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  1. #1
    Hmm, I might have screwed up my math for that Ocica edit. Should be a .03125% chance for each emblem, too, which totals up all the chances to .5%. *goes to fix it*

    It's any mission in Ocica (all missions in any tile share the same drop table as the other missions in that tile), so if you're farming it, you might as well just farm the top first easiest Ocica mission.

    The information, as mentioned in the wiki, can by found by anyone by looking into the game's files. Ditto for the drop tables on any other stage, but honestly, the only information that probably anyone really cares about is that Ocica is the only one that can drop 5 star tanks and which five star tanks it can drop, as well as all five star emblem types. A few other stages before Ocica can drop half of the five star emblem types, but they're all the worst ones (accuracy, move speed, rotation, armor, and HP. Not that HP is too bad but it's still worse than the others), which I can only assume the developers did on purpose.
    Last edited by TiamatRoar; 11-08-2017 at 07:15 AM.

  2. #2
    Unregistered Guest
    While I wasn't expecting any more 4*s from invasions, I have started to receive 1*s from them...I don't remember if this is a change or if they were always available from invasion tiles.

    Also noticed a HUGE difficulty jump from Ocica 1 to Ocica 2, from losing just one tank on 1 to losing all but one (and losing) on 2.

  3. #3
    Hurricane Guest
    Regarding invasion drops, from last update on 1-Nov:

    [..] In fact, until our next event begins, you can even get the Ho-Ri II in invasion drops, which are still paced at the 12 hour refresh rate. [..]

    Also, in the same post (and also at login time, the middle one ) there's a banner stating: "2% Drop Rate from Invasion Battles until November 15th at 7PM EST".

    When I saw it, I assumed they switched 4* and 2* to put some kind of balance on it...

    About the 1*s, I didn't even notice XD, once I got all of my 1*s to 30%, they go all direct to recycle

  4. #4
    Wait until you reach Ocica Final. That fight is bullshit when compared to all other fights in Ocica. The boss just farts out many tanks at possibly one gear cost each or less.

  5. #5
    Unregistered Guest
    Quote Originally Posted by Hurricane View Post
    Regarding invasion drops, from last update on 1-Nov:

    [..] In fact, until our next event begins, you can even get the Ho-Ri II in invasion drops, which are still paced at the 12 hour refresh rate. [..]

    Also, in the same post (and also at login time, the middle one ) there's a banner stating: "2% Drop Rate from Invasion Battles until November 15th at 7PM EST".

    When I saw it, I assumed they switched 4* and 2* to put some kind of balance on it...

    About the 1*s, I didn't even notice XD, once I got all of my 1*s to 30%, they go all direct to recycle
    Considering 15 days, 10 tries per day, or 150 attempts, assuming my probability math is correct that gives you a ~95% chance of getting the 5*.

    (I haven't gotten it yet, and not sure when maintenance ends/etc. but assuming 7 days left, so 70 attempts, so 75%... and yeah, I'm gonna be mighty upset if I get unlucky... )

  6. #6
    Unregistered Guest
    Just so you guys know, they reopened PoC with today's maintenance.

  7. #7
    Unregistered Guest
    Switched it to a 2 day cycle instead of a 1 week.
    Reasoning being burnout and casual participation.

    Am not seeing why a 2 day cycle would help.

    It is still the same PoC treadmill, its interval of reward distribution does not change its nature at all.

    What it needed was to be consolidated so that the players could achieve the same benefits at less time spent on irrelevant maps and not having to traverse the ladder up to the players cap again and again.

    Being a fanatic or casual I do not see factor into it in a positive manner, if at all.

    If anything this will burn out the fanatic faster as any lead they built is vaporized on a 2 day cycle instead of 7 days and the casual should not care either way at all, since by definition will not compete for reward spots anyway.

    A more meaningful exercise would have been to add 2 day mini-event for Weekends where all could potentially participate and had increased incentive to log in.

  8. #8
    Unregistered Guest
    Am I missing something, or is there no "reset" option now on it? Free or paid?
    (I'm tempted to say I'm missing something, since I'm much lower in the rankings % wise than I usually am)

    It would be less grindy if you only go up to your level cap once per 2 days. Really makes me curious how the #1 spot has almost 5 times my score though, unless it simply infinitely loops at the "real" cap.

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