Quote Originally Posted by Unregistered View Post
Sorry, but neither me, nor DShanks assumed anything, it was just a calculation based on some info. If info is incorrect then calculation would be incorrect too.


ThanatosX only said that Santa doubles his stats after every win. Dshanks said that based on this 15th level will have 100M stats. If someone says to you that his monthly earnings are $1,000 you won't be stupid if you calculate that this person's yearly earnings are $12,000. That's just common logic and math and not an assumption. If info from ThanatosX is correct, then calculation based on this info is correct and results of those calculations are correct, if info is incorrect then calculation would still be correct just based on wrong info, so will give incorrect results. If you are saying that ThanatosX' info is correct but DShanks results are wrong, then you are logically contradicting yourself.

Sorry, but I don't see this. Do you know much cash is required to reach the final girl by now? How much cash is required to upgrade her to 5M stats? The required spending are hidden in this game compared to Marvel. I played MPQ game without paying anything and was able to get every character. A little later than whales, that would get them right after release, but still, everything there was accessible for free, you just needed to play the game. Here I can't imagine yet how long it will take to reach final girl. But skill requirements already are really high - level 34->35 skill requires 8 days, last girl requires level 49 skill and each increase almost doubles the requirement. So 14 levels means 8000x8 days? I will surely need a lot of multipliers.

What exactly this game showed that make you believe that developers can't do that? I see a large wall after completing Pantress. I see that they made cost for time warp increase after you buy some - that's usually a sign of bad marketing, the more you buy, the more cash you need to buy next one and you are already invested in a game, so you have to spend that. I see >$50 price for 1000 gems. I see a girl being sold for >$50 and you can't get her just by playing. You can't even reach all gifts by playing in a reasonable time. So there are a lot of things that show that devs intend to have a lot of content in this game restricted to whales.

I provided some evidence that shows that developers do restrict things to whales, so common sense would say that discussed situation is possible. If some things are restricted from ftp players, then we can safely assume that some things will be restricted from players who pay up to $10 only, some things will be restricted from players who pay up to $100 only, etc. It is a first event like this so devs can't estimate yet how much largest whale can spend, so they may make requirements up to $10,000 just in case. Second event will have better values because there would be a basis to do estimation already.


Ok, I didn't know that Mistlehoe would appear on leaderboard as I thought that it was for challenge only, so event girl would be excluded from it. This means that no one has a girl with higher than 5M stats yet, I agree. But do we know if whales actually finished the event already or did they just stop spending?

What data are you talking about? There was no data at all, it was just a phrase "Santa doubles his stats each time you win.". That's all. Unless you know more story before that phrase. If it was something like "Based on first 3 battles Santa doubles his stats each time you win" I would agree with you, but there was no such thing. Well, actually later ThanatosX did mention that he made an estimate based on 4/5 outfits from free training so now we know that this theory is correct for first five levels, but have no proof that it is correct after that. But we didn't know this in few days when it was just posted.

He didn't. He made a calculation, not an assumption.

I am currently seeing requirements for level 5 they do show that first 5 levels follow this theory. Also I agree with ThanatosX that it actually does not matter how stats behave after level 5 as they are not reachable for free to play players anyway and I am also playing as ftp.

Just in case you still miss it, I'll repeat my position: I don't blindly believe that discussed theory (Santa doubling his stats each level) is correct for later levels. I can't believe it until we have proof, for example, whales posting all stats on a wiki or just info that they already finished the event or something. But I also don't see that it is not possible that this theory is true, a lot of things that we see now show that it is possible. And no matter if theory is true or not this does not make DShanks calculations incorrect or stupid, they were based on this theory and only mean that if theory is true, then results of those calculations are also true. If it happens that theory is wrong, then calculations will still be correct, but results will be wrong because they were based on wrong theory. So there is no reason to blame a person who did calculations for what he did, you can just say that you don't agree with the theory and think that results are incorrect and that's enough. No one will argue with you based on that.
He assumed one thing, that everything would follow the same pattern despite proof of the opposite already existing. That is why he calculated it the way he did. Monthly earnings are usually consistent and there is a history of it being that way, especially with how employment contracts usually work. The stat growth for the event is in a very different context. You can not apply a calculation to determine any unknown value without making an assumption first. Thanatos can provide correct info while the calculations are wrong because of the mistaken assumption that it will still follow that pattern after the end of the provided data.

You can max out your speed, which is all you need to complete all girls in a reasonable amount of time, with just 35$ worth in gems. I know this, because I did just that. Already earned back most of the gems I used too, seeing how often the game gives them out for free. You can even get enough free gems on a regular basis from events and achievements to get max speed without spending anything. I have access to all girls and currently have 15 million total speed, and only spent that initial 35$. Bringing a girl to 5 million? That is free, if you are patient. I'm at 1.5 million for my Indira, and I haven't spent money on upgrading her. Thanks to the holiday outfit I will be getting ~100k per day. Also if you want to know, getting a girl to 5 million instantly is just 100$, but there isn't any reason to do that other than showing off (it doesn't actually help you).

The reasons the game has shown that it wouldn't be that bad are simple; the costs are very low, there are a lot of free gems that cover most of what you need and there isn't a major advantage to spending more. You get the speed maxed out, and you're don't need more investments. Some content is restricted to paying players, but nothing has had an absurd price. The skills also don't "almost double the requirements every level", they only have major increases every 8-9 levels. I can know, I've gone all the way up to 50 on every skill. It also isn't the first event, it's the second, they even made participation more accessible rather than less.

We also know that whales did finish the event already, after all, the event gives fame and there's multiple people with the same amount of fame as ashes, who shared all the outfits and is known to have completed it. Each of those people completed the event. We could already see a whale with sub-600k stats on his dipfroat on the leaderboards at the time Thanatos posted his message, with the same amount of fame as Ashes and thus we could know that he completed it.

Thanatos and DShanks are both on the discord, and the information they both used was posted there first. The exact stats for the first 5 levels were posted there. Also you can easily beat up to 10 levels as f2p, assuming you are consistently training and don't spend too many attempts on regular challenges, because you always have a chance at winning. If your stamina is high enough, the bonus it gives you will let you beat all 15, without even going over 100k stats. Win chance (base) is estimated at 1 + (your stamina / 1000 -1) - (enemy stamina - your stamina) / 500 = chance (%), and you can't go below this chance or 1% no matter what the other stats are.

DShanks made an assumption in order to decide on making that calculation. Despite there being proof of the contrary, he assumed that the doubling trend would continue throughout all of it. If he didn't assume that was the case, he wouldn't have made that calculation. There has been proof of it not being the case for as long as the first message complaining about it came out. The assumption was stupid because he could already see for himself that it was not the case. You keep saying there is no proof of it not being the case, but the proof is visible to anyone who bothers looking and it's been there since before DShanks even posted.