+ Reply to Thread
Page 1048 of 1062 FirstFirst ... 485489489981038104610471048104910501058 ... LastLast
Results 10,471 to 10,480 of 10613
  1. #10471

    Join Date
    Sep 2016
    Posts
    2,576
    Credits
    2,152
    Items User Name Style ChangeUser Name Style Change
    Oh I see. I didn't got any High ampules (I guess I went too late anyway). Thanks. Too bad I could't take advantage of it.

    ID: 481766521 (DMM)
    Name: maotd
    DISCONUTS
    Good old memories
    10+1 roll in a nutshell


  2. #10472
    I also couldn't.

    Turniprape is definitely my favorite speedrun girl, she doesn't need to ramp and outputs pretty good damage with 15% combo attack, 3x150% pursuit, 150% damage, 100% attack and she pairs really well with Adlay with her skill drain and damage = 50%HP.

    I think she's better than Twinleaf and I wanted Twinleaf before but I guess I will leave her in my waifu list, pretty good design but not needed anymore, I also remove Corn Cockle from my wishlist because Turnip is straight up better than her for my Sigilaria team.

    I will try to figure out a Sigilaria+Turnip team

  3. #10473

    Join Date
    Sep 2016
    Posts
    2,576
    Credits
    2,152
    Items User Name Style ChangeUser Name Style Change
    I'm not sure she can outclass Tritoma as speedrunning but I'll give her a try (right after I'm done with St Paulia lvlup).

    I just don't understand her buffs:
    [For self] After you do a Critical Attack, on the next turn, increase Damage by 50% (3x per turn)
    [For self] After you do a Critical Attack, on the next turn, Combo Hit using 5% of your Damage dealt (3x per turn)
    Girls can attack only up to twice in the same turn right? Why +5% Combo Hit and +50% Damages 3 times after crit on the next turn if you can attack only once? Or does it count her skill as 3 attacks since Crit can occur individually?

    ID: 481766521 (DMM)
    Name: maotd
    DISCONUTS
    Good old memories
    10+1 roll in a nutshell

  4. #10474
    Just like Corn Cockle I guess, she's a multi-hit unit so each hit counts as an individual attack.

    In this video at the end she didn't crit her 1st hit, but did crit her 2nd and didn't crit her 3rd hit: https://m.youtube.com/watch?v=_O828wQkrAs?wmode=opaque

    Is it me or the whaleship is harder than High Difficulty Maps, honestly the requirement (stats) seems to be high to success.
    Last edited by NBPEL; 07-28-2023 at 01:59 AM.

  5. #10475

    Join Date
    Jul 2023
    Posts
    5
    Credits
    5
    Quote Originally Posted by NBPEL View Post

    Is it me or the whaleship is harder than High Difficulty Maps, honestly the requirement (stats) seems to be high to success.
    Technically you could easily reach the stat requeriments by wasting your resources in all the other knights you are not atcually using, but as I say, it's a waste.

  6. #10476

    Join Date
    Sep 2016
    Posts
    2,576
    Credits
    2,152
    Items User Name Style ChangeUser Name Style Change
    Fill your ships with lvl80 5*. It's more than enough. I think equipement stats count for Ship Power so, event 5* are more interesting. If you keep all your new girls lvl1 it will take some time, effort and ressources for sure. That's the point of the Whale Ship. But it's not that hard and not hard at all compared to the hardest stuff.

    ID: 481766521 (DMM)
    Name: maotd
    DISCONUTS
    Good old memories
    10+1 roll in a nutshell

  7. #10477
    Kinda rough for me atm, could be because of my lack of resources for being a new player, I probably missed a tons of good stuffs counting from day 1. Centies and ampules are my current progress wall.

    I find it's easy to beat Ancient Girls and stuffs tho:


  8. #10478

    Join Date
    Mar 2018
    Posts
    1,127
    Credits
    683
    FYI if anyone wants to know event specifics or how to play the minigames, check the wiki event page: https://flowerknight.fandom.com/wiki...pularity_Poll!
    DMM Flower Knight Girl | Name: Myers | ID: 152744586 [124/127]

    Waifu Helper Team:


  9. #10479

    Join Date
    Nov 2016
    Posts
    1,007
    Credits
    829
    Items Thread Title Style ChangeThread Title Style ChangeThread Title Style Change
    infinite rarity growth stage is back, probably will be a regular thing every Nazuna days.

  10. #10480

    Join Date
    Sep 2016
    Posts
    2,576
    Credits
    2,152
    Items User Name Style ChangeUser Name Style Change
    It is. That a good thing (especially with the recent good 5* RG) but I think it definitively kill any small chance of having a RG rework.

    ID: 481766521 (DMM)
    Name: maotd
    DISCONUTS
    Good old memories
    10+1 roll in a nutshell

Posting Permissions

  • You may post new threads
  • You may post replies
  • You may not post attachments
  • You may not edit your posts
  •