Quote Originally Posted by TreadNaught View Post
Just being able to skip 20 utterly pointless level loading screens and their associated game crashes every two days is worth the cores. If I had a criticism to levy against how PoC skip is implemented it's the lack of articulation. In a checkpoint system like this I'd rather it be something that lets me come back and retry any specific map in the sequence for a better battle/time score, and then save that result as part of my skip totals for 15-20 cores.

The checkpoint gives 150% of the points, the maximum attainable