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  1. #1531
    Unregistered Guest
    Quote Originally Posted by Unregistered View Post
    Did they increased the difficulty of the event map or does it scale with personal level? Cause when the event began I started with lvl 17 stage and today I had lvl 20... I was happy that I could progress to that field right before the little top island and now I am back to where I started lol
    Yes, event maps all scale to your commander's level. It isn't as bad as it used to be since the commander levels at the speed of a 4* now instead of a 3*, but this is what we've dubbed the 'commander level gap.' It will continue to get harder as you go up because your commander's level will outpace the level of your 5* tanks. The eventual good news is that once your commander hits 50 you will begin to close the gap. We all had to go through it.


  2. #1532
    Unregistered Guest
    Oh thanks for the info. Well currently the only 5* I have is ARL-44 from log in bonus and I am only leveling it along because I have quite a bit of space so for now commander pretty much levels at the same speed as most of my tanks which are 4*
    I am not even sure If I will use it in the future as while it has decent active ability it has too much range Might just put some pure offensive emblems on it and use it as a backup when I ran out of medium tanks for damage or something

  3. #1533

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    We allĀ“ve been there.
    There are few points in the game where the difficulty ramps up and forces you to take some time grinding missions that you can run reliably without loosing any tanks in the process.
    Its harsh to be a new player during events, since those tend to be harder than usual maps (admittedly this one is the easiest so far - no special super strong turrets, no boss with multiple abilities, no ravager or wraith or whatstheirname spam).
    You just have to bite the bullet, focus on lvling and getting those stat boosts from increasing relationship with your tanks.
    Also upgrade your Emblems of 3* and higher quality. The 3* emblems give already pretty solid buff to their stats. Not all are worth it, but if you get some that have good secondary skill setup (Lets say you have a HP emblem, and the secondary skills are Evasion, more HP and DMG reduction - thats a great defensive emblem you want to upgrade and stick onto your main Tank....tanik ).

  4. #1534
    TreadNaught Guest
    Quote Originally Posted by Myrdin View Post
    no boss with multiple abilities, no ravager or wraith or whatstheirname spam.
    I'd like a link to the version of the game you're playing. I'm getting Myrmidons and Wraiths all over the damn place. The indiscriminate bombardment isn't my favorite thing to deal with on bosses since a large chunk of my forces are of the 'not supposed to be shot at' variety.

  5. #1535

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    Quote Originally Posted by TreadNaught View Post
    I'd like a link to the version of the game you're playing. I'm getting Myrmidons and Wraiths all over the damn place. The indiscriminate bombardment isn't my favorite thing to deal with on bosses since a large chunk of my forces are of the 'not supposed to be shot at' variety.
    Dude the "whatstheirname " was there for a reason.
    You think I care what the faceless nameless npcs that come running to my side of the battlefield are called ?
    Hell no

    Theres the rocket assholes who are toughest, the cannon gribblies who are semi tough but have penetration on their attack, and then the slow moving shambler zombies. And of course the same tanks as ours but with washed out colors so they look evil

  6. #1536
    Unregistered Guest
    Quote Originally Posted by TreadNaught View Post
    I'd like a link to the version of the game you're playing. I'm getting Myrmidons and Wraiths all over the damn place. The indiscriminate bombardment isn't my favorite thing to deal with on bosses since a large chunk of my forces are of the 'not supposed to be shot at' variety.
    I routinely run into Myrmidons on the last two maps, but no Wraths.

  7. Wraiths, Ravagers, Myrmidons and Reavers all show up for me. In large numbers for Myr's. Wouldn't be as bad if airstrikes didn't cluster on my DPS.

  8. #1538

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    Quote Originally Posted by DrunkMonkGar View Post
    Wraiths, Ravagers, Myrmidons and Reavers all show up for me. In large numbers for Myr's. Wouldn't be as bad if airstrikes didn't cluster on my DPS.
    Which are which actually ?
    I thought there are only 3 types heh.

  9. #1539
    TreadNaught Guest
    Quote Originally Posted by Myrdin View Post
    You think I care what the faceless nameless npcs that come running to my side of the battlefield are called ?
    I usually pick up the names of things after I see one of them slap the health off one of my tanks, or when they individually manage to stonewall my murder-ball for several seconds. Wraiths are kinda mini-boss-ish. I like the idea of having a beefy mid-boss sort of tank but the game's format isn't great for that. You'd have to break things into mission stages like Ye olde Raptor instead of throwing enemies at you randomly until you get a Wraith behind a Maus or something and that's your ass.

    But yeah, this event's still pretty doable. The artillery spam just means you have to dump rushers on the boss early on.

  10. #1540

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    Quote Originally Posted by TreadNaught View Post
    I usually pick up the names of things after I see one of them slap the health off one of my tanks, or when they individually manage to stonewall my murder-ball for several seconds. Wraiths are kinda mini-boss-ish. I like the idea of having a beefy mid-boss sort of tank but the game's format isn't great for that. You'd have to break things into mission stages like Ye olde Raptor instead of throwing enemies at you randomly until you get a Wraith behind a Maus or something and that's your ass.

    But yeah, this event's still pretty doable. The artillery spam just means you have to dump rushers on the boss early on.
    I dont know man, I kinda stopped caring about the story in these games. Especially with games like this where they cant even finish the main god damn map. We still need that Abyssinia mission and the Crater itself, which is like 3-4 more tiles, for a complete story, but they just cant seem to get it done.
    ...Plus the fact that the wast majority of tanks dont have even their own character mini stories, doesnt help much either.

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