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Slashley
02-12-2019, 06:38 AM
Everyone, get hyped. The Second Anniversary patch is here - in full!
https://i.imgur.com/v0vWglk.jpg

So, what does all that mumbo-jumbo actually mean? Quite a lot, so let's try to recap everything:
Permanent changes:
Soul changes:
- "Energy Release" -system implemented. Access through the Soul page on Legendary Souls, a new button next to "Change Soul" button.
-- MP is gained through a level 20 Soul winning a fight (50k exp = 1 MP) or converting (100 SP or 100 HSP into 1 MP).
-- MP is spent on Legendary upgrades, 1 per upgrade. Maximum number of upgrades is 20 per Soul. As for rough tierlist on the abilities:
MUST HAVE Tier:
Double: All three points on ALL SOULS. No exceptions. Maybe Arthur. Probably not.
Triple: All three points on ALL SOULS. No exceptions. Maybe Arthur. Probably not.

Great tier:
Atk (+++): First skill point (6%).
Atk (++): First skill point (4%).
Burst up: 3 skill points, 20% burst damage and 5% damage cap per skill level (total 60% and 15% each, Shingen gets two). This is the only one that doesn't diminish with multiple levels.

Good tier:
Atk: Other skill points (2%).
Crit: First skill point 10% chance of dealing 10% more damage. Unreliable and only applies with elemental advantage, but decent.
Def (all): First skill point is more, but Def is always decent.
Heal: For Andromeda. Each skill point increases Heal cap by 80 (1600 -> 1680 -> 1760 etc). This is her job, after all.
Ability: For Solomon. 1 point is 60% more damage and 8% more cap, level 3 is 100% more damage and 12% more cap. Solomon has access to two. Please remember the Ability damage formula. Solomon's first skill will NOT triple in damage with 200% more Ability damage, but will go from 4.5-5x damage to 6.5-7x damage. These have a massive impact for Solomon's second skill, as this one goes from 100% to 300% per hit, actually tripling in damage.

Meh tier:
Crit: Second and third skill points. 5% increase in chance per point, no increase in damage. This is rather weak, only pick if you like increasing your chances in gambling just a little more.
HP (all): You should have plenty from your weapon Grid. Don't bother.
Heal: For Dartagnan and Joan. I very much doubt it's worth the points.
Ability: For all except Solomon. NOTICE: There are times when this can be decent, if you're running a Soul with multiple damage dealing abilities (like Arthur with a damage dealing EX - especially Solomon Ring). Only pick if you know what you're doing!!

Unknown tier:
Avoidance: 2% first point, 1% per point after. Is 2-4% chance to take no damage worth it? Probably not.
Affliction RST: Unless you're literally fighting Medusa, you don't care for this. It would be decent if it gave you proper %, but it doesn't, just 10% at level 3. Is 10% good? Probably not. It depends on the formula how Afflictions work, and we have no idea.
Stealth: Effect unknown.
Taunt: Effect unknown. Maybe good for Hercules. Maybe a waste of points even for Hercules.

Feedback on this tierlist would be highly appreciated.-- If you fuck up, you can "Remove" your upgrades, but this does not return spent MP.
-- Every Legendary Soul (such as Arthur) has two new EX abilities only usable by their own tree (such as Lancelot-Gawain-Arthur). These skills cost 15 MP to unlock. By far the most important one of these is Shingen's Encourage Inspiration, but there are other very powerful ones.

- Tired at looking at Herc's sorry ass? You can now swap the graphics to other Souls in the same tree. There's a new button on the Soul page below the heart icon which lets you use another Soul's skillset on Souls in the same tree. Using Spartacus with Herc's skillset will enable Herc's Soul weapons to work. However, please note that even when using Herc's skillset, Spartacus and Achilles will not count for Hercules in GO missions. I think.

Accessory changes:
- 4th and 5th Accessory slots are now possible to unlock!
-- Unlock them requires 20+40 Magna Cravis (more on that below) for SSRs, plus some other minor fodder.
-- Hime with 4th and 5th Accessory slots are eligible for Set Bonuses. Having 3x of the same type will activate the Set Bonus. The only one you really know about is the Tiara Set Bonus which gives that Hime an absolutely insane +15% Double and +15% Triple. For those Hime who don't need it (read: SSR Cybele) the next best thing is the Necklace Set Bonus which is 35% Crit with 10% chance to activate. There are plenty of other Set Bonuses, but they generally pale in comparison to these two.

Disaster raid changes:
- Old "Ragnarok" raids are now "Ultimate." Please call them Ults now.
- New extremely tough Ragnarok Disaster raids for Water and Fire (IGNORE FIRE ADDS ENTIRELY - they'll leave you alone if you leave them alone!!). These guys are serious, SERIOUS business and make Ults look like a complete joke.
-- Reward for Ragnarok Disasters are:
--- Tiny chance of Phantom element weapons. These are serious powerhouses that require 5x same weapon type in your Grid to be in full effect.
--- Magna Cravis, used for Accessory unlocks. DROP RATE UNKNOWN, PLEASE CONFIRM. I've beaten 3x Ragnarok and have found two, once Vice-MVP (Plat chest) and once as a drop.
--- Relic Fragment. DROP RATE UNKNOWN, PLEASE CONFIRM. I have not found a single one in my three completed raids, so these are NOT GUARANTEED FROM PARTICIPATING. These combine with Regalia Fragments to form Magna Cravis. Relic Fragments are for all elements, but you need Regalia Fragments of that specific element to make them. Good news for those who have a very strong element of one type, I guess.

Friend list changes:
- Increased Friend List size for players of Rank 100 and above! You gain 1 slot per 2 Ranks after 100. For old players, this is applied when you Rank up.
- You can set the Eidolons you want your Friends to see from your Profile -> Status. You want your Friends to see your LMB Echidna (Dark element) in Fire? You can do that now! Please don't troll people by denying people useful Eidolons. Setting Mii to every slot might seem funny, but it won't be all that funny when you have 0/50 Friends.

Gem Gacha changes:
- 2 more R Hime of each element are now in the Gem Gacha!
- N quality fodder removed entirely. I don't know how you're meant to level up Union Guardians after this, but good luck, I guess! This change is still bloody amazing.
- 1 pull removed entirely.
- Daily free Gem Gacha pull is now a 10-pull.
- You can "only" do 15x 10-pull for 1k Gems each. This should roughly give you as much stuff as the previous 100x Gem Gacha with N-garbage in it. EU player rejoice, Gem Quests are no longer the focus of your goddamn life.
- Daily Mission for Gem Gacha pull has been changed from 3 to 1.

Other changes:
- One more page of stickers! Everyone wanted more stickers, right!
- Maximum inventory is now 500 for Weapons and Eidolons, and a whopping 1000 for Accessories! Please read "temporary changes" before buying more slots.
- Daily limit of the Shop exchanges have generally been changed from 1 per day to 50 per week. This makes turning your trash into useful stuff a lot more convenient:
https://i.imgur.com/qaJ4Axc.jpg
- Monthly limit of Regalia exchanges went up from 20 to 30. Those who already bought their 20 5-cost Regalias, sorry, you missed out.
- The 150 Dragonic Eye Special Miracle Ticket is now available for those fabled Omega Space Whales. These allow you to pick P2W Eidolons as well, but more importantly, Limited Edition Hime such as Thunder Aphrodite. Supposedly. It's not like I can test.

Temporary changes:
- Accessory Quests can now be run 5 times a day, until Feb 20th!
-- Accessory Quests are also half AP.
-- "Challenge chances UP!!" probably doesn't mean increased droprate, but probably just that you can do more.

- Old players (read: before maintenance) got 100 Weapon slots, 100 Eidolon slots and 300 Accessory slots for absolutely free.
-- These free upgrades will supposedly fail if you have bought too many slots already, such as you bought up to 410 Weapon slots. The upgrade can't get you to 510 slots and will thus fail entirely.
-- These upgrades are in your "Will Expire" Gifts. If your Will Expire Gift box is flooded from Union event still, make sure you pick these up from there before you upgrade your inventory spaces!

- All players get one Premium 10-roll for absolutely free! Get absolutely nothing and curse your neighbor for getting a free P2W Eidolon!
-- This is only for the non-Rate up Gacha, the one with Michael's face on it.
- All players get one Premium 1-roll for absolutely free every day until Feb 20th!
-- Also only for the non-Rate up Gacha, the one with Michael's face on it.

- Login bonus with nice amounts of Jewels (1000 on day 1!) and other goodies, such as SR Miracle Ticket on day 3. Somebody please make us a modern list of SR Queens, I have my hands full and I have no idea who to pick.


Did I miss anything?

Livyatan
02-12-2019, 07:29 AM
Disaster raid changes:
- Old "Ragnarok" raids are now "Ultimate." Please call them Ults now.
- New extremely tough Ragnarok Disaster raids for Water and Fire (IGNORE FIRE ADDS ENTIRELY - they'll leave you alone if you leave them alone!!). These guys are serious, SERIOUS business and make Ults look like a complete joke.
-- Reward for Ragnarok Disasters are:
--- Tiny chance of Phantom element weapons. These are serious powerhouses that require 5x same weapon type in your Grid to be in full effect.
--- Magna Cravis, used for Accessory unlocks. DROP RATE UNKNOWN, PLEASE CONFIRM. I've beaten 3x Ragnarok and have found two, once Vice-MVP (Plat chest) and once as a drop.
--- Relic Fragment. DROP RATE UNKNOWN, PLEASE CONFIRM. I have not found a single one in my three completed raids, so these are NOT GUARANTEED FROM PARTICIPATING. These combine with Regalia Fragments to form Magna Cravis. Relic Fragments are for all elements, but you need Regalia Fragments of that specific element to make them. Good news for those who have a very strong element of one type, I guess.


12125

2 Rags, 1 Relic fragment. Not host, no MVP/VMVP

Nezha
02-12-2019, 07:59 AM
Hm...which 12 R Hime were added to the Gem Gacha? Is there a list out there? The wiki seems to not have them listed yet.

Livyatan
02-12-2019, 08:01 AM
Hm...which 12 R Hime were added to the Gem Gacha? Is there a list out there? The wiki seems to not have them listed yet.

12126
charrrrr

Slashley
02-12-2019, 08:09 AM
Hm...which 12 R Hime were added to the Gem Gacha? Is there a list out there? The wiki seems to not have them listed yet.The encyclopedia in Sanahtlig's toolbox (https://docs.google.com/spreadsheets/d/1PhfOAQk6EyK5l33ux_C4T-cexVIQp6D-_Hbd-OO1OmQ/edit#gid=1090858479) gives you a quick peek on stuff like this, currently the new Hime are listed as "04/03/19" coming, but we got them a bit early.

The decent ones are Oto-Hime (Water) and Caspiel (Wind).

Dejnov
02-12-2019, 08:55 AM
For those of us who are stuck with Hercules (two Union events away from Shingen), which skill do you suggest is a must have for her?


Dejnov.

Slashley
02-12-2019, 09:08 AM
For those of us who are stuck with Hercules (two Union events away from Shingen), which skill do you suggest is a must have for her?


Dejnov.Overlimit is nice, supposedly, but remember that debuffs > buffs.

Mraktar
02-12-2019, 09:46 AM
- Login bonus with nice amounts of Jewels (1000 on day 1!) and other goodies, such as SR Miracle Ticket on day 3. Somebody please make us a modern list of SR Queens, I have my hands full and I have no idea who to pick.



My thoughts about SR miracle worth hime are:
Fire: Hephastus (no a-frame def debuffs on fire SSR), maybe Brynn as heal if no Ama/off element heal like Sol.. P.S. NEVER use Sol with Ares - she removes burn so Ares loses much damage.
Wind: Oberon as debuffer if no Hastur, maybe Itaqua as heal, definitely wind Rami as buffer. No need to pick a damage dealer - there are a lot of them.
Thunder: theoreticaly Cyclops, Krishna, but i'm not sure.
Water: we already have sr heal As Nike, so my options : Venus, Triton, Belphy.
Light : Diana is #1 definitely, not Belobog - we already have event Attar and Demeter.
Dark: Belzy, Nyarly, maybe D Diana

Add your thoughts about list plz if you can.
Personaly I'm trying to choose between wind Rami and light Diana.

P.S. both single premium pulls were r fodder garbage, 10chain - Chernobog and Volos

Unregistered
02-12-2019, 10:25 AM
For those whose teams are alright enough such that any particular SR won't really strengthen you, you may instead focus on fulfilling requirements instead.

For Thunder, if you do not have a 2nd defender, getting Kingu would allow you to clear that floor in tower quest that asks for 2 thunder defenders. Also, it is one step closer to 3 defenders for both water GO if you like to stick with element advantage. (for the 3rd defender, if you don't pick up Raiko or Athena, you'll have to wait for the SR hime Hlin in late May.

Similarly, for Fire, if you need a 2nd defender for wind tower quest (assuming you have Kishar as your first), you should be able to choose Fire Eligor.

Unregistered
02-12-2019, 11:42 AM
Confirmed that the healing boost affects the cap for Andromeda (lv1 went from 1600 -> 1680)

Dunhere
02-13-2019, 02:59 AM
For those of us who are stuck with Hercules (two Union events away from Shingen), which skill do you suggest is a must have for her?


Dejnov.

Alternately, invest in passives and save the rest for Shingen's arrival

Chrestomancy
02-13-2019, 06:52 AM
I'll just mention that if you're running Thunder with D'Art (as I am) then Astraea can be very useful to get the full sniper shot to land, especially if you're doubling down with the relic weapon for the full 30% debuffs. If you're also running Thor or better awakened-Thor, it also helps with stun.

I usually use Vicissitudes on my extra soul ability slot as I've got a full SSR team - I'm Thunder main - and am near burst damage cap already so don't need no forests, but as always YMMV.

Players with 1 or 2 SSRs in their (non-main) Thunder team can run pretty far with Astraea, D'art, Charles Blaster and the Provisional Forest extra ability.

VeryVoodoo
02-13-2019, 12:01 PM
Players with 1 or 2 SSRs in their (non-main) Thunder team can run pretty far with Astraea, D'art, Charles Blaster and the Provisional Forest extra ability.

The problem with PF on D'art is that she's not guaranteed to get full burst ready in the 2 turns you have, even with outside help from himes like Raiko.

Other than that though, I agree about the astraea combo as I've played about with that combo quite a bit myself at one point, and it does synergize quite well with d'art's sniper shot (which doesn't have a stellar landing rate) and thor of course.

Slashley
02-13-2019, 01:55 PM
The problem with PF on D'art is that she's not guaranteed to get full burst ready in the 2 turns you have, even with outside help from himes like Raiko.Raiko+Rami Rami combo OP.

... that's a lot of effort for PF.

Slashley
02-13-2019, 05:43 PM
Double posting: I Ranked up today and hit 133. My max Friends went up from 50 -> 67. I am guessing that every second level gives you a Friend slot past Rank100. Can anyone else who has Ranked up today or yesterday confirm please?

Also, those poor bastards who already had Rank150 before this update... they didn't increase max Ranks, right? Don't have any 150s in my Union or Friendlist, so checking would be a pain in the ass. Can anyone confirm that as well?

Kitty
02-13-2019, 05:51 PM
naw they didn't increase it. it's still 150 even on DMM. Nam still 150 kek

Kitty
02-13-2019, 05:54 PM
Catastrophe (Ragnarok) Enemy Attacks <br />
<br />
<br />
FIRE <br />
<br />
Lv70 Blaze Type Calamity α <br />
No Mode Gauge <br />
<br />
!Trigger Attack! <br />
Conditions: Used if attacked directly with Normal Attack or Burst Attack

Unregistered
02-14-2019, 12:35 AM
In terms of usefulness for the SR miracle ticket for my dark team, who's better Beelzebub or Cernunnos? I already have most of the other SR's, so it's mostly between these two.

Unregistered
02-14-2019, 10:34 AM
the stealth in souls work??????i have lost several battles for unfair triple hit in my poor andromeda or these single ko burst on her

Slashley
02-14-2019, 11:16 AM
the stealth in souls work??????i have lost several battles for unfair triple hit in my poor andromeda or these single ko burst on herI have six points in Taunt on Herc, and while I think she's taking a bit more damage, it's... barely noticeable. So I wouldn't imagine three points in Stealth really helping much.

The best things to prevent things like that from happening are Combo- debuff, Blind debuff and more Def. In that order.

VeryVoodoo
02-14-2019, 01:19 PM
!Trigger Attack!
Condition: After 2 Turns, and if HP is 50% or lower.
Gives Catastrophe an Undispellable Water ATK Up (1 Time)

Recommended Strategy: Defeat the Calamity first, to stop the constant application of DMG Cuts. When the Water ATK Up buff is given to Catastrophe, apply all defensive measures for her next attack!


Something that I've been wondering about on this trigger is when people join in after the whole 50% hp thing is done, do they still eat a buffed boss attack? I've noticed something like that before, and wasn't sure if that's cause it applies separately to everyone at least once in the battle even if the add is dead. :think:

Slashley
02-14-2019, 01:49 PM
Something that I've been wondering about on this trigger is when people join in after the whole 50% hp thing is done, do they still eat a buffed boss attack? I've noticed something like that before, and wasn't sure if that's cause it applies separately to everyone at least once in the battle even if the add is dead. :think:You mean this, right?
3. AOE EXTREME DMG + Clears all debuffs on self [When Water ATK Up is applied (1 Time)]Yes. It's the first action of the boss for each player who joins the raid once the add is below 50%. Hope you have Raiko to reduce the whammo.

I also forgot to say to Kitty that we already have a pinned thread about Rags, all but Dark is in there.

Gludateton
02-14-2019, 01:53 PM
I don't know whether I am right or wrong, but as far as I remember boss' trigger is on getting (or having for that matter) Water ATK up, not on add getting sub 50% HP. So yes, everyone who'll join raid when boss have Ele buff will have to face huge nuke to face first thing in the raid.
The question is, whether skipping ele buff entirely (killing add before it can apply it) will also skip trigger. I guess there are poeple who would be able to answer that, but that's not me.

Slashley
02-14-2019, 02:03 PM
--
The question is, whether skipping ele buff entirely (killing add before it can apply it) will also skip trigger.--Yes it will. You can ignore the add if you're crazy, or you can Paralyze it and kill it before it applies the buff. Either way keeps her from using that Trigger.

How realistic is actually doing that? ... uh... well. That I wouldn't know.

Gludateton
02-14-2019, 02:19 PM
Yes it will. You can ignore the add if you're crazy, or you can Paralyze it and kill it before it applies the buff. Either way keeps her from using that Trigger.

How realistic is actually doing that? ... uh... well. That I wouldn't know.
You can also FB it to death at BT, add doesn't use ele up in first turn.

Slashley
02-14-2019, 02:31 PM
You can also FB it to death at BT, add doesn't use ele up in first turn.Oh damn, I didn't notice that. Yeah, 12m won't be a problem with a couple of friends.

Or will it? How big is the damage cut, that will be applied after the first burst? Neither guide states it here...

Kitty
02-14-2019, 03:46 PM
I also forgot to say to Kitty that we already have a pinned thread about Rags, all but Dark is in there.

oh i'm gay

VeryVoodoo
02-14-2019, 03:55 PM
You can also FB it to death at BT, add doesn't use ele up in first turn.

Hmm, maybe even outside of burst hours you could still employ a similar strat I guess, though you'd need at least one space-whale who can burst ~15m on the water add to pull it off. :joy:

Get the add down to near half, but don't get it to half yet. Meanwhile the space-whale should be building up full burst, use the main boss to build the burst if you don't have it yet. Everyone else shouldn't be attacking the add in that case keeping it above half, but saving dmg abilities or something. Then when ready, nuke add with dmg abilities and have the strongest whale try and nuke it with their FB after to hopefully kill it. Of course, all this requires coordination, something which we seem to severely lack in this game.
:joy:

Ikki
02-14-2019, 07:49 PM
The question is, whether skipping ele buff entirely (killing add before it can apply it) will also skip trigger. I guess there are poeple who would be able to answer that, but that's not me.

You can, ive seen that happen in a raid already (iirc it was nonsensei's raid), snake blew up cause it was our BT and it was either paralyzed or charm proc, probably the former cause main boss didnt get the buff at all, or it died after all of us bursted, idk but she never got it.

Slashley
02-19-2019, 05:02 AM
I only just now realized that they removed R and SR fodder from Gem Gacha. While not really a problem for veterans (hello flooded from Gift box from every UE), that has got to suck for new players.

Gludateton
02-19-2019, 05:21 AM
Yes and no. While you can't get fodder for gems, you can spend HE to farm fodder quests instead of gem quests.

BamBam
02-22-2019, 04:08 PM
Anyone can give a short description on what each of the null wep does?

Slashley
02-23-2019, 05:41 AM
Anyone can give a short description on what each of the null wep does?All of them, skill level has no effect on this:
Give 30% base Atk and 45% base HP to all weapons of the same type

Only active with 5 OTHER weapons of the same type, skill level buffs this:
Sword: Double(++)/Triple(++)
Glaive: Assault(++)/Triple(++)
Lance: Assault(++)/HP(++)
Axe: Exceed(++)/Ability(++)
Staff: HP(++)/Heal(++)
Hammer: Assault(+++)
Gun: HP(+++)
Bow: Assault(++)/Crit(++)
Arcane: HP(++)/Vigor(++)

The bolded ones are EXTREMELY good if you can activate the skill. The rest... are... questionable. Can certainly be worth it, but please know what you're doing.

Unregistered
02-23-2019, 03:59 PM
do multiple copies of the phantom weapons stack?

Unregistered
02-24-2019, 04:28 PM
do multiple copies of the phantom weapons stack?

Theoretically, they do, and (especially with SSR Diabolos in a future update) could potentially enable for a mixed element team. The issue is getting more than 4 copies of the phantom weapon you're aiming for (assuming you're MLB'ing and leveling them before adding them to your grid), since they don't drop often from Ragnarok raids, and you have no control over which one you get when they do drop.

However, assuming multiples of the same phantom weapon count towards the 6-of-a-kind requirement, only the second skill stacks. The first skill's increase to base stats is applied once, and having multiple of the same phantom weapon will not improve base stats further.

Unregistered
02-24-2019, 09:34 PM
ok thanks for the answer, guess it's gonna take a while to MLB them lol