- "New" upcoming game: Armor Blitz
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Also the attack value of enemy tanks goes up over time. So once they start showing up strong enough to hurt the scouter, that hp's gonna drop every time one is rolled.
There's also incidental damage ("I got stuck in the mud" or "an enemy captain! I need to avoid it!") that just does damage without a dps check.
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Scouting data point: just had two enemy encounters in a row. The first one's DPS was 106, the second was 41. The second one was not a commander. It seems the enemy DPS 'tends to' increase over time, but that is apparently not a hard and fast rule.
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And while I was typing that, had a third enemy encounter with a DPS of 87.
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scouting damage from opponents is lowered by your DPS vs theirs, damage from terrain is lowered by your armor (had an artillery unit that had to quit after 60 minutes- she was destroying all the enemies, but the terrain was smashing her up)
damage from artillery while scouting is probably lowered by armor, but I've never taken less than 40, even with a heavy tank...
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Looks like there's a maintenance tonight at 8 PM EDT to 12 for the web version. Not sure for what. Kinda early for an event but I wouldn't mind.
Last edited by Aidoru; 07-16-2017 at 04:30 PM.
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Also seems like it will be down for maintenance for an awfully long time.
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Hmm, I should go recall my scouts. They won't survive another 4 hours.
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