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View Full Version : Share with Us about what updates do FKG Need??



KillStreak27
05-16-2018, 09:47 PM
So basically in this thread, you can just share about what do yout think they should add in FKG? New Characters,Character Buffs,New Skins,etc.

sniddy
05-16-2018, 11:10 PM
Bloom dragon rate drop increase
Advancing nation battles to stage where people can get petals
FG drop/gift rate or Gacha stinginess

Myrdin
05-17-2018, 12:12 AM
*Dodge rates adjusted accordingly to current Nutaku event that was imported from DMM.

*Maps that drop the stones necessary for personal equipment evolution.

*Other way to get Bloom Petals other than from Life Crystals, there are multiple sources for this on DMM, Nutaku has only one, and even that one is extremely limited since Life Crystals are something you get only from high stamina Event maps in any amount to even consider farm-able.

smr
05-17-2018, 02:38 AM
faster loading times and Safe Mode because of how visually demanding this porn game is for a porn game

Darksfear
05-17-2018, 07:55 AM
I would love to see an improvement in the value of the weekly gachas. There was a time I was happy to spend money on this game on a regular basis.

If that's stuck being a thing of the past, then I second the more FGs or better gacha results. I've been playing this game for nearly two years now and I've only ever successfully pulled one 6*.

Oh, and I almost forgot! Please bring back the ability to buy rainbow dress blooms with FGs. I know, I'm being greedy now.

kabosu
05-17-2018, 11:02 AM
All character items being combined into one pile instead of being separate
Please give us that already

A Time to Screw
05-17-2018, 01:05 PM
They just need to match the update speed of the JPN version. Like having all the character quests ready at the same time as their release, bi-weekly blooms, content updates we are missing such as challenge missions, etc.

Which is of course impossible, but they are speeding up a bit now at least.

And hey, Rose Diana's character quest got released already so I'm not as anxious about those anymore. :smirk:

phob
05-17-2018, 02:42 PM
Yes, we need mass character quests adds, Aqua Shadow missions, and frickin nations battles to put out petals again :angry:

Unregistered
05-17-2018, 08:02 PM
They could enable the coin boost occasionally, like on special occasions. That'd be a novel idea.

AgentFakku
05-17-2018, 10:27 PM
Dressblooms for FG
Gacha Camera button
Animated Hentai Scenes - I know it's not on DMM wink wink
Other sources for Petals
A way to convert grain into gold
For every 100 FKG spent on Gacha, a guarantee gold

I just making shit up

wolf
05-17-2018, 10:48 PM
have only 4*-6* be available in the premium gacha
and what ever everyone else was putting in theirs :P

FriendlyFacez
05-17-2018, 10:58 PM
* Give us a permanent option to transfer 100 FG into a guaranteed single 5* gacha roll, and something like 200-250 FG into a choose-your-5* gold Waifu ticket. I'm cool with real money being required for all 6* (unless you get extremely lucky rolls), as 6* are special, but there's way too many unique 5* and it's arguably actually harder to get the 5* characters you want than 6* because there's so few 5* weekly gacha deals that guarantee you get the one you'd like (at least the 6* characters get those deals, even if they are too expensive these days.) I think the solution to the classic complaints about FKG character rarity is to keep the 6* characters expensive, rare and hard to collect, but to open up the 5* characters so more casual characters can still build good teams that are unique to their styles. You can customize your 5* squads in ways you really can't if you're largely limited to 4* and under characters because you can't invest any money whatsoever into strengthening your squad. And there's still a tradeoff mechanic as you're most likely going to get a lot more 5* characters if you just do the 11-premium gacha four or five times. Plus, you at least have a prayer of getting a 6* if you gamble. Or you can invest all that FG into the guarantee of a single character you know you really, really want.

* Here's a big one for me: Have a schedule published in advance for the future release of Blooms, 2nd H-scenes and CSQs. I get the general requests to just dramatically increase the amount that are released each week. But in the absence of the type of team that can commit to that, at the very least, publish a list of a series of dates and tell us exactly what's coming out and when. Update it on the first of each month and tell us exactly what's coming out that month. You can still keep the weekly gacha deals and daily deals secret, but transparency about the release of other content would go a long way. Then I could plan to collect certain materials in advance of anticipated Blooms or invest in 2nd Affection in anticipation of the release of the next H-scene. This is something Nutaku's team could do that DMM can't do, given that DMM is more than a year ahead and they're updating on the fly.

* Weekly gacha deals requiring Nutaku gold should offer you the choice between 2 or 3 available 6* characters, rather than pigeonholing you into just one possibility. Or, for less money, just do a random 6* gacha roll.

* We need tougher challenges than just the whale stages. Give us an ultra-difficult map that requires even the best teams with several bloomed characters to micromanage lineups to give us the best chance to win, then reward us with extensive amounts of Life Crystals, Bond Crystals, Blooming Materials and/or Leader Medals if we pull it off. It can be a one-time thing, or just make it available for one time only for a few days each month.

* Give us some kind of multiplayer game mode or component. It doesn't have to be a direct match between FKG teams. Instead, just have events where you're paired off with competitors and have optional challenges like collecting more event materials by the end of the event than your opponent. And if you meet the challenge goals you'll get a small award -- nothing too serious, just Life Crystals, Bond Crystals or Leader Medals. Alternatively, have us compete with all our allies, or batch us in groups of twenty, and have the top 3-4 in each random batch get a prize. Update the front page during events with daily news on who's 'winning.' That would give the game a more interactive element.

* Revamp character sidequests completely. Instead of just having two or three quests in a simplistic storyline leading to unique earrings or whatever, model it after Persona or a dating sim, and have unique objectives unlock the next 'date' between you and the character. Write the dialogue a bit better and have each CSQ lead to growth -- like, a certain stage gives your character a one-time boost to defense or attack stats. Have character sidequests tied to metrics related to how often you use characters on your main combat squad / whale squad, which would actually give you incentive to constantly manage and switch out your team lineups so you could grow everyone bits and pieces at a time. Each time the character participates in a fight, boom, a few extra points towards the next 'date.'

I'd even tie H-scenes to this mechanic if I could, it's much more interesting that way instead of just buying them all off with gifts. That way you'd develop a 'meaningful' bond with each character before maxing their affection. (At least in theory.)

Myrdin
05-18-2018, 02:06 AM
Just to put this clear out there as some people are missunderstanding this >

Dont ask for impossible things.

Anything that is not supported by the engine, the game source code or has not been an integral mechanic in the DMM version of the game (which we all can agree upon is the one that is the platform where they test, try and then implement all the new things).
Its impossible for Nutaku to do these things.
They are not the Game developer, they are the Global Publisher, major difference there.

Instead focus on realistic things, like order of the stuff we want to be carried over from DMM, and Nutaku unique things like Daily promotions, sales, Dressblooms for Flower Gems, etc.
You know, stuff they can actually make happen.

FriendlyFacez
05-18-2018, 08:44 AM
Just to put this clear out there as some people are missunderstanding this >

Dont ask for impossible things.

Anything that is not supported by the engine, the game source code or has not been an integral mechanic in the DMM version of the game (which we all can agree upon is the one that is the platform where they test, try and then implement all the new things).
Its impossible for Nutaku to do these things.

Hey now: The prompt doesn’t specify any requirement that we ask for ‘realistic’ things. Don’t crush my dreams! ;)

Unregistered
05-18-2018, 09:00 AM
pastebin.com/Na7EUXEt

This is the list of updates DMM FKG had until March 2018, and honestly, I'd be happy if they just followed it instead of having their own ideas. I think it's pretty clear at this point that Nutaku is bad at developing games and should focus on following the pace set by DMM instead, EN FKG is still missing features it should have had for years (Nutaku's run of FKG started 14 months after DMM, so it should have everything up to March 2017 now).


They could enable the coin boost occasionally, like on special occasions. That'd be a novel idea.
Here's a good case in point, DMM had its first coin boost event three months into its service (during Star Lily event) and held them regularly for over three years now. These also gained higher bonuses over time, with 1.727x and 2x multipliers being common.

durrem
05-18-2018, 10:16 AM
Two things.

Bring back the nation battles that award blooming pedals. The only way to get them now is to grind boring missions over and over again...

Also, like the DMM version, please enable blooming of all units. You can update the art and character missions later when you have time, but having the blooming stats/abilities available would be helpful.

Tomitain
05-18-2018, 05:28 PM
I don't know if it can be done but I'd like it if there were bonuses for pairing two particular Knights in a squad. Something like putting Black Baccara and Setaria in the same squad boosts Setaria's attack power by 5% and skill proc rate by 1.1x then boosts BB's defense by 10%.

There's quite a few other pairs that would work too (normal/swimsuit Choco Cosmos and Bipinna Cosmos, normal/baker Sakura and normal/yukata Mei Plumblossom, normal/baker Sakura and normal/New Year's Ivy, Hibiscus and Alpinia, Cherry Sage and Scarlet Salvia, any two of the Pansy sisters, any two of the Tulip sisters, etc).

KillStreak27
05-19-2018, 06:43 PM
They just need to match the update speed of the JPN version. Like having all the character quests ready at the same time as their release, bi-weekly blooms, content updates we are missing such as challenge missions, etc.

Which is of course impossible, but they are speeding up a bit now at least.

And hey, Rose Diana's character quest got released already so I'm not as anxious about those anymore. :smirk:

Ye ur right about that and I'm hoping that will be implemented soon

Zeban
05-19-2018, 08:31 PM
* We need tougher challenges than just the whale stages. Give us an ultra-difficult map that requires even the best teams with several bloomed characters to micromanage lineups to give us the best chance to win, then reward us with extensive amounts of Life Crystals, Bond Crystals, Blooming Materials and/or Leader Medals if we pull it off. It can be a one-time thing, or just make it available for one time only for a few days each month.

This!! Oh my goodness I would love a level that had the ability to use a large group of girls but not on the whale ship.


* Give us some kind of multiplayer game mode or component. It doesn't have to be a direct match between FKG teams. Instead, just have events where you're paired off with competitors and have optional challenges like collecting more event materials by the end of the event than your opponent. And if you meet the challenge goals you'll get a small award -- nothing too serious, just Life Crystals, Bond Crystals or Leader Medals. Alternatively, have us compete with all our allies, or batch us in groups of twenty, and have the top 3-4 in each random batch get a prize. Update the front page during events with daily news on who's 'winning.' That would give the game a more interactive element.

And maybe even incorporate these two ideas together. Like have a level that has mobs which are as hard as some of the raid bosses and then you choose your 4 regular teams, plus 4 allied teams instead of the single helper. And it could be like a volunteer thing like the events they have now. You collect X number of Item and then summon the stage. Only allies who have summoned the stage at least once during the event can be recruited as helpers, but they also get a small bonus when an ally recruits them and wins.

- - - -

As far as my own ideas that don't require a major overhaul of the game I would really love to see:

1) Please for the love of everything holy, fix the language of the game. There are like 4 or 5 different ways that the counterattack feature is written in the description and many of them are seriously confusing. There should be one straightforward explanation which is copied and pasted with the numbers altered for each character. Nothing is worse than spending nutaku coins to get a character that you don't fully understand the ability for because it has been worded poorly and feeling cheated out of real money.

2) There are a lot of characters that I have been waiting to see who are still not in the game. I actually have a wish list (Blushing Bride, Suzuki Grass (Swimsuit), Calendula, Clover, Larkspur, and Pot Marigold) which I have been keeping an eye out for because of very specific skill mechanics that I want to try out. I'd love to see more unique FKGs and blooms in the game.

3) More social media events with fun rewards in-game. We had one not too long ago where Nutaku wanted us to get something around 10,000 likes on facebook and we got a Rainbow Skillbloom because of it. These things advance the community in a positive way.

Edit: Just thought of something else that might be fun. Could the Assistant Leader tag actually give some kind of stat bonus to that character so it isn't just a waifu showcase?

Kava
05-20-2018, 11:59 AM
Just have at least the same content as the DMM version, I think.

Other than that, full features on Snowflake waifu plz.

kabosu
05-21-2018, 04:44 AM
I've said this before but I still think that Nutaku should put events on hold for a while and instead focus on updating the game
Instead of having an event for 2 weeks we could have all daily missions available for the entire week and the whale fully open until the next event

KillStreak27
05-21-2018, 05:49 AM
This!! Oh my goodness I would love a level that had the ability to use a large group of girls but not on the whale ship.



And maybe even incorporate these two ideas together. Like have a level that has mobs which are as hard as some of the raid bosses and then you choose your 4 regular teams, plus 4 allied teams instead of the single helper. And it could be like a volunteer thing like the events they have now. You collect X number of Item and then summon the stage. Only allies who have summoned the stage at least once during the event can be recruited as helpers, but they also get a small bonus when an ally recruits them and wins.

- - - -

As far as my own ideas that don't require a major overhaul of the game I would really love to see:

1) Please for the love of everything holy, fix the language of the game. There are like 4 or 5 different ways that the counterattack feature is written in the description and many of them are seriously confusing. There should be one straightforward explanation which is copied and pasted with the numbers altered for each character. Nothing is worse than spending nutaku coins to get a character that you don't fully understand the ability for because it has been worded poorly and feeling cheated out of real money.

2) There are a lot of characters that I have been waiting to see who are still not in the game. I actually have a wish list (Blushing Bride, Suzuki Grass (Swimsuit), Calendula, Clover, Larkspur, and Pot Marigold) which I have been keeping an eye out for because of very specific skill mechanics that I want to try out. I'd love to see more unique FKGs and blooms in the game.

3) More social media events with fun rewards in-game. We had one not too long ago where Nutaku wanted us to get something around 10,000 likes on facebook and we got a Rainbow Skillbloom because of it. These things advance the community in a positive way.

Edit: Just thought of something else that might be fun. Could the Assistant Leader tag actually give some kind of stat bonus to that character so it isn't just a waifu showcase?

that will be so cool bruh

twilightdream
05-21-2018, 08:20 AM
First do some coin boost and stamina discount for map run, that will help player a lot.
Especially stamina discount, if Nutaku can do it on event map or / and whale map just like DMM do, player will be please.

Second put the special evol mats map to help player grind evol item, especially petals that seem very rare on Nutaku.
Do DMM have this kind of map?
Yes DMM have this map for at least 2 time since I play, and I stock a lot of petals from it.

Last... try to catch up with DMM more. You know what I mean Nutaku Dev.

KillStreak27
05-22-2018, 06:50 PM
I've said this before but I still think that Nutaku should put events on hold for a while and instead focus on updating the game
Instead of having an event for 2 weeks we could have all daily missions available for the entire week and the whale fully open until the next event

nice suggestion, I hope the support team sees these.

AgentFakku
06-16-2018, 11:51 AM
I got one more:

100K gold for ampy

or you could make it higher so it won't be too easy imo

some people are good at grinding LC

da only thing Im good at was grinding Whale medals, always bought most of my ampy from Whale Ship and Events but never LC coz I still need to buy Rainbow SB

MagicSpice
06-17-2018, 09:46 PM
tbh, we need something more to those bloom dragon drop rates


between how hard it can be to get just one lv100 dragon at times and the fact that so many other sources hand them out... it's kind of a waste

Zandel
06-17-2018, 11:11 PM
tbh, we need something more to those bloom dragon drop rates


between how hard it can be to get just one lv100 dragon at times and the fact that so many other sources hand them out... it's kind of a waste

The lvl 100 dragon drop rate is generally quite high now... I get 1-3 per run of the last mission and have not seen a 0 run since they added that map.

kabosu
06-18-2018, 05:08 AM
The lvl 100 dragon drop rate is generally quite high now... I get 1-3 per run of the last mission and have not seen a 0 run since they added that map.
That's just luck I did the map 4 times before I getting a single gold dragon

hypo
06-18-2018, 10:34 AM
That's just luck I did the map 4 times before I getting a single gold dragon

Yep, 3 runs today and not a single lvl100

edit: OK, make that 5 runs...

Zandel
06-18-2018, 04:51 PM
Yep, 3 runs today and not a single lvl100

edit: OK, make that 5 runs...

wow you guys are getting some terrible RNG, I'm also wondering why you even need to run the maps since we have had so many lvl 100 drags in the past few events, I have around 12-15 of each saved up at this point, I'm having more trouble getting the lvl 20s and gold that I need to bloom 5*s right now.

A Time to Screw
06-18-2018, 09:26 PM
After this weekend's fiasco, I think what we need is a stability update :smirk:

Unregistered
06-18-2018, 10:03 PM
After this weekend's fiasco, I think what we need is a stability update :smirk:

Guess what isn't loading again.

FriendlyFacez
06-18-2018, 10:06 PM
...Don't tell me.
I just used a 50% stamina potion recovery thing too.

MagicSpice
06-19-2018, 02:07 PM
wow you guys are getting some terrible RNG, I'm also wondering why you even need to run the maps since we have had so many lvl 100 drags in the past few events, I have around 12-15 of each saved up at this point, I'm having more trouble getting the lvl 20s and gold that I need to bloom 5*s right now.

that's just it, it's RNG....

quite frankly, i tend to take 4-7 runs before i get one or two of them so it's more hellish when i had multiple 6* girls to evolve.

i needed 11 yellow dragons for Loquat, Burning Bush and Snow Drop one time.... I literally had to spend 12 flower gems to get that stuff due to RNG and it being a long time before I would have gotten more (cause the event wasn't giving them and i burned out the whale trade supply)


Guess what isn't loading again.

does for me on puffin... i never have loading issues with that browser

Tomitain
06-19-2018, 02:31 PM
I want there to be specialized bloom bird stages like there are for dragons. I had to buy a blue bird from the exchange shop in order to bloom Bipinna Cosmos (my first ever 5* Knight) because the 80 stamina concept stage keeps giving me purple and red birds. I almost have enough birds to bloom an entire squad's worth of magic or slice Knights now but I'm still waiting for a second blue or yellow bird as a reward.

Azsalyn
07-20-2018, 04:26 AM
Aqua Shadow missions. It's pretty annoying that the game shows an upgrade pathway for the special equipment but has no way to actually get the items you need to do it. Also more blooming for 6* characters so we can work on more "endgame" lineups, 5*s aren't even worth my coins to bloom anymore, let alone any other materials. Blooming for Ivy (New Year) especially would be amazing so I could finally get the 5th member of my main team to 80. And Ardisia simply because she's the best girl. Also more CSQs for 6*s, it's pretty ridiculous to get a 6* who's weaker than everyone else simply because the devs never made a special equipment to fill up her last item slot.

fghk0
07-20-2018, 08:05 AM
I want there to be specialized bloom bird stages like there are for dragons. I had to buy a blue bird from the exchange shop in order to bloom Bipinna Cosmos (my first ever 5* Knight) because the 80 stamina concept stage keeps giving me purple and red birds. I almost have enough birds to bloom an entire squad's worth of magic or slice Knights now but I'm still waiting for a second blue or yellow bird as a reward.

Has always been farming, you will get. Do not give up.:squint:

Tomitain
07-20-2018, 04:09 PM
Has always been farming, you will get. Do not give up.:squint:

Yeah, I eventually ran the stage enough times to get more blue birds for Gardenia along with enough yellows for whenever I bloom another pierce Knight. Hopefully Snowdrop has a bloomed form and it shows up soon, otherwise Yukata Plumblossom is the only pierce Knight I'm leaning towards.

Ampchan
07-20-2018, 09:22 PM
Yeah, I eventually ran the stage enough times to get more blue birds for Gardenia along with enough yellows for whenever I bloom another pierce Knight. Hopefully Snowdrop has a bloomed form and it shows up soon, otherwise Yukata Plumblossom is the only pierce Knight I'm leaning towards.

Just buy them from whale boat.... You can get 2 birds for just over a single run. They cost 330/ea and the current mission gives you about... 560 I would say....

MagicSpice
07-20-2018, 10:26 PM
if you want birds, go to the concept tab and send your strongest team through the hardest stage...

it's random, but birds appear there as a FREQUENT drop... all it costs is stam... you shouldn't ever need to buy birds again if you can clear that

Ampchan
07-20-2018, 10:31 PM
Just seems to me that you can get the birds pretty easy by just whale shopping them with ~roughly about the same stamina. No RNG in the picture.

Zandel
07-20-2018, 11:30 PM
Just seems to me that you can get the birds pretty easy by just whale shopping them with ~roughly about the same stamina. No RNG in the picture.

Agreed, I get all by birds through Whale shop.

phob
07-20-2018, 11:59 PM
Yeah birds aren't an issue, its the petals. Bring back the Nations missions that drop petals Nutaku:cursing:

smr
07-21-2018, 02:30 AM
just give us the Nations missions untranslated if thats the case because life crystal shop being the only limited source of petals is ridiculous.

MagicSpice
07-21-2018, 09:06 PM
getting petals sucks major ass.... it's why i NEVER bloomed a 5* for months now...


I got a handful of gold girls that can go to lv80.... but given my rainbow hunt, they'll end up feasting on those petals first...


i do have 6 slots I need to fill until the rainbows eventually take over... and only 2 gold girls are bloomed (yakata dogwood, and evening primrose)