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  1. #461

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    Quote Originally Posted by Aidoru View Post
    I've been able to get in the 0~1% every week so far but if we get an event I'll most likely have to drop down to the 2~10%.
    Thats damn high rating. Whats is the lvl of your tanks and how many 5* you have ? :O


  2. #462
    Unregistered Guest
    Quote Originally Posted by Myrdin View Post
    Thats damn high rating. Whats is the lvl of your tanks and how many 5* you have ? :O
    I'm getting in the 0-1 % with a team consisting of 4 stars around level 28-30 and the super pershing at 25. I also got a couple slots for leveling new units, currently they are too weak to be useful. I'm stopping around stage 17-18 and then spend the rest of my oil on farming exp. That gives me about 10k score per reset.

  3. #463

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    Quote Originally Posted by Myrdin View Post
    Hmm I suppose thats what the mobile users got on their version of the game.
    It would be nice if we actually started getting some events as well to be honest.
    Devs said the first event is planned for around Halloween, it's going to be redesigned from mobile version to be more interesting tho
    にせがいじん

  4. #464

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    Finally got through lvl 26 ! Huzzah, progress is being done !
    Seems like time spent re-running missions for exp was worthwhile.
    L28 still beat me though. But not as horribly as when I first attempted L26 so it seems the lvls do weight in.

  5. #465
    Quote Originally Posted by WonderWaffle View Post
    its the FV stage 2 mine can do about 2.8k dmg on crits and it has a highly skill recharge rate which disregards ALL armor thus only way to actually survive it is to max out damage reduction or E-100/Maus with Last stand which reduces all damage to 1. Of course the enemy will spawn two of them as well on the lane far across from the other one so you can't even muster up any kind of defense.
    Well all artillery and destroyer are a problem when they're controled by the AI lol. In fact my biggest problem is the Katyusha with her multi shots, last time 4 tanks in one special, including my super pershing lvl25, a joke. Not including the fact that we can't set a priority to where the damage can be done, yes i'm looking at you arti or destro behind set up bunkers ^^

    Can do lvl28 if the boss is not the maus.

  6. #466

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    Quote Originally Posted by Myrdin View Post
    Thats damn high rating. Whats is the lvl of your tanks and how many 5* you have ? :O
    Nothing particularly amazing. Only 2 5stars, Super Pershing and Fv214 Conqueror whose still needs better emblems and levels. Though I'd say about half of my team hasn't really been too helpful.




    Do note the only girls I have upd their relationship for bonus stats are girls with story, any girl without a story yet I haven't bothered. Candy is too limited of a resource that I don't want to use on story-less girls.
    Last edited by Aidoru; 08-14-2017 at 02:14 PM.

  7. Quote Originally Posted by Evilmind View Post
    Well all artillery and destroyer are a problem when they're controled by the AI lol. In fact my biggest problem is the Katyusha with her multi shots, last time 4 tanks in one special, including my super pershing lvl25, a joke. Not including the fact that we can't set a priority to where the damage can be done, yes i'm looking at you arti or destro behind set up bunkers ^^

    Can do lvl28 if the boss is not the maus.
    I can 't do the boss if its not the maus or destroyer and just recently can i manage thor. I sent a message to the devs and basically their reply equates to its not suppose to be easy and AI doesn't follow game mechanics or player would win every time. In other words you need to be grossly over-leveled to not waste tons and tons of fuel and they think its totally balanced to have a boss kill your tanks before they reach the enemies to engage and let them snow ball with 5*s

    This is so much worse than Kantai Collection's event rng saltfest

  8. #468
    Quote Originally Posted by WonderWaffle View Post
    I can 't do the boss if its not the maus or destroyer and just recently can i manage thor. I sent a message to the devs and basically their reply equates to its not suppose to be easy and AI doesn't follow game mechanics or player would win every time. In other words you need to be grossly over-leveled to not waste tons and tons of fuel and they think its totally balanced to have a boss kill your tanks before they reach the enemies to engage and let them snow ball with 5*s

    This is so much worse than Kantai Collection's event rng saltfest
    Anyone can get an easy 36 blue prints or so by clearing up to stage 24. Beyond that, you're only getting a slight bit more blue prints anyways. At that point, going any farther than that would primarily be for the ranking. And in the case of ranking, your competition has to deal with the same bullshit you have to deal with, so it balances out, really.

    Just remember that every time Katy blows up 4 of your tanks, she did that to five other poor schmucks that are trying to beat you, too.

    That said, it might have been better for the playerbase's sanity if it was just a stat-fest instead of an RNG-fest. As much as people would hate the principal of the thing, the lack of losing oil to randomness would result in much less salt. Ideally it would be about strategy but there's only so much strategy one can do with the mechanics of the game.

  9. Quote Originally Posted by TiamatRoar View Post
    Anyone can get an easy 36 blue prints or so by clearing up to stage 24. Beyond that, you're only getting a slight bit more blue prints anyways. At that point, going any farther than that would primarily be for the ranking. And in the case of ranking, your competition has to deal with the same bullshit you have to deal with, so it balances out, really.

    Just remember that every time Katy blows up 4 of your tanks, she did that to five other poor schmucks that are trying to beat you, too.

    That said, it might have been better for the playerbase's sanity if it was just a stat-fest instead of an RNG-fest. As much as people would hate the principal of the thing, the lack of losing oil to randomness would result in much less salt. Ideally it would be about strategy but there's only so much strategy one can do with the mechanics of the game.
    There is that but I would be far less salty if fuel wasn't so limited...I mean the scouts and stuff takes so long to come back. Guess they need to sell oil one way or another right?

  10. #470

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    If anything, what they should do is give additional oil/resources based on the the lieutenants level. Like +1% more per level or something.

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