Quote Originally Posted by Unregistered View Post
ok after nerfing the autoclicker to 20 clicks p/s and last time nerfing the progress they know nerfed the event again by not giving out rubies which you could pay more click objects with so now you need to be atleast ready 10 times a day to click open the box or you need to pay for rubies to get more pompons. greed is pretty real.
I am surprised, they even allow more than 10. This is not the first clicker and not the first one that has to deal with automated clicking. One might think, a new game with the preexisting "common" knowledge would not make all the mistakes ... again.

Clicking is boring and destroys mousebuttons. Anything over 10 times per second for more than a fraction of a minute just asks for automation. Remember the first video games and hardware? A rapid fire button on the controllers was not unusual ... 30 years ago!

On a tablet you can use all your fingers and a good tablet would actually be able to register 10 taps at once (if the app can handle it, is another issue). On windows you can use keyboard mouse - and even click with your normal mouse too . An arbitrary 10 clicks are no problem this way, but again, not for long.

The next garbage concept is a timer on a 1hour timer - all day and night. Let the chest fill itself up to a maximum or set the intervall to something non-botter can achieve. All non-botters will feel screwed over, otherwise.

And as a reminder for newer players, the devs did not even get the multiplier thingie right. A multiplier (spelled with an x infront of a number, like x10) is a multiplier. Getting another one should multiply, not add to the existing multiplier. They tried to fix this with a "level" that arbitrary does real multiplication on the "multiplier" that adds to your income bonus.

But I digress. I wanted to say, thank you, I did not even see the option to buy pompoms. I might actually use this near the end of the event, bc the event tiers give you "multiplier" which I would buy with rubies anyways.