I remember that there was a steady increase in time between skill levels. It didn't seem random at all. I don't remember exactly, but for example, the first few levels increased by 4 hours each, then the next couple by 6, then 8, then 10, then so on, and so on. The last few increased by many hours at a time, like 24 hours difference or more between skills. I had thought, at the time, that if you did try to plot it on a graph, it would create nice linear, increasing curve.

On another note, for Winona's last level (level 9), she wants 123.5qd of gifts. Even at my multiplier, that's almost 10 days. I can't imagine what the time would be for a free player.

There's just under 18 days left in event, and with the approx. 10 days of income for gifts, and at least a day or more of filming, I may just barely have enough time to get her mardi gras outfit. It depends if her filming doesn't end up being 2 or 3 days or something. The last level was over 22 hours for the filming. The fake running time will take 6 hours, but that time is inconsequential as that will run during the time it takes to save the cash. But, it costs 13.8qd. So that will take yet another ~26 hours of income. If I assume the next film is ~22 hours like last time, I'll have about 6 days to get the outfit, so plenty of time. That doesn't factor in if the film timer ends while I'm asleep or if the film time is more than level 8 was.