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View Full Version : Getting Weaker Boss Kasumis



Arekusu
06-30-2015, 10:50 PM
Hey guys, I've been pretty into this event and have decided that it's way easier to just support people and try to snipe MVPs/Seduction Artists bonuses (unless it's your boss and you're on this this forum) to still gain decent EP and not have to do all the leg work on and get in on multiple kills. One thing I noticed though is all the Kasumis I'm getting are 8.7 million HP bosses. Even if I halve that they're still hella strong. But lately I've been seeing a lot more high level Kasumi's with under a million HP.
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Anyone know how to do that? I think Tenhou mentioned you need to use an elixir and then keep searching but is that a reliable method?
-EDIT-
Ok so what Tenhou said is he happened to get one of those 8.7M girls and drove her off and then a weaker one appeared with 800K. I know from personal experience I haven't driven any off and have only seen 8.7M HP girls but a lot of my friends are getting the weaker Kasumi's regularly.

Danex
06-30-2015, 10:59 PM
I'm having this same issue and I'm kinda confused about what to do.

When I lost my first guard then I got a quite weaker one just after that.
But then I lost a second guard and immediately after I got another 8.7m guard (dammit).

So far looks like those very high HP guards spawn completely at random, so keeping that in mind, Tenhou's idea should be the safest approach at the moment.

Kotono
06-30-2015, 11:07 PM
It's random, and apparently not intended. I saw Nutaku say on twitter that they are fixing it.

Skulkraken
06-30-2015, 11:13 PM
Yeah, there's a note in the game updates about it. Says that there's going to be compensation to all players based on how far they've gotten in the event so far.

Arekusu
07-01-2015, 01:13 AM
And here's what's on the PeroPero page.
â—†Information
We are currently revising the structure of the event and improving the situation with high level boss fights. All users will be equally compensated based on their event progress. We apologize for the inconvenience

That sounds like it's probably a good thing, hopefully the bosses HP actually scales bettter with the SED of the person who found it. I mean don't think that EVERY player should be able to handle EVERY encounter by themselves otherwise it really defeats the purpose of summoning friends or perhaps buying pudding if they want all the EP for themselves. But eventually everyone gets to the point where they're summoning the very hard to kill 8.7M girl and are forced to rely on higher SED friends. Hell even the weaker girl that I posted was way too much for the person who summoned it to handle without using MUCH pudding.
-EDIT-
Actually that guy in that thumbnail could have handled it BUT some people are getting ridiculously out-classed by the Kasumi's they're finding!

Kotono
07-01-2015, 01:28 AM
According to the JP wiki, the bosses were supposed to follow a set scale of HP according to their level, which I posted in the event guide. If they had been doing so, the levels of HP would be much more manageable even with our low average SED.

Tenhou
07-01-2015, 02:44 AM
Yeah, this whole mess up with the scaling is annoying. Hope they'll fix it soon because i keep getting those damn 8.7m bosses and i ain't no spending gold on elixirs anymore.

Either i have gotten to a point where i cannot get lower health enemies, or RNGesus hates me. Not getting anything but those damn 8.7m ones, no point in even asking others to help with them -_-

Danex
07-01-2015, 11:28 AM
Same here. I'm getting those 8.7m guards way too often.
A couple of normal HP guards, but most of them are those 8.7m.

I wonder if they'll use the next update to add those pending event cards.

Kotono
07-02-2015, 02:08 PM
So annoying. All I get now are the 8.7mil bosses.

Tenhou
07-02-2015, 04:55 PM
Yeah, anything else just stopped coming after a while. Hope this is not intended and will get a fix. I never even got to get any 1.5m bosses like others i have seen got. It went up to 6-800k and then the 8.7m started and kept coming.

Arekusu
07-02-2015, 07:52 PM
I'm quite interested in this "fair compensation" Nutaku mentioned. Would be great if they gave out SR Wilds, I could boost my event Alpha/Beta cards. Shouldn't get my hopes up though, could be something lame like 3 half puddings LOL

Danex
07-02-2015, 10:10 PM
Just got a normal HP guard and then another 8.7m one.. ..dammit.

The only problem I find with this progress-based compensation is that we're stuck in our progress precisely for this issue, but I guess there's no way for Nutaku to guess how far we could get without that issue.
So, that comensation surely will be always welcome.

Skulkraken
07-02-2015, 10:51 PM
The simplest way would be to assume that everyone is being hindered equally by this bug.

Kotono
07-02-2015, 10:56 PM
Except that it isn't quite true.

The paying people have got an even bigger advantage with the fact that they are the only ones currently able to handle the out of control boss HP. While we are stuck and unable to do much except against low HP targets, they are racking up the massive EP because they can take out these bosses. I've been seeing some of them hit for over 1.4mil at a time. All they have to do is use the sexual energy drink, and then they can solo those 8.7mil bosses without having to use puddings even.

Skulkraken
07-03-2015, 04:45 AM
Hmm.

I didn't realize that there were people out there who could actually take down bosses that strong.

In that case, the only thing I can think of would be to grant bonus EP in exchange for bugged bosses that appear in the battle history, regardless of whether they were beaten or not. I'm not sure how to make it adequately compensate the non-paying players without pissing off the paying players, though.

Tenhou
07-03-2015, 06:04 AM
Paying players already beat down more bosses faster because they can get pero puddings whenever they want. So compensating non-payers for the ONE boss they get every 2 hours (unless you use an elixir, but who has money and will for that forever?) shouldn't really be much of an issue imo :P

Danex
07-03-2015, 10:24 PM
Yeah, sounds like a fair deal for both sides.

Today 100% of the guards I've found were 8.7m ones (so far). It's realy annoying 'cause I'm totally stuck.
Yesterday I bougth an Elixir with Pero, and used on a 8.7 guard...
...and then I got another 8.7m guard immediately after.

Well, I'm not gonna try that again, lol

Tenhou
07-04-2015, 04:01 PM
It feels oddly weird when one of your pero friends take out something you expected to take a while.
"360k damage with a full seduction, YARRR!!!"
-> Silvi deals 4m damage in two hits
-> boss dead
"How the heck? 0.o"

Kotono
07-04-2015, 04:05 PM
It feels oddly weird when one of your pero friends take out something you expected to take a while.
"360k damage with a full seduction, YARRR!!!"
-> Silvi deals 4m damage in two hits
-> boss dead
"How the heck? 0.o"

Because he has all the slayer cards, possibly even max leveled. This is what I was talking about with the paying players currently having an enormous advantage. I've even tried buying some event gacha, but all I got was the R card. Not nearly enough to get me caught up. My only chance is to get both the SR cards. Until then, I'm slowly falling more and more behind.

I was at rank 98 after the first day, and now I'm pushed back to almost rank 350.

Tenhou
07-04-2015, 04:11 PM
Yeah, that is an insane advantage. Another one being that there are cards exclusive to them. I mean, sure, they said you can get the event gachas from elite explore, but i haven't found anything yet with like 10k stamina spent. I really hope they change that, because having exclusives like that is a shitty move. In aigis you can get the same units, but the ones that pay can just get them faster. Hoping it will be similar in the end. Also wanting that damn fox girl from the event gacha box. Is she also exclusive to the box or can you get her later on? :<

Heck i'm sitting at rank 253 atm, but that's only because i am pretty much online whenever i am not sleeping, checking for guards to spend focus on every 5-25min while doing other stuff.

Kotono
07-04-2015, 04:25 PM
I would disagree. I think at least some cards should be hard/impossible to get as free players. Other games make it too easy to get by as a free player with little to no disadvantage. Maybe a lot of people like that, but I'd prefer the game gives more reason for myself and others to support it. I just wish they would do it in ways that are not completely RNG. If there is anyone on this planet that simply does NOT belong in a casino, that would be me.

Just give the game some time, and even free players will start getting high SED levels, just that it will be at a much slower pace. As cards get added over time, these boss events keep getting easier as our total SED keeps rising. Eventually it will be at a point where even without slayer cards, 8.7 mil bosses will be a breeze. Even so, from what I can gather, there is always some kind of slayer card(s) available to free players.

Tenhou
07-04-2015, 04:37 PM
I guess you're kind of right about having a carrot for paying players by giving a few exclusives. I'd prefer it if their prices weren't so steep, though. Would be more inclined to spend some if the prices got a bit lower. Not saying they should lower them by loads, but as an example i paid 50$ recently to get 70 SCs in aigis, and that's 14 spins at the wheel of fortune so to say.
Can agree with adding ways that are not fully RNG, that'd probably make it easier, for me at least, to justify the price.

That said, i will probably cave in near the end of the event and get a few event tickets. Trying to save up reveal cards for that moment.

Arekusu
07-04-2015, 05:37 PM
I'd prefer it if their prices weren't so steep, though. Would be more inclined to spend some if the prices got a bit lower.
That's pretty much how I feel, even with the Gacha box system you're most likely looking up to 3 (most of the time) Event Gachas required plus card reveals to ensure you get the SR when you step it up, and it might be an SR you already have. I would mostly like Nutaku to leave only the new event girls in the box. I think there was 8 new SR girls and 17 in the box...at least lower that disparity please.

P.S. Tenhou we just took down a Lv 333 9.03M HP Kasumi, they're getting worse! :eek:

Tenhou
07-04-2015, 06:48 PM
P.S. Tenhou we just took down a Lv 333 9.03M HP Kasumi, they're getting worse! :eek:

Tell me about it :P
That Silvi in my friendlist is getting 11-12m ones 0.o
Hope they'll make that damn change soon, i want to be able to beat standard bosses.

Danex
07-04-2015, 10:29 PM
Well, it's understandable the Nutaku must provide special features/advantages to players willing to invest some money on the game, it helps the business, after all.
Yesterday I took some time to read the rank rewards, and so far the prize cards are actually available in normal gachas and chance rolls (many of us already got Akie Ibara and Runa Kamiwano during the event), so from that perspective, Nutaku is being quite fair with everyone.

I think that the main problem today is the massive HP guards issue, because it's getting some of us almost totally stuck, waiting for our friends to spawn a weaker guard. I'm OK with paying players to progress way faster than free players, the only thing I think it's annoying is keeping us stuck like this with those guards.

But in general the game is giving balanced chances. Personally I'm sad for not being able to get Satona Okada, but comparing the whole event, it's really fine.

Zerana
07-08-2015, 10:57 PM
I've been having the same problem with the strong Kasumi's, though I do think that Naraku is being fair for the most part. Even though I get the really strong ones, I still get the weaker ones as well. Sorta random unfortunately. I've tried using elixirs to get rid of them and try my luck at a new one, but the strong ones just keep appearing. Tried three times in a row and kept getting the 8 million one so I've decided to stop wasting money. I just find it a bit annoying that my rank keeps going up slowly. *Sighs*