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Ampchan
01-05-2019, 08:24 PM
Since we have a growing list of features that have yet to be implemented into the game, I figured just for fun, since I am bored at the moment, why don't we just list them out. I have included when...

Myers
01-05-2019, 08:52 PM
Really impressive list Ampchan. Though I'm curious, : how did you get the dates for when we should have gotten these features? I've looked everywhere and couldn't find the date for when DMM got warehouse v2, so I'm surprised you got the dates for ALL these features.

Anyway, here's all the features I can think of that DMM has that we don't (However, I don't know when DMM had any of these implemented so I'm not sure if we should have them yet):
- Manyu Key Stages - These will likely be added soon though.
- Quest Completing Cumulatively - So you can clear one type of quest all in one go without needing to backtrack to the Quests page to claim rewards.
- Lvl 100 Manyu Forging - Can convert x3 Lvl20 Manyus into x1 Lvl100 Manyu.
- Ally Slots from early Campaign Missions - My Level 75 account on DMM has 59 slots and my Level 150 account on Nutaku has 37.
- Multiple Assistant Leaders - The Assistant Leader that's shown on your homescreen changes can be multiple girls of your choice.

Ampchan
01-05-2019, 09:00 PM
The dates come from the patch notes that the developers on DMM put out. They make really good patch notes. I just started reading through them all. Dates determined by matching event counts.

Myers
01-05-2019, 09:08 PM
The dates come from the patch notes that the developers on DMM put out. They make really good patch notes. I just started reading through them all. Dates determined by matching event counts.

Ah that makes sense, I never bothered looking at them cuz they're in Japanese.

Unregistered
01-07-2019, 04:53 AM
I agree, this is an excellent summary. I hope Nutaku picks up the pace in the future.

pastebin.com/Na7EUXEt

Sorry to shoehorn it here, but if it helps, I also had made a big list of DMM updates a while back. It's outdated and doesn't list exact dates, though, so the OP summary is better.

unknown68
01-07-2019, 02:10 PM
Does super counter count as a missing feature? Basically, if a unit counters and the defense shield activates, the counter should be more powerful. No idea when this was added to DMM. Also, there is the crit rework, which I believe makes it so that you can crit against enemies you have type advantage over. Again, no idea when DMM got this. Can try to look into it when I get home.

Ampchan
01-07-2019, 07:03 PM
Does super counter count as a missing feature? Basically, if a unit counters and the defense shield activates, the counter should be more powerful. No idea when this was added to DMM. Also, there is the crit rework, which I believe makes it so that you can crit against enemies you have type advantage over. Again, no idea when DMM got this. Can try to look into it when I get home.

Super counter is mentioned above. And we already have the crit rework (I think). The problem is that when you get a type advantage crit, the number just doesn't even show up. You still deal the damage though.