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  1. #1
    Just got Lin from a factory delivery, glad to get a 5* from factory but not a light tank... ^^

    PoC is so retarded sometimes, #14 lvl28, one tank litteraly one shot 4 of my lvl25+ tanks, insane damage...

  2. #2
    Quote Originally Posted by Evilmind View Post
    Just got Lin from a factory delivery, glad to get a 5* from factory but not a light tank... ^^

    PoC is so retarded sometimes, #14 lvl28, one tank litteraly one shot 4 of my lvl25+ tanks, insane damage...
    its the FV stage 2 mine can do about 2.8k dmg on crits and it has a highly skill recharge rate which disregards ALL armor thus only way to actually survive it is to max out damage reduction or E-100/Maus with Last stand which reduces all damage to 1. Of course the enemy will spawn two of them as well on the lane far across from the other one so you can't even muster up any kind of defense.

  3. #3
    Quote Originally Posted by WonderWaffle View Post
    its the FV stage 2 mine can do about 2.8k dmg on crits and it has a highly skill recharge rate which disregards ALL armor thus only way to actually survive it is to max out damage reduction or E-100/Maus with Last stand which reduces all damage to 1. Of course the enemy will spawn two of them as well on the lane far across from the other one so you can't even muster up any kind of defense.
    Well all artillery and destroyer are a problem when they're controled by the AI lol. In fact my biggest problem is the Katyusha with her multi shots, last time 4 tanks in one special, including my super pershing lvl25, a joke. Not including the fact that we can't set a priority to where the damage can be done, yes i'm looking at you arti or destro behind set up bunkers ^^

    Can do lvl28 if the boss is not the maus.

  4. #4
    Quote Originally Posted by Evilmind View Post
    Well all artillery and destroyer are a problem when they're controled by the AI lol. In fact my biggest problem is the Katyusha with her multi shots, last time 4 tanks in one special, including my super pershing lvl25, a joke. Not including the fact that we can't set a priority to where the damage can be done, yes i'm looking at you arti or destro behind set up bunkers ^^

    Can do lvl28 if the boss is not the maus.
    I can 't do the boss if its not the maus or destroyer and just recently can i manage thor. I sent a message to the devs and basically their reply equates to its not suppose to be easy and AI doesn't follow game mechanics or player would win every time. In other words you need to be grossly over-leveled to not waste tons and tons of fuel and they think its totally balanced to have a boss kill your tanks before they reach the enemies to engage and let them snow ball with 5*s

    This is so much worse than Kantai Collection's event rng saltfest

  5. #5
    Quote Originally Posted by WonderWaffle View Post
    I can 't do the boss if its not the maus or destroyer and just recently can i manage thor. I sent a message to the devs and basically their reply equates to its not suppose to be easy and AI doesn't follow game mechanics or player would win every time. In other words you need to be grossly over-leveled to not waste tons and tons of fuel and they think its totally balanced to have a boss kill your tanks before they reach the enemies to engage and let them snow ball with 5*s

    This is so much worse than Kantai Collection's event rng saltfest
    Anyone can get an easy 36 blue prints or so by clearing up to stage 24. Beyond that, you're only getting a slight bit more blue prints anyways. At that point, going any farther than that would primarily be for the ranking. And in the case of ranking, your competition has to deal with the same bullshit you have to deal with, so it balances out, really.

    Just remember that every time Katy blows up 4 of your tanks, she did that to five other poor schmucks that are trying to beat you, too.

    That said, it might have been better for the playerbase's sanity if it was just a stat-fest instead of an RNG-fest. As much as people would hate the principal of the thing, the lack of losing oil to randomness would result in much less salt. Ideally it would be about strategy but there's only so much strategy one can do with the mechanics of the game.

  6. #6
    Quote Originally Posted by TiamatRoar View Post
    Anyone can get an easy 36 blue prints or so by clearing up to stage 24. Beyond that, you're only getting a slight bit more blue prints anyways. At that point, going any farther than that would primarily be for the ranking. And in the case of ranking, your competition has to deal with the same bullshit you have to deal with, so it balances out, really.

    Just remember that every time Katy blows up 4 of your tanks, she did that to five other poor schmucks that are trying to beat you, too.

    That said, it might have been better for the playerbase's sanity if it was just a stat-fest instead of an RNG-fest. As much as people would hate the principal of the thing, the lack of losing oil to randomness would result in much less salt. Ideally it would be about strategy but there's only so much strategy one can do with the mechanics of the game.
    There is that but I would be far less salty if fuel wasn't so limited...I mean the scouts and stuff takes so long to come back. Guess they need to sell oil one way or another right?

  7. #7

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    If anything, what they should do is give additional oil/resources based on the the lieutenants level. Like +1% more per level or something.

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