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View Full Version : Could you try to use an application AbilityTimer which is created by me?



molelord
01-10-2019, 09:52 AM
I created a kitchen timer-like application for Windows.

11979 <-> 11977 <-> 11978

It helps you to wait for expiration of enemy's enhancement abilities in the browser game "Kamihime Project".
It also has a feature that you can record whether you have completed your daily mission.
In addition, it has the function to display the timetable of Gem Quest in local time (version 0.42 onwards).

Download : https://osdn.net/projects/acce-soft/releases/

Details : https://ashidan.myhome.cx/redmine/projects/acce-soft/wiki

--- The following was added on May 9, 2019. ---

If you want to know about the latest version, please refer to the 'Last' page.
Version 0.80 has following functions:
* Checklist of missions
* Timer for wait for expiring of enemy's ability
* Timetable of Gem Quest in your local time
* Analize HP bar
* Notify when participants increase
* Calculate total Exp of accessories used as bait

Laventale
01-10-2019, 10:19 AM
Hmmm...

Is it open source or something? I don't want to see people getting their account scammed/stolen because that app can also send passwords to the app's owner. Dunno. I'd also like to see a video tutorial of you using that app, just to show that nothing shady happens behind it.

AutoCrimson
01-10-2019, 12:44 PM
checked the links, the source code appears to be on GitBucket
however the download link presents exe, and java code, so even if it work, programming it on java...

molelord
01-10-2019, 05:42 PM
I am glad that you are interested.
Tutorial video is available : https://osdn.net/projects/acce-soft/wiki/FrontPage/attach/AbilityTimerV0_42demo.mp4

"AbilityTimer" is open source (MIT License).
It is created using Processing https://processing.org/ .
It's sourcecode is distributed in my site. https://ashidan.myhome.cx/gitbucket/root/accessory_repo
You can run or build sourcecode with Processing environment.

However, since I want to see the count of downloads going up, I'd like you to download it if possible.

molelord
01-14-2019, 07:20 AM
Updated.

version 0.44 (Only bug fixes)

* When the mouse cursor is outside the window, triangle and seconds are now suppressed.
* Even if the check box is dragged, the window has been prevented from moving as much as possible.

molelord
01-18-2019, 03:40 AM
Updated.

version 0.45 (Only bug fix)

* The issue to become unresponsive after the PC went back from sleep was fixed.

molelord
01-21-2019, 10:05 PM
12019
Updated.

version 0.47

* In order to avoid wasting processor power, unnecessary redrawing was suppressed.
* Minimize button has been added.

molelord
02-20-2019, 11:09 PM
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Updated.

version 0.47 -> 0.60

* When it is less than one minute until the end of the Gem Quest, seconds are displayed.
* A function to analyze the HP bar and display the percentage was implemented.
* A function to analyze the required Exp for the accessory was implemented.

molelord
02-22-2019, 05:50 AM
Updated.

Version 0.60 -> 0.61
* The bug that erroneously determines Lv 34 accessories as Lv 3 has been fixed.

molelord
02-23-2019, 08:17 AM
12194

Updated.

Version 0.61 -> 0.63

* Even if there are multiple enemies, HP parcentage display is now done correctly.
* Analysis of the necessary Exp is now carried out also for the display when clicking on the accessory list.

Livyatan
02-23-2019, 09:15 AM
HP analyzer doesn't work for me, I play on Chrome

EDIT:
It looks like sometimes it loses focus, when using more than one window. But it happens at random. All in all great program, helps a lot! Looking forward for new features :)

molelord
02-23-2019, 08:38 PM
Thank you for letting me know about it.

AbilityTimer detects the game window by searching the upper left frame.
for that reason, it will not work when upper left is hidden.

12196

If it still does not work, please tell me the following information.
* Your OS version (Win 7/8/10 Home / Pro)
* Your Chrome version
* Quest (VS Typhon, Gem Quest, etc.)

Livyatan
02-24-2019, 02:11 AM
I like to keep my window as small as possible, I've must coverd that frame, hence the issue. Thanks for explenation!

molelord
02-24-2019, 09:24 AM
Updated. (Only bug fixes)

version 0.63 -> 0.64

* The appearance when displaying the Exp required by the accessory has been improved.
* Flicker on HP percentage displaying has been reduced.

molelord
02-25-2019, 06:20 AM
Updated.

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version 0.64 -> 0.65

* The accessory Exp calculator was implemented.

Livyatan
02-26-2019, 07:22 AM
That's what I was hoping for! Great work.

molelord
02-26-2019, 01:27 PM
Your feedback is very encouraging to me. Thanks.
The number of consumption items can be manipulated by the mouse wheel, so please try it.

Livyatan
02-27-2019, 02:27 AM
Autoupdates possible directly from client? That could help a lot with new versions.

molelord
02-27-2019, 04:07 AM
AbilityTimer does not have automatic update function.
I think that it is technically possible, but since I am not famous free software maker, it may not be trusted by users if it does automatic communication.

However, it is inconvenient to download large files each time.
I can not make a promise, but I will make some improvement on distribution.

Livyatan
02-27-2019, 08:15 AM
Version 0.66: SSR accsessory displayed as R12205

VeryVoodoo
02-28-2019, 03:37 AM
Updated.

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version 0.64 -> 0.65

* The accessory Exp calculator was implemented.

I don't have your prog, but looking from your screenshot, you don't have a way to input/change the lvls of the fodders you use for accs? If you actually want to have a useful accessory lvl'ing calc, you're going to want that. You can use this table if you want the amounts each acc at each lvl gives as a fodder too.

The left side is different element accs, and the right side is from same element accs:
12208

So if you actually get a working acc exp calculator, I might check it out then.

molelord
02-28-2019, 10:14 AM
Version 0.66: SSR accsessory displayed as R12205

Thanks for the report. I'll register this bug on my personal Redmine.

molelord
02-28-2019, 10:53 AM
I don't have your prog, but looking from your screenshot, you don't have a way to input/change the lvls of the fodders you use for accs? If you actually want to have a useful accessory lvl'ing calc, you're going to want that. You can use this table if you want the amounts each acc at each lvl gives as a fodder too.

The left side is different element accs, and the right side is from same element accs:
12208

So if you actually get a working acc exp calculator, I might check it out then.

As you say, my calculator lacks the ability to change the level of baits.
I wish I had the ability to make a UI with both usability and versatility, but now I do not have it.

Even regarding "Easy to use", it may be that only myself feels that way.
Feedbacks from you is welcome to fix my subjective impressions. Thanks.

molelord
03-01-2019, 11:00 AM
Version 0.67 is released.

* The problem that SSR accessory may be misunderstood as R accessory was fixed.
* The problem that the drawer window is not enough responsive to mouse was fixed.

In order to run this, AbilityTimerJRE01 is required.

1. Expand the two zip files (AbilityTimerV0_67.zip and AbilityTimerJRE01.zip).
2. Organize their contents into one folder.
3. Double click on the AbilityTimer.exe .

molelord
03-03-2019, 11:20 AM
Version 0.68 is released.

12217

* The level of accessories to feed can now be able to select.

In order to run this, AbilityTimerJRE01 is required.

1. Expand the two zip files (AbilityTimerV?_??.zip and AbilityTimerJRE01.zip).
2. Organize their contents into one folder.
3. Double click on the AbilityTimer.exe .

Or, overwrite the contents of AbilityTimerV?_??.zip to the existing AbilityTimer's folder.

molelord
03-04-2019, 10:05 AM
Version 0.69 is released.

12218

* The function to display the prediction of the accessory after the enhancement is added.

The installation method has not changed from version 0.68 .

molelord
03-05-2019, 04:32 AM
Version 0.70 is released. (Only bug fix)

* The bug that hangs up when a level 50 accessory is displayed has been fixed.

molelord
03-07-2019, 04:02 AM
If you want to display the tower event on the checklist, follow the steps below.

1. Open Items.csv with your favolite text editor.
2. Delete a # at the beginning of the line written "#mission,Tower,2"
3. Save Items.csv.
4. Restart AbilityTimer.

molelord
03-14-2019, 05:43 PM
12243
12244

Version 0.73 is released.
* Exp of an Accessory as a bait has been displayable.
* The function to ring the bell when the number of battle participants has reached the desired number has been implemented.

molelord
03-28-2019, 04:54 AM
12308

Version 0.74 is released.
* The All Clear button has been added to the accessory calculator.
* A bug that the tick marks on the HP bar are displayed in wrong position has been fixed.

If you need update information of this software, please follow my Twitter account. twitter.com/molelord

molelord
04-02-2019, 04:44 AM
12325

version 0.76 is released. (This update does not affect the Nutaku version.)
* Weapon skill calculator has been implemented. (But it works only with DMM version.)
* A bug that failed HP analysis in the DMM version has been fixed.
* The function to display the timetable in the DMM version has been removed.

BamBam
04-02-2019, 08:10 PM
DAmn man. This one looks pretty sick. Thanks for this

molelord
04-15-2019, 07:29 PM
AbilityTimer ver 0.77 is released.
* The bug has been fixed where the state of the checklist was not saved when Windows shuts down.
* readme.txt is now included in the distribution.

molelord
04-30-2019, 07:59 AM
12410

AbilityTimer ver 0.78 is released.
* A button to take screenshots has been added.

molelord
05-06-2019, 08:05 AM
12426
AbilityTimer ver0.80 is released.
* The accessory calculator was improved to show the Accessory P that you can get (or abandon).

It's downloadable at osdn.net/projects/acce-soft/releases/

molelord
05-11-2019, 05:49 AM
AbilityTimer ver0.81 is released.
* The bug that "Weekly Accessory P" may be regarded as an incorrect value was fixed.