...which sucks, because the primary benefit of many PoC battles was the three blueprints you'd get per match.
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...which sucks, because the primary benefit of many PoC battles was the three blueprints you'd get per match.
Damn, that also means I won't be able to get Nadia, since I was counting on PoC to make up the 270 blueprints I was missing and she'll be gone by the time PoC comes back.
In a desperation move I spent all my spin tickets and got up to 2810 blueprints...here's hoping the invasion will make up the difference.
there are 6 cost HT? The 7 costs are maus e-100 and O-I the rest are 5 cost aren't they? Conq, Chief, ARL, IS-3, IS-7, WZ-111 and T-30 are 5 costs. Only one I dont have is Karin Tiger 2 which I assume is a 5 cost.
Strum is pretty much for establishing your death ball by battering ram anything that stalls it.
Yay, blueprint invasions...and with some good luck from the factory slots, the second 12 hours will put me over the top for Nadia.
WonderWaffle: Sorri my bad, I thought Tabby and Ceris were both 6 gears. I know Tabby aint a 5*, no idea what I was thinking about when typing that one. The 6 Gear TD is still kinda worthless to me. Yeah she packs a punch and yeah she is super slow even if geared up with proper emblems, but most of the time I either dont have the funds to deploy her, or at the point where I can afford her, its already past the point of usefulness.
So guys - did any1 else notice this, but the Invasion mission rewards seems to have been changed. After the Halloween event I never got a 4* out of it anymore, but instead I started getting bunch of 2* tanks. I am not sure if they reduced the chance for a 4* or removed them completely in favor of 2* since it was maybe too much for the missions to drop a 4* (dunno, maybe it was maybe not) and I was wondering if anyone else noticed this or if I am just getting a really bad RnG streak.
Also - Was it Ocica that had a chance of dropping a 5* ? Any of the Ocica missions or a particullar one. Since I was bored I did a push on the world map and cleared several tiles to finally get there, and now I am contemplating farming Ocica a bit if it does drop those 5* tanks.
Invasion 4* drops were special for German tanks week i believe and it ended like a month ago.
From Wiki:
"For "Ocica", a special drop table with 16 items (ten five-star emblems and six five-star tanks) drops at a 0.5% rate, which means all ten five-star emblem types may drop at a 0.05% chance for each, as well as certain 5-star tanks (Sturmtiger, Jagdtiger, Tiger-II, Maus, AMX-13, and T-92) at a 0.03125% chance for each. There are currently no other locations where a five star tank may drop."
Hmm, I might have screwed up my math for that Ocica edit. Should be a .03125% chance for each emblem, too, which totals up all the chances to .5%. *goes to fix it*
It's any mission in Ocica (all missions in any tile share the same drop table as the other missions in that tile), so if you're farming it, you might as well just farm the top first easiest Ocica mission.
The information, as mentioned in the wiki, can by found by anyone by looking into the game's files. Ditto for the drop tables on any other stage, but honestly, the only information that probably anyone really cares about is that Ocica is the only one that can drop 5 star tanks and which five star tanks it can drop, as well as all five star emblem types. A few other stages before Ocica can drop half of the five star emblem types, but they're all the worst ones (accuracy, move speed, rotation, armor, and HP. Not that HP is too bad but it's still worse than the others), which I can only assume the developers did on purpose.
While I wasn't expecting any more 4*s from invasions, I have started to receive 1*s from them...I don't remember if this is a change or if they were always available from invasion tiles.
Also noticed a HUGE difficulty jump from Ocica 1 to Ocica 2, from losing just one tank on 1 to losing all but one (and losing) on 2.