duo are always needed synergy for crit team. 15% chance is tad low but considered that crit chance capped at 80% and girls with crit buff is like, lying around everywhere now, it's so easy to form a team. 40% crit damage is currently at top game and definitely welcome since this one doesn't have max capped.
The real juicy part of her is the 60% chance to double act. Like I said in skill part, her low atk got covered by this awesome skill+ability synergy. It's 5x at worst and 10x at best when she's under enough skill act boost, and it's much easier than most girls with her high natural skill act rate. Her best spot in the team is obviously the back, or at least after sweeper.
Then there's a completely gimmick part that I don't know why it's here. 30% shine crystal drop rate plus for team is nothing amazing and it's not even worked for whaleship, only for party Sabouten is in. At least her attack got many hits so it generate lots of shine crystals but well... it's nothing to be excited and there's a lots of abilities that would aid her better. One step short from perfection.
Grading: A-

Final verdict: Saboten is strong girl with beastly skill and a great ability to sync with that. She is, however, very dependent for support whether it's atk buff, damage buff, skill activation, or crit to function properly as boss killer. 10x damage is sometimes inconsistent with 60% chance to dish this amazing damage out. Once you geared her properly however, not many bosses can withstand her oraora onslaught. So here, A for her deeds. A little bit to A- side since she needed lots of supports and can't carry the team alone though.

Extra: Not much to say about her, I like her for her skill animation mostly rather than any waifu factors. So well, this is the first thing comes to my mind when seeing her skill.

https://www.youtube.com/watch?v=OzHE5q1NGa4

maotd
06-12-2018, 11:57 AM
Cactus. One of the few 6* I have, but on Nutaku.

Stats:
HP: How can I say that... even 5* have more HP than her. Even the thiniestglass has more HP.
ATK: Just like HP. Her ATK stat is depper than Lotus Lake abysses.
DEF: That's a good stat, but with her bad HP it's not useful.

Skill
x5 damages to one enemy with 46% skill act.
x5 damages with 46% skill act.
46% skill act. I'm pretty sure it's the best skill chance of every girls in the game. Just add a little x1.2 skill act girl and she is over 50% skill activation chances.
With x5 damages on one enemy, that's very good.

Abilities
Increases Shine Crystal drop rates for all by 30%.
Just no. Even worse than Cattleya Solar Gauge ability. BUT, that bad ability is usefull for the incomming stuff.

+20% ATK for all
Not the higest buff in the game but it's decent at least. Not good, not bad. It can help the other girls but with her low ATK, it's not that good on herself. But it helps anyway since she will be an hyper offensive girl.

Crit Rate +15% & Crit Damages +40%
The Crit Rate buff is good but not that good but Crit Damage buff is really nice. But she may need other Crit allies to be a solid Crit girl. I mean, she is very solid but with some Crit Chance buf support.

60% chance to Act Again.
Re-act girls are so underestimated. It's a rare and broken ability, espacially on girls like Cactus. 60% is the best chance of react in the game (just behind the 100% but turn 1 only). And THAT'S her hidden trump card.
Without it, she is just a good offensive 6* with high skill chance. With this ability, she is like TWO good offensive 6* with high skill chance, 60% of the time.
Now, use her with the right allies (with Crit,skill act and damages buff) and she will be a monster.
Even a 5* with re-act can be very good if she re-act. A 6* like Cactus with all her assets is just OP.


Conclusion
Despite her poor stats (espacially ATK) and that bad Crystal Drop ability, she has an awesome skill+skill act and a good set of abilities.
Like I said earlier, Crystal Drop help her a lot. Not by itself but it's bad enough to allow her a lo of other abilities to balance it. I'm sure if she had something better, she would not have Crit or the Re-act. And she would be... just good.
That Re-act just make all for her. She can do her job twice ahd she do it well. Her recent Skill damage boost make her even better.
If she is used in the right team, she can be one of the best offensive girls I guess.
I already said that but re-act is a strong underestimated game style. It's a high risk, high reward style due to the RNG and the lack of re-act chance buff but if the re-act occurs, it can totally change a battle.

Final verdict:
A glass canon made of pure glass and pure canon. She could deserve a S-tier for her ridiculous power but I will only give her a solid A Tier. In my opinion, she lacks a little something to be S Tier. A tiny tiny not important thing like... HP drain. For me, the S Tier hare the girls able to survive the hardest battles and carry all the hopes of her dead friends by herselves. Even with that incredible power, Cactus can't do that. If she had just x4 damages and HP drain, she may be able to win against the Death and kick her ass with ORAORAORAORA power.

ShadwNinjaX
06-12-2018, 06:39 PM
Cactus is a rainbow I have not had on either Nutaku nor DMM. So this will be interesting.

Initial grading

Stats
Looking at her stats is kind of surprising. Her defense is really awesome. Talk about a wall of a flower knight girl. Unfortunately through, her HP makes that wall not so thick. And her attack is not really bad, but not really great either. That is really disappointing. Why give someone so much defense if they can't do anything with it? I've experience with this on League of Legends as Leona. She can be the tank the drives fear into the other team but she does very little in the form of actual damage. What makes her stand out is her abilities to stun enemies with her abilities. So with disappointing stats, let's look on if Cactus can make it up with her abilities like Leona does.

Abilities
Increasing Attack power for team is noting new or special. Even with the revamping of the Solar Blast, I still do not give it much weight unless you really build a powerful solar team for that sole purpose. But since I am at the stage whether I either annihilate enemies too quick to really consider using it or the enemies are so tough that it doesn't do anything much in the fight. So, unless you are a new player that needs solar blast, abilities like crystal drop are pretty much worthless in my opinion. Critical activation rate is nice ability and the critical damage 40% makes it even better. What really stands out is her 60% chance to act again after attacking. Considering her high trigger rate for her ORAORAORA skill, this can be devastating. So her abilities really do help her out with her lackluster stats.

Against normal enemies, Cactus is going to wreck. Against much stronger that will take more than a couple rounds like Nidhogg battles, she isn't going to last very long at all because of her stats. Unlike a rainbow like Red Ginger who can fit well with just about any team combo, Cactus in my opinion forces you to develop the team around her to make her the most effective; hopefully you have the right girls to do so. A powerful canon yes, but a glass canon that may only survive a couple rounds in higher tier play. Final verdict: B+

Waifu judgment
You don't have a whole lot of green haired beauties in this game, but Cactus is certainly one of them! Physical attributes speaking, I kinda wish her hair was a bit longer and breasts a bit bigger but those are just my preferences. She certainly is a fine looking woman who is also a snazzy dresser. Her outfits in her artwork certainly are colorful and classy. I certainly wouldn't having her as a waifu either. Final waifu verdict: A

twilightdream
06-13-2018, 03:56 AM
Let's go.
I have her for a while last year whlie I stealing borrow my friend account.
As a spoiler Saboten is the first knight I give S rank.
Why....?

She's quick. Very quick with 695 speed.

She has very low HP and can't recover herself, but she doesn't need it.
Because she can deal 5x double damage in every turn... at least almost.

The 60% re-act is very high in my real battle.
I saw her do double action in most of the fight.
Don't need to tell that if she active her skill what will happen.

She also has critical dmg & rate boost passive, in right place she will produce tons of damage.
And with a lot of adjustment now, it not that difficult to build around her at all compare to Red Ginger speed buff.

Her only down side in passive is the crystal drop passive that seem to be useless nowadays.
But with only 3 passive she already a monster.

Again she's S class knight.

Myrdin
06-13-2018, 04:27 AM
I`ll make this quick.
Cattleya still a C for me, just as we spoke on Discord Wut.

Cactus - everything has been said already. Neutral A tier for me.

It seems like some people are considering A tier to be .... weak ? Guys S tier is BROKEN only girls. Its a tier reserved for bullshit characters like Kerria and Saffron (and a very few, select additional ones).
A tier is the HIGHEST tier as far as balance, design and overall performance go. Any girl who can be A tier is amongst the strongest girls available.
There is no shame in being very strong, but not broken. Thats the point > Broken is not a positive meaning, and is only viewed positive since its a game where you as a player get your hands on the broken stuff. In most other games its usually you facing the Broken not having it.

The crystal drop kills her S tier potential completely, just like it does with my strongly anticipated Waifu Mei.

Thus the reason I am saving myself the time not repeating what has been said. You bet your shiny breaches, I`ll go full writer mode on her once we get to Mei, seeing as she was my very first Waifu in FKG and the very first girl I spend money to get. ;)

Wutan
06-13-2018, 04:49 AM
To be honest everything from S-Tier to B-Tier is a win in my book.

What's more important than the strength of one girl is the overall synergy of the squad in my opinion.

About Cattleya:

I know we talked about it. Still unsure though.

It's tough. She still only has three usefull Abilities to be honest (Solar Gauge and all that stuff "sigh") but she came very very close to the power of BB and BB has barely managed to become a B-Tier Girl. Cattleya is more consistent in her Atk-Buff but has one less usefull Ability.

I still need time for that decision. BB is B- for me. Don't know about Cattleya yet. Either C+ or B-.

They are both Sweeper Rainbows with high Atk. Buffs for the whole group just like Maple.

Both of them get heavily outclassed by Maple in my opinion.

Maple has the better version of Skill.Act, consistent Atk-Buff (50% for the whole party without a condition like BB), 45 % Skill Damage for herself (which makes her hit three enemies for x4,06 Damage) and she has 45% Atk Buff for herself in addition to the other three Abilities.

Maple is in my opinion either one of the strongest B-Tiers (B+) or one of the weaker A-Tiers (A-). Also still unsure about that.

I often times question myself if i made the right decisions in my votes :think:

It's hard :sweat:

twilightdream
06-13-2018, 05:15 AM
This thread is for discussion individual vision on individual Knight right?
So someone broken knight may not be other broken knight.

Now we start to add Waifu Ability or How cute they are to judge knight tier.
So meaning of Broken may go wider too.

More important, this is all for fun.
In the end even I know there're tons of strong girls out there, but I still have to stick with girls I own.

Myrdin
06-13-2018, 05:29 AM
It's hard :sweat:

No its not :D

Fuck that tsundere wannabe. C+ is good enough for her.

Also twilight is right in that factoring in the "waifu-ism" (so no S tier Red Ginger I am sorry lads) messes up the overall relatively unbiased evaluation.

Thus if its a Waifu for the person, you should always do split score. If its not a waifu thus your review is not skewed towards higher tier because of personal likes you dont need to include it.
Power/Balance Score: X
Waifu Score: S++++++ because Helenium, and and because Mei and and because Victoria, a-and Aizoon of course !!! And, and,and..... you get what I mean ;)

And yea, this is still mostly for the fun. If we for some miraculous reason get an influx of new DMM FKG players, they can refer to this and the Tactica thread, since we do all the "research" in here, thus its a lot of valuable info accessible by anyone, anytime all the time, but ultimately it is mainly for fun so in short > Dont sweat it :) *thumbsup*

Wutan
06-13-2018, 05:41 AM
Best case scenario would be if we had a whale like Allocer here of course.

A guy who has all Rainbows maxed out and available. Comparisons would be so much easier :wink:

About Waifu traits in this thread:

Well i wrote in the rules all voters should eliminate as much bias as possible.

Either if they like the girl, are indifferent to or dislike the girl.

I accept eliminating all bias is impossible cause it's human. Therefore i won't forbid others to write about waifuism if they want to. As long as it won't become repetetive where someone says in every other vote:

"Rhubarb Barbara is the best Waifu cause she makes the best Rhubarb Cakes south of the Mississippi :wink:" i don't have much of a problem with it (Waifuism shouldn't influence the overall voting to much of course).

I just hope all votes are reasonable and fair :)

Personally i won't speak about any waifu qualities here cause my posts are quite long and i try to seperate as much as possible between Unit and Girl.

Myrdin
06-13-2018, 05:56 AM
Personally i won't speak about any waifu qualities here cause my posts are quite long and i try to seperate as much as possible between Unit and Girl.

Hearing those cold words from the one she loved the most, her head lowered ever so slightly. While still trying to keep up a brave front, she felt a little sting of pain in her chest. Turning her face to escape his sight...
Mapple cried...
just a little...
inside her heart :cry:

.
Bad Wutan mofu >:3 making waifus cry fufu ! >:3

Wutan
06-13-2018, 06:16 AM
Didn't you know,bud?

Maple likes Cold Hearted Assholes :cool: What is the term for a male Tsundere???

Just kidding of course :silly:

I could make a seperate Waifu Appreciation Thread to praise her awesomeness.

But Maple should already know how much i love her considering she got a lot of competition in form of Corn Cockle, Foxy (Miko) and Habranthus. She is still my number 1.

Heck you made an awesome Signature for me. I could have choose every other Girl. That alone shows how much i like her ;D

But enough of this...Back to serious Voting Business :wink:

game2534
06-13-2018, 09:23 AM
Voting score can be differ from 2 reasons as I see in the forum here.

1. Waifuism and thus biased. It's unavoidable but at least don't make it super obvious.
2. You have/don't have the girl. When you have the girl and use her all the time in various build up you can see potential or weakness much clearer than one who doesn't have her. That's why I always mark 'paper only' to indicate that my rambling come from text and data only. Never use the girl myself or at least rarely use via helper team. I also separate extra section as I note, a more subjective view that could do or have nothing to do with waifu factor. Just whatever things that first come to mind when talking about her.

Whatever it is, just chill and go with what you think. Grading like this can plus or minus one without problem. It's not like someone just barge in and said 'Kerria suck and deserve rank D/E because I said so' If the dissonance become severe like that, then we can talk later.

PS: Finally decided to give Cattleya a B It's somewhere around C+ and B- but since I don't have her I will give her credit by rounding up rather than down.

Wutan
06-13-2018, 11:47 AM
From now on I'll use your "paper only" mark as well in the future if you don't mind ;D

I wish Helper Squads would have more meaning in late game. They are really helpfull if you are a new player or for Whaleships. But that's about it.

Sadly you can't bring Helper Squads to the hardest maps cause often times they are just forbidden there.

Also on normal story maps or Event maps we can't test the real strength of someones Helper Squad (or a specific Rainbow) cause the pests are way to weak there...

ShadwNinjaX
06-13-2018, 06:14 PM
Just to be clear, that is why I brought it up in my initial post and after seeing what Wutan responded with, I agreed to keep the 2 values as separate as possible. So I do still stand by my S- vote of Red Ginger as you can see that I based my judgment off my experience with her and her stats/abilities. In the end, I admitted myself that I was strongly leaning on the "A" tier side but was just slightly convinced enough that she was "S-", in an unbiased analysis with no waifu influences. Then of course I naturally went on to gush over her on my waifu feelings. Same with Cactus, I gave a strictly unbiased analysis before waifu judging. So I have been doing my best to respect Wutan's rules and have fun with it. If others feel differently, I am sorry you feel that way. So I'll keep going forward being as honest and unbiased as possible with my official scoring before a separate fanboying vote that Wutan already knows doesn't count for anything.

Wutan
06-13-2018, 07:01 PM
No worries, Shad. I am personally fine with all the votes so far. I didn't see an overly biased or ridiculous vote so far. A little bit of waifuism/favouritism is always present. Besides that it would be really boring if everyone has the same opinion.

I would only intervene in the following cases:

1. Someone downvotes a good Unit without explanation to C/D-Tier even if there is evidence that said unit is actually really good.
2. Someone upvotes a mediocre/weaker Rainbow to ridiculous levels (without explanation). In general upvoting a C/D-Tier Rainbow to S-Tier or something similar.
3. Someone insults another person or trashtalks about another persons waifu.
4. Someone constantly refers to an already voted Rainbow in every new upcoming vote and repeats how awesome the already voted Rainbow is.

I didn't see anyone break the rules so far. And i doubt anyone will break those rules in the future. It's all good :)

Myrdin
06-14-2018, 01:16 AM
Guys guys, you are OVERTHINKING it.
Chill, dont worry, all is good. We are just a small community of fellas here, and by this point we pretty much know each other enough to understand how the people here think (write), react, and overall present themselves. And so far other than some occasional newcomers who were not able to integrate and eventually left (or were kicked out), I think we have a pretty good small community here going ;)
So dont sweat the small stuff when its all good.

Here, take this beatiful picture of Bloomed chestnut to calm and relax yourself :)
10304

*Also - applying pseudo mofu admin bat fu ~ This awfully smells like Chit Chat to me, and we all know where that belongs dont we ?
>:3
(Admittedly I am also guilty this time, thus even more reason for me to rein it in)


***

So next in line should be Mei. If count correctly we should start with her today, but If I can ask you to postpone her by 1 day until tomorrow, I would be grateful.

Wutan
06-14-2018, 03:19 AM
Today is the last day of the Cactus Discussion (her Discussion started on the 12th of June). Mei's Discussion starts tomorrow :)
15.06.18 - 17.06.18

The schedule works out in your favour,bud ;)

Wutan
06-14-2018, 04:49 PM
Ok i still have to vote if Cattleya should stay in C-Tier or not. It was not easy to decide it but here we go:
I will compare her to BB cause they have a similar purpose. Group Atk-Buffing Sweepers.

Reasons for Cattleya to stay in C-Tier:
-She only has three usefull Abilities.
-Her TP is considerably lower compared to BB

Reasons for Cattleya to climb:
-Her Group Atk Buff is more consistent than BB.

I know 48% Atk for the whole Group is a lot (second highest Atk-Buff) but she has only three good Abilities and her HP is extremely low for a Rainbow. Yes her Atk-Buff is more consistent but BB buffs for more if there are three enemies on the field (On most maps that's the case).
I wouldn't use either of them on harder maps if i don't have to and have other Rainbows available. Therefore on normal Event Maps and Story Maps BB is more usefull in my opinion.

IF she just had another Ability (even a gimmick one) or more HP i would give her B-Tier as well but in the end i will stick with my original vote.
Like game said she is somewhere between B- and C+. For me she is a tiny bit more of a C+ than a B-.

My vote: C+

Wutan
06-14-2018, 05:14 PM
The Cactus Discussion has officially ended.

Votes:

1x S-Vote
4x A-Vote
1x B-Vote

A-Tier it is.

The Discussion if Cattleya should jump to B-Tier also ended.

Votes:
2x B-Tier
3x C-Tier

Cattleya will stay in C-Tier

Next Girl:
https://i.harem-battle.club/images/2018/06/15/JeS.png
http://flowerknight.wikia.com/wiki/Japanese_Apricot

Deadline:
17.06.2018

Myrdin
06-15-2018, 02:06 AM
Mei Plumblossom, Japanese Appricot and Ume in JP.

Mei was the first girl in FKG whom I considered waifu, and even up to this point she is one of my favorites. Even so, considering I am able to separate my preferences from my objective review It should not impact my overall rating. So lets get to it.

Stat wise she is solid and holds the candle to the stronger girls. Her attack is her dominant stat Peaking at 8.2K once Affection is maxed, without ampies, this certainly plays into her role as single target nuker and team finisher. She has higher than average defense when compared to such as BB, Denbro and similar girls. Her HP is normal for what you would have expected.
Speed of 550 allows to you put her into any team as she is right in the middle of things, not dragging the team down, nor running them up front far from others.

For a long time her active skill was the highest in the game, boasting a massive damage multiplier of 5.4, outperforming even Sakura who was at that point sitting at 5.0. Now they are the same, but its pretty strong improvement considering Mei started at 4.0 when she was launched, so she has received a lot of love.
Her trigger chance is the usual 26% - 34% so she isnt as beastly as Cactus, triggering the skill over and over again. But that makes her far from bad.
The graphics are more tame, her being one of the early knights in the game, but still look good even to this day. Her ultimate animation emphasizes on her speed and dueling proves where she jumps around her target striking each individual vital spot. Very cool agility based combat acrobatics from this seemingly fragile lady !

Skill wise, she is almost perfect and were it not for the one retarded hiccup in her setup she would by ease burst into the S tier. So what do we have here ?

Once bloomed Mei offers the standard damage for the whole team buff, set at the usual neutral 22%. Since this is pretty much the standard thats nothing amazing, but nothing horribly bad either. Moving on.

Skill activation of 1.2... Yes this beatiful, gentle, well posed yet warmingly fluffy doll like lady has the universally amazing static skill activation. While not as good as the one RG has, this one is the standard for most 6* and as such is always welcome.
Considering her botch standard trigger % chance for her ultimate this by itself makes her suddenly much better. But wait, it gets better.

Playing into her role as Sakura`s rival and best friend, and also the strong single target nuker, the devs outfitted her with very good Critical setup.
Offering a slightly above avarage Critical chance of 20% and 30% Crit Damage, Mei can be at home in any Crit based team as the closing jab aimed at the enemy.
What makes her ever so valuable is the actual combination of Chance AND Damage for your Crits combined with her massive single target damage, that allows her to outperform many other Crit Girls thus giving you more incentive to pick her up when constructing your Teams setup.

As far as well balance standard girls go she is absolutely amazing, and were it not for the last thing in her setup she would be able to break into the S tier. Not as broken as Kerria or Saffron, but if it was literally anything else, then what I am to talk about next she would be able to step up to S- tier at least.
Soo ... what is this horrible pieco of shit that plagues my waifu as well as some of the early designed girls ?

The horrible shitty retarded skill known as Solar Blast...

Yeas the last skill in her repertoire is the oh so hated Solar Blast. Now these days SB is not as worthless as it was, but the problem is, if you want a SB girl she needs to be tailored for the role having multiple skills that bolster it.
For Mei this skill starts you with 50% Light Gauge filled.
Yes.... absolutely useless. The problem is, the pure gimmick nonsense this skill is when looking at her overall setup. Since Blooming was introduced much later into the game, she was stuck with this skill for a long time and unfortunately Devs do not redesign the older Knights to fit better with their post Bloom skill setup.
As such just this one hiccup bars Mei from breaching from the tier of "Amazing" into "Mildly Broken".

There are many things she could have benefited from other than SB, but thinking about what could have been is not the point of this review.

As such I rate her at A+
She is a very solid girl in every single aspect, and will fit into any crit team. She can hold her own as well if put into a different setup, and while I am complaining about the SB skill, the fact is that starting the gauge 1/2 filled is much better than some other skills like for example Cattleyas Crystal Drop and such.

Now with the objective review done and concluded, lets move on to more pleasing part... the Waifu factor mofu :3

Mei has 3 distinctive artworks for each of her forms, plus later in the day she also received a 5* yukata version which is also very pretty.
So lets talk about the art, theme and overall design and level of details.

Her Basic form is absolutely top notch, and as far as not just all her forms but also many other knights go, its absolutely spot on and I think my favorite in the game.

So lets dive into it why - Unlike other girls, Meis basic form Impersonates the meaning of the title of the game.
That being Flower KNIGHT Girls. Emphasis on the word Knight.
She is wearing a segmented plate breastplate (not boob plate mind you), with additional hip guards attached. Her beautiful slender legs are protected by armored leggings, shielding her feet, shins and knees. She also sports a simplistic yet semi functional set of bracers to protect her forearm. Plus her hands are covered with gloves, which makes sense since wielding a weapon in a combat creates sweat and leather gloves make sure the handle stays nicely placed in her palm, not slipping out.
Her weapon is a long bladed rapier, which is pretty stylish and does add a more of a duelist look to her.
As far as protection goes she has plenty of it, while also maintaining that battle maiden eye candy look.
Her dress is also nicely done and fitting with the theme. A huge plus for me is the lingerie's which are showing just enough from underneath her protective gear to tickle your fantasy ~mmmm~

It is needless to say that her slender doll like look might not appeal to some, mostly those who like their ladies nice and thick with big tiddeees :D but to me personally this appearance is the epitome of a fantasy beauty and is very attractive . Also I am a sucker for long hair, and find it amusing that her hair is slightly wavy rather than the usual straight one that most other girls have.

Now I will jump here slightly forward - Her second artwork is from the generation where it was trend to slutty up the girls once Evolved and as such all the epic battlemaiden feeling is gone, leaving us with half naked chick instead. Still its done fairly well and still has enough clothes with frills etc to add plenty of details to her artwork and not completely discredit her as just another bikiny model walking around the battlefield. Still though, there is some strange magic going on, how else would that sort of revealing dress hold onto her is a mystery :D
Despite it being lightened up an quite revealing there is still good amount of details present. Something I always appreciate since it shows much more effort and skill on the side of the painter rather then just simply the job by stripping the girl.

Her Bloomed artwork.... is utter rubbish. Shit even. Shocking coming from the person who has been praising this girl so far, but I am not joking here unfortunately T__T
It seems like they gave he job to someone else and that person COMPLETELY messed up her mono-thematic color setup by introducing a lot of blue, black and dark brown into an already established mix.... What the fuck dude ? Are you color blind ?
NOT ONLY do these colors NOT mesh up well togather, the contrast is all over the place and the overall nice fluid look of one color being dominant with bunch of small details, and highlights serving as the contrast, the overall visual has been ruined and broken into an incoherent mess of not well mixed themes that fight with each other. Plus I think she has gotten uglier in the face. Whomever did this is due to an ass kicking for doing this to my Mei!

As for the Yukata skins, they are all pretty, but I will not comment on them here, since its a separate unit in game.

Now the last, most distinct thing about Mei look is - you`ve guessed it - her closed eyes.
Soo is she actually blind ? This comment is already growing fairly long, so the short answer is: NO. Do not fear the Waifus eyesight is still present and working.
During her H scene you will get the chance to see her eyes, and they are very pretty even give her a bit of a sharp look. Certain fierceness you would not expect from her usual gentle expression.

Her Voice Actress is fairly nice, though I believe the voice actress could have gone for slightly more lively voice over. I get the stoic, intelligent beatiful ladylike setting but I personally dont really like it that much for Mei. There have been multiple occassions when hearing the voice overs from the other girls where I thought that "this voice would be much more fitting instead."
So while the voice actress is doing nice job on the persona, I think that persona is not completely in line what Mei has going on, and a more soothing voice that would fit the gentle expression she wears would be in order.

So with all that said I`ll wrap it up here. Its been long enough, and there is a limit to how much a husbando can write regardless how much he feels about his waifu :D
Also it is needless to say by this point but for me Mei will always be the FIRST WAIFU, and this title belongs to her rightfully so, even if I talk about few other girls in the future as waifus as well.

maotd
06-15-2018, 02:09 AM
Let's go for Mei Ume Apricot-chan. I put the "Paper Only" tag because I don't have her.
I like her bloomed form, her white and blue mantle with that sparkling things remind me a bit Makoda.

Stats:
HP: Medium HP. Not super high but still good for me. It's the HP of almost every 6*.
ATK: High. she is top tier in ATK class (11th highest ATK stat of all natural rainbows, according to the wikia)
DEF: High stat too. It's less usefull for her but a high stat is a high stat, espacially when her other stats are very solid too.

There is nothing bad to say about her stats. Her worst stat is a good one. I can't say it's perfect 'cause perfection doesn't exist here but on that point, she is a very solid unit.

Skill
5.4x damage to 1 enemy. And it seems it's 38% activation with Monday buff.
It's exactly what she needs. 5.4 damage is the best multiplier in the game, shared with a few rainbows.
With her good AtK stat and her ability set, she can be a strong boss killer, if she is used with the right allies.

Abilities
Light Gauge 50% filled
Like every old rainbow since we started, it's not very good, useless, she could have better ability... Well, it's just her legacy of old rainbow, before girls became more specialized. At least it could be useful for Whale Ship.

x1.2 Skill Activation
Good old skill activation. It's not super awesome but it's always welcome. And it help her with her good skill. A good ability both for her and for her team.

+22% ATK for all
Here too, nothing exceptionnal but still good to take.

Crit rate +20% & Crit Damages + 30%
There're her bests assets. With that, she can be a solid girl for Crit Team. Added to her beautiful skill, her skill act buff and her ATK buff, she start to be a must have for a serious Crit Team or for a bosskiller team.
She is also a good friend for Kerria due to skill act and Crit.
(sorry Wutan, I always refer to Kerria in my votes. She is my base value of broken 6*)

Conclusion
Japanese Ume Plum Apricot is a good one. Her stats are above the top, her skill is above the top and her abilities are less awesome but still super solid for a such girl. The Solar Gauge thing is meh on her but the other abilities are good and give her a place in the strongest team archetypes in the current FKG. And that's the most important.
Like I said, she is a must have boss killer and a precious unit in many teams, both for a the good support she brings and for the hard ATK power she has.
She is a nice girl. Nothing more to say.

Final verdict:
I guess A-tier is a good tier for her. She can't be S-Tier despite all her good points because she is just very strong, not broken as f*ck.
She deserve this tier for her stats and her destruction power. Even if she has a black point in her ability set. And some crazy player used her to rape Nidhogg in one turn. She can't be a bad girl.

Wutan
06-15-2018, 03:17 AM
Mei is one of the girls in my current Helper Squad. She will also be a part in one of my Final Crit Teams.

Stats:
One of the very first girls where this section really shines. Her HP is a little bit under average (I checked the Wiki for that). I think most girls range from 19300 to slightly above 20K. By no means is her HP bad but it's her weakest stat.
Her Atk. is excellent. 8232 is exactly what she needs for her offensive Ability Set. 3356 Defense is also Top Tier.

Grading: A

Skill Act. Chance and Skill Damage:
x5,4 damage to one Enemy with 28% Skill Activation Chance on Skill Level 1 and 38% Skill Activation Chance on Skill Level 5.

There are more Girls with such a High Singe Target Damage output than you think.
http://himeuta.org/showthread.php?13472-Skill-buffs-for-maintenance-on-June-11th-2018

None the less it especially works for her offensive Moveset. Crit and all that jazz :wink:

Grading: A

Abilities:
This is her "weakest" section in my opinion. It's still good but there are other Crit Rainbows with much better passives than her.

22% Atk for the whole group. Slightly above average. Solid, not amazing.
Increases Skill Activation Rate for party members up to 1.2x based on each member's affection. Solid Buff. An old friend of mine :bgrin:
Starts the subjugation with the Light Gauge 50% filled. Don't get me started about it,please.
Increases Critical Activation Rate for party members by 20%. Most Crit Rainbows have 20%. Good.
Increases Critical Damage for party members by 30%. 30% Crit Damage Buff is good. However there is a better buff out there (maybe even two cause i think there is a girl who buffs for 35 %. Don't quote me on that though). 40% is the King of Crit Damage Buffs.

Grading: Her Buffs are good but there are other Crit Girls with better Ability Sets than hers. B

Conclusion: Mei is an amazing Crit-Nuker. Her job is to nuke one Enemy and she does it fairly well. I am happy i purchased her. I don't think she has S-Tier potential. She isn't broken. There are other Crit Girls with better passives but she has Amazing Stats and amazing SingleTarget Damage going for her.

Final Grading: A-

game2534
06-15-2018, 07:01 AM
Ume's turn. So 4 more girls until the girl I actually own... *picked up and stamp 'Paper Only'*

Now with 3 detailed reviews I wouldn't waste much space to talk. Let's get into it with this knightly flower knight.

1. Raw stat: Little bit, like just a bit low on the HP side but get covered by high defense. 8200ish atk also helped a lot with offense oriented girl like her. In short, good.
Grading: A

2. Skill: 5.4x with 26% lv.1 and 34% top. Now it becomes standard for single target attack. It's a high standard however and it will get the job, killing a boss especially the pierce-weak one, done without problem. It also goes well with Ume's high atk as well.
Grading: A

3. Abilities: Atk buff and skill act boost is standard load out. One with decent % and another is always nice to have even though it's common.
50% solar drive gauge is the same situation as Cattleya. It has its own use but not helping Ume's character in a single bit. A dead duckling as I said.
Crit chance and boost combo are always good synergy. Work well with crit team and especially on Ume herself. 30% damage boost is not at top but close enough. Overall a nice set of abilities but why I think it's a little too bland...?
Grading: B

Final Verdict: Ume is a neat boss killer who clearly belongs in crit camp. Place her as a back line finisher and you're good to go with her. Nothing much to say more than this. Everything about her is good but basic, not much for super awesome or downright horrid. Base and basic as much as you can get. But sometimes, simple is best and I know someone like her professional mindset as a knight. A- for you the closed eyes girl.

Extra: Again, not much to say. I do like her base and bloomed arts though. Base art is as Myrdin said and bloomed art is as maotd said. Oh and does she has Sharingan as secret weapon or something?:squint:

maotd
06-15-2018, 08:04 AM
2. Skill: 5.4x with 26% lv.1 and 34% top. Now it becomes standard for single target attack. It's a high standard however and it will get the job, killing a boss especially the pierce-weak one, done without problem. It also goes well with Ume's high atk as well. However I'll deduced point a bit with lv.5 not has skill act chance at 36% like other girl with 26% skill act at lv.1. 4 rainbow skillblooms are rare and the payback is a little too low.
Grading: A-
Like I said on my vote, wikia seems wrong about Ume skill act. It should be 38% at lvl 5 since Monday.
According to Wutan translation of it in chatchit:

【Target character】
· ★ 6 Ukitsuriboku (Competition), Ume, Sakura, Daisy (Halloween)
· ★ 5 Ifeon, Kakara, Tachibana, Yamayuri, Jorgao
· ★ 3 Moth orchid
※ ★ 3, ★ 5 characters will be battle skill adjustment after sublimation to ★ 6.

【Change before】
Deal 5.2 times damage to an enemy unit
Skill Lv.1 Activation rate: 26%
Skill Lv.5 Activation rate: 36%

【After change】
Deal 5.4 times damage to an enemy unit
Skill Lv.1 Activation rate: 28%
Skill Lv.5 Activation rate: 38%

It will not change anything vote wise but it's still better girl wise ;) (with that she got almost 5% skill activation more with her skill act ability).

game2534
06-15-2018, 08:14 AM
Fixed, pretty much copy-paste from wutan at this rate then. :smirk:

Wutan
06-15-2018, 03:28 PM
In the future i will link the Girl from the Wikia page and the himeuta Skill buff thread.

On the wiki they fixed Skill Damage but not the Activation Rate. That's basically the case for all recently buffed Rainbows.

ShadwNinjaX
06-17-2018, 12:23 PM
Alright. Next girl up is Japanese WHY WON'T YOU LOOK AT ME Apricot.... *Ahem!* My apologies for that outburst.

Analysis
The initial look at her stats is not too bad at all. Her HP is somewhat disappointing compared to the other girls we've covered so far. But holy crap, that ATK stat is something to behold! Also her defense is also pretty good to help even things out with her lower HP. So overall, I would say her stats are very good. She doesn't fall into the perilous glass canon category.

Now for skills and abilities. While not having the really good quality of say something like life steal, she has the quality of hitting them so damn hard! 5.4x damage to a single enemy? With a minimum 28% activation rate? Just call her a tomahawk missile and be done with it. Pretty damn good. What is not so hot is her abilities. Standard increase attack. She has increase skill activation along with boosting both Crit rate and damage for her team which is really good! But the buzzkill in all of this is another rainbow suffering with a shit light gauge ability yet again. Helpful for beginners, yes. But practically useless as you get deeper into FKG.


She's a really good character to have and certainly has the points to be argued in her favor. But the lower HP and one shit ability holds her back from achieving broken potential. Final grade: A Tier

Waifu Judgment
I'll give Japanese Apricot one thing for sure. She definitely is a pretty woman. But the girl is a wood board. She is straight up and down in my view. No boobs. No ass. NO CURVES! I want some MEAT on my woman. And if there is one thing anime from Japan has taught me, never trust anyone with shifty eyes. Especially if they hardly ever open them! LOOK AT ME DAMMIT! :squint:

Final Waifu Grade: C Tier

Wutan
06-17-2018, 05:09 PM
Ok the Tier List Discussion for Mei has officialy ended.

She will end up in A-Tier. Congratulations.

Next Girl:
https://i.harem-battle.club/images/2018/06/18/J0Z.png
http://flowerknight.wikia.com/wiki/Sakura
Deadline: 20.06.18

Wutan
06-17-2018, 05:39 PM
Ok my thoughts about Sakura:

Stats:

She has the exact same stats as Mei with one exception. Speed. She is slow like a slug. 335 Speed is very slow. For some folks that might not be a problem however in my opinion her slow speed forces you to counterbalance her speed with another faster unit if you want balanced speed among your 4 teams. Therefore it could limit Team Building. I am sorry guys if i sound harsh but her low Speed is a big minus for me.
Normally i would give her an A here (same as Mei) but due to her low Speed i will give her B+ in that category.

Grading: B+

Skill Activation Chance and Skill Damage:
Same as Mei. Therefore she also gets an A here.

Grading: A

Abilities:

Increases Attack for party members by 22%. A little bit above Average. Solid, not amazing.
Increases Skill Activation Rate for party members up to 1.2x based on each member's affection. Always good to see this Ability. Nothing special anymore but good.
In a Boss fight, increases Attack for party members by 35%. Really Really good for Boss Battles on harder maps. However this Skill becomes absolutely useless for trash packs. Therefore it has a condition not like Mei's Crit Damage which works for all types of enemies. Boss or minion.
Increases Damage for party members against Bosses by 12%. Same as the Ability before. Really Nice for bosses. For Minions it's useless. 12% is a bit low however. For such a specialized Ability i would like to see a 20 % or even 25% Buff considering she only has 4 Abilities.

I don't know how i should feel about this section. She only has 4 Abilities. Two of them are solid but nothing special. The other two could be really really good or absolutely useless. Also 12 % Damage is a little bit low for my taste cause like i said if you have specialized Abilities you want them to be big in numbers.

Grading: I will give her B here.

Conclusion:

Sakura is a nice boss killer unit. However she is very slow and that could force specific Team Building. She is a specialized Unit which either performs excellent against bosses or mediocre against trash packs. Mei is a little bit better in my opinion. I just prefer that my Knights have Abilities which are usefull in almost all situations. Since i gave Mei an A- i will give Sakura a nice Solid B+. Not a must have but nice to have.

Final Verdict: B+

maotd
06-18-2018, 03:19 PM
Paper Only stamp
Ara ara~ Ara ara~ Ara ara~ ARA ARA~
Hum. Sorry. Just a little troma.

Stats:
HP: a bit lower than the average but, that's not why you would use her.
ATK: She is on the top of the list. And that's the most important for her.
DEF: It's not an important stat for her but it's still nice.

I guess we could say she is very solid in this part. Note shat she has exactly the same stats than Ume Apricot.


Skill
38% of 5.4x damages. That's very good. If you want more details, see my coment on Japanese Ume. Nothing much to say. That's the same thing.
Saku~ara~ara appreas as a powerful boss killer like her best Ume friend.

Abilities
And... that's it. Let the diamond shines brighter than the sun.

+22% ATK for all
Not the best ablity but a decent ATK buff. Something more selfish would be better but... I'll not complain about that.

x1.2 Skill activation
Once again, not the best ability of this kind but it's still solid and welcome for this kind of girl.

+35% ATK against bosses
That's why Sakura is good for boss battles. She will buff the whole team by +57% ATK just by herself. Add other girls ATK buff and it can be insane quickly with the right setup.

+12% Damages against bosses
And even more damages. Damage buff is even better since it will buff final damages, just before thay are applied (if I understand well). That means,it will boost raw+skill+crit+weak damages and make her ATK buff event better.
Once again, if you put her in the right team with a lot of damages against bosses buff, you can erase poor giant pests from this world with a pink and flowery magic beam.

Conclusion
She can deals heavy amount of damages against bosses and help her teams mate to do the same. If you use her with similar girls, you can blow every single boss in one or two turns. Andshe can act as a good finisher on boss with minions.
Her stats are high, her skill is one of the best in term of damages and all her abilities are made to increase her damages even more.She is clreay a must have.

Final verdict:
A Tier. Just A Tier for her. She can't really be S Tier, once again due to all the super good girls we have in it (espacially with the promoted girls and the power creep). And if she could reach this tier with the right team, she can't deserve it by herself. Even if she is strong and powerful and a solid ally, she is just a glass canon here to bring death among pests. she can't carry a battleor more without enough help to blow everything on her path in one single shot.


Sorry if Sakura rating is a bit rushed, I'm tied today but I don't want to leave the vote now and forgot about it later.

game2534
06-19-2018, 09:27 AM
Hmm... Sakura? That Ara Ara Nee-san type? Not owned, again. *paper only*

Sakura must be one of the easiest to talk about for me because she and Ume almost the same exact copy aside from abilities and speed. She was also one of the very popular girl back then in Nutaku, like for every 3 helpers one must have her. Not so much in DMM but she still there especially when new broken stage introduced. Let's go with it.

1. Raw stat: Just copy-paste what I said about Ume and there you go. Oh, but her speed can be a hindrance when trying to form specific team in specific stage. So a little lower score than her best friend.
Grading: B+

2. Skill: Now just copy-paste with slight difference, Sakura kills magic-weak pests.
Grading: A

3. Abilities: The first two are nothing to talk much. Solid but not impressive.
-Increase 35% atk when facing boss is great however, as the only problem you will face in this game is boss. I mean, Kodaibana stages are the only place where fodder pests can hit you like 5 trucks run over but other than that? They really are just fodder. This skill makes your party go with 57% atk. Very high value for party buff that few girls can surpass this even with power creep nature recently.

-Increase damage when facing boss by 12%. It has low percentage considered there are 'Increase damage for party when attacked by 35%' or 'Increase damage from skill by 18%' But I suspected that all 3 are calculated separately rather than just flat addition. How is it calculated? No one knows or at least we just not really that devoted into this game like some players out there. Anyway considered that this skill boost 15% top, 12% is far from bad and will help Sakura punishes any boss especially magic-weak one.
Grading: A

Final verdict: Just like Ume, she got A. While her abilities set is not as universally useful like Ume's crit set(which got buff yet again), there are too few normal pests that gonna give you trouble. And just like Saboten, she need supporter or at least, those with damage boost to sync with her high atk boost. She's a great unit as boss killer and will does her job splendidly.

Extra: Sakura, when compared to Ume, is much more light-hearted. She is the famous 'ara ara maa maa' type Onee-san who is like super human that can does everything perfectly on first try and will either spoil you rotten or has fun teasing you endlessly, only to turn out that she too has zero experience in romance. Oh what an irony.:smirk: This type of character not really clicked with me due to I being the youngest in my family. My older cousins, while friendly and I do love them, are not really reliable unlike what you see in manga/anime. So you can say it's the delusional case like who has younger sister IRL won't find imouto trope charming... like at all. :joy:
Her attack animation is epic though, it's like Sora's warp snipe from KH2. Move quicker than eye can see and fire bullets vs. Teleport before enemy's bullet and kick it back to them.

Wutan
06-20-2018, 05:28 PM
The Tier List Discussion about Sakura has ended.

Not many of us have participated this time. Only 3 votes.

Results:

2x A-Vote
1x B-Vote

A-Tier it is. I hope there will be more participants in the next round.

Next Girl:
https://i.harem-battle.club/images/2018/06/21/J45.png
Deadline: 23.06.18

Wutan
06-20-2018, 06:01 PM
I have Choco Lily on my DMM Account as well as my Nutaku Account. What do i think about this Shinigami???
Lets find out.

Stats:
Her HP are horrible. 18076 is really low for a Rainbow. Her HP is even lower than Cattleya's HP. Her Attack Stat is amazing, Her Defense is average.
Considering her HP is even lower than Cattleyas i don't think that her high Atk. Stat and mediocre defense can quite compensate that. I'll give C-Tier here.

Skill Activation and Skill Damage:

She deals x2,9 and has a Skill Activation of 34 % on Skill Level 5 (24 % on Skill Level 1). Since a lot of girls got Skill Act. and Skill Damage Buffs i think the Skill Damage/Skill Act. Combination she shares with other Rainbows is the weakest one. Other Sweeper Rainbows have x2,8 Multiplier and 37 % Skill Activation on Level 5 (27 % on Skill Level 1). I personally prefer more Skill Act. compared to a little bit more Skill Damage (it's only x0,1 anyway).

Grading:
B-

Abilities:

Increases Attack for party members by 20%. Average Atk Buff for the group. Solid, nothing special.

Increases Attack for oneself by 16% each time a party member uses a Skill (Up to 96%).
On paper this Ability looks amazing. However there is a problem with it . Damage is calculated at the start of each round. That basically means even if all other Girls in her Squad activate their Skills Choco Lily won't benefit from her improved attack until the next turn. On harder maps that could be a problem considering her paper thin HP. Often times highly offensive Crit Girls die rather quickly and she could die before she even benefits from her boosts. For that reason i would pair her with a girl like Wolf Berry cause she can give Choco Lily much needed protection (Shield).

Increases Critical Activation Rate for party members by 30%. Nice Critical Hit Buff. It's 10 % more Critical Activation than average.

Increases Skill Activation Rate for party members up to 1.2x based on each member's affection. Solid Buff. Always nice to see it. Fairly Standard.

In a Boss fight, increases Attack for party members by 30%. She got buffed recently. Her newest Ability. And a good one. Really helpfull on harder maps.

Grading:
This section is good, not amazing though. B

Team Building:
The problem is that you want your first turn squad to gather as much of an atk buff for Choco Lily for turn 2 as possible but since Lily can't use her buffed Atk until turn 2 the first turn girl in her Squad becomes weaker (it's not the job of a first turn squad to wait for the second turn to dish out damage like Choco Lily does). For First Turn Squads there are better Damage Dealers out there who doesn't have to wait until turn 2 to dish out good damage. Someone could argue that Choco Lily is better suited for Universal Skill Act. Teams. Universal Skill Act. Teams have more Skill Act. on all other turns but turn 1. Problem here is that Universal Skill Act. Teams often times can't gather the Atk. Boost for Choco Lily fast enough. Like i said for Crit Teams i would highly advise to pair her with someone like Wolf Berry who has the Shield Ability.

Grading: Building a Team around Choco Lily isn't easy. It's not impossible but the setups where she really shines are limited.
C-Tier

Conclusion:
Choco Lily is a Glass Canon with very low HP. She needs a little bit of preperation time before she can shine. I would highly advise to pair her with someone like Wolf Berry to give her a little bit of Protection. Not a staple for Crit Teams but good in the right team. She can dish out good Damage and in the right setup she will serve you well. Because her Abilities are so contradicting her Teambuilding options are quite limited. Therefore she is one of the weaker B-Tiers for me. Still a B-Tier though.

Final Verdict: B-

ShadwNinjaX
06-20-2018, 06:50 PM
A-Tier it is. I hope there will be more participants in the next round.[/B]

Sorry about that. Been meaning to, but it's been a heck of a rough week and I have been so exhausted that I didn't have much time or energy to go into posting on her. I will give my thoughts on her along with new girl here soon. As soon as I empty all of this work info bouncing around my head. :silly:

Wutan
06-20-2018, 07:40 PM
Sorry about that. Been meaning to, but it's been a heck of a rough week and I have been so exhausted that I didn't have much time or energy to go into posting on her. I will give my thoughts on her along with new girl here soon. As soon as I empty all of this work info bouncing around my head. :silly:

Np. That's totally understandable.

I thought not enough people cared for Sakura that much xd

Myrdin
06-21-2018, 01:12 AM
Yeah I am kinda burning out on this thread as well. When it was one girl per week I felt its fun to post, but now when its one every 3 days it feels more like a chore and I cant seem to find enough time and as such motivation to sit down and write about them.
Had a thought or two about Sakura, but we are going a bit to fast, and I just feel like not wanting to post into this thread anymore even though I have the girl and want to share a thought or two about her.

Wutan
06-21-2018, 02:20 AM
I originally stepped up the voting pace cause some of you guys told me if we only rate one girl per week we would never catch up.
There is some truth in it. I can also understand that some of you aren't that motivated to write about a certain girl after a hard job day.

I don't know what to do honestly but i can't please everyone.

Any suggestions?

Should we vote about the voting schedule?

Wutan
06-21-2018, 03:24 AM
A compromise between the two variants would be a voting schedule of 5 days for each girl.
We would vote 6 Girls with that method each month.

The original variant (1 girl each week) leads to 4 voted girls each month.

The current variant leads to 10 voted girls each month.

In my opinion the 5 day variant is the best. It's not so short that people lose interest and motivation in voting but it's also not so stretched out that we won't make any progress.

What do you think about that,guys?

Myrdin
06-21-2018, 03:34 AM
A compromise between the two variants would be a voting schedule of 5 days for each girl.
We would vote 6 Girls with that method each month.

The original variant (1 girl each week) leads to 4 voted girls each month.

The current variant leads to 10 voted girls each month.

In my opinion the 5 day variant is the best. It's not so short that people lose interest and motivation in voting but it's also not so stretched out that we won't make any progress.

What do you think about that,guys?


10485
Sounds good.

I`ll try to bash up a quick Sakura post as well today

Myrdin
06-21-2018, 04:08 AM
Ok so about Sakura

Most of the things have been said.
The thing I want to focus on is the BOSS FIGHT and VS BOSS damage amplifiers.

Wutan rated this B, because of in his words those stats are to small.

I have done pretty deep research into all girls who have this skill (before last update, thus the newest one are not included), so let me share some stats with you:

Sakura adds 35% for Boss fights > meaning this affects all enemy units in that Boss fight. So yeas those pesky little minions that hang around the big guys ? They get their fair share of damage buffed up ass kickery.
Next she adds 12% Against the boss itself.

Now this is where I need to point out for the skill that is written as "Against BOSSES" (thus not the Boss fights) 12% is pretty standard deal.
The girl with the lowest stat in this skill I found was Peach Blossom (A.K.A. Mace Loli chan), who has Boss Fight 15% and Boss ONLY 8%.

There are some girls like Pumpkin and Serisa who have 20% and 30% on this skill, but then on the other side, lack the Boss FIGHT skill, which means their extra damage applies ONLY to the Boss monster itself, not the minions.

Then there are some exceptions for girls (mostly Promoted ones) who have higher % of this skill, but:
Either apply it only to limited number of party member (example: Blood Iris 35% but only herself and +2 more knights)
or
Have it much higher, but apply it ONLY to themselves, (Example Cyclamen Radiant, who applies 20% vs Boss to self, and then additional 18 vs Boss to the party, and she has Boss fight skill as well).

Then the remaining majority has around 15% for Boss only.

***

What I am trying to say with all of this is - while 12% isnt that impressive, you need to account for both of those skills and the fact that the "higher standard" is 15% but there out of those girls who have 15%, only small portion of them also has Boss FIGHT as well as VS Boss. Which admittedly is not as good. The 12% is the basic, and only time it deviates is due to different skil setup combination on the girls herself.

Now it makes sense you bring a boss killer to kill .... Bosses. You wont bring a Solar Blast / Evasion girl if you need to nuke the boss hard. Thus arguing that Sakura is worse then other girls because she has only one role she fits in is kinda stupid.
Loquat is an amazing Crit girl, but all her skill revolve around that, sure you can put her in other teams and she will work there fine, just like Sakura, but her main strengths are shown when used correctly.

As such I would say Sakura is a A Tier girl. Her stats are solid, her skill setup is well tailored for what she needs to accomplish. Her speed leaves something to be desired but occasionally its good to have a girl like that, if you need to tone down super fast teams like Rabbit chan and Red Ginger.

Now about the usual stuff: Aesthetics.
Sakura is like a balm on a soar wound. Her artwork is highly detailed, and finely drawn. She is by far one of the best drawn girls out there due to the shee amount of details that are present in her artwork.
Her ultimate, being one of the earliest in the game, even to this day looks absolutely amazing > I mean you cant go wrong with a gun shooting a giant KAME-HAME-HAAAAA beam :D
She is also one of the very few girls who have a separate basic attack and basic attack crit. animations. Might even be the only one, but I doubt that. Still that makes her a bit more unique.
Her dual colored irises are a bit off putting but I guess the artist really tried to push the chyunibuu edgyness hard, so... eh ? *Shrug :-)

As for personality, Sakura is a proper Kudere. She is nice and warm and fluffy, and her Ara Araaa ~ is just adorable. She doesnt mind a bit of teasing, but its all in good fun.
Also she has nice long hair and her pony tail is alive (refer to her ingame Sprite) which is much adorbs.

Overall Sakura is a very solid A tier girl, that can work in any team thanks to her skill act and damage buffs, but really shines when put into the role of a Finisher and Boss killer. Not mandatory, but definitely nice to have. (If she had Crit as well i would gladly take her instead of Rainbow Rose for my second Crit/Boss killer team.).
"Ara araa ~ Maybe I should train a little bit with Mei chan then, what do you think Danchou san ?"
"S-Sakura ?! Wha.. What are you doing here ?"
"I baked you a pie and when I came to bring it to you I noticed you are talking about me ufufufu ~"
*Yes Sakura has a nice Waifu mode skin : Waifu Baker Sakura, which is always nice to have !*
"Ah, yes well I was just talking about how good of a girl you are and..."
" Ara Araa ! Danchou san is so sweet, ufufuf ~ Let me give you a little reward .... Dan-chou-san ~ Chuu ~"
"No thats not neces.. mmmm !....mmm....mmmmm ~~~"
*Sakuras arms wrap around you as she kisses you deeply pushing her weight onto you, both of you slowly sink behind the writing table as the screen fades to black*
"Ara Araa ~ ufufufu ~"

Wutan
06-21-2018, 04:29 AM
Yeah you are right. I misread it. I admit i am more of a Crit guy. Never dived into that whole boss damage stuff to much.

I am not stupid though :silly:

My argument about her low speed still applies though.

That's one of the main reason i don't like her as a unit as much as other Boss Killers. I hate it if i have to readjust my overall speed because one unit is so slow. It forces me to build the team a certain way. Might not be a problem for others. For me it is a problem. I also talked about that in my Red Ginger Review.

But yeah i think you have her on Nutaku and have experience with her. Therefore you can judge her way better than me.

I mean i also have her on Nutaku but i don't play that version anymore.

Myrdin
06-21-2018, 04:44 AM
I am not stupid though :silly:
But yeah i think you have her on Nutaku and have experience with her. Therefore you can judge her way better than me.



I would never dare to suggest that you are friend :)
*unless of course we were drunk, standing on the side road pissing, and being drunk, you would suggest that we should try piss into the wind to show it who`s the boss here... that would be one of those cases where I would say that :D

Yep I have her on Nutaku and she has been serving me well.
*I have noted your request for the Sig update. Since I have to buld it from a scratch I`ll try to get it done during the weekend.

Wutan
06-21-2018, 04:53 AM
Nice.

Thanks,bud :)

Also I am glad you draw attention to that little detail about BossKillers. I never realized that the Atk buff in a Boss Fight also means more damage against minions lol...

Looks like i have to step out of my comfort zone (Crit and Debuff) more often :sweat:

Yeah i misread it the whole time. I learned something today :wink:

I would change my vote to an A- (that speed though) but it doesn't matter cause she is in A-Tier anyway.

maotd
06-21-2018, 11:53 AM
I guess one girl each 5 days is not a bad thing. I'm for!

Wutan
06-21-2018, 12:15 PM
Ok after i have heard the opinion of game and Shad i'll change the schedule. I would also like to hear twilight's opinion but it looks like he also has a lot of stress lately.

I don't think they have a problem with a 5 day schedule either.

The new rule applies instantly and Chocolate Lily's new Deadline would be the 25.06.2018

game2534
06-22-2018, 08:23 AM
Go ahead with the plan, I have one heck of a week as is and next month... Damn I just don't want to think about it.

Wutan
06-22-2018, 09:50 AM
Allright then it's settled.

Choco Lily's new Deadline is the 25th of june.

maotd
06-22-2018, 01:42 PM
Rice-choco-fritrilrirlathing Lily. Not an easy girl to rate. I have her on Nutaku but that's not helpful at all.

Stats:
HP: That's low. Too low. To be honset, she has the lowest HP of all natural 6*. That's a shame.
ATK: That's better and she is on the top of the list but there is still girls with higher ATK.
DEF: That's low too. She is not the worst but she is on the botom anyway.
So, we have a glass canon. High ATK, bad DEF and HP. But her ATK is too weak if you look at her

Skill
2.9x damage to all, 34% chance of activation. It looks a bit better than the common 2.8x damages but thoses 2.8x have 37% skill act. So, it's not better, espacially with her main ability.
Not bad but not good. Damage to all enemies is usefull on certain fights but a single target high damages or life drain would be better for her.


Abilities
I will keep her main signature ability for the end.

+20% ATK for all.
That's OK. Even if there is better ability of this kind. Nothing much to say. She benefit from it and she can support her team.

+30% Crit Act for all.
That's good even if she lacks of Crit damages. She can be a good option if you lack Crit Act to reach the max 80%. Most of Crit Act + Crit Damages girls have less than 30% Crit Act.

x1.2 Skill Act.
Good old ability but for her it's espacially good due to her main ability. She just need it. Here too, she can be a good support for her team with that. And that support supports her. That's a nice deal.

+30% ATK on boss fights.
Usefull... and maybe not that much. I mean, that's a great boost for her and her team mates for sure, but due to her skill and ability set, she will be better against group of pests instead of boss fights. Ok, there is boss fights with minions or more than one boss, but there is also many solo bosses in the game. Against that kind of bosses, she will only be a good suporter but will not use all her potential.
But, that's still a good thing.

Increases Attack for oneself by 16% each time a party member uses a Skill (Up to 96%).
Good? Not good? I can't say. On the paper, that ability is insane. Put her in a turn 1 skill act and she will have 130% ATK by herself in only one turn. Add the buff from her allies and she will have an insane ATK stat.
But, that's on the paper only. Because of two littles things.
First, her skill don't fit it at all. A super high ATK boost is good but spread between 3 pests when you have only one... it's just like dealing normal damages with a single target skill. Or maybe worst in fact...
Second... remember what I said about Stats. She is a Glass Canon. And her main signature ability apply ONLY after the end of the turn. If she can't survive at least one turn, she will not be able to use that crazy ATK buff. Now, with her low HP and DEF, she will be dead against strongests boss and she will have issue to survive many small pests assaults.
Gerbera is a better user of that ability. She is just a gold and she is... weak. Too weak. But at least, she has a 1 target Skill and HP drain, giving her more chance to survive and abuse of her boost. And she has a good chance to be better than Rice-choco Lily after 6* promotion.

Conclusion
A lot of potential but her awful defensives stats and her contradictory abilities and skill ruin it a bit too much. She can be a nice girl anyway because she is rainbow and fit in many teams but it's hard to find her a place in a serious team to tryhard the hardests parts of the game.
I don't hate her at all and she can be a monster on easier map but she can't do her job perfectly.
And Rice-Choco Lily sounds like chocolate puffed rice cereal.

Final verdict:
That's hard to give her a rank to be honest. I guess I want to give her a B Tier... A C Tier is a bit too hard for her but even with a lot of good points, she is less good than other B Tier (okay the only B Tier is Black Baccara). Even Cattleya seems better than her in a certain way.
Actually, Rice Choco Cereal Lily can be a good girl but it depend only on how long she can survive. And she defensives assets are... inexistent. If she can survive several turns she can deal a lot of damages but if she die on the first turn... she will do nothing at all. And above all, she will have all her buff gathered from the first turn wasted.
At the end, I guess I will give her a B Tier. But it will not count if she gather the same number of B Tier and C Tier at the end.


PS: sorry if my english is awful or not clear, I'm a bit too tired and I can't even write or think correctly.

ShadwNinjaX
06-22-2018, 08:46 PM
Alright! Woooooo! Finally the weekend and I am free from this CRAZY week at work! Time to analyze as promised.

Sakura

Alright, since Sakura shares the same name and hair color of an anime character that seriously annoyed me of how much she was a bitch at first pining her love over some guy that treated her like crap and still touted her obsessive love for him despite the fact that he literally attempted to straight up kill her at one point and at the end of the series somehow still ends up with the emo bastard!!! :cursing::cursing::cursing: *DEEP BREATH* I'm okay.... I'm okay... So I digress, I will not let the shared namesake sway my judgment unfairly.

As far as her stats go, she is literally the exact same copy of Japanese Apricot. Average HP, great ATK and DEF. Even her ability is single target with the same dmg rating and activation rate. One major difference between the 2 is that SPD stat. Holy moly is that abysmally slow! This means she could be great for anyone to slow down a team who has very fast units and is preventing 3* the map. But there aren't many girls with super speed to require such a need for an "anchor" character to slow them down. So this lessens her a bit compared to Japanese Apricot.

I guess where Sakura begins to show her worth is in her abilities. Standard increase in ATK and skill activation rate ability. But where she comes in the shine is her other abilities. While Japanese Apricot is stuck with the garbage light gauge ability, Sakura increases the attack of her teammates against bosses as well as increasing damage against those bosses. So if you put her on a powerhouse team, she will definitely work to help out the overall effectiveness against monsters like Nidhogg or whale missions.

So despite her terrible speed, Sakura's abilities make her slightly better than Japanese Apricot in my opinion. Final Judgment: A Tier

Waifu Judgment
Sakura is just as her namesake implies, an attractive woman that embodies the floral beauty of cherry blossom trees in bloom. Long beautiful pink hair. OPPAI!!! While I'm not really into the whole differing color eyes, it's not too jarring to be a detractor. I have to say her evolved form artwork is lovely but they really disappointed with her bloomed artwork. Her grace and beauty gives a strong sense that to only desire sleeping with this woman is blasphemy. This is definitely a woman you would want to make your wife.

Waifu grade: A Tier


Chocolate Lily

Looking at CL's stats compared to the last 2 rainbows, she is not quite as impressive. Her HP is lower that JA/Sakura. It's actually the worst HP out of all the girls we've reviewed so far. Sadly, she does not make up for this with her DEF stat as it is one of lower DEF stats we've seen too. Her ATK stat is probably the only redeeming factor as it pretty good. Her skill attacks all enemies with the same damage and activation rate as Cattleya. In fact, that is how she is in essence. CL is the slice girl equivalent to what Cattleya is as a magic girl; a glass canon.

There is a notable difference in abilities to differentiate her some from Cattleya. CL at least doesn't have a worthless light gauge ability. Instead she has he nice ability of BOOST!.. er I mean increasing her attack every time anyone uses their skill up to 96%!!! Wow! So if you have another member with a high skill trigger rate, it's like giving your glass canon a nice BOOST!.. er power up every turn with the right team mates. So by itself, this would be okay but to go along with it, she also increases that potential by increasing the skill activation rate for her team mates so they can, in turn, help her. Then to make her potentially hit harder with her BOOST! (okay I'll stop resisting) she increases the critical activation rate for her team. And to make things even better, she increases attack against bosses. My heavens! Despite having lackluster stats, her abilities are the all around dream team to help make a team and herself battle ready to take on bosses like Nidhogg! The key is hoping she can last long enough. And that in itself doesn't seem too likely to happen sadly.

So in all, CL's abilities saved her from being a worse version of Cattleya to where she can be useful with the right team mates. But those terrible stats just hold her back to where I have a hard time seeing her lasting long enough to make full use of her abilities. Wasted potential. If those stats were much better, she would definitely be A tier and maybe even approach S tier level. But as it stands: B Tier

Waifu Judgment
Hrmmm…. She's not oppai, that's for sure. But she's got some nice perky breasts for her slender frame. So not too bad overall. Nice long hair. Not a big fan of the twin ponytail style but she makes it work alright. I like her dark design and clothing aesthetics. Something about it is very appealing and makes her appear like quite a cool character to me. Her artwork certainly gets better with each upgrade.

Overall waifu grade: B Tier

game2534
06-23-2018, 08:42 AM
Finally crawl out of the hellhole and will have 1 week of respite before July of death... Oh well here goes, not gonna waste time complaining here.

Kuroyuri, who I prefer to call Kuro-chan as parallel to Shiro-chan (Dusty Miller) Or well just any name that's not Nutaku's name. So hard to spell (type) even if I know it's a genus of the flower... Well Kuro-chan used to be the first rainbow I got in Nutaku and she served me well back then. Too bad she's not in my plan for crit team so I may not get her in DMM for a long, long time. Not to mention she has one of the most wrecked skill and abilities jumble that's not go well together. Let's take a look.

1. Raw stat: Her HP is really horrid. Maybe because her death seeker nature or something but 18k HP is absolutely horrible for rainbow. Combine with rather low def she will fall real quick, her atk is pretty high at 8100ish though but it's not as high as I wish with 2 bad stats to balance. Her speed is slightly low at 475 but not something unsolvable. On short this section is quite disappointed for me.
Grading: C-

2. Skill: 2.9x at 24% for lv.1 and 34% top. Considered that one of her ability is working with how often you pull skill off, the trade off is not appealing with just 0.1x more damage vs 4% of skill act rate.
Grading: C

3. Abilities: As usual, I will skip atk boost that's not higher than 25% and 1.2x skill act. They are good but standard load-out for rainbows by now. We will focus on other 3.
-Extra 30% atk when fighting boss is good, as I said most of the problems lie in boss fight and 50% atk is great. But where is damage boost to syncc with...?
-30% crit act is again, fine. But most of the girls got crit act and damage package by now and Kuro-chan just has to be the one left-out? Give the poor shinigami a break. It's also VERY EASY to reach 80% crit rate capped with full rainbow lineup anyway and what's more important is damage since this one doesn't have capped.
-Finally the main focus of Kuro-chan, 16% atk boost for every skill atk up to 96%, which means 6 times to reach the capped. There are 2 questions/problems about this ability however.
1. Is this ability reset after every battle or works for entire mission? If it reset after every battle its usefulness pretty much hit the rock bottom due to Kuro-chan's low hp and def so she couldn't survive long until she get full buff especially in hard boss fight.
2. Her sweeper skill works best on first turn to clear out fodders before hard hitter can attack boss or more dangerous target. Even if the boost last entire mission this ability would be more useful if Kuro-chan has boss killer skill instead of sweeper like this. Against bosses it wouldn't be very useful and 2.9x is much paler compare to 5.4x
Can I ask Wutan to confirm my first question?
Grading: C-

Final Verdict: *sigh* C. Yes, I know I'm harsh in grading her. But there are much better sweeper than her with better stat or abilities set. Her abilities doesn't work well as supporter and not selfish enough, not to mention that her skill is not tailored to fit selfish abilities as well. She just lacking in so many way. Sorry for my bluntness, Kuro-chan.

Extra: While I'm harsh in grading her, I still fond of her as my first rainbow and back in Nutaku when there were no broken stages, she helped my team splendidly in many events and stages. Too bad she doesn't get any good rebuff. I do like her personality though even if it seems like she's some kind of chuunibyou or death seeker. I wonder if her final character quest would make her better?

Wutan
06-23-2018, 10:09 AM
1. Is this ability reset after every battle or works for entire mission?
Can I ask Wutan to confirm my first question?


Yeah sure :)
Sadly the answer won't please you i am afraid.
The Atk she gathers in one fight doesn't carry over to the next one. You have to collect that boost again.

ShadwNinjaX
06-23-2018, 05:06 PM
You have to collect that boost again.

BOOST!!! (https://media.giphy.com/media/QEEJZOX2FOTrq/giphy.gif) :joy::joy::joy:




Okay, I'll stop now...

game2534
06-23-2018, 06:30 PM
Damn... Kuro-chan couldn't get her well deserved buff at all. Fix a bit on ability section grading but final grading is the same. She just too lacking compare to other sweeper archtype.

Wutan
06-24-2018, 03:16 AM
I also changed my vote a bit and added the section "teambuilding".

Since the team setups where she really shines are quite limited her overall rating drooped to B-.

To be honest if she didn't get her new Boss Damage Buff i would have rate her C-Tier as well. That saved her for me.

It's a bummer her Abilities are so contradicting. She is definetely a cool girl. Her Ult. also looks nice and badass.

Myrdin
06-25-2018, 02:49 AM
Ok lets get to Frtilira...Fritala...Fritilualalilialalaa.......

Chocolate Rice Lily or Friti in short :D
*Those of you who know me remember the struggle every time I try to type her name in the past :D

First off before anything else - to say she is worse than Cattleya is absolutely retarded (no offense m8), if the damage is put into context of how she each of them are supposed to peform (as in what type of team setting) she would nuke Cattleya out of orbit.
Now that that is of my chest lets do a quick run down, since a lot has already been said, but there are still some things that are worth mentioning.

Ok so I will skip over stats and go straight to abilities.

Damage buff is standard deal.
Skill act - NOT ALL 6* have it, be grateful you grotz !
Boss fight Dmg - Solid and helpful especially if coupled with a team where you can either stack this or have a single nuker to finish.
Critical rate - it is a bit dissapointing they didnt plaster at least a 5-10% Crit damage onto her, but ah well. As far as activation goes she has whopping 30% which can help you get up to 80% even if in a team that does not fully commint to pure Critical. Its a solid

*Now I will mention here that she did not receive any Crit Buff despite being a Crit girl. Meanwhile Anemone turned from Counter to one of the best Crit girls out there. I really hope some buff is coming towards this girl, and it better be something more worthwhile than the usual 15% skill damage.

and the main dish

Damage buff per skill activation.
Now lets get this traight - in a team with 5 4 skill activaations and all girls skill levels maxed out, there are still times when the RnG completely F* yo over and not a single of the girls activate. At those moments I am like....... T_____T really nigga ?

However those times are more rare than common so moving on.

Friti was I believe the first girl I got on DMM with "choose Waifu" ticket, and while she is not as amazing as she could be people seem to underestimate the sheer carnage she can do even on single bosses simply due to her skill being an AOE instead of a Single target Nuke.
Unlike some of the more "selfish" girls, Friti despite her secluded personality is a big team player and shines in teams where you can bump her skill act as high as possible.
Let me say that my Friti after procing all her stuff and gathering that buff (no idea why Ninjax is flipping everytime word Boost is used ? Is it a reference to something ? :D) can shred highest tier Aqua shadow girls. If crit, her damage output is equal to Mace loli chan without Crit, even slightly more.
Plus that animation is just badass.

Aslo - the skill buff applies IMMEDIATELY not in the next turn. And while it does not carry over, its not that hard to stack up every time.
The smartest choice is to put her last in your team, even behind yoru finisher to let her get as many of those stacks as possible. If you put her on any other position you are wasting her potential. And if you run at least two AoE girls at the head of your team, by the time you get to your single taerget nuker (in this case Mace Loli chan) who sits at 4th place, there is usually only the big baddy left anyway, so let Friti get her shredder stacks.
Friti requires a good tea composition to really shine, but building your team is one of the fun parts of this game and no girl should be a standalone world destroyer, coz thats fucking boring in my oppinion, and completely detracts from any joy one would have from playing LEGOs with the girls trying to build the teams in the most effective way. Still if used correctly Friti can bring the pain.

I rate her at B- borderline C+, but in proper setup she makes it out of C tier still.
A solid rainbow glass cannon. Set her last in the team to let her gather as many stacks of her buff as possible to make her shine.
Should she ever get a buff and get Crit damage added that might actually catapult her straight to A rank since it would play into the overall damage role.

Now lets move onto the usual fluffy waifu stuff shall we ? :3

For a long time I didnt like Friti. I really didnt. Miss edgy emo just wasnt up to my tastes, since this archetype is mostly aimed at undeveloped teenagers who pretend to be as edgy as a hedgehog surfing on a plank made of prickly icicles. I picked her purely for her skill back then when I started DMM and was looking for someone to synergize well with my Crit team. (Funny thing here. Aizoona and Friti share similar Ult. animation where Friti is a bit faster while Aizon has the added effect of Ibuky slamming into the pests at the end).

Playing the game however, over time she started to grow on me more and more, and while my JP skills are fairly limited, I know enough to understand bits and bobs of her story during the Hscene. Her mental breakdown where those high walls of her finally crumbled and she became more honest and more dere was very heartwarming, and actually pretty unexpectedly well written considering this is a simple browser H game, and as far as the story goes its as bad as any of this type.
This was further reinforced in the Bloom scene, and by that point I actually noticed she had earned a stable place in my heart.
She is a fairly slim petite girl, but does have some of the Yamato Nadeshiko beauty. And you can tell there is devotion to you once you go through both of her scenes. Hell even when you click her on the main screen her "blush line" is just....mmmm... bruh, any warrior would like a wife like this !
What I am not a fan of is the design choice behind her art style. That cap is kinda ridiculous and the artwork on all forms is a bit .... meh. Lacks details and color contrast for me to be interested in.

That is however remedied by her second skin - Yukata friti chan yei :3 ! The basic form is absolutely top notch (the Evo is still better than standard Friti versions, but she drops the yukata and pops on the god damn cap again !.... Girl I love caps I wear them outside every time, but they dont look like train conductor cap from 1860 god damnt !). Anyway the basic yukata form is very pretty, wish she was draw in the smiling form rather then the angry one, but I suppose it goes in line with who she is. Plus even while in yukata she still keeps her gloves and sword which again is bad ass.

The Ult looks amazing and gives of that old samurai movies feel where two stand opposed to each other, bam a single cut and one of them falls.
Overall Friti Yukata is very badass looking mofu and I like her much (swapped my basic Friti skin for this one. I love this function). Hope she gets a bit more love in the updates, and really hope the Yukata version gets a more fitting bloom artwork in line with the festival theme, hopefully without that stupid train conductor cap :D

ShadwNinjaX
06-25-2018, 06:36 PM
(no idea why Ninjax is flipping everytime word Boost is used ? Is it a reference to something ? :D)

https://www.youtube.com/watch?v=BP-Np1HGTtg

Welcome to the world of fine ass demon titties…. oh and BOOST!!! :joy::joy::joy:

Wutan
06-25-2018, 07:10 PM
@Shad

Rias would be proud :wink:

Ok the Discussion about Chocolate Lily is now over.
Results:
4xB
1xC

She will end up in B-Tier

Next Girl:
https://i.harem-battle.club/images/2018/06/26/JBK.png
http://flowerknight.wikia.com/wiki/Peach_Blossom
Deadline: 30.06.2018

Wutan
06-25-2018, 07:43 PM
Ok i don't have Hyper Mace Loli on DMM. I only have her on Nutaku. So it's a paper only verdict.

Stats:
Her HP is really good. 20584 is on the higher end. In terms of good Stats that's about it. Her Atk is to low for an offensive Crit Girl. Her Defense is horrible. 2568 Def is definetely one of the worst defensive stats of all Rainbows.

Grading: Her stats don't do it for me. Her Abilities scream "Offensive Crit Girl". Her Stats don't reflect that at all.
C+

Skill Activation and Skill Damage:
28% (Lv1) → 38% (Lv5)
Deals 5x~5.4x damage to 1 enemy based on one's current affection rating

Amazing SingleTargetDamage and really good Skill Act.Rate

Grading: Same grade as Mei/Sakura. A-Tier

Abilities:
Increases Attack for party members by 22%. A little bit above average. Solid Buff.
Increases Defense for party members by 20%, increases damage reduction when defending by 3.7%, and allows oneself to resist fainting with 1 HP remaining up to 3 times per battle. Definetely her worst Ability in my opinion. That Ability is good for a Team based around Counter but for an offensive Crit Team it's of little value.
Increases Critical Damage for party members by 30%. Really good Crit Buff. Not as amazing as 40% or even 50-55% (Mei and Cactus) but still really good.
Increases Critical Activation Rate for party members by 15%. Slightly worse than average. It's not that difficult to cap at 80% Critical Hit cause you still have 4 more girls which can buff your Hit Rate.
In a Boss fight, increases Attack for party members by 20%. Nice Buff especially for harder maps like Aqua Shadow etc.
Increases Damage for party members against Bosses by 15%. Same as the former buff.

Grading: I really like her Ability Set. Her defensive buff isn't that usefull in my opinion (Skill Act would have been better) but she has 5 other Abilities which are all really valuable for a Crit Nuker. A-

Conclusion:
First i would like to remind you guys that B-Tier is by no means bad. I mean there is a reason this Tier is called "Good Tier".
Peach Blossom is a really good Crit Nuker. However lately we see Rarity Promotions (especially Plumeria and Rainbow Rose) outclassing her due to the fact that her stats are just not on par with some of the newer Girls and/or she doesn't have Skill Act. Also Mei and Cactus are just a little bit more Kickass than her in my opinion. For me she isn't a stable in the Crit Archetype. She is definetely worth using though.
If she had Skill Act. instead of her Defense Ability or a better Atk. i would rate her A-Tier. For me she is a B-Tier girl.

One of the best B-Tier Girls for sure.

Final Grading:
B+

Raine
06-26-2018, 07:00 AM
To be honest, it was hard to ignore the reactions to our waifu's assessment that also indirectly referenced me, and naturally, I felt I had to respond. That, and my waifu called me about it, too.

I tried my best to comply and hold back the ultimate fanboy/stan in me for that one, even though admittedly, it was rather difficult to do. Ninja pretty much got me covered on the waifu aspects though, which is why I didn't need to mention them in my post (https://harem-battle.club/flower-knight-girl-dmm/4538-hbcs-fkg-6-tier-list-post119236.html#post119236) so that I wouldn't sound like a broken record. Still, everything else rounded up and taken into account and given my experience of her utility-wise, I strongly deem that she is deserving of S- (not that I find A+ bad; it's just... a bit lacking) while I did concede to Yamabuki's brokenness. Had she gotten a trivial ability e.g. Shine Crystal Up, then I'd have my reservations on giving her the S-tier. I am in solidarity with Ninja as far as our verdicts are concerned, thus...

If others feel differently, I am sorry you feel that way.

Now that I got that off my chest, my work here is done, and I can sleep in peace. Carry on, gentlemen.


https://media.giphy.com/media/xULW8vC4VgKZLzT5JK/giphy.gif

game2534
06-26-2018, 07:07 AM
Hanamomo... The loli desu wa mace girl. If I remembered correctly many people seems to be annoyed by her stalked their pulls in Nutaku, but it seems like urban legend to me... Anyway paper only

1. Raw stat: Her stat is... not so appealing for crit offensive. Slightly better than average HP, meh atk, and rock bottom def. Her speed is high but nothing unfixable. In case you wonder how I grade stat as high, average, or low. The threshold are 20k for hp, 8k for atk, and 3k for def. Spd is 480-620 as average that can be put in anywhere without disturbing helper team.
Grading: C

2. Skill: I think back them dev. try to made her skill a fun gimmick, but now you can say it just 5.4x with 38% top. So the same with Ume/Sakura.
Grading: A

3. Abilities: Her ability is hybrid of Ume and Sakura with both toned down a bit.
-Atk+22% is standard, nothing to say.
-15% crit rate and 30% crit damage is fine for crit team. 30% is not so overwhelming anymore with new 50-55% damage. Not bad by any means, however.
-20% extra atk and 15% damage vs. boss is top class sync. The atk boost is not so much but damage boost definitely is and both goes well together. She can add extra spice in pure crit team if you decided to add her in the team as well.
-20% def boost and 3.7% damage reduction when guard+guts is not really that useful for her however. Guts chance depends on def and Hanamomo's def is one of the worst for rainbow. She can add a bits for her teammate however. This one is ugly duckling in her otherwise awesome abilities set.
Grading: A

Final verdict: A with a drop towards A- however. Hanamomo has great abilities and skill that works well together. In exchange of that her stat is just so... disappointed. In a power creep meta there are more and more girls with broken abilities and high stat goes together. So Hanamomo seems a bit lacking, but in exchange she open boss killer/ crit hybrid as option for your team as well. So for me, she get round up to A.

Extra: The desu wa girl who strives to be proper lady yet doesn't even know how to kiss... I guess Japanese like this trope so much.
Her skill remind me of this however.
10582
Anyone here ever read/watch this masterpiece?

Extra of extra: Somethings wrong here? #Kurenai

Raine
06-26-2018, 07:29 AM
Extra of extra: Somethings wrong here? #Kurenai

Don't fret. I just wanted to make it clear to everyone that like Ninja, I didn't give my girl a certain grade for no apparent reason (I know I'm very late).

Anything that concerns my girl, I will always have something to say.

maotd
06-26-2018, 10:19 AM
It's Mace-Loli time! I really like the concept of a magical loli ith a cute crystal staff infused with GIANT SPICKED PINK MACE magic. That's so cool.
Like almost everytime, I put the little PaperOnly tag.

Stats:
HP: Good ones. Closer to the top than the bottom. She has no actual defensive purpose but why not. A good stat is alwas good.
ATK: That's under average. Not very good Mace Loli-chan. But at least,that's still better than some other unlucky 6* (Hi Red Ginger).
DEF: Magical Mace Loli don't need DEF. She only need the Pink Magical Mace Power. Well. Her DEF is very low but she avoid top 10 from the bottom by one place. Good job. I guess.


Skill
x5~x5.4 Damages depending on affection and normal 38% skill act on max skill level. I don't know why she has damages depending on affection but that's not a big deal since she will be max affection anyway.
That's a good skill, very classic. Perfect with most of her abilities.
I'm not very sure but if i remember, she deals all the damages in one time like Kerria. It's a good way to judge her power, unlike girls dealing tons of little damages. Even if it's not important, I like it and I give her a bonus candy.

Abilities
Ok we will start with the UFO here:
+20% DEF for all, defending bonus and Guts
I don't know why she have it and it's not very useful on it. Depite her good HP, her def is too low. And she is not even a counter. Guts can be useful for her and let her deals more damages if she use her skill.
However, she has a tiny little place in offensive Counter Teams with her DEF boost + Crit and Damages on Bosses.

+22% ATK for all
That's good and classic for the great part of 6*. Nothing much to say. Good for support, good for her.

+20% ATK on boss fight
That's not bad. It gives +42% ATK on bosses with her previous ability and that's good. It also make a good combo with her heavy damage skill.

+15% Crit Rate / +30% Crit Damages
Crit Rate buff is a bit low. If she want to be in a Crit Team, she will need strong allies. Crit Damage buff is good. She is not the best Crit girl but she still has a good potential.

+15% Damages against bosses
That's a good one. It gives her a place has boss killer or just a place in a Boss Killer Team. It's even better for this rôle with her +42% ATk, Crit buff and skill. Even if she can't be the heroine in the battle, she is still a strong support for the better girls.

Team Build
Like I don't remember who does, i'll add a Team Build part.
Like i said earlier, she can be very solid in a Boss Killer Team. As support. Or, if she is supposed to be the best damage dealer, she will need heavy skill act. That's her greater lack here.
She also remains in a classic Counter Team. She brings a good Crit Damage buff and very goods ATK+Damages on bosses boost. But, she has a low Crit Rate buff and she will need to be surrounded by girls with a really high Crit Rate if you want 80% Crit Rate. And a bit of Skill act too. Even if she don't fit the needed qualities here, Cactus can be a good friend for her.
And she also have a little use in Counter Teams. Even if she is not defensive at all, she brings a nice offensive being. Her DEF buff help the Counter Girls and both Crit and Boss Damages affect Counter Damages. All her offensive support can be good with the few Couter+HP drain girls we had recently (i'm not sure if there is that much natural 6* with thoses assets).

Conclusion
Not the best by herself and not very good stats but she is still a good 6*. Her skill damages can change a battle if she wants (and if she has the right friends on her sides) and she carries a lot of useful abilities for various teams styles. Even unexepected one's.
She may be not THE must have with higest priority but she is a solid and very flexible 6* with a place in a lot of teams (unlike some very good 6* with almost no options).

Final verdict:
I will give her a A Tier. I know it's a bit high and she is close enough from B Tier to scrap it with her mace but I still give her this one because she is easy to use and to insert in a good team. Even if she is not as good as Cactus, Sakura or the other A Tier, she can do a good job almost everywere, as main damage dealer or as supporter.


game> yeah, I watch it... few years ago. Never read it however. It was funny to see that picture. Good memories ;)

Wutan
06-30-2018, 05:00 PM
Ok Hanamomo Discussion is over.

She'll be put in A-Tier.

Next Girl:
https://i.harem-battle.club/images/2018/06/30/Jff.png
http://flowerknight.wikia.com/wiki/Anemone
Deadline: 05.07.2018

maotd
07-02-2018, 01:45 PM
I almost forgot to rate Anemone (I guess a lot of us forgot... or lack of time).

So, it's time for Anemone. Paper Only for obvious reasons.


Stats:
HP: Average. Not good but not aweful. She would be better with more HP since she is a counter but she can't have everything.
ATK: She is the worst of the natural 6*. Thats almost a shame but she is a counter girl. Her ATK is her less important stat anyway.
DEF: Same as HP. Not good, not too bad.But it's a bit annoying for a counter. it's supposed to be her more important stat.

Skill
x1.8 damages on 3 target and then x0.5 damage on everyone. With 34% skill act.
That's not bad at all. x1.8 damage 3 times is very good against a single boss. And that unique +0.5 on everyone is even better. On a single target she reach x5.9 damages. That's the highest damage factor of the whole game but... her ATK stat doesn't fit at all. But once again, she is a counter girl. Damages from ATK is just an extra. So, I'm okay with that.

Abilities
+30% ATK for all.
Better than the average +20%/+22%. That's good. Not awesome on Counter Teams but still usefull anyway.

+30% DEF, Guts and Def boost
Basic stuff for a counter girl. +30% is more than decent, espacially if you have other girls with this kind of boost.
If I'm not wrong with the Defending mechanics, more DEF mean more chance of defending. And if you defend AND counter at the same time, you will get super counter. In another words... DEF boost increase your Counter Damages, reduce taken damages, increase chance of reducing damages even more AND increase chance of Super Counter.

100% Counter with x4 DEF + Super Counter
Basic Counter Stuff. Super Counter works very well with the DEF boost for reasons above.

+30% Crit Rate & +40% Crit damages
At first sight, it seems a bit... strange. But actually, Crit works very well with Counter since Counter Damages can be Crit. And it work even better since Counter Damages are not affected by enemy DEF.
+30% Rate & +40% Damage is really nice. Not enough to do counter all the time but since Counter girls will counter a LOT of time, it doesn't matter that much. It's an excellent ability to have in Counter Teams and it's pretty rare on Counter Girls.

Team Build
Obviously, she shines more than a 300% Solar Blast in a Counter Team. She is the first 6* counter ever and she is still one of the bests in that style. She can also have a place in Crit Teams I guess. Because she has a decent Crit. And even her Crit stuff can be intersesting in a Crit Team to gather a bit more damages if you don't win after the first turn.

Conclusion
She is an excellent Counter. she is good in that style herself and extra good as Counter Support with her DEF buff and her Crit buff. She is a must have for both 100% defensive Counter of more offensive variations. And she has a little spot in Crit Team. Her stats are too low but her skill is very good and her abilities are awesome. Good girl.

Final verdict:
She is clearly a top A Tier for me. She is one of the pillar of the Counter style, espacially the offensive Counter Style. But she can't be S Tier because she can't carry anything by herself. She must fight as support for THE best Counter girl in the world.

Myrdin
07-03-2018, 04:08 AM
Ola tos Amigos ! :D

I felt burned out and didn't really have the energy to write anything here, but now that I am back on track to the mofufu land of new week starting lets get to i ~

I`ll be trying to get both girls out today. Starting with Hanamono to catch up on the previous one and then going straight for Anewaifu. If I dont make it today I will supplement Anewaifu on a later date since while we do have a schedule here, its all in good terms and as such missing the deadline doesn't mean you are banned from talking about the girl on a later date. So while I will try to get Anewaifu out today, I cant promise anything as my reviews tend to be a tad bit longer ;)

So this one is for Hanamono / Flower Peach

or as I love to call her

MACE LOLI CHAN ! *add the DZZZZZZZMMMMMMMMMMMMMMM sound from Inception*


Her stats overall are pretty ok.
Sure there are girls with higher this and higher that, but those girls tend to have weaker abilities in return. Only those girls who are intentionally made strong have both. Standard 6* HP, standard 6* DMG, and a substandard Defense is what you get with the Intergalactic mace of destruction wealding loli.

"BUT Hey Myrdin, stop right there ! Sure these are pretty standard stats but they aint so great!"

Well then my fluffy wuffy mochi kun /mmmmm mochi....nom nom nom :3/, sure you would be slightly right. Her stats aint anything stellar, but what makes up for it a bit is her above average speed.

Rocking insane 695. Just 5 points short to 700 this love crazed loli comes at you fast like a speeding Train, and packs just as much of a punch !

Ultimate skill chance is the usual 28-38% under the new patch.
Her skill itself was once a pretty unique thing that had one of the highest modifiers in the game. Not so rare these days anymore, if her affection is maxed you get 5.4x damage multiplier since the damage is affected by her affection ranging from 5-5.4
I hope someone revisits this girl and makes the number higher like 5.8 or something, so it can keep its unique quirk.

Anyway, thats hell of a punch coming from this sweet little thing.
BUT WAIT ! THERE IS MORE !

Skill wise, this little loli chan has answered my prayers and at the time when there was not a single Blunt type girls with Crit other than Cactus she came charging forward packing nice Crit based skill once bloomed. This is something people seems to miss when rating but that is internal synergy and type of the girl. But more of that at the end of this section.

Lets take a look at the passives of our Little Hanamono shall we ?
*Damage buff 22% - bog standard thing, moving on
*Defense buff for the team 15%, Guard rate 3.7% buffs and Guts !
Now people seem to think that this is a gimmick on her, because of her low Defense. Let - me - tell - you, straight up - thats bullshit !
This ability of hers has tanked so many high powered attacks from top tier Bosses and max level Aqua shadow girls, and came on top giving her another round to smack that giant ball of death into them one more time before dying.
This ability is underrated on her, just due to lower Def stat value, but this is similar like with Keria - Damage oriented girl with one survival skill, that can make hell of a difference. Do not underestimate this. Get her the personal equipment, Give her a nice Whaleship shop item to improve on those stats and with Ampies this skill will trigger plenty of times to make a difference.
*Crit Activation Rate and Crit Damage. 15% rate and 30% damage is pretty standard. Some girls like Ume have been buffed up to Damage 50 but thats irrelevant. This is still a good skill combination as it offers the whole Crit package and already work into its own synergy.
*Boss Fight 20%
*Boss DMG 15%
Another fantastic combination of skill, just like with the Critical, Hanamono packs two amazing abilities that help exactly where needed the most, that being > BOSS FIGHTS. To translate this thats a whole whopping 35% extra damage against the big baddy. Add to that the standard 22% damage buff and we are looking at some very nice damage output, that can ALSO CRIT !
And make no mistake - I have run through all the Boss Fight and Boss Dmg girls out there and let me tell you those stats are in the mid upper range and when combined they are much better than just one of the skills being 30%

No Bullshit here > I have seen my Hanamono by herself turn a loosing fight into win, simply by hitting with her Ultimate that proceed Critical and smashing for Insane damage. On average she deals around 150 000 damage to the Whaleship Crystal on her own. The best I`ve seen her do was around 280 / 300 000, which was when the random team put her together with her Critical team Friends thus buffing that damage further.

So what do we have here ?
4 Abilities that synergizes well with each other, pushing the overall party buff and damage much further than if she had only one of those.
This by itself already places her into B+, adding the rest of up this girl is breaking into A tier without even breaking sweat, simply by just how much she brings into any team.
If she had skill activation to boot, next to her other skills I would argue her scraping the S tier.

Now here I will return to the thing mentioned at the beginning - Internal/External Synergy and Rarity of type.
This is something that is very important. you cant just plop random skills onto a girl and think she will be auto A tier +
Those skills need to make sense and need to supplement each other, further pushing the Victory line. A good example of this is Saffron whose entire kit revolves around Defense, or Scotch Broom who is purely a Solar Blast Battery.
Hanamono is perfect example of a that with her Crit rate, Crit damage and Boss Fight, VS Boss damage combos. Each of these abilities are nice to have, but only when put together with their second half are they really shinning. So her internal synergy is spot on. Yes the guts might be considered a weird one out, but I get it. Its a supplement skill just like Kerrias Dodge, thats meant to keep the high damage output of the girl going for a little bit longer.
The other factor is External synergy which is how well does she work with a team. And since all of Hanamonos skill affect her team mates as well she works in any type of team since her buffs affect all her friends.

Now what do I mean with Rarity of type ?
It is a girl with a particular set of skills and how rare those skills are in her character type.
Example is Crit for Magic girls. There are maybe 3 girls in the entire game who are magic type and have Crit.
This works for almost any skill in the game other than the paper cut skill act, and basic damage buff.

If the girls of a certain type is the only one or one of very very few girls in that type category that has this skill, this automatically bumps up her overall score in tier listing, as it allows you to build multi type teams (meaning 1 girl of each type). This is the one thing I have noticed people seem to miss when rating the girls who have this trait - not just in this thread since we are only few girls deep right now - but overall in the conversation as well.
If you have a girl whom has a skill that isnt usually found in her type/color that allows you for better more diverse team building thus capitalizing on the weakness against certain types of enemies > which you always will have at least once if you build your team with one girl of each type > it makes the whole process much better and easier. A very important factor especially when bigger strategies and external synergies are considered.
Definitely keep an eye on it when rating a girl who has a peculiar set of skills thats rare for her damage type ;)

Overall rating: Solid A/A+

Visuals and misc.
Hufff.... so this got quite long, but finally we are at the last part.
So to get this out right now - I fucking hate Hanamonos VA. That voice is so horribly bad and absolutely unfitting that character I wonder who selected that woman to make the voice over for this girl. When I look at Hanamono I imagine a completely different voice coming out of her mouth, instead of that horrible grating, screeching, hammer smashing into iron plates reverberating noise that is her VA voice. Uuuugh God help us all if that women gets to dub more characters in this game. *Shakes his mofu fist at the sky furiously*

Now as for her art style I`ll try to keep it quick. Its nicely drawn, the color palette is consistent and all 3 artworks fit well together, not causing any internal discourse in between the colors themselves. The first two ones are fairly cute and adorable, the last one is a bit meh, giving me the "Overly attached girlfriend" feeling. Though I suppose it fits Hanamonos setting since she is a maiden crazily in love with you.
The pink little loli has also earned herself an adorable alternate skin, that being her dreamy, coveted "Bride Hanamono".
Again the artist stuck to the overall theme and those feel well put in place to how she is presented. Plus it has some adorable animations. Unlike some of the loli girls who are pretending to be innocent and fluffy Hanamono actually is all of those things and its kinda funny to watch her love filled head cope with it.
On a side note, she is the little sister of Peach, who is an absolutely bombshell of a woman, and if we are to go by her current looks which are already pretty nice, we can make a fair call that once grown up Hanamono would easily rival her big sisters beauty ;)

Wutan
07-03-2018, 05:32 AM
About Anemone:
Don't worry, maotd.
I didn't forget to rate Anemone. I just wanted to break the tradition that the first vote was always mine. That's all :wink:
I agree with everything maotd already said. Since i expect that all of us have similar opinions about Anemone i will make it short and simple this time.

Before Anewaifu got her insane buffs (seriously though devs love this girl as much as the japanese fanbase do) i would have rate her B-Tier.

However after her buff she combines two of the best/popular archetypes (In my opinion there are basically four archetypes which shine the most. The Competetive Pillars if you will. Counter, Crit, Debuff, Solarblast) in one package. Both of these archetypes harmonize very well with each other. Only Drawback of Anemone is her weak Statline but her Ability Package and Skill Damage compensate for that.

She is relatively boring to rate cause her strength is extremely obvious. I am more looking forward to the next girl (Dogwood). Evaluating her should be more interesting since we don't talk much about SB Girls in our little subforum.

I rate Anemone A-Tier

P.S.
I like Anemone as a Girl and Unit.
It just gets old that she constantly ranks 2th Place over and over again.

game2534
07-03-2018, 08:24 AM
Finally some free time to write a long essay, and for the girl I actually own.

Anemone is the very first counter girl in FKG, back then they need to balance her out with many things and then they rebuff her back. She is very popular among Japanese fans as well. Frankly, me included. So let's see if my favoritism will affect my ranking or not...

1. Raw stat: As said, Anemone suffered a lot with the lowest atk among rainbows, okayish HP and def and low spd. This section about her is very depressing to write and grading...
Grading: C-

2. Skill: 1.8x 3 times and extra 0.5x on all. If focus on one target you'll get 5.9x which is highest multiplier in current game. However its potential suffered from her low atk. It can be offset with amping and high atk accessory though.
Grading: S-

3. Abilities: Her abysmal stat is offset with awesome abilities however. Anemone owned some of the best abilities combo in the game.
-Atk+30% is useful for increasing her skill damage. Universally useful for ally as well. It also om a rather high% buff as well.

-Crit rate+30% and Crit damage+40% are always a nice combo, both are on high tier for each category as well. She will prove a nice additional in crit team with this combo.

-Counter with 4x with chance for super counter, as the first counter girl, this ability made her one of the great pillar of counter team, not the cornerstone though. Anemone has decently high def so super counter will activate frequently. 8x damage from def is not something you want to make fun off.

-Def+30% with chance for guts 3 times... Guts ability can make or break the battle especially if enemy has insane atk and accuracy buff combo, and this especially true for counter girls. Def boost also increase counter damage and reduce damage whenever defend. It made counter shine even brighter.
Grading: A+

Team building: I will write this section if I have the girl, else I'll just skip this.
Anemone can go with 3 buildings.
Pure offense: Just go with crit team and she will support and attack well in one package. Don't underestimate her skill just because her atk is low. You will be surprised...
Pure def: In short, full counter. Stack as much def accessory and girls with def boost ability and well... unless the enemy is super broken that can oneshot you no matter what build (I look at you, Aqua Shadow stages) You will definitely outlast them.
Hybrid: This one is trickiest to build but benefit from both crit and counter abilities. It can be 2counters/3crits or 3/2. 2/2/1wildcard is also possible with this build since damage from counter can be critical and deal immense damage thanks to crit damage buff. This build is the hardest but has highest flexiblity as well.

Final Verdict: Anemone served me well ever back in Nutaku and she continue to be even better. Countless times she saved me from defeat with her awesome skill. So well I guess I will disagree with maotd about her skill damage being secondary source, Anemone is the perfect hybrid that allow you to mold her into any build you want. I do agree though, that she can't really carry the team all by herself because she's more of the supporter. So here Anemone, A rank badge with the edge of + attached.

Extra: I wonder why she is cursed with eternal 2nd place... I do love her though, just not as much as Saffron. Her violet hair and personality strike me good. The absolute trust she put in me made me want to answer in kind. She is also the second strongest girl in my team. Wait... even in my team she is stuck with 2nd place isn't it!?

ShadwNinjaX
07-04-2018, 05:15 PM
Alright. A day off can release some stress and let the mind focus better. Now I can finally focus on my first natural 6* that I got on DMM: Anemone.

Analysis
Let's look at her stats first. I see Anemone as the "all rounder" character as a rainbow. For those not familiar with the phrase, it is sometimes used for characters in games that do no specifically excel in a certain aspect but a good enough in all aspects to be considered a solid character. Her HP is pretty decent compared to some girls we've covered so far. Her ATK is a bit disappointing but she has a decent DEF stat that ties to later info in this topic.

Now I must mention her skill Thunder Dragon Lance. Ever since I have had had Anemone, I've seen this skill of hers always hitting enemies at a high frequency. And I mean hitting them HARD! But I think it is cool that her ability not only attacks 3 times (albeit randomly to single targets) but that she also then finishes with an all encompassing attack. Even if the last attack is weaker, it is still sometimes that last little bit of damage needed to clean things up. Very nice skill!

Anemone's abilities are really where she begins to shine. Standard ATK increase for team, nothing special there. Now the other skills are where things get good. She counters enemies 100% of the times. While not having the most stellar DEF stats, she has enough in my opinion to hit back hard enough with the 4x effect. Like Red Ginger, she also gets the Super Counter to have the chance to hit back especially hard. Very nice! She also helps out the defense of her team by 30%, reduces damage 5.3% when defending, and can resist fainting up to 3 times. Those are some very nice defensive abilities to bring to a team. Then she increases the critical damage by 40% and crit activating rate by 30%. This makes her a great addition for crit focused teams. It further enhances her skill to where she can hit even harder with critical hits multiple times. Really great stuff there!

Overall, Anemone is a very solid unit that I can see why she has high popularity. While she does not approach broken status, she is truly a gem to have among your rainbows. I give her a very solid A Tier rating.

Waifu analysis
Anemone is certainly cute. Her hair is long and purple, not too common a color oddly enough among the FKG cast of ladies. While her armor covers a lot, it does not take anything away from her voluptuous form. While she may not have OPPAI epic levels like Red Ginger or an ass that drops your jaw, she still has the bang in her curves that are very pleasant to behold. She has a somewhat timid personality but nothing to where it is irritating and a pleasing voice. Overall a nice waifu to have and don't blame others for desiring: A Tier

Wutan
07-06-2018, 01:52 AM
Anemone Discussion is over.
Every vote was an A-Tier vote. Therefore she will join the A-Tier Squad.

Next Girl:
https://i.harem-battle.club/images/2018/07/06/uH8.png
http://flowerknight.wikia.com/wiki/Dogwood
Deadline: 10.07.2018

Wutan
07-06-2018, 03:22 AM
I have waited for this discussion cause we don't talk about SB much. I have got Dogwood a month ago and have a little bit experience using her. Just to say it right now: I see enormous potential in her!!!

Before i talk about Dogwood as a Unit i want to talk about Solarblast in general cause this section will play a big role in her Final Grading.

About Solarblast:

In my opinion SB is one of the strongest Archetypes in the entire game. Especially for Dolphins or Sharks cause for all other Archetypes you'll need Skill Levels and Equipment Slots to achieve their Full Potential. You don't need those for Solarblast Teams (still helps the girls increasing their damage outside of the Solarblast Phase) cause their Damage isn't dependant on stats. Getting Equipment Slots etc. might not be a problem for whales but for us dolphins it definetely is.

Here is a picture demonstrating how much damage a dedicated Solarblast Team can cause:
https://i.harem-battle.club/images/2018/07/06/uHB.png

Here is the damage formula btw:
[ (Overall Force of your parties) / (10 * Number of your own parties [1 ~ 4]) - (enemy's defense / 4) ] * [1.01 + 0.01 * (Number of your own parties [1 ~ 4]) ] * (Ability Multiplier)

SB Girls are also really helpfull on Whaleship battles (which are some of the hardest maps in the entire game especially the new Maps where Whaleship Bosses attack 4 times in a row) cause they fill your Gauge much faster (optimum is 300% of course) allowing you to fire of a devastating SB at the start of each Whaleship Boss Encounter. That allows you to fill the stagger meter much faster.
The only real downside of SB Teams is that you can't use them on Raidboss Battles. But is that really worth mentioning?
I don't think so cause it doesn't really matter how good your team performs on simple Raid Bosses. You don't get anything if you nuke them.

But now let us begin with Dogwood's Grading, shall we?

Stats: (S-Tier)

20186 HP, 8164 Atk and 3190 Defense. WOW. Dogwood's stats are freakin amazing and balanced. Good HP, high Attack (which is usefull for her Ability set) and nice defense. She has one of the highest Total Power in the entire game.

Skill Damage and Skill Activation: (B-Tier)

Deals 3.8x damage to 2 enemies
24% (Lv1) → 34% (Lv5)

Her Skill Damage is pretty good for harder maps if you encounter two bosses at the same time. Her Skill Activation is nothing worth mentioning to be honest. 24 % on Level 1 and 34 % on Level 5 is the weakest Act. Rate amongst Rainbows. This section is good, not amazing though.

Abilities: (S-)

Starts the subjugation with the Light Gauge 100% filled.
Remember how often we criticised this Ability??? Well on a dedicated SolarBlast Girl this Ability is a godsend. Starting with 100 % Light Gauge means you only need another 200 % from other girls and you can fire the strongest possible Solar Blast at the start of each Map.
She is the only girl granting you 100 %, all other girls fill the meter only by 50 %.

Increases Attack for party members by 25% per 100% Solar Drive used (Up to 75%).
Other than Choco Lily's Ability this Ability works for the whole map. Remember that in the best case Scenario you have 300 % Light Gauge at the start of each map making this Ability an instant 75 % Atk increase for the whole party!!!

Increases Solar Drive's effectiveness by 70%.
Another Staple for SB Girls. Increases the effectiveness of your SB.

Increases Skill Activation Rate for party members up to 1.2x based on each member's affection.
Nice to have especially if you use a First Turn Skill Activation SB Squad.

In all honesty the only real downside of her Ability Package: She only has four Abilities. However The sheer power of those Abilities compensates for that.

Teambuilding:

The basic premise is to pair her up with other SB-Girls which have the following Abilities:

Increases Solar Drive's effectiveness by 70%. Bread and Butter for SB. Without it SB doesn't function properly.
Starts the subjugation with the Light Gauge 50% filled. If you want to maximize SB you want to be sure to fire it off (at 300%) asap. This Ability enables that.
Increases Shine Crystal drop rates for party members by 25%. It's nice to have this Ability. Collects necessary Shine Crystals faster which allows you to use SB more frequently.

Recommendation: Dogwood+Scotch Broom make an excellent SB Core. Scotch Broom also has the "increased Atk per Solar Blast" Ability. It's a little bit worse though.
After a 300 % Solarblast these two girls alone buff your group atk for 155%!!!

Another Recommendation:
Coral Bush for First Turn Action.

Conclusion:
Dogwood is the queen of SB. In my opinion one of the strongest Archetype in the entire game.
You could argue that she ain't broken by herself but she is the stable in every SB Team and contributes the most to the success of this broken Archetype (Remember Solar Blast deals insane damage).
This might shock some of you but i wholeheartedly believe Dogwood belongs to S-Tier and i stand by it.

Final Verdict:
S-

maotd
07-06-2018, 01:20 PM
I waited for Dogwood. I'm not a big fan of her (she was even my least favorite 6* on Nutaku a long time ago) but she has some unique assets. Let's go! (with Paper Only tag)

Stats:
HP: She has average HP with 20,186. That's not bad but not good. But, due to her game style, she don't really need good stats.
ATK: She is in the top girls here. And that's good because it works well with her abilities.
DEF: Same as ATK. She has a good DEF stats but she don't really need it after all.

Skill
3.8x damage to 2 enemies, 34% skill activation.
It's my least favorite skill type (or should I say, the only one I don't like at all and I avoid as much as possible) so, I can't say it's a good point for her. Damage to 2 enemies is too... not effective. Damages are too low for a single target (like big lonely bosses) and can't hit everyone in pests groups (unless it's a group of 2 pests but that's a bit rare).
But, it's a not that bad ability on Aquashadow missions since some of them has groups of 2 bosses.

Abilities
And that's where and why she shines. A lot. Like the sun. I don't know where I can start. I will just start with the easiest ability I guess.

x1.2 skill rate for all
Same like every girls with that ability. It's good. Very common but always apreciated. For her and above all for her team mates.

+70% Solar Blast damages
SB is too underrated. Especially now with the 300% gauge. The only flaw of this game style is the need of a full 6* team to be efficient. You can't use 5* as placeholder or you will loose too much power unlest Crit team or Counter Team.
I don't know how it works exactly but SB damages is not an addition of all SB damages multipliers. Two +70% SB damages don't give you +140% but more. That's mean, +70% will give +70% if she is alone (and that's not that awesome) but a lot more if you use more and more SB girls. And that' how you reach insane amount of damages.
(I tried with my 5*. I should reach +100% with 3 +20%, one +15% and one +25% but it give me +148%).
Based on my test it seems it's: current SB bonus + xx% (bonus given by the girl) + 0.xx * current SB bonus.
With bit more maths (please stay here!) on my example we have:
We start with a +0% SB bonus
1st girl (+20% SB):
0% + 20% + 0.0 * 20% = +20% SB damages
2nd girl (+20% SB):
20% + 20% + 0.20 * 20% = +44% SB damages
3rd girl (+20% SB):
44% + 20% + 0.20 * 44% = +72.8% SB damages
4th girl (+15% SB):
72.8% + 15% +0.15 * 72.8% = +98.72% SB damages
5th girl (+25% SB):
98.72% + 25% + 0.25 * 98.72 = +148.4% SB damages.
And that's how we reach our +148% insead of the +100% expected. I hope I'm clear with how SB seems to be calculated. Because this is why SB team are so powerful.

Now, back to our dear Dogwood and her Solar Blast dream team. If every girl bring a +70% SB damages we will have a little +2314% SB damages if my formula is right and if there is no SB damages cap. A full 6* SB team gives you a bit more than 23 times more damages than a single 100% blast. And that's a lot of damages.

+25% ATK each 100% SB used
That's sound not good the first time but we are in a SB team. It's easy to reach 300% SB at the start of the mission. Above that, you don't even need to use all the SB gauge fillers in your SB team. You can put some of them in others teams (even if thoses teams will be a bit weaker) and pick all the bests girls for your SB team.
That's said, it will just give you +75% ATK for the whole team at the start of the fight. Just enough to finish the bosses if SB don't burned their bones.

Start with 100% filled gauge
It's just twice the highest SB filling for a 6*. Just with one Dogwood, you have 1/3 for the needed gauge to get her highest ATK boost and a broken ATK. It's the best SB filling of the whole game. That's awesome. Nothing more to say about that.

Team Build
Maybe her worst default. she is a Solar Blast girls, she remains to the solar Blast family and she will never leave it. SB girls alones are just meh girls. They will be OP only when they work together. And that's also why a SB team is harder to build. You must use the bests girls to reach the best build. Unless the other styles where you have a lot of possible builds, SB is more brainless. Get as much SB boost possible + Dogwood, click the death button and wait until the end.

Conclusion
SB is underrated, Dogwood is underrated. By herself she is not that strong unless some owerknown superstars but with the right friends she can be more murderous than every Crit team (almost).
Her abilities are perfect and she became the symbol of Solar Blast (at least for me) like Saffron is the Symbol of Counter.

Final verdict:
In almost every Final Verdict I say I put girls on S tier onyl if they are able to do all by herselves and carry their teams to victory but that time, even if Dogwood can't do that, I will give a her S Tier anyway.
It's not the same S Tier than Kerria or Saffron. If we rate her with the same criteria, she is not even B Tier. But She deserves a S Tier for two reasons. First, Solar Blast is extremely powerful if you useit correctly. And Dogwood is the best SB user, far over all the others.
Second, Dogwood is THE best Solar Blast girl and the only one with 100% gauge filled ability. She is THE must have for EVERY Solar Blast team just like Saffron is the must have for every Counter Team. You can't build a serious Solar Blast team without Dogwood. That's all. And I have no waifu feeling about Dogwood.

game2534
07-08-2018, 08:53 AM
Wow, 2 S-tier on the girl I least expected? This is quite a surprise! Let's see if I ended up in the same conclusion or not.

Hanamizuki or well, Dogwood is much less mouthful. Dogwood is very underappreciated girl back then, and even now some would think she is not so good. But if you are like me, you will see her VERY often in ally list even not in dedicated SD team. And there's a reason for it. So now why don't we see why Dogwood is so popular?

1. Raw stat: Her base stat is very all-round, balanced, and on the higher end. She also has high speed to balance or break team speed as well. Every stat is higher than my cut off and it help her while waiting for solar drive gauge to filled up. Don't underestimated her outside of SD.
Grading: S-

2. Skill: deal 3.8x damage on 2 targets with 24-34% Now with newly rebuff for many girls it quite pale compare to others. It can do the job however.
Grading: B+

3. Abilities: This section is the most difficult to write because unless you experience the power of her abilities yourself, she's extremely pale on book. Dogwood will show you she's not just American wannabe however...
-1.2 Skill act boost is common, but it will help you a lot while you wait for SD gauge to filled. And if you place Dogwood in any team as wild card, then it will help you as usual.
-The rest three abilities sync together very well so I will group them as one. First you have 100% SD gauge filled at start of mission. We trash talked this ability back then because it help almost nothing to the character, this time is different, not only it help a lot in SD build it also help increasing atk for the team with her increases Attack for party members by 25% per 100% Solar Drive used and it capped at 75% max. This ability made Dogwood worth as wild card in any team if you don't have full team yet because... well 75% atk boost unconditional is great right?
The last ability is of course, needed for SD team with 70% damage boost for SD With maotd already calculated damage for me you will see why SD is great when stacked enough. And well, Dogwood is the cornerstone of this build. Her ability helped a lot in Whaleship stage as well.
Grading: S (for SD team, otherwise A- as wild card)

Team building: Obviously than any obvious, Dogwood is staple if not cornerstone of SD team. You can however, use her as wild card in any team if you need big atk boost or skill act boost. She is extremely valuable in whaleship stage as Wutan had said, 100% gauge filled means only 200% to go for full blast and even 1 blast can change between win and lose now that boss in whaleship stage can whoop you hard 4 times a turn. So the quicker you can break boss, the better chance for you to win, and Dogwood can help you turns the tide of battle with her ability.

Final Verdict: S as S in our meaning goes with 'turn the tide of battle' and 'deals enough damage to nuke everything' and Dogwood fit the first condition and partly fit the second. I already describe why she can turn the tide of battle (whaleship only though) and with optimal SD team, she can deal huge, def ignored damage to any bosses. So she deserved the first S in the rainbow army.

Extra: Good god I cannot described how much I used to hate her because I thought SD was suck. (It is now though, but with correct setup it becomes super broken instead) It turned out, I can never be more wrong. When I first got her from Danjou ticket I felt 'meh, her?' as I never a fan of SD. She proved me wrong however as she carry the team so well with huge atk boost. When SD was revamped and you can stack it up to 300%, her worth went skyrocket as she became super popular with helper team. Even her voice which I used to loath becomes very cute and soothing too. I guess Dogwood turns form 'bad first impression' to 'very dearly girl' in my team. with Stock as close second. Which will be talked about if this forum stay until then.:smirk:

Myrdin
07-10-2018, 04:18 AM
A bit late but at last.
Aint no one chainin this rebel mofu >:3

Just kidding. So lets get to it and make it quick this time:

Anemone
a.k.a Anewaifu

Her stats are well spread and while some may say her def or Hp is to low for a counter girl..... Anemone is no longer just a counter girl (we will get to that later so hang on). She is a bit on the slower side of things with only 400 speed though.

Skills:
3x 1.8 to single random enemy and then 0.5 to all after wards.
While the 0.5 after doesnt seem like much, thats still an additional hit. Other girls with this skill do not have that, so thats Anemones unique something.
Activation rate is the same as usual, nothing to write home about nor be ashamed of.

Abylities:

Ok here its where it gets interesting:

Standard DMG Buff - of whooping 30% ! Much stronger than the usual 22% so definitely a plus

Counter/Super counter at 4x. Not the strongest, but not the weakest either. Was pretty good back in the day though.

Defense/Guard/Guts - this is one of the best skills in game since its 3 different skills put into one and stucks well with any girl really, the higher her defense the better. Plus it benefits the whole team as well.

Crit Rate and Damage : Ok so Anewaifu got buffed not relatively recently and this turned her into semi broken nonsense as far as skill in vacuum go.
She has a 30% activation rate and 40% Crit damage. Holy shit of the shitting stone. I believe there are maybe two other girls who have this skill this high (Kuko and Loquat) in both rate and dmg. Insane

Ok so the thing with Anewaifu is that for a long time she was one of the prime Counter girls with nice Active ability. This all changes when she underwent a massive overhaul with her Bloom that turned her into a Crit girl. Not half assed one, not semi decent one, but a full fledged Crit girl that has also Full Fledged Counter due the Def/Guts buff.

This by itself makes her broken. Not in the damage terms but in terms of identity and her depoyment in squads. Both Crit and Counter are two prime skills and you do not put them together. Especially not if both parts of the skill setup have its secondary buffing skill (Crit Rate and Damage. Counter and Def buff).

I am tempted to give her S- tier simply because of the skill setup. Its more like A++ Or S--. Somewhere in the middle. But personally I think with the overall utility and the way she has been setup Anemone is S tier albeit of a different sort than either Saffron or Kerria.

**
Now for waifu factor.... well... its Anewaifu. What shoul i say :D
This girl has 2 or 3 additional forms, due to how popular she is. And only after several new girls finally came out she lost her prime position in the popularity poll. Finally. Honestly I didnt like her for a looong long time simply due to the crazy hype everyone sprouted around her. I think it wasnt justified. Her personality is on the warm/shy/composed side of things. Her looks are OK-ish, though nothing that literally speaks to me. But she is not unlikebale.
I have the Miko version and that one is plenty cute. But I have a weakness for the whole Miko aesthetics and such. I dont think I have the second version of her... not even sure what it was, but eh.
Anewaifu is just....there. She is not the shining diamond, but nor is she the dirty coal. She is the ever present and dependable like a solid rock and stone. Always with you, always prepared and ready. Always useful. She just ...IS.
And sometimes that is all you need.

ShadwNinjaX
07-10-2018, 06:24 AM
Don't grab the bull by the horns as they say. Let's take a look at Dogwood

Analysis

Her stats are really good all around. Not the greatest of HP but still decent enough. Very solid defense stat. But wow! That ATK is really something to behold. They really didn't give her any Achilles Heel when it came to her stats. Very nice! While her skill is somewhat boring compared to the flashy skills of girls today, it's easy to forget she was still one of the early girls. So I'll give her a pass on that. But it does perform nicely and hitting to enemies for 3.8x DMG

As far as skills go this is probably one of the very few, if not only, girls to make effective use of the solar gauge. Increasing her already monstrous ATK and also her team mates every time by 25% by every 100% solar blast used. So damn. If you save up through the map to build up your gauge, you can trigger the solar blast and BOOM! You instantly maxed out the skill boost for that tough last boss. Very nice! She starts her with her gauge at 100%, much better than pitiful 30% like some girls. But she also increases its effectiveness by 70%. So not only will she hit harder after using solar blast, but she also makes solar blast work better too. Then the standard skill activation rate.

Overall, I can see why she gets so much love so far in these votes. I used to hear a lot that she, like Cactus, was not very good from early on. But they sure turned her around. I still stand by my statement that even with the 300% improvement to solar gauge, it is still not all that great for late game users. Most solar girls are trashed as well with the solar skills they get stuck with. So I'm not a big fan. But this? Dogwood shows how it is done right! FKG devs should take not and maybe make these kind of improvements to other girls they've essentially hurt with much lower lackluster solar skills. Decision: S Tier

Waifu Judgement
Oh wow! This girl has got some spice to her! In 2 out of her 3 artworks, she is winking at you with a big ol' smile. Yeah, she knows she's got the look. Long, beautiful pink hair. Small shorts/skirts around that shapely waist. Always exposing that sexy midriff. And a nice pair of round bouncy breasts. Magnificent! The overall package is one to adore and I can easily see why people would gush over her. S Tier

Wutan
07-10-2018, 05:20 PM
Dogwood Discussion is over!

GZ Dogwood.
You are the first girl which was able to snag herself a place at the top of the food chain :)

S-Tier it is!

Next Girl:
https://i.harem-battle.club/images/2018/07/11/uRd.png
http://flowerknight.wikia.com/wiki/Daisy
Deadline: 15.07.2018

Wutan
07-13-2018, 05:05 AM
Looks like i have to take the first step here. I don't have Daisy so it's paper verdict only. Well i have her on Nutaku but that obviously doesn't count evaluating her on the DMM version.

Stats:

19636 HP
Her HP is on the lower end of the spectrum. There are still 22 natural Rainbows which have worse HP than her.

8256 Atk
Fantastic. She has one of the highest Atk in the entire game (Rank 8). This stat is the most important for her Skillset.

2874 Defense
Mediocre Defense. Still 30 Rainbows with worse defense stat than her.

Rating: I will give B+ here just because her Atk stat is so good and the most important stat for her.

Skillactivation and Skilldamage:

Skilldamage: Deals 3.6x damage to 2 enemies
Could come in handy for harder maps which feature 2 bosses instead of one.

Skill Activation: 30% (Lv1) → 40% (Lv5)
The only girl with better Skill.Act. is Cactus/Saboten. This is definetely a strong point for Daisy. Really good.

Rating: I like this section. Sure hitting only two enemies isn't as strong as Singletarget/MultipleHit nor has it the wide range of AOE Skills which hit all Enemies at once.
But like i said on some maps (with 2 bosses) it could come in handy. However her Main Selling Point here is her insane Skill.Act.
A

Abilities:

So here we are. Before i continue evaluating her it has to be said that there are only two other First Turn Girls for Crit Squads in the game atm. In my opinion both of these Girls outclass her heavily in terms of Abilities.

The two girls in question: http://flowerknight.wikia.com/wiki/Hollyhock
http://flowerknight.wikia.com/wiki/Wheat

I would give Hollyhock a final rating of B+ and Wheat a solid B. So this will definetely play a big role in Daisy's Final Rating.

Lets move on to Daisy's Abilities, shall we?

Increases Attack for party members by 35%.
Definetely her strong point here. It's a nice atk buff and way above average.

Increases Defense for party members by 14%, increases damage reduction when defending by 2.1%, and allows oneself to resist fainting with 1 HP remaining up to 3 times per battle.
Why??? Judging her other Abilities she clearly belongs to First Turn Crit Squads and that Ability does absolutely nothing increasing damage output. Also 14% is one of the lowest Def buffs of all Rainbows. Meh.

Increases Critical Activation Rate for party members by 20%.
Standard Crit. Activation Rate Buff. Solid.

Increases Skill Activation Rate for party members by 1.65x on turn 1.
Standard for First Turn Girls. Without that Ability First Turn Squads would not exist.

Increases Critical Damage for party members by 15%.
Way to weak Crit Damage Buff if you compare it to the Crit Buffs the other two First Turn Girls offer.

Rating: Sry Daisy but that's your worst section (also the section i value the most). You are heavily outclassed by your competition here.
C

Conclusion:

Daisy has fantastic Attack and a really nice Skillactivation/Skilldamage package.
However in terms of Abilites she is heavily outclassed by her Competition in Form of Hollyhock and Wheat. These two just buff Crit Teams way better.
I especially value the Ability Section cause at the end of the day this section determines a Knight's usefulness the most (I would rate SkillActivation/SkillDamage as the second most important section and Stats be the third place in terms of importance).
Maybe i am a bit harsh but since i would put both Hollyhock and Wheat in B-Tier i decided to put Daisy in C-Tier.

Final Verdict:
C+

maotd
07-13-2018, 11:16 AM
I wanted to rate her yesterday but... I forgot at the end.

Now, It's Daisy time with Paper only tag.

Stats:
HP: That's a low stat. But she is nota very defensive girl so, that's not that important.
ATK: Her best stat and she is high in the list. That's a good thing. At least her stats are coherent with her play style.
DEF: That's a bit low but still far from the worste. And she is not supposed to be a defensive girl so...
Her stats are not excellent but at least the spread is well done for her. We can't complain.

Skill
3.6x damage to 2 enemies and 40% activation rate. If you know me, you know I don't like two target skill that much. It's not good on most battle except some Water Shadows bosses and the 2 target skill maps on Nidhogg 2nd phase.
She is one of the 3 natural rainbows with that kind of skill with only x3.6 damages instead of x3.8. But she has 40% skill act, making her the 2nd girl with the highest skill activation rate behind Cactus. It's not that bad.

Abilities
+35% ATK for all
That's good. Very good. A rainbow usually has +20%~+22%. That's really above that and that's good. It will healp your team a lot and it fit well with her already high ATK. But that's almost all.

+14% DEF, Guts & increase damage reduction when defending by 2.1%
Okay. There is no reasons for that. The hard and painful legacy from being an old rainbow. But she don't even get a buff on that ability. It's just... bad. Most 6* have arround +30% but her, no. just +14% like a 5*. At least she has Guts and she can survive a bit more even with her paper HP and DEF stats.

x1.65% skill rate turn 1
I'm not a big fan of turn one ability. It's not bad and give her some options but this kind of abilities works better on girls with turn 1 react or ridiculous self ATK/Damage buff. A traditionnal x1.2 skill act would be better, especially with her guts. But, with that, she reach 66% skill act turn 1 by herself. That's not that bad. I guess.

Crit rate +20% and Crit damage +15%
She is a Crit girl and her Crit abilities are not that bad but, a lot of girls have more with buff like +30%/+35%. If she has very good abilities aside that it will be good but here... meh. Not really bad but still not good for me.


Team Build
Benched loli is a kind of team? Well, just kidding.
She can go in any Crit team, especially with her skill rate and her ATK buff. But she will not be the best, a team pillar or even a must have for that archetype.
She can also go in other team types as placeholder (Counter with her Crit + DEF buff, even ifit's not that good or any offensive teams if you have a free place and no one to hold it).
But she will not find HER place anywhere. She can't really shines, unless she is supported by very good girls.

Conclusion
Daisy is a cute and brutal loli but battlewise, she seems to do only half things. Half DEF buff, half Crit buff, half skill type... The girl good in everything but excellent nowhere. I dont see her that much and I don't really know how and where we could use her. Like I said, she can hold a lot of places but there will ever be one or more girls better than her. I like her and her style but she is still a plain and generic loli at the end.

Final verdict:
I guess I will give her a C Tier. Not because she is bad but because there is a lot of better girls above her. Even her Halloween form seems better even if she is not top tier at all.

Now, I'm done with her. I can't wait for the next but you already know it.

ShadwNinjaX
07-15-2018, 03:54 PM
Alright it is time to take an in depth look at Daisy. I've never had her on my team. If I remember correctly, she seemed somewhat popular on the Nutaku side. So let's see how things work out.

Analysis

At a quick glance, Daisy is reminding me a lot of qualities that Anemone had including her Pierce type. Her HP is disappointing as it is lower than a good amount of rainbows we've already covered. Her DEF stats are not really impressive either. Where she shines best is her ATK stat which is pretty high, putting her into a glass canon comparison situation. So while her ATK is superior to Anemone's, she is fails in the other two categories.

Skills are pretty decent as she hits 2 enemies for 3.6% damage. What is even better than Anemone is that she has a higher trigger rate of this skill. But then again, while having Anemone myself who hits 3 random single targets before a weaker AOE final blow, it doesn't come off as superior since she only hits each enemy once albeit harder. I would say they are both equal in this respect so Daisy gets a good grade on her skill.

Now here is where it gets ugly, especially when comparing her to Anemone who has largely the same ability set. Daisy increases DEF for party members by 14% and increases damage reduction while defending by 2.1%. By comparison, Anemone increase DEF 30% and damage reduction while defending by 5.3%... She doesn't even get the Super Counter. Daisy increases Crit activation rate by 20% and Crit damage by 15% compared to Anemone's 30% Crit rate and 40% Crit dmg. Daisy only barely wins out to Anemone with the standard ability ATK increase at 35% compared to Anemone's 30%. Daisy has at least one ability that Anemone does not, which is to increase team's skill activation rate by 1.65x. But that is only on first turn.

Damn. That's just sad when you look at it. At first glance, Daisy is just about the same as Anemone with a few minor differences. But at deeper look into the actual numbers and stats, she is clearly inferior by comparison. Not saying she is a terrible rainbow to have and she can help flesh out a crit focused team. But there are certainly better ones out there.

Final grade: C-Tier

Waifu judgment

F-Tier! As in get the F outta here with your loli behind. This ride is for adults only.

Wutan
07-15-2018, 05:08 PM
Allright the Daisy Discussion is over.

Shad, maotd and myself voted for C-Tier.

C-Tier it is.

Next Girl:
https://i.harem-battle.club/images/2018/07/16/uQA.png
http://flowerknight.wikia.com/wiki/Kerria
Deadline: 20.07.2018

Raine
07-16-2018, 10:59 AM
Ah, Kerria/Yamabuki! I suppose I'll go first.

She is one of the core characters on my roster as well as my second-most favorite girl after my waifu. I got her on 4/23 via the Spring '18 ticket. :o

Statistics
HP and attack are core stats for HP absorption skill users like Kerria. 20,472 max HP* is above average (albeit lower than Red Ginger's) and should give her enough reservoir that can be supplemented by Healing Boost as her skill leeches so much HP. 8,112 max ATK* is the best among those with HP absorb, only slightly bested by that of Abutilon, Sakura, and Ume (all 3 of which have purely single-target skills). 2,648 max DEF* is on the low end, but it doesn't matter much if she can evade and simply regain 2x the HP she lost with a swing of her deadly katana. She is rather slow at 430 SPD, but her usefulness should outweigh it anyway especially in broken dungeons where speed is the least of one's worries.

Grade: A+



Skill
Kerria and Red Ginger are the game's only native rainbows with HP absorption, and neither of them offers a vantage point, being equal in this regard (standard x4.3 multiplier with HP absorption, 36% proc at skill level 5). In-battle HP regeneration is few and far between, so those that can considerably heal themselves have some edge over many others.

Grade: S



Abilities
When Kerria got her bloomed abilities last year, people were going bananas. With her powerful "survival kit," she can single-handedly bring victory even in really difficult battles.

Granted that she doesn't have party-wide buffs, she has stronger versions of them, and she benefits from it most. A 40% attack buff to augment her high base attack stat translates nicely into a marked damage output, further boosted by damage of up to 62.5% of her current health (when overhealed by Healing Boost's effect), powering her DPS as well as HP absorption to even more ridiculous levels. Combined with her evasion, her enemies are set up for a rude awakening in a vicious cycle of leech-evade-leech-evade until they die. My Kerria in a -70% [work in progress] debuff lineup makes a mockery of Level 245 raid bosses, regenerating more HP than the damage she receives, and the enemies die trying!

https://i.imgur.com/PPSCuiBl.png

https://i.imgur.com/ZDc1BCel.png
Kerria is the last woman standing in the Core Stage battle

Kerria's +40% defense buff and 6.8% damage reduction, which are surprisingly higher than those of Saffron's (+30% and 5.3% respectively), conveniently covers her "weak point." If push comes to shove, she also can resist fainting with guts (although from my experience in EX Sakura and Ume, it was not proccing all the time).

Grade: OP...... I mean, S



Team Building
Kerria strongly hinges on her skill not just for damage but also for survival, which makes it imperative that she is coupled with skill activation support so that she can keep swinging it as much as possible. That said, she can be a carry of sorts in a debuff-activation hybrid, or to a lesser degree, in a crit-activation hybrid and watch her damage skyrocket.



Conclusion
Kerria is the singular most powerful girl in the game, having solid core stats + game-breaking repertoire that made her into the most formidable one-woman army as we know it.

With that, I give her the D...... er, S+.



Extra
Back in my days on the other version, I befriended a non-forumer with Kerria as his assistant, and as I was regularly using his helper lineup, Kerria slowly grew on me, becoming my second most-favorite knight after my waifu. I eventually realized that Moneti designed both of them, so it's a big check. I really love her second portrait the most (mmm, armpit); forget the bloomed one. While she does check a lot of boxes, her voice isn't doing justice for her beauty though. Nevertheless, she still makes for a great waifu.

Grade: A+

maotd
07-16-2018, 12:11 PM
Yeah! It's finally time for Kerria! I'll try to be objective (but anyway, even if I'm subjective it will be the same).

Final verdict:
She is S tier.
What? I need to explain? But why?


Stats:
HP: She has good HP. Not awesome but enough to be over 20k. It's the minimum needed. She would be even better with more HP but she can't be 100% perfect or she will break the game.
ATK: Really good ATK too but still a bit far from the top. Hopefully she has solid assets to "compensate" that.
DEF: Her lowest stat and she is close to the botom. On one side, it's not a good thing. She is one of the rare girls who needs all the stats. But on the other side, it's better like that. ATK and HP are too important for her.
I never speak of speed but this time I will. She is a bit slow with only 430 speed. It's not that important but it will restrain you in team building and forbid some good allies if you want to stay in a decent speed range.

Skill
x4.3 damage on 1 target + life steal with 38% activation rate.
That's pretty common life steal skill but that's her ultimate weapon. The 38% is a bit low. It's the common for this kind of skill but on her, it's really too slow. She absolutly need her skill to be what she is.

Abilities
+40% ATK for her and 2 allies
Usually, ATK boost for more than one and less than the full team is not good. But for her, it's not a problem. You just want to buff Kerria's ATK. The other two allies are just a little bonus. They will die quickly anyway. It's a very welcome ability since Kerria needs as much ATK as possible to make her job.

+40% DEf for her and 2 allies, increase damage reduction from defending by 6.8 and Guts
Some people think it's not a good ability for her. That's not totally false since it's not an offensive skill and she is not a counter girl. But she has Guts and a better defense. Despite her ridiculous destruction power, Kerria is more defensive than offensive for me. She is closer to girls Saffron than every Glass Nukes. It's clearly her less usefull ability but it's still a solid option on her.

Increases your Damage to enemies by Current HP / Max HP / 2.
And that's her first toy that make her broken. It increase your damages by 50% at full life. And maybe more if the "Max HP" in the math take the actual Max HP of the girl and not the Max HP after the Over Limit bonus.
It's an awesome ability but it's terribly double edged. Your damages will be pitiful at low life, when you need to hit as hard as possible to recover your precious HP.
A variant of it where your damages increase when your HP are low would be far better for her but Kerria would be unbeatable.

80% evasion on turn 1 and 2, 50% after
And her second toy and the actual reason of her brokeness. Evasion on this girl is just perfect. She hits very hard, she can recover her HP with life steal and pests have only 50% chances to hit her (unless it's some unfair pests with accuracy buff). With that, she will not need to activate her skill every turn to stay alive. Okay. she will need to activate evasion or her skill to stay alive and bad RNG is her nemesis. but ith the right team and a lack of awful luck, she will be able to survive everything.

Team Build
She is a special kind of girl. You will not use Kerria in a team. You will build a team around her. If you want to use her, she will be your team pillar.
I'm not a specialist on Kerria's team building since I never get the right 6* to build around her.
I guess ther better archetype for her is damage reduction team. She needs to take as less damages as possible and damage reduction teams are perfect for her. But due to her low skill rate and lack of self skill activation, she will needs a lot of skill act.
When I skeap about that, two girls comes in my mind:
Oncidium Bride with 15% damages reduction and x1.2 skill act
Lavender Valentine with the same assets.
They also bring skill damage buff and damage buff on bosses. But Lavender is really slow and will sink your teal speed for ever with Kerria around.
If you seach on the promoted girls side, there is Aconite with the same kind of abilities (but better) and the wonderful White Tulip with skill act, damage reduction AND 12% precision reduction.

Or you can use a more offensive version of the team with a lot of skill act, a lot of damage BOOST and a lot of Crit. In that kind of archetype, she will murder everything but she will be a bit more fragile.

Or you can put her in any random team. She will not reach her full potential but she is strong enough to do good things by herself with just a few ATK buff to support her.

Conclusion
Kerria is one of the strongest girls and for me (and I4m pretty sure for a lot of people her), she is one of the FKG Triforce pieces. Her abilities are pure diamond, her stats are well balanced and her skill is the cerry over all the other cherries on the Kerria's cake.
Team building wise, she can go everywhere, even alone and she will do her job. Fun fact, I used her in my Nutaku's raid boss team a long time ago and I finally banned her because she kills every regular bosses. She can even handle easily the 1st phase raid boss event's raid boss and hit the turn limit... with a random team full of not bloomed rainbows).

Final verdict:
She is S Tier, she definite the S Tier with her friends and she will stay one of the bests girls in FKG history for a long time (even if some promoted girls tries to reach her level). I mean, just look at Kurenai's pictures. They speak by themselves. Kerria is boss level for pests bosses themself.

Personnal Feeling:
Kerria was my first Nutaku 6* and my first 6* ever, outcome from a free 100 Nutaku Gold roll (you know, those 100 free gold you got if you invite a "friend" called yourself with another account). She was better and better over the time and she is still my best girl over my two account (Nutaku and DMM), only followed by Pink Miko in the 5* class.
Maybe I'm not that objective with her and I know she has some flaws (espacially her weakness to RNJesus will) but even if I put all my subjectivity here, it will not affect her rating at all.

Now, Kerria is done. I can die in peace (but I still need to get her when I will have enough R-medals).

game2534
07-18-2018, 10:32 AM
Everyone already say what I want to say. To wraps things up, she's very broken due to abilities sync well to let her stay alive and amp her damage as she recovers her HP. As much as I don't want to admit, she's better than even Saffron in the realm of rank S due to her skill that recover HP. Kurenai picture should gives you idea how god-broken she is.

Or not, I try using Kerria in debuff team but her team couldn't solo all the way compare to counter team, maybe I do something wrong, or RNGesus is cruel to her. Maybe she will do better in crit team since Nidhogg is multi-form boss.

Final verdict in short: S

Sorry for short and half-assed grading. She's great and I own her too but she still not seeing any action for now because they nerfed down Nighogg too much.
Skip Daisy because loads of works and I don't really like her.

Wutan
07-18-2018, 11:05 AM
I have a fully maxed Kerria and i have experience using her.
Like game i will make it short,too :wink:

Everything is already covered.
@Kurenai and maotd
https://i.harem-battle.club/images/2018/07/18/uQ8.png

There are in my opinion 4 Pillars of Competetive Play:
Counter, Crit, Debuff and SolarBlast.

Each of these Archetype has at least one girl which represents the brokeness of those Archetypes the best.

For Counter it's definetely Saffron, for Crit it's in my opinion Rainbow Rose (Yes i think in pure aggressive Crit Builds Rainbow Rose is better than Kerria. And lets be honest most Crit Builds are offensive ones), for SolarBlast it's Dogwood and for Debuff the absolute best girls are Aconite and Kerria (and she is not even a Debuff Girl xD).

Aconite + Kerria make an awesome Debuff Core which i like to call the "Sisters of Immortality" :cool:
Kerria got a lot of competition lately and she still reigns supreme. The only thing which annoys me slightly is her Low Speed. It's still possible to fix that issue somewhat easily compared to Lavender's or Cosmos' Speed.

So yeah Kerria has nice solid stat distribution (even tough her defense is a bit lacking) and an awesome Ability Set which synergizes well with her HP Absorb.

I mean there is a reason Kerria besides Maple is the only Girl i maxed out (5 Skill Levels and 4 Equipment Slots). Also basically everyone in this forum has Kerria by this point or has plans to get her. She is just that good!!!

Final Verdict: S-Tier

Wutan
07-21-2018, 03:04 AM
Kerria Discussion is over. As expected she is the second girl joining the Flower Girl Olymp.
Congratulations :)

Next Girl:
https://i.harem-battle.club/images/2018/07/21/umP.png
http://flowerknight.wikia.com/wiki/Cherry
Deadline: 25.07.2018

twilightdream
07-21-2018, 04:30 AM
I think I'm still lack of knowledge about girls in this game.
So I'll step back for this thread.

Wutan
07-21-2018, 05:33 AM
I have got Cherry during last Christmas Season. I have got her from a Random 6* Gacha Deal. Funny thing is that i wanted a Debuff Girl and got one.
Is Cherry a worthy representative of that archetype? Let's find out ;)

Stats:

HP: 20696
In terms of HP she is in the top 20 of natural Rainbows (to be exact she is rank 20). That's a good start but what about her Atk Stat?

Atk: 7318
There are only 7 Rainbows who have a worse Atk Stat than her. That's bad cause if you want to buff one thing in a Debuff Squad besides the obvious Damage Reduction it's Damage. Her horrible Atk. doesn't do it in that regard.

Defense: 3140
Her Defense is good. Not in the top 20's or top 30's but still good and extra bulk is always nice for Defensive playstyles.

Grading: It would have been nice if she had a little bit more Atk but overall her stat distribution is solid for a defensive Girl like her.
B

Skill Damage and Skill Activation:

Deals 3.8x damage to 2 enemies
At first glance that might look not that impressive. A lot of people prefer either SingleTargetDamage or Full Out AOE Attacks. However Cherry is the only (Natural Rainbow) Debuff Girl with Skill Damage somewhat comparible to SingleTarget Attackers. All other Natural Debuff Girls are AOE Attackers. This makes Cherry unique and she fills a niche in the Debuff archetype.

24% (Lv1) → 34% (Lv5)
The weakest form of Skill Activation Chance for Rainbows. Not bad but nothing to write home about either.

Grading:
That section is good.
B+

Abilities:

This section frustrates me cause the "buffs" she received recently are a joke if you compare them to the buffs other girls got "cough" Anemone "cough" Acacia "cough". She definetely got the short end of the stick.

That's what the devs buffed:

Increases Attack for party members by 15%. --> Increases Attack for party members by 20%
Reduces Attack for enemies by 15%. --> Reduces Attack for enemies by 20%.
They also buffed her Skill Activation Chance cause it was abysmal for a 6* Girl (20% at Skill Level 1 if i remember correctly).

Not really that impressive compared to the buffs other girls received,huh?
Lets take a look at her other two Abilities, shall we?

In a Boss fight, increases Attack for 3 party members, oneself included, by 40%.
I would have prefered if they gave her 25% Atk for all party members instead. I am not a fan of Random Atk buffs cause you want to buff your strongest Nuker Girls in your Debuff Team (Kerria for example). Therefore a Random Atk buff often misses the girl you want to buff. Also in terms of overall Atk Increase 25% for all is superior to 40% for three.

Increases Damage for 3 party members, oneself included, against Bosses by 18%.
Same applies here. Random Atk Buff. Meh.

Grading:
This section is not that impressive to me. Her Atk Buff for the whole group is the absolute standard. Her 20% Debuff to Enemies is certainly nice but there are other girls with that Ability which also have better secondary Abilities. Her other two Abilities are "RNG Heavy" and just don't buff the girls you wanna buff reliably. Also she only has 4 Abilities...
C+

Conclusion:
Cherry has good stats, Skill Damage filling a niche in the Debuff Archetype and two suboptimal Abilities which rely on RNG. She is a decent Debuff Girl and she gets a big plus for being one of the very few Debuff Hit Type Girls. Like Counter there are not many Hit Tye Girls in the Debuff Department. Normally i would have put her in C-Tier (C+) but considering she counts as a rare type i decided to put her in B-Tier instead.

Final Verdict:
B-Tier

Wutan
07-21-2018, 05:43 AM
I think I'm still lack of knowledge about girls in this game.
So I'll step back for this thread.

That's sad.
I liked your votes. They were quite reasonable. Also the more the merrier.
You could only vote for girls you personally possess if you want. Nothing beats first hand experience!

maotd
07-22-2018, 09:43 AM
I almost forgot Cherry. So, let's go for her on paper.

Stats:
HP: She is on the good side. She don't actually needs them that much but it's good to have a good HP stat for a Debuff girl.
ATK: She is really close to the botom and that's a shame. With better ATK she could be slightly better but... nah. She is very weak on that side.
DEF: Good defense. Not the best but still above the 3k threshold and that's good for me. But like HP, it's not supposed to be her best stat.
She has really nice defensive stats but... she is not a Counter girl. A bit too meh for me.

Skill
x3.8 damages on 2 enemies, 34% skillact.
She is one of the few natural 6* with that kind of ability... and you already know, I don't like it. It can be useful for some Aquashadows bosses but it seems last ones are really toughs. And I'm not sure Cherry was strong enough to fight them.

Abilities
+20% ATk for all
Classic good ATK buff. Always welcome to raise a bit her bad ATK and support friends.

-20% Attack for all enemies
That's her best ability. -20% for all is (if I'm not wrong) the best ability of that kind. Most of them are +15% for all or +20% for two. This made her one of the best debuff girl.

+40% ATK and +18% damages on boss fight for herself and 2 allies
I put the last two abilities toghter because they're very similar. First, why? Why a such good buff for only herself and 2 random girls? With her bad ATK stat and her meh skill, she is not the best to receive theses buffs. Remains 2 allies. 2 RANDOM allies. It's not bad but you can't rely on it to give an amazing buff to your main girl (someone said Kerria?).
She would be far better and reliable with a weaker buff on the whole team. But she only has this. Not bad but it's more a bonus than an ability you will choose for itself.

Team Build
Cherry is not bad but due to her strange stat+skill+ability combo she don't have many team options. Like almost every rainbows you can use her in most teams as placeholder but unless some other 6*, she will not brings something awesome. Even -20% enemy ATKis not that good alone.
Her only true place is in a debuff team where she can have a solid place with her -20% ATK for every pests. And... that's all. And even with that really good debuff, she is outclassed by a lot of other debuff girls.
If you want to use her in single or two boss battles, a girl with -20% on two enemies and better stats/abilities will be better.
If you want to use her in a 3 pests fight, her skill can be a problem if she don't hit the rights targets.

Conclusion
Cherry is a strange girl with almost nothing coherent. She has good Counter stats but she is not counter, she has semi self ATK/damages buff but she is weak and don't have a strong single target skill and she has a really cool -20% debuff for all the a skill not for all.
She could be good if she was more focused on one job instead of trying to be everything but nothing good.

Final verdict:
I'm a bit rude with her. Despite all her flaws she is still a nice debuff girl (and her Bride version is really cute). I will give her a C Tier for her utility in debuff teams. Sorry Cherry.
Note that even her Birde ver. after 6* promotion have the same kind of uncoherent flaws with ATK based on remaning pests and a single target skill. And, just to say, if regular Cherry and 6* Bride Cherry swapped their abilities, they would be both better.

ShadwNinjaX
07-25-2018, 06:28 AM
Alright. It's amazing how time zips on by when work is exhausting as it is. I missed out on Kerria but was pretty much in agreement with everyone anyway. She is definitely S Tier material. Now for a quick analysis on Cherry before it's too late. I happened to have some experience with her as I got her toward the end of my time on Nutaku.

Analysis
Cherry actually has some pretty decent stats when you look at her. Her HP is pretty decent and she has very good def, which seems to be a good trait for most blunt rainbows. Her attack stat is the weakest link as it is not terrible, but she certainly won't be the hardest hitting girl on the team. Her skill is roughly standard activation rate and is pretty good as a 2-hit attack. Frankly adorable at the same time.

Now for look at her skills. In some ways they are both great and not so great at the same time. Clearly she is meant to be a debuff focused girl. Outside the standard ATK increase for party members at 20%, she also lowers the ATK of the enemy by the same amount. Very nice. Now comes the part with the pros and cons. The cons are that these following abilities only work for herself and 2 other team mates, leaving the remaining 2 out of luck. This could suck if you want a really hard hitting team mate to get the buff but does. But the positive side is that these are some of the best rates against bosses in the game: increases ATK by 40% and DMG by 18%. So both sides equal out in the end to make her pretty decent.

In the end I think Cherry is a very solid girl to have in any debuff or life steal team you are building. I give her a final verdict of B-Tier

Waifu Analysis
Man! What can I say. Cherry is simply adorable. With her always cheerful expression, she'd brighten any person's cloudy day. She has a cute little bird too. On top of that she is definitely all woman with a very curvaceous and OPPAI body to die for. Her bright green hair stands out attractively to the rest of the cast as you don't see green hair too often. She does have a sad past if I remember, which just makes you want to hold onto her and comfort her even more. Some may think it weird or wrong, but during her affection scene she starts calling you Papa. Nutaku clearly butchered the translation in their way of censoring it but there was no denying what she was saying. It made me really like her because of helping her through that past trauma. This is without a doubt a waifu that I would think be amazing in real life too.

Waifu rating: S-Tier

Wutan
07-25-2018, 06:03 PM
Ok the Cherry Discussion is over.

Only 3 votes:
2x B-Tier
1x C-Tier

She will end up in B-Tier.

Next Girl:
https://i.harem-battle.club/images/2018/07/26/uxH.png
http://flowerknight.wikia.com/wiki/Pink
Deadline: 30.07.2018

game2534
07-26-2018, 08:27 AM
Hmmm... I really am not very active this month, this July is really hellish for me. But now I guess I will take this small opportunity to babbling a bit.

Pink, or Nadeshiko but seriously it's too mouthful so let's stick with Pink. Pink is the character that... cursed with traitor artist so she still doesn't have bloom pic yet. But let's talk about that in extra, now let's go with the usual. Oh and here 'Paper only'

1. Stat: Pink has really awesome atk and it's really high that break 8500 wall. (If you can remember my limit, it's 8000 for atk) great def and solid hp with just 1000 below 20k. Her speed is average so she will fit easily into any kind of team. Pink has a very great stat and it's showing.
Grading: A+

2. Skill: 2.9x on all targets with 34% chance max. Not really good trade off as .1x vs 4% activation, then again her ability will offset this. I guess it's all balanced out.
Grading: B

3. Abilities: Her abilities clearly geared to boss killer, she's more of a sweeper than the main gun however.

25% atk boost is nothing notable, it served its role but if it's not higher than 30% unconditional it's not standing out from others right?

In boss fight however she boost additional extra 20% atk and 15% damage so well, she is fine as a supporter. Especially with the next one, the highlight.

1.28x-1.36x skill activation is great asset and it's rare. The pale part is, however, some girls need the skillblooms more than her. but even at lv.1 it's still better than usual 1.2x so this ability is as great as ever.

Heal 10%HP when pass nest node however, is out of meta a long, long time ago. No one really care about the nest anymore no matter how many of them. This skill is pretty much useless. Might as well delete it.

Grading: B

Final verdict: Pink has a great potential as sweeper in boss fight, open the way for her comrade to get a clear shot on boss. But that's pretty much it about her. She has solid hp and high def but I don't think she will last more than 2 turns against OP bosses. She only has 4 useful abilities too so she lost out to her sweeper comrades. I guess it's B for her. Good to have, but not needed as there are better girls.

Extra: Pink and Christmas Rose shared the same cursed fate that they are both drawn by Wazakita, the traitor artist who abandoned his/her faith FKG and went hiatus. (/jk about traitor parts lol) As a result they both cursed by have no bloom pic for a full year now. Even newer girls got bloom pics one after another. It's a real shame as I do like the artstyle. Very detailed and full of expression. I also like Pink's voice. Very cute and full of passionate as master swordsman in dojo. Her 5* is very powerful and like how maotd actively use her and always said about her power, I stand for his op and have high hope for her RG.

maotd
07-28-2018, 02:18 AM
Once again, I almost forgot to rate a girl.

Pink Miko is S Tier. What? We don't speak about Pink Miko but Regular Pink? Okay...

Stats:
HP: Low HP, under the 20k. But she is not a defensive girl at all so, that's not a big problem for her.
ATK: She has the highest ATK stat from all the Natural 6* (with Nerine) with 8644. I'm pretty sure we can say she is good at it.
DEF: Pretty good defense. That's okay.
Low HP are always her weak point statwise. But ATK and DEF are good enough to compensate it.

Skill
2.9x damages to all, 34% skill rate.
2.9x damage is good but only x0.1 damage more than all the 2.8x for 34% rate instead of 37%... meh. It's not a bad skill at all but if she was in the x2.8 / 37% familiy she would be slightly better.
But that's okay anyway. Pink is Pink afterall.

Abilities
Okay let's start with her worst point.
Party members Heal 10% HP when encountering a Nest Panel
Useless legacy from olds times. No harder maps have encouterable Nest Panel. And you don't really need a solid 6* team for Event or Main missions.
Next ability please.

+25% ATK for all
That's, good. Not awesome but good. Most girls have +20 or +22%. +25% is slightly above. I'm ok.

1.28~1.36x skill rate
It's a rare ability and that's a good thing she got it. And that's why she would be better with a x2.8 / 37% skill instead of a x2.9 / 34% one.

+20% ATK on boss fights
That's good but not that much. But that's still welcome anyway.

+15% damages on bosses
Another good thing for her. It gives her a place in boss killer teams.

And... that's all. She is good but she still lack a little something to be better than good. I means, she had a totally useless ability and almost nothing to compensate it. All her abilities are good or very good but nothing awesome like some other natural 6* have (I don't speak about S Tier 6* obviously).

Team Build
With her nice ATK buff on bosses, her damage buff and her good skill act buff, she can be a good ally for boss killer team, or any other offensive archetype if you have a free place. But despite her assets, she is not a really a must have in a specific team out of boss killer (and even in boss killer team, she is a good girl but not an obligatory girl).

Conclusion
Pink is a good girl but less good than Pink Miko (in term of efficiency related to her amount of stars obviously). But she is not bad at all. Her good ATK and her boss killer assets make her a nice ally to have is most teams but she still lacks a bit of adaptability to shines in more than one very precise archetype.

Final verdict:
I wanted to give her a B Tier due to her lack of the little something mentioned above but I let her slip to the A Tier just because she is n°1 in ATK and almost all her assets go in tht way.
I like you Pink, but your Miko Version will always be higher in my heart :p

Wutan
07-30-2018, 03:54 PM
Ok this time i am really late to the party. I have to vote cause atm there is only one B-Vote (game) and one A-Vote (maotd) resulting in a draw. Pink was my first Waifu before i discovered Maple. I don't have her on DMM, only on Nutaku.

Stats

HP: 19074
Her HP is on the low side. Not an amazing start for her but she doesn't need that stat as much as girls rocking defensive Ability Sets.

Atk: 8644
She and Nerine have the highest Atk Stat in the entire game. That's beyond amazing and will definetely get her a lot of bonus points.

Defense: 3262
Nice and high defense. Definetely in the Higher Tier.

Grading: To be honest because she has the highest Atk in the entire game complementing her Ability Set and really good defense i will give her S-
here.

Skill Damage and Skill Activation Rate:
Deals 2.9x damage to all enemies 24% (Lv1) → 34% (Lv5)

It's the bare bones form of AOE Damage and Skill Activation. Not bad, not amazing. The variant featuring a little less Skill Damage but more Skill Act Chance would have been better for her considering her Ability Package. More Skill Act. Chance would have been nice in conjunction with her superior Skill Act. Ability.

Grading: B

Abilities:

Increases Attack for party members by 25%.
Good and Solid. 5% more Atk than average.

Increases Skill Activation Rate for party members by 1.28~1.36x based on one's own Skill Level (1~5).
The Superior Skill Act. Amazing Ability. You have to invest 4 Skill Blooms but it's definetely worth it. Definetely her best Ability in my opinion.

In a Boss fight, increases Attack for party members by 20%.
The most difficult maps are all based on hard boss battles. Therefore this Ability is really usefull.

Increases Damage for party members against Bosses by 15%.
Again really usefull. The more Atk. Buffs she received the better the Damage Boost gets.

Well her Ability Section looks amazing so far. 4 Highly usefull Abilites. What can possibly go wrong with her fifth Ability,right?
Yeaaaaaaaaaah...Sigh...

Party members Heal 10% HP when encountering a Nest Panel.
Unfortunately for Pink she still possesses an Ability which is extremely outdated by now. The Meta where you needed Girls soaking up Pest Damage is long gone. Yeah that's her weak point.

Grading: Unfortunately her Nest Panel Ability drags down her overall Rating in this section. Still it's worthy of B+

Conclusion:

Pink qualifies as a nice Sweeper Rainbow with Support Skills catered towards Boss Damage Teams (she can also fill the gap in many more Archetypes, she isn't the optimal choice though). She has godlike Atk and nice Defense. Unfortunately her useless Panel Ability gimps her overall Rating a little bit. For me she is somewhere between B+ and A-.
Since i am a big fan of the Superior Skill Act. Ability (look up my Red Ginger Vote for reference) and i am extremely impressed by her Atk i will let her slip to A-Tier as well. She is definetely one of the weaker A-Tiers so keep that in mind.

Final Verdict: A--

ShadwNinjaX
07-30-2018, 06:09 PM
Okay! This time it is Pink! I honestly do not have any experience with this character. Only times I have seen her is on a few ally teams and she seemed pretty decent to where I could see she has some fans.

Analysis

Starting of with her HP stat, it is not all that high to be honest. But that seems to be the case with a lot of slice rainbows. They can end up as glass cannons. And wow! Her ATK stat is outrageously high! above 8600? Damn. Well at least one thing is for sure: If she only gets one hit, she is going to hit like a ton of bricks! And the nice feature is to round it out is that she has a pretty decent defense stat. So she will likely last more than one round. Overall I like her stats despite the disappointing HP.

Her skill is an AOE, which is always nice, and has about the same power of other rainbow girls with AOE abilities. So she really doesn't excel beyond anyone but neither falls short in that either. As for abilities, she has the standard decent increase in ATK for her party. She increases her own skill activation rate depending on her current skill level. This is probably her best ability as it can help her hit all the pests more frequently. But you have to invest into her to make it worthwhile. Now her boss abilities are somewhat disappointing. Compared to some of the best Boss units, increasing ATK by 20% is not all that great when Sakura is 35% and Pinkladies is 25%. Pink does beat both of them at Boss DMG at 15% compared to their 12%, but 3% difference doesn't really seem all that significant. SO she isn't likely to be the must have rainbow for boss killing, but she'll certainly fit in on a team for that purpose.

Her last ability is probably the worst and weakest point to her: Healing when hitting a nest panel. That is really only around in early game. With most of us at the levels we are at and the game at the point of development where it's at, this ability is practically useless. Nest panels are now often placed to where you can't reach and destroy them. Really sad. If FKG needs to do anything about it, they should change it to healing when encounter map roaming pests to make her more worthwhile in this sense.

Judgment: All in all, Pink is a very solid girl. But she has a few things that work against her. She's not top tier boss killer material, her HP is less than desirable, and has a trash ability holding her back. All things considered, there are other girls who made it into A tier that really earned those spots. I have a harder time putting Pink in those same ranks but can understand why others felt she deserved it. But for me she falls just short: B+

Waifu judgment

Honestly, she is a cute girl. But er color scheme really comes off as washed out to me. Almost like a water coloring artwork. Nothing stands out that makes her give me that "wow" feeling. She isn't even very curvy. I can see how she can be the waifu of many, but not for this particular ninja.
C Tier

Wutan
07-31-2018, 02:56 AM
Thank you for voting, guys.

We have a problem though cause the final results don't point in a 100% certain direction:
2X B-Vote
2X A-Vote

That's the first time this happened.
What should we do? :think:

Myrdin
07-31-2018, 04:19 AM
Do not fear, Mofu is here !

If you want, you can take my rating without writing a long post
C tier

This girl is nowhere near A tier. I think people are a bit overly generous with the last few ratings, everything is A/B.
But the fact is that no, bunch of them are not.

Low HP, Good DMG low Def. Ok speed. 2/3 stats are lack luster.

This gril, has Skill act, so that automatically makes her a C- tier according to my ratings
Next - Healing panel - worthless in maps, only semi useful in Whaleship (maybe... I havent got healing panels in there yet despite having Choco chan in my WS team)
Boss Dmg 15% and Boss Fight 20%
(Wiki keep crashing for me today at all, dunno why... thank you my Knights Quarters extensive listings for giving me the info I need).

Artwork: which is unrelated, is very beatiful, bunch of details and highlighted accessories and overall well done. Same with her 5* version which I assume once promoted will be much better then her native 6* form, and also has cute artwork so Win Win.

Wutan
07-31-2018, 04:02 PM
@Myrdin

Maybe we were too generous giving her an A? I can see that.
Yep i will take your vote into account. Since you voted C-Tier her Final Grading is leaning more towards B-Tier than A-Tier.

I have to disagree with you about giving her C-Tier though. I think we should give her at least some credit for having the highest Atk. in the game and her defense is rank 20 of all Natural Rainbows. That's not bad either considering she is not supposed to be a defensive girl. Her HP is definitely low though.

Please don't forget that she has superior Skill Act.
1,36x Skill Activations is almost double the amount of Skill.Act you normally get. It basically means you get two girls for one in terms of Skill.Act :wink:

In the end considering all five votes i will give her B-Tier. I think we have to make a new rule if votes end up in a draw though. We can't always rely on an additional vote provided by someone like Myrdin did this time.

Thanks for that,bud :)
I appreciate it.

@all
On average we are usually only 4 guys voting so this could easily happen again. Does anyone have any ideas how we should handle this in the future?
Since the Show must go on here is the next Girl we will judge based on battle capabilities:
https://i.harem-battle.club/images/2018/07/31/uj7.png
http://flowerknight.wikia.com/wiki/Ionocidium
Deadline: 05.08.2018

maotd
07-31-2018, 04:12 PM
Yeah, I guess A-Tier is a bit too high for her. A Tier should be for must have girls but not broken enough to belong in the realm of S Tier. I'm ok with B Tier.

About the new rule, we could use Letter+, Letter and Letter- tiering? Some of use use them already. For example, with Pink, we have:
A, A--, B & B.
It's closer to plain B than plain A so, B Tier.

And to calculate it without doubt, we could give ach letter a value.

S worth 5
A worth 4
B worth 3
C worth 2
D worth 1

+ means Letter value +0.5
- means letter value -0.5.
Then, we can do the mean of all the votes and choose the closer letter to the final value.


Or if we got a draw again we could just have an extra discussion to see if someone want to change his vote. Like here. I gave her a A Tier but after a bit more reflexion she is better with a B Tier. And if after extra discussion the girl is still stuck between two Tier, we can just put her on the border between thoses tiers.

Wutan
07-31-2018, 04:22 PM
Yep Pink is basically the definition of "Not a Must Have. But Nice to Have" xd. I suspect the majority of Knights will either end up in B-Tier or C-Tier. Especially the newer natural 6* are all suspected candidates for C-Tier unfortunately.

maotd
07-31-2018, 04:26 PM
Yeah but if all 6* deserve a A Tier or S Tier it would be too balanced and tiering would be meanless. A good and balanced power repartition should be very rare S Tier, few A Tier, a great amount of B Tier, a small amount of C Tier and a few D Tier. If we dont get this, maybe we should rethink our tiering system.

Right now we have a lot of A Tier but that because we just started and most of the very old 6* are amazingly unbalanced at all. As you said, the newer ones would be more often B Tier or C Tier with some exceptions.

ShadwNinjaX
07-31-2018, 08:12 PM
Honestly, I am fine with the suggestions so far. In truth that is what influenced my decision when I really thought about it. S-Tier is for the absolutely broken girls. A-Tier are the rainbows that aren't broken but must haves that you should definitely be excited to get. B Tier are the girls that aren't must haves but certainly nice to have. C and D tiers are when major weaknesses are exposed overall for the girl just as we pointed out with Cattleya and Daisy.

Myrdin
08-01-2018, 01:14 AM
You might have noticed that I`ve been using + and -
To me girl is automatically a minimum C- if she has only skill act. Anything else, starts to add up on that and push her higher. If she doesnt have Skill act she starts from D. I always consider internal and external synergy. Not a "one skill one point" but more of a "how do these skills work with each other (Boss/Boss fight. Crit/Crit dmg. SolarB/Crystal/Light gauge, etc) in the context of the stats and theme of the knight in question. And how does the knight in question work in sinergy with other knights and can you achieve any type of build with her, or are her skills a complete a complete mess of random abilities that have no clear direction and leave you wondering "Just what the heck was her designer doing ?"

Also I believe the votes are skewed because people keep constantly thinking about the S Tier.
S tier should not even be a thing, as there are maybe "2/3 girls there which is more of a exception than a normal thing.
A tier should be the pinnacle of power "creme de la creme" so to say. As maotd said - girls you should be thinking loong and hard about getting because they are very good and can perform at top tier condition.

I think because people subconsciously consider S tier as No1 and A tier as No2 you tend to be more generous with dealing those "A"s.

I will be occasionally posting here as well Wut - when I have time, or if its a girl I have a special interest in. I just dont have enough energy to comment on every girl twice a week .... and when I write you know I tend to write a lot :D (but I am trying to control myself I swear mofu :3).
And I do read this thread even if I dont comment as much as In the beginning.
As such If a situation like this happens, i will make time to write a short comment (A bit longer then I did this time, but I was at work and holy molly the shitstorm we had here yesterday was real eugh...)

Wutan
08-01-2018, 04:05 AM
Yeah most of us already use +/- in votes so shouldn't be to difficult to get the voting done. Also since Myrdin proposed to write a vote if a draw occurs that would be an additional factor influencing the final result.

We came a long way:



S-Tier(God-Tier)
Dogwood, Kerria


A-Tier(Amazing-Tier)
Dendrobium, Red Ginger, Cactus, Japanese Apricot, Sakura, Peach Blossom, Anemone


B-Tier(Good-Tier)
Black Baccara, Chocolate Lily, Cherry, Pink


C-Tier(Decent-Tier)
Cattleya, Daisy


D-Tier(Meh-Tier)




Looking over the list overall i am happy with the results so far. Sure there are always some girls we all vote a little bit different and neither of us will be in 100% agreement with all choices made but overall it looks appropriate to me. I suspect only one other girl reaching S-Tier status so shouldn't be more than 3 anyway. I also think there won't be any new A-Tiers for at least some time.

Hmm the current Girl to vote is Iono. Since there are quite a lot Evasion Girls i think i will compare her to other Evasion Girls and see if she can hold her own against the competition. I will use Myrdin's Knight Quarters for research :wink:

Myrdin
08-01-2018, 04:36 AM
Since I have Iono, let me start this one I have Daisy and Cattleya, but I care not for either of them, plus at that time I was burned out to write anything. Iono is an exception since she is a girl I ticket picked, not for stats but because how derpy adorbs she is. The fact she worked for Evasion team which I wanted to build at that time also helped.

The derpy derp, or also known as Ionocidium or Iono for short, is one of the first Evasion girls to come up with the Evasion Archetype and as such does suffer from power creep that has occurred late into the game.
Now what I am going to write here about Iono, also applies to Freesia down the line as these two have identical skill set, and only differ in their stat line.

Stats: wise Iono is pretty solid, overall her stats are on the upper side. Her awesome speed of 650 also helps balancing out slower girls in the team.

Active skill is the usual AoE 2.8 at usual proc rates so nothing to write about this.
The effect of the ultimate is pretty nice, and was cool looking back in the day. These days its not as impressive but still looks pretty especially since Iono grows tiny angel wings while in the air.

Abilities:
Dmg - the usual dmg buff, nothing special. Only note that its on the lower spectrum of 18%, 20% being the standard.
Skill act - the standard 1.2 always good always useful.
Skill damage - 10% not bad, not amazing. Less than the usual papercut the girls tend to get when buffed with no real vision (poor Aizoon and her 15%)
Evasion - 80%/50% again, the usual 6* Evasion. Against enemies who dont have increased Accuracy a unit of girls with Evasion, can last surprisingly long. A good skill in an of itself.
Re-Act: Iono being the First girl to have Re-Act, she was left with the sad 40%. Especially after girls like Bush Clover and Promoted King Prothea who rock insane 60% this feel very lack luster. While its still about 1/3 chance to act again, these days anything under 50% is just mehh...

As you can see Iono doesnt have a bad skill setup, but compared to other girls just in THE SAME ARCHETYPE she already falls behind.
If you want an amazing Re-Act girl go pick Bush Clover.
While she has synergy in between her Skill act and Skill dmg, and she is a endurance dps character, evading enemy shots and acting multiple times, the 40% is just to little to warrant any real reliabilty.

Personally unless you like her, I would not go with Iono (or Freesia for that matter) if building a Re-Act team.
This girl (both of them) needs some loving and hugging.
I dont see the devs improving upon her Evasion% chance, but its possible she will get one more ability. And since she already has Skill damage, it most likely will be some shit like "Weak X". Something that will not help her skin to a better tier, nor make her stronger of a girl.

Possible fixes ?
She would benefit the most from improving her %. To make her really good at Re-acting. Otherwise the few skills that are being added to girls after update, are Dmg related - either some sort of direct dmg type ability, Skill dmg, or Weakness damage buff.
In this case giving her dmg buff per # or dmg at the end turn would be fairly useful. Although I would love to see a girl other than Slash to get Pursuit and I think that would fit Iono with her Re-Act, to flesh her character as a "derpy, sleepy huntress".
Worst case of "buff" in Ionos case would be a "Weaknes X" thing. Unless they gave her at least two different types, like "Weakness M. & B." which would actually be of moderate use. I hope she can Evade (fu~fu~ get it? Evade? Evasion girl? .... right I will see myself out now~) that sort of crap and get something actually useful. It is not comletely impossible as Anemone did get full Crit bundle, and some other Girls did as well, so Iono getting an actual useful ability is possible.

Rating: Solid C
*You can use this exact comment to apply to Freesia when doing her review, once we get there, without me needing to double post and just change the names and few lines.

As she is now Iono is OK, but not amazing, and there is no real reson to pick her other than you wanting her.

Miscellaneous:
Iono has a washed out simplitic art style. Not many details or highlights are used, but it has a refreshing feel, because up to this point all the girls used high detail artwork. Her derpy derp sprite animation is much loved, and she also has a funny fairly adorable Xmass version which you can alter to. Sometimes less is more and in case of Iono I think it worked out just fine.

maotd
08-01-2018, 05:33 AM
Back to the raitaing with paper only Ionocidium.

Stats:
HP: Just enough to be over my 20k threshold. it's not bad, butnot really good. Just descent.
ATK: It's not a bad ATK stat but far from the best. Just in the middle.
DEF: Nice DEF stat, above the 3k so that's ok for me. But Iono is not espacially a defensive girl.
Stats are not bad but not especially good. It's plain average.

Skill
2.8x damage to all, 37% skill act.
A very classic all target skill. Good to handle... a lot a target. I have nothing more to say than I already said for other girls with that kind of skill.

Abilities
x1.2 skill rate
Nice to have like all the other girls with that.

+18% ATK for all
Good but below the average. Even some golds have a similar ATK buff (like her Christmas Ver.).

+10% skill damages for all
Here again, not that bad but still low. Usually it's +15% skill damages. Here it's more gold level (+8% for Iono Christmas or +10% for Creeping Jenny for example).

40% chance of re-act
Okay that's better. 40% is low when you know there is girls with 60% but it's better than the other abilities.

80% Evasion first two turns and 50% after
Very classic evade ability. But that's really interesting with her re-act ability. It gives her a longer life and more chance to use her re-act. Thoses two ability works well and benefits from the skill act and skill damage buff.
But that's not enough to make her really powerful.

Team Build
She is a bit to meh to belong in a solid high level team of any archetype out of an evasion team (and I'm not sure she can be called must have for an evasion team). But she is still useful and go in almost every lower level team for easier maps. For me that's her power. Not good to shines in very good teams but she brings a cool support with her Evade+Re-act for every teams a bit too weak.

Conclusion
Not a bad girl, not a good girl. She is average. She has an interesting Evade+Re-act combo but her other abilities are on the low side (even her re-act). She lacks of pure offensive power and good support for her friends. But her averagism make her really flexible to fit in almost every team when you still lack THE right girl.

Final verdict:
I guess she can be C Tier. For interesting stuff but she has too many low point in her abilities and stats and nothing special to really shines.

FriendlyFacez
08-01-2018, 10:01 PM
Are we allowed to vote if we only play on Nutaku, or is this DMM only? :P
...There's no fun voting threads for 6*s there.

Wutan
08-02-2018, 12:37 AM
Sry but this thread is for DMM only. The Abilities are just not the same and Nutaku lacks Blooms.
An A-tier girl on Nutaku might only be C-Tier on DMM due to Powercreep.

If you want to judge girls based on their DMM Ability Sets/Stats you could vote i guess. It would be preferable if you had some DMM experience though.

ShadwNinjaX
08-06-2018, 07:02 PM
So I have not had Inocidium on either Nutaku or DMM, but I have seen her on a few helper teams to get a decent impression of her. Initially my impression is that Ino was an alright rainbow to have. So let's get into the nitty gritty of her.

Analysis

When it comes to her stats, everything about her just about averages out. She does not excel at anything, but she doesn't stink at it either. Her HP is at a relatively decent level around 20K. Like I said before with the devs sometimes, the buff in one aspect before turning around and nerfing in another. In this case it happens but more slightly in my impression rather than the drastic examples we've already seen. Ino's ATK is disappointing low, but it's not the worst and just below average. To seemingly make up for this, they gave Ino a slightly above average DEF. Her speed is pretty good if you are trying to build a speed squad that uses that attribute to enhance their attack.

As for her skills, it's not the strongest of damage to all enemies at 2.8x but she does have a slightly higher activation rate for it. I mainly want to hit on just 2 of her abilities because her ATK increase for party, increasing skill activation rate, and increasing DMG of others skills are fairly textbook. I think there are 2 skills to focus on why anyone would consider her for getting with relation to team building. She evades enemy ATKs 80% for 2 turns before 50% afterward. This is pretty good for any evasion team. While it can be RNG based in the end, I have seen my 3 evade rainbows last an incredible amount of turns when luck was going my way. So that helps her last longer if you build her up, even if she gets hit once or twice. The second ability is she has a 40% chance to attack again in a turn. While not maybe the best of act again rates at 40%, at least it is not relegated to just the 1st turn. So think of it like this, Ino has the chance of not only evading damage but following up with 2 attacks potentially. So if she gets a decent streak going Ino can be evading and hitting those pests multiple times in a battle. I know her attack is not the hardest but think of it like that how similar it can be to a "death by a thousand cuts"

Normally I would say she is fairly average and not all that important to have, but I do see some good potential in her. Especially if she is put on a good team that supports her abilities in evasion and long term survival. So what appeared initially as a C-Tier has turned into a low to moderate B Tier

Waifu judgment

What can I say but Ino is damn CUTE! Her sleepy sprite is adorable for one. Her artwork is pretty and bright with the colors. It's interesting and almost pleasant to see her hair go from brownish to pink. That's not normally a smooth color transition seen in many anime girls' hairstyles, but she actually makes it work with that contrast and her clothing. All in all, Ino looks to be a very cute girl that I would surely not mind dating. B Tier

Ghostmon
08-06-2018, 08:54 PM
Uggghhh sorry guys, I'll start participating now. But a disclaimer, I can't post essays like you guys, I'm not good enough (I'm not worthy!!) and lack of time, so for each I'll be short and to the point.

Ionocidium: I've had her for a while now. She is good overall, but as mentioned, I can't fit her in any one particular archetype, just an overall pretty decent character.

HP @ 20k, almost dropping down to 19's: lower half of bracket, actually never realized 'till now.
ATK @ 7,798, slotting in around half way, it's alright. I guess.
DEF: 3,,52: around top 30 placing, so yay. But she is not counter, so can't take full adv. of this.

She is evade character, so a plus. That 40% react is a bonus, and 1.2x skill act. is a nice padding to any teams needing some extra activation. +18% ATK is regrettably lower than most girls.

Still, I really like her (DERPY >_<); but I feel she needs a good buff to stay in the top pack. Personally, I don't think she is as low as C, so I give her B rating
:D

Myrdin
08-07-2018, 01:34 AM
I dont agree with the arguments for B. Especially when you compare her to other B grade girls who stomp her like a weed.
Guys please, dont be so generous.
Again this is the problem with having an S tier, people subconsciously compare everyone to Kerria and Saffron and then think of B as C and of C as D.
We should have skipped Kerria and Saffron completely just nodding that yes they are S, and move on coz its skewing the ratings a lot.

I am not chastising nor complaining. I do respect your vote. But it bothers me that there are clearly more powerful girls who are also B tier.
At this rate we will end up with all girls being A/B even though not all of them deserve to be, very few being C, and pretty much no girl or only 1-2 in D.

Wutan
08-07-2018, 04:17 AM
Well looks it was good i let the discussion stay open for a little longer this time. We have 4 votes now:
2x B-Tier
2x C-Tier

If you guys don't mind i will vote the last this time and close the discussion afterwards.

I have Iono myself. I used her for a while in my Evade Team until i decided not using an Evade Team anymore. It's just not my playstyle. So what do i think about Iono?

Stats:

HP:20034
Good.

Atk:7798
Mediocre

Defense: 3152
Not in Top 30. Still Very good.

Grading: Not amazing but still good and dandy. B-Tier

Skill Damage Type and Skill Activation Chance:
Deals 2.8x damage to all enemies 27% (Lv1) → 37% (Lv5)

Grading: Standard for so many AOE Girls. Nothing special still good. B-Tier

Abilities:

Increases Attack for party members by 18%.
Below Average. There are even 5* which are able to buff for 18%. That's a No NO. In my opinion a 6* should always excel better in all areas compared to 5*. Not a good start.

Increases Skill Activation Rate for party members up to 1.2x based on each member's affection.
Good. Nothing special though.

Increases Damage of Skills for party members by 10%.
Again below average. For the Skilldamage Archetype there are girls which are much better suited like: Maple, Anemone (Radiant Princess), Loquat and Aizoon for a Crit/Skilldamage Hybrid.

Evades enemy attacks 80% of the time for 2 turn(s), then 50% of the time afterwards.
Bread and Butter for Evasion Teams. Therefore good.

After attacking an enemy, there's a 40% chance to Act Again.
Well to be honest to me the 40% feels more like 25%. That's really a subjective feeling i know but for me she barely triggered her second Attack. Again she is outclassed by many other girls like Cactus, Rainbow Rose, Hare's Ear etc. I would either use Dendrobium (especially after they buffed her she is a Monster and we voting her A-Tier was the right choice) and only have one powerfull turn than relying on those 40%.

Grading: Well that is definetely her weakest section. She is outclassed by other Evasion Girls, Skilldamage Girls, Double Strike Girls and even the Group Atk buff doesn't reach Standard Levels. I am aware that Evasion and Double Strike is a good Combo cause it gives her more opportunities to trigger her second Attack but based on my own observations and experience she never impressed me and rarely was able to double strike for two consecutive turns. I would rather use someone like Royal Water Lily (June Bride) who guarantees me a Damage Boost than Iono who relies to much on RNG. 50% Double Strike is the threshold and those 10% make a huge difference based on my observations. C-Tier

Conclusion: Iono is a decent Rainbow. She doesn't excel in any field though. Overall there are other girls i prefer more. She can dish out fairly good damage in Evasion Teams if you are lucky enough that she consecutively hits her second Attacks. In my opinion 40% chance is just a little bit to low to be viable. I was torn between B- and C+ but in the end i went with C+. She just never impressed me in the time i have been using her.

Final Grading: C+

I will end the discussion shortly after my vote. We are way over the Deathline. :rofl:

Wutan
08-07-2018, 05:23 AM
Ok the Iono Discussion has officaly ended.

She will end up in C-Tier

Next Girl:
https://i.harem-battle.club/images/2018/08/07/uJl.png
http://flowerknight.wikia.com/wiki/Nerine
Deadline: 11.08.2018

Wutan
08-07-2018, 09:56 AM
Ok i might as well vote today so i don't vote last minute again.

I don't have Nerine so this is paper verdict only.

Stats:

HP: 18727
Absolutely atrocious. There are only three rainbows who have worse HP than her. That alone speaks glass canon but more on that later.

Atk: 8644
Same as Pink. The Highest Atk in the game currently. Really Really Awesome.

Defense: 3044
It's good enough.

Grading: Despite the fact she has the same Atk as Pink i can't give her the same grade as Pink (S-). Nerine has way lower HP and Defense compared to Pink. Her Atk barely managed to safe her from C-Tier here. I will be generous here and give her B-

Skill Damage Type and Skill Activation Chance:

Deals 2.9x damage to all enemies
24% (Lv1) → 34% (Lv5)

I would like the other version with more Skill Act. and a little less damage more on her to be honest. This is the weaker form of AOE Damage in my humble opinion.

Grading: B-

Abilities:

Everything is represented in that section. ̶t̶̶h̶̶e̶̶ ̶̶g̶̶o̶̶o̶̶d̶̶,̶̶ ̶̶t̶̶h̶̶e̶̶ ̶̶b̶̶a̶̶d̶̶ ̶̶a̶̶n̶̶d̶̶ ̶̶t̶̶h̶̶e̶̶ ̶̶u̶̶g̶̶l̶̶y̶̶ ̶ :silly:

Increases Attack for party members by 30%.
That's nice. 10% above average. Good job,Girl.

Increases Skill Activation Rate for party members by 1.28~1.36x based on one's own Skill Level (1~5).
By now you should now how much i love that ability. You almost get two girls in terms of Skill Act for one if you decide to invest Equipment Flowers.

Increases Damage of Skills for party members by 15%.
Good Ability. Not amazing on it's own but stacked with others really potent.

Increases Defense for party members by 30%, increases damage reduction when defending by 5.3%, and allows oneself to resist fainting with 1 HP remaining up to 3 times per battle.
That Ability somewhat negates her bad HP cause you have to possibility to resist fainting three times in one battle. That Ability is really good but to me it looks like Nerine has some sort of Identity Crisis. Does she want to be a Hard Hitting Glass Canon or a Bulky Defender Type of Character? Still that Ability is always good to have.

Ignores effects from Speed-altering panels in maps.
https://i.harem-battle.club/images/2018/08/07/uJo.gif
Except for that one Ability her Ability Package looks good.

Grading:
B

Team Building
The only archetype where she really shines and i would even say she is a stable is the Skill Damage Archetype. Her superior Skill Act. Ability and Her Skill Damage Ability make a nice combo. For all other Archetypes she just functions as a placeholder.

Conclusion:
Nice Girl for Skill Damage Teams (might even be a stable). For other Archetypes she just functions as a Placeholder Rainbow with nice Skill Act. Support.

Final Verdict:

If she is used in a dedicated Skill Damage Team: B
If she is used in any other archetype: C+

The B-Vote counts cause i always judge Girls based on their best performance in the Archetype they fit into the most.

ShadwNinjaX
08-07-2018, 10:30 PM
I dont agree with the arguments for B. Especially when you compare her to other B grade girls who stomp her like a weed.
Guys please, dont be so generous.
Again this is the problem with having an S tier, people subconsciously compare everyone to Kerria and Saffron and then think of B as C and of C as D.
We should have skipped Kerria and Saffron completely just nodding that yes they are S, and move on coz its skewing the ratings a lot.

I am not chastising nor complaining. I do respect your vote. But it bothers me that there are clearly more powerful girls who are also B tier.
At this rate we will end up with all girls being A/B even though not all of them deserve to be, very few being C, and pretty much no girl or only 1-2 in D.

Relax. Everyone has a right to their own opinion. I myself was thinking of a higher C but ultimately, by my own judgment, thought it was fair enough to make her a low B. Sure, lots of other B girls are better. But that's my opinion. You may not agree with it. You may not like it. But at the end of the day, it's mine. But that is what voting is about as various people look at different aspects and judge based on their individual personality and perception. So if you personally don't agree with what some people grade, that's fine. But leave it at that. No need to call others out with it. In the end, this is all about fun with a game we all enjoy.

I might as well judge the next girl while I'm on here too. Nerine is another girl I have not had on either side of FKG, but I haven't really seen her as much in helper teams as I did Ino.


Analysis
Starting off with her stats, her HP is pretty disappointing. Having HP at 18700 is not really impressive considering she as an average DEF around 3K. Her highlight is having pretty impressive ATK at 8600 roughly. So while she is not a glass canon precisely, she approaches that level of fragility it seems to me. Her skill is an AOE which is nice considering she is a little better than other at 2.9X DMG.

Now looking at her abilities She has a decent increase ATK of 30% for the team. Increasing skill activation level based upon skill level along with a 15% boost to skill damage is a nice combination to support fully developed teams. She also does a good job for her team by increasing their DEF by 30%, DMG reduction by 5.3% and resist fainting up to 3 times. Not a bad ability there either. But the Achilles heel (ironic pun intended) is her ability to ignore speed altering panels. Which is basically rendered irrelevant come late came. So it is a wasted ability slot. When you look overall at her abilities, she doesn't appear to fit in any specific meta that is favored for team compositions. Her abilities are just common with no specific specialty like Crit or Debuff.

The shortness of the analysis sums up what I think. She doesn't have much going for her. Overall I would initially consider her barely hanging on to a B- on first glance, but those poor stats and wasted ability slot combined with a lack of specialty just brings her down hard to what I have to say makes her C Tier undoubtedly in my opinion.

Waifu judgment

Loli. Automatic F Tier!!!! Nope! Nada! Not gonna happen!

game2534
08-09-2018, 03:55 AM
We just reach Nerine? Man and I thought I wouldn't show my face here until Saffron's turn but that would take months for her turn.
About grading, while I don't really mind or in more rude word, care for how you guys think. I do think we're pretty soft on grading. I too usually round the grade up when 50/50 situation arise. We end up with most in A/B tier but we compare between girls in the same tier, I at least, do see different in the power and performance, sometimes the gaps are pretty wide too.

I might write about this more tonight, and might grading Nerine too when I'm at it.

Wutan
08-09-2018, 05:01 AM
@game

First of all welcome back :)
Btw. i liked your votes so please don't wait until Saffron comes around before you vote again :sweat:
The activity here dropped quite a bit and i need you to continue voting. You are one of the most consistant participants here.

@all
My two cents about softness in grading:

Well in my mind it's normal and healthy that there is discrepancy in Grading. Wouldn't be that funny if everyone has the same opinion. I also don't fear that too many girls will end up in A-tier. Like maotd once said the older Rainbows are just pretty much unbalanced and therefore they have been put in A-Tier.

In the B and C-Tier sector there is way more discrepancy i guess. The mid or lower Tier Girls are just more difficult to judge cause their power isn't that obvious. Some people might see something in a girl that others don't and just because someone said a girl is good/bad doesn't make it a true fact for another person.

Example: I myself didn't see Sakura as good as others but i accept that the majority here think she is an A-Tier Girl. If i wanted a list for myself i wouldn't have suggested a Tier List Poll. I would just have made an Excel Sheat for myself.

In hindsight i think it would have been a good idea to include + and - not only in our voting system but also add those elements to our list. I can see the benefit to not only differentiate between Tiers but also differentiate between girls in one Tier.

game2534
08-09-2018, 11:02 AM
Well I would like to join too but I need some breaks from here. Not only because of salt incident but I got a very bad case of influenza in god know many years. Common cold and flu are here and there but influenza is just unwelcomed rare guest. Need entire week to recover and well, I got all the time to cool off or rather, I don't think of anything but to healed as quick as possible.

About +/- I would like it since it would give detailed insight and differentiate the girl in the same tier better. For example Pink and Kuroyuri. Since I gave her C tier back then it's obvious that in my opinion Pink is better. With all our vote however they are in the same tier while I see so much different in their power and potential. Note that I don't reject any opinions that differ from me, it just that their power is too different despite in the same tier in my opinion ALONE. *Need to emphasis on this*

While I'm here, let's go with quick review on Nerine.
Nerine is one of the more common girl in my ally list. (Not as common as Dendrobium or Japanese Anemone) Why... yes why I wonder, she's definitely not bad but her abilities set is pretty standard with one useless ability unless you use her in nation defense. With renewal ND however this ability becomes even more useless. Now let me prepare paper only stamp...

1. Raw stat: Nothing to say besides glass cannon. Low HP and extremely high atk. Average def and rather quick on her feet. She will sweeps them quick and get swept under her feet in the retaliation.
Grading: B-

2. Skill: I wonder why she has that derpy face similar to Iono when using skill... Slightly higher power in exchange of low skill act rate. I prefer 2.8x and 37% more.
Grading: B- (Derp face has nothing to do with this for your record)

3. Abilities: We have usual atk boost. 30% is pretty standard after rebuff.
The next combo is pretty intense however, with 1.36x skill act top and 15% damage boost from skill combo. She would help the member use skill more often and boost damage from it. The same problem as Pink persist however, do you have enough skillblooms? And would you use it on her? 1.28x barebone is not too shabby and should be serviceable though.
30% def with 5.3% damage reduction and guts happy set can make her stand longer on the battlefield. But her value would decline as she sweep the small flies out, it's the game for the big gun rather than sweeper like her.
Last ability... Can I just leave it there...? I mean, what's the point?
Grading: B-

Final verdict: B or C depends on team setup. If you don't have team with damage boost from skill and sufficient skill act to back up, then a C. If you have a team like Shiro-chan (Christmas) and Edelweiss (new year) to go with her, then it's B. The party for Nerine is still limited but should expanded soon. But as I said, I still have no idea why she's popular in my ally list...
Oh and I forgot, I grade her C due to limited team member and strict condition with flexiblity.

Extra: Which the only reason I can think of is that she's cute! I mean she seems like a trying to be good kid for you so you can compliment her a lot, which in turn made her try even harder. It's a vicious loop you can abuse on girls like her... Muwahahah!:cool:
Well half joking. She's cute and trying hard for you to compliment her part seems true though. She's also the one girl that eluded from me whether it's her 5* or 6* so I never play her CQ and thus have extremely limited info about her.

maotd
08-11-2018, 02:06 PM
Nerine. I don't have her or her bride version. I don't love her, I don't hate her. Totally neutral paper rating this time.

Stats:
HP: she has the 3rd worst HP from natural rainbow (4th if I counter Alstroemaria but I don't count her obviously). That's not a good thing. Even if she is not a defensive girl.
ATK: Highest ATK of the game with Pink. Good point.
DEF: Her def is okay. Average DEF but enough for me.
That girl knows how to go from an extreme to another. Hopefully, she did it right but her low HP is still a problem, espacially with all thoses super strong pests.

Skill
2.9x damages all, 34% skill rate. Sorry Nerine but it's the same than the other girls. 2.8x dmg, 37% skill is better. But it's still good and classic for a rainbow. Nothing much to say here.

Abilities
Ignores effects from Speed-altering panels in maps.
Useless now. And I wonder if it was usefull at any moment of the game. Lila is enough for it, Dipladenia is good too. And no rainbow should have this kind of ability. Sorry Nerine and Christmas Rose.

+30% ATK for all
It's above the usual buff for all. Not thebest but really nice. Good point for her.

1.36x skill activation
Another good ability. Very appreciable and still rare in the game.

+15% skill damages
I guess it's good? I really don't know how to rate this. On the paper it's not bad but I don't really know if there is any skill damage steam archetype and if it's viable or not. But it goes well with her skill rate buff so, why not.

+30% DEF for all and guts
Not bad because of Guts but not good because it's not usefull. She is not a counter girl or a really defensive girl and it looks just like a bonus ability. Nice to have but not needed.

She has some good assets with her ATK buff and her skil act buff but that's almost all. Nothing really exciting here.

Team Build
Nerine is very flexible and can go everywhere in almost every team... if you don't have better girl. She don't bring really good things aside her skill rate. She can't fit in every (or almost every) serious archetype and there will always be gorls better than her. And I know I should not compare girls but there is also Christmas Rose in the game, very similar with speed panel thing and skill rate... with a way better utility for Crit Team.
Sorry Nerine. You're not bad on the paper and can be great as placeholder but you suffer too much from concurrency.

Conclusion
Extreme stats, good skill and a lot of useless or not usefull abilities. Good everywhere, exeptionnal nowhere. Nerine is not bad but it' hard to find HER place. She can do a lot of jobs (even in some offensive version of Counter Teams) but there is always better girls to replace her.
Like I said, the only team type made for her could be Skill damage team (and I'm not even sure of it) but I'm not even sure it's a real team archetype.

Final verdict:
C Tier because you don't actually need her. It's good if you found her in gacha but there is so much other better girls to choose if you want to build a solid team.
Maybe you will be better in the future Nerine. If devs want it.

Ghostmon
08-12-2018, 01:04 AM
With everything everyone's already said, while a really high ATK is nice, but for many players, building a team around a arhtype is arguably more important than raw stat power.

Given her abilities, it's already been stated she does not fit into any one particular typing; with exception of speed negation, all her other abilities can be useful in some situation, especially that 1.36x skill act. She also have DEF boost, but no counter, which makes her like a half-finished project...So she can fit in any team, boosting its existing skillsets, but she won't be a "make-it-or-break" team member because of her lack of specialization.

On a side note, many loli-fans seem to like her design. So while she is general enough to fit in many teams, she has a lack of specialized skillset to distinguish herself amongst today's power-creep, she might be fading if she does not get buffed. Her 1.36x skill act. is nothing to scoff at, but it's about the only feature I can give points on. So C TIER is my vote.

Wutan
08-12-2018, 03:12 AM
Ok the Nerine Discussion is over.

C-Tier it is.

Btw. guys since nobody except game gave me an answer about adding +/- to to our Tierlist and his answer was positive i will add the suffix + and - to our ruleset. I will also add +/- to our older votes if necessary. I do this to differentiate between the girls even more.

Next Girl:
https://i.harem-battle.club/images/2018/08/12/uu8.png
http://flowerknight.wikia.com/wiki/Royal_Water_Lily
Deadline: 16.08.2018

maotd
08-12-2018, 03:41 AM
Sorry, I didn't see that. But I'm okay. That' a good idea.

I'll rate Royal Water Lily a bit later because I just did Nerine few hours ago.

Wutan
08-12-2018, 06:34 AM
Ok here is my Ōonibasu Vote. I don't have her so it's a Paper Verdict only.

Stats:

HP:19544
Definetely on the lower side of the spectrum.

Atk:8012
Good.

Defense:2976
Mediocre

Grading: Her Stats are pretty mediocre overall. Not horrbile but also nothing to write home about. If she just had a litte bit more Atk i would have given her B here but as it stands it's only: B-

Skill Damage Type and Skill Activation Chance:
Deals 2.9x damage to all enemies 24% (Lv1) → 34% (Lv5)

Grading: The slightly weaker form of the AOE-Family. Therefore B-

Abilities:

Increases Damage of Skills for party members by 12%.
It's below average. The Standard Group buff in terms of increased Skill Damage is 15%. So it's not a good start.

After being attacked, increases Skill Activation Rate for party members by 2x on the next turn.
It's a nice Ability if you know how to use it. This Skill only really shines if you use it combined with Debuff Support. Only a few Girls have that Skill. I will call it Rage Ability from now on.

Increases Attack for party members by 33%.
Good and Solid Atk Buff.

Increases Defense for party members by 25%, increases damage reduction when defending by 4.5%, and allows oneself to resist fainting with 1 HP remaining up to 3 times per battle.
Again the Defense Buff is below average. It should be 30% or more.

Grading:
She has a Skill which is rare and makes an interesting option for Debuff Teams. Her other 3 Skills are just not that impressive to me though. I don't know i would like to see the devs give her at least a fifth Ability. As it is right now she lacks that certain something.
C

Teambuilding:
I talked briefly about this but the only team where i can see her shine is as a Provoke Unit in a 65%-70% Debuff Squad. There are many other good Alternatives for that Archetype in terms of Damage Dealing options though. Kerria, Streptocarpus or Sleepy-chan for example.

Conclusion:
In a Debuff Squad she can be good but you could also use Streptocarpus there instead. She has the same Rage Ability just like Royal Water Lily but is a better unit in my opinion cause she also can give the Debuff Team a nice form of Crit Support and help creating a Debuff/Crit Hybrid Team. Overall i think Royal Water Lily is a decent unit but she is outclassed by other girls in the Debuff Archetype.

Final Verdict: C

maotd
08-12-2018, 02:47 PM
Royal Paper Lily, Water only rating. Or something like that.

Stats:
HP: They're close to my needed 20k but still under. Not really good in my opinion.
ATK: Just over 8k. She is on the good side of the fence but she is still far from the top.
DEF: Under 3k. Same comment than HP stat.
Her stats are a bit too meh for me. Too close for the minimum needed but two of them are close from the wrong side.

Skill
2.9x damages to all, 34% skill rate.
Same comment than Nerine. I think 2.8x, 34% is better. But it's not bad. Nothing much to say here. It's a pretty classic 6* skill like almost every 6*.

Abilities
+33% ATK for all
That's good and over the average. It's a nice buff for everything and everyone.

After being attacked, increases Skill Activation Rate for party members by 2x on the next turn.
I don't know if it's a good ability or not. On the paper it's a good thing but with her low HP and DEF... I wonder how much attack she can take. I will put it in the "really nice but not reliable at all" category.

+12% skill damages for all
Good but under the average. It should be at least +15%

+25% DEF for all and Guts
Still under the average. It should be +30%. But anyway, she is not even a counter. The good side of it is Guts. It pair really well with her special x2 skill rate after being attacked. Not that bad, even if it's not really good.

Team Build
Bench?
Seriously, she is like many girls we rated recently. she can be in every team because she is not that bad but she don't have a specific job. She just tries to do a bit of everything. She can't even be in a counter team for her DEF buff because almost all the others 6* brings more DEF buff.

Conclusion
She is another rainbow, lost in the rainbow pool. Not bad but not good. She stands outa bit with her special skill rate ability but it's not good enough to make her better than the other. it seems she get a buff last week but she will need another (or more than one other) to really shines.
And her Bride Version is better with Evade ability.

Final verdict:
For me she is C- Tier. For her too under averages stats and abilities, for her lack of specialization and her better Bride Version.
To me, her best point is her Artist. Even if she is not good, she is made by my favorite FKG Artist so, I still like her.

game2534
08-12-2018, 10:22 PM
Ms. Yandere goddess turn? For Nazuna's sake she must be the most dangerous woman in this game. Let's talk about this prospect of her in extra as usual, for now let's go with paper only grading.

1. Raw stat: Her stat is not really that good. It's mediocre in almost every way. She has high speed though. 500 short of HP, bits over 8000 atk, and a little shy from 3000 def. Yep, mediocre. A little more atk would help her sweep or higher def would sync with her ability.
Grading: C+

2. Skill: Like Nerine I would like it better with 2.8x and 37% act chance. In Ōonibasu case it's worse than Nerine though since her atk is much lower so her efficiency as sweeper is lower too.
Grading: C+

3. Abilities: Her abilities are almost all under average. Her atk+33% for all is higher than average though.
Increases Damage of Skills for party members by 12% we have 15% for almost every girls, so this one is kinda pale compare to others.
After being attacked, increases Skill Activation Rate for party members by 2x on the next turn I don't have detective-chan to compare like wutan so I don't really know. But in my case I have Stock with 35% damage boost after being attacked. In Stock case it's very reliable since Stock has higher def(3282) combined with her 30% def boost, 5.3% damage reduction and guts so she can last quite long especially in debuff team. Ōonibasu has lower def and her def boost skill is lower with 25% boost and 4.5% reduction and guts combo. So for me, she won't last as long and thus made this skill not very reliable in the long run.
Grading: C-

Final Verdict: She is not that good rainbow especially with her bride counterpart is much better in bait and counter strategy. I guess she's in C-tier. C- even. There's much better than her in almost every position you want to fit her in, whether as sweeper, or bait, or supporter.

Extra: Ōonibasu aka. Ms. Yandere. We have couples of Yandere characters here like Suzuran, Lavender, or questionable one like Dipladenia. Ōonibasu however, must be the most dangerous because she doesn't care jack about you as yourself. She care for one thing about you though. That is your body. She finds your body (Knight Commander) beautiful and want to keep it for herself. You can die for all she cares but your body must be intact so she can 'love' it for eternity. Compares to Suzuran which is possessive type, or Lavender who is jealousy type. Ōonibasu is very dangerous. Dipladenia seems like someone who wish for person who accept her as she is and not use her as a tool however. So rather than Yandere, she seems like a delinquent girl who finally find a teacher who understand and accept her as she is. So she sticks to you and will listen to everything you told her.

In short, Ōonibasu is the worst case of Yandere for me. Not worst in a bad meaning, but worst in 'worst kind you want to interact with'

Myrdin
08-13-2018, 01:26 AM
I have her. I love her VA, and if I was danchou I would instantly put a crossbow bolt (seems all the guns in FKG world are magic guns, rather then science derived, black powder slug throwers) straight through her head.

I had her for a loooooong time now, the normal version on Nutaku and the bride version on DMM, so while not a perfect comparison, at the same time having the bride version I can somehow compare, and I completely agree on the rating of C-

She needs some buffing to be done as she struggles in every aspect. Not much of a offense to work around her stronger dmg buff, and not much of a defense to make her "if hit" skill of any relevance.
She has guts, which is at least something to make her work, but honestly, with her low Defense it doesnt come to play as often.
Her stats are attrocious, exemption being the speed which is very good.
Skill is the basic AoE, not even sure why people are rating these separately, to be honest as skills are all 4 paper cut types for everyone.

Overalll she is mediocre at best, borderline subpar at worst.
Giving her Evade, just like the bride form might help a bit as Evade and Guts have proven to be a solid combination.
She is also one of the few girls who could benefit from Skill Damage buff with her bonus skill act if hit. But it would have to be more than the usual 15 to really make a difference. 20-25% would be something to actually raise her ranking.

***

With that being said let me get to the juicy parts which are non rating related. Game already covered pretty much all of it. I had made a long post in the old FKG forum part where I took a deep mental analysis of all the yanderes. What he wrote pretty much corresponds to my analysis.
Lavender is one you could tame, coz she loves you so much you could play around that to make sure all is well, Suzuran is like a child, so while you could teach her to a degree she would still be unpredictable. Dangerous.
Victoria...... yeah this chick is a fucking psychopath/sociopath by definition. Danger level maximum. Kill on Sight less your survival is seriously compromised.
When I watched her bride form H scene I was hoping that maybe, just maybe she might be a bit more.... caring ? Less mental ?
I cant read the text but I get the feeling that was not the case and she is pretty much the same. There is no emotion behind that plastered smile of hers. She is an empty void inside.
Do not engage ! Eliminite on sight. If I was Danchou in real, I would constantly keep Mei and Sakura or some of the other powerful duelist and seasoned veteran girls around me as bodyguards.

*Now as for the art the basic form is .... meh. That lily pad skirt is just bad, and that bikini bra doesnt help either.
Her secondary artwork is much much nicer, and the third ones is also very good (its a discounted bride version one though).
She is definitely a looker.
Unlike some other girls, her axe is as plain as it gets. Its literally a lumberjack axe, as simple as it can be. That being said, I think she is the only axe wielder in the game, so thats something. Axes are dope (insert obligatory Gimly meme :D)

Her voice......haaaaah... yes... her sweet amazing voice.
Oonibasu Voice Actress did a stellar job, perfectly fitting both the artwork and the mental state of her. Her usual voice is a fake melodic, cold and uncaring. When she gets heated it gets a higher hysterical tone to it to show her broken mind and lack of empathy.
Fantastic job on the VA actress, I love this voice over and wish she did more than just Oonibasu and I believe one 5*.
I believe it was Taon who took the time to dig around and managed to find out info about the VA, her other FKG characters, and also other non FKG related VA work. I think its somewhere in our Chit-Chat thread.... or maybe in the Nutaku one. I am not sure, but its there somewhere.

***

So yeah Final Verdict C-
Oonibasu was fairly popular for a time, so I its a shame that she doesnt reflect how amazing of a character she is (amazing in as - how her character is written, superbly voice and has an overall fitting theme quite unique to the usually cheerful character of the FKG world. ).
Certainly some "buffing" would be in order to bring her up to speed (I cant make myself type "loving" as she is unable of such a thing and does not deserve it in return either.) with the new challenges and stronger enemies.

game2534
08-13-2018, 10:06 AM
Skill is the basic AoE, not even sure why people are rating these separately, to be honest as skills are all 4 paper cut types for everyone.


I don't know about others, but I rate skill as "How is it worked with character archetype and raw stat" Nerine while has exact same skill, got higher grade from me since her high atk help her fitting in sweeper role while Ōonibasu got less with lower atk. So Ōonibasu in sweeper role got overshadowed by the other girls in the same archetype. While girls in counter archetype will get the basic grade which is B- or B (2.8x with 37% chance will get higher grade by default) since it pretty much in the middle and their main role is to counter so the value stat would be HP and def rather than atk.

Hope this cleared!

PS: it's 1 week old comment but I see you said something like 'Let just skip Saffron by giving her S-tier and moving on?'
Well... OVER MY DEAD BODY my friend! You can go ahead and skip any girl you want but I will not allow my waifu to be left out just like that!
10976

maotd
08-13-2018, 11:01 AM
Don't skip Saffron. She will certainly be S Tier but I want some rating from others. It may be just me but with my new 6* Camelia, I have some doubt about them. They are stronger than all the rainbows but thay are not that strong at all compared with Kerria. I need to know how they are not that strong we me.

game2534
08-13-2018, 11:18 AM
Don't skip Saffron. She will certainly be S Tier but I want some rating from others. It may be just me but with my new 6* Camelia, I have some doubt about them. They are stronger than all the rainbows but thay are not that strong at all compared with Kerria. I need to know how they are not that strong we me.

We will talk in detailed later when Saffron turn comes. But for my experience, Kerria is better in almost every situation, aside from 2 scenarios.
1. Enemy is super OP that can OHKO you no matter what. There was only one joke yet challenge boss like this (April fool Nidhogg) and I doubt they would bring that in for real.
2. Boss has multiple form and phases. In debuff team the effect will work for the first set of boss and useless when they switch form. Nidhogg in 3rd form will stack atk to infinite and without debuff, even Kerria will fall fast while Saffron can clear all 3 form with minor casualty via her fierce counter thus limit Nidhogg's turn and its rampage.

ShadwNinjaX
08-15-2018, 09:53 PM
Royal Water Lily is another rainbow I have not experienced having either on Nutaku or DMM. However, I do remember her being very popular and visible on the Nutaku side. Not so much on the DMM side though.

Analysis

RWL's HP below 20K is a bit disappointing but it is not out of the ordinary for Slice types to have a little lower HP it seems. Her ATK is not the best in the game but it is still impressive at over 8K. So she'll hit hard when she does. Her DEF is also disappointing being below 3K. It's not a crushingly low DEF, but still hurts to see. So she is pretty just below average in stats in my opinion. She does have a good AOE at the slightly higher 2.9x. So the few turns she survives, RWL has the potential at least to do some decent damage to all pests on the screen.

Now for her abilities. Well it seems even more disappointment awaits. The one good skill I see from her is that she buffs the skill activation rate by 2x for her team the next turn after she is attacked. Now if she could potentially survive quite a few turns, this would allow her team to become late game changers and hit their skills more frequently in longer lasting battles like RB. But that is a big question on how many hits she can take. Her DEF skill for party members is nice, but it isn't the best version of this skill. So average at best. And otherwise she increases the damage of the skills of her team by 12% and increases overall ATK to by 33%. While these are not bad in themselves, this rounds her out to a ability set that doesn't let her fit well in much any scheme from what I can tell. This can hurt team building potential.

So all in all, she is a pretty decent rainbow. Her lackluster stats and the wasted potential of her ability set hampering her from fitting into many end game strategies make me have to give her a grade of: C Tier

Waifu judgment

Don't get me wrong, Royal Water Lily is a beautiful woman!...….. But she's crazy! Never stick your mighty Danchou into crazy fellas! She's wielding an axe as a giant sign that is blinking in bright neon "WILL CHOP YOUR PRIDE OFF!" So RWL is hot, but bitch be crazy. So hell no! D Tier

maotd
08-26-2018, 04:40 AM
This thread died for too long. Since Wutan is out since a long time (I hope everything is fine for him), I close the Royal Water Lily rating and open the next girl's one.

Royal Water Lily is done.

I'll use the + and - system like Wutan said.
Ratings summary:
C x1
C- x3
D x1

Final tier is C-


Next Girl:


http://img110.xooimage.com/files/c/1/b/redspiderlily-54fd218.jpg
https://flowerknight.wikia.com/wiki/Red_Spider_Lily (https://flowerknight.wikia.com/wiki/Red_Spider_Lily)


Dead Line: 01.09.2018
Since it's still summer time and due to forum low activity (and Wutan disparition), I'll give a bit more time than usual.

maotd
08-26-2018, 10:35 AM
Red Spider Lily time! I like Red Spider Lily for a foxy and miko style. And she is drawn by Moneti and I love Moneti style. But I never get her or her Miko version. So, paper only.

Stats:
HP: Decent HP. Not the highest but still over 20k and that's enough for her.
ATK: That's a good ATK stat, over 8k. Nothing to complain about.
DEF: A bit low but not that much. Decent again.
She has good average stats for a rainbow. I can't complain on this point.

Skill
x2.8 damages to all, 37% skill act.
Good and very common all target skill for rainbows and better than the x2.9 / 34% actversion of thoses skills. There is no more to say. It's just a nice skill.

Abilities
Meh. Not bad but not good here.

+28% ATK for all
That's nice. Better than the average +20/+22%. It's always good to have to support the team.

+15% ATK x number of enemies for all
That's a good thing. Not the best ability but still usefull to max the damages against some really hard pests group and kill them before they kill you. This ability alone is not that good but with more girls like that, you can reach incredible damages buff. I like it.

x1.2 skill act
Good rand really classic ability. No more to say than "it's good for her and the team etc.". You already know it.

80% Evade turn 1 and 2, 50% after
Evade ability. That's a good one but it seems Evade teams are not that strong now (maybe I'm wrong but Crit or Counter teams seems better now).

And... That's all. But she still need something else. She has not that much abilities and nothing to really shine. They're not bad but... a bit boring. She lacks of something special.

Team Build
As I said, she can go ina team with a lot of ATK buff depending on enemies. It's not the best team archetype but it can be really helpful for some maps with large groups of strong pests like on the lasts Whaleship's 1st part maps.
Or she can have a place on an Evade team. She is not that bad with her ATk buff and her skill act but there is better girls anyway. Not a must have.

Conclusion
She is not bad but she is a bit average everywhere. Actually,she really lacks of a little something to be better. And unfortunatly, her Miko version is slightly better with ATK debuff (I didn't know she has both ATK debuff and Skill act... interesting...

Final verdict:
I really like her for her style but... she is not that good in battle. She deserve C Tier for me. She really REALLY needs another ability to make her better. Not necesary something broken but just something useful. i don't know. Even another attack type would be nice. I think devs overestimate a bit Evasion and don't give enough toys to evade girls (unless thoses girls are called Saffron or Kerria but that's because Devs are crazy).

Wutan
12-15-2018, 06:33 AM
@All

Are you interested to continue this thread,guys?
Since we have a few new regulars here (mainly smr and fndkgnz) maybe we will get more input for future votings.

maotd
12-15-2018, 06:37 AM
I'm totally interested.

Wutan
12-15-2018, 06:45 AM
Yeah i think you are the only one who rated every single girl until now. Chapeau! :)
I hope game2534 will come back to the forum some time soon. He was also a really consistent voter :sad:

What about the others? Are you also interested guys?

Myers
12-15-2018, 09:43 AM
So, ranking how good 6 Star Units are? I would love to join in, but I don't own many 6 Stars in this version or in Nutaku's version so I don't think I have a proper perspective on which 6 Stars are strong comparatively.

Now if we were ranking girls on waifu status, I'd be able to help. But that'd probably tear this forum apart.

maotd
12-15-2018, 11:54 AM
You don't need to own a rainbow to judge her. It's more something we do for fun than something we do for accuracy. Just rate and extrapolate with girls stats, skills and abilities. Sometimes, a meh looking girl can turn into a really good one but it's rare.

Myers
12-15-2018, 12:40 PM
You don't need to own a rainbow to judge her. It's more something we do for fun than something we do for accuracy. Just rate and extrapolate with girls stats, skills and abilities. Sometimes, a meh looking girl can turn into a really good one but it's rare.

Well, if that is the case then I'd love to participate!

Wutan
12-15-2018, 02:07 PM
@fndkgnz

N1 :)

Yeah and like maotd said it's not necessary to have a rainbow to be able to vote for her.
You only need a basic understandment how strong certain abilities are and you should also avoid bias against/for girls as much as possible. That's pretty much it.

Seperate to grading the girls for their battle prowess you can also include a section dedicated to waifuism in your votes if you want :wink:

If you browse through the pages of this thread you will get a pretty good understanding how our voting process works :)