Maybe it's the speed or some abilities that make it a reccommended team?
Maybe it's the speed or some abilities that make it a reccommended team?
Name: Volarmis
DMM ID: 317568967
YES !
FINALLY !
Managed to get BOTH the Rainbow Wiafus I was aiming for in the Girls Symphony Pre-reg gacha.
The one on the left was the top pick from the first batch of characters. Took around 3-4 weeks until she finally graced me with her presence. Since then up to this day 3 more dupes came along.
The one on the right was like a elusive rare gem. I got most of the pre-reg gacha girls to pop out some even came again and again. But there were 3 that never appeared. Out of those 3 rare ones this one was the the I wanted from the second pre-reg character reveals. Never gave up hope and kept pulling every single bloody day, but finally FINALLY ! She found me ! *Raises fluffy mofu fist into the sky !*
Now if only the adorable Chobits Chii chan loli (Nippleworth) from FKG came as well. Burnt 650 gems to get her, bunch of gold but she didnt yet find her way. But I am sure some good mofu fairy will show her the path to me. Never give up mofu ! :3
Last edited by Myrdin; 01-14-2019 at 09:16 AM.
Congrats.
I also stayed with the girl you have in slot 2, the other one being Anri as to tie in with my FKG account.
On a different note, I actually managed to clear the two missions.
Though I'm not gonna lie, I had BS-level luck rolls eventually - then again it took me about 6h to get them.
I also maxed out Saffron in the end - max level and ancient ampied.
Name: Volarmis
DMM ID: 317568967
Congrats. Now you can be proud of your two useless but beautiful unknown medals
I hope they will not add more of these stages.
Thanks.
I wonder what these medals will be used for in the end. I haven't found any info on it in their notes, though maybe I just didn't search well enough.
If they will be useful for something then these kind of missions should not be time restricted, or should at least reappear regularly with the same state we left them at, maybe as a way to gauge the maximum team strength we can put out at the moment.
Honestly, the game really needed a challange but I think that was the wrong way to go about doing it.
This way is really disadvantageus to f2p players, as they probably don't have a full team of rainbows to clear these kind of stages.
Let's be real - they can set the map up to favor girls with dodge, but what's the point if 5* deal silly damage in return?
There are two ways I can think of improving this.
One would be to keep this difficulty level but introduce a mechanism where if the player has chosen the correct way to clear the map, the knights get some sort of reasonable boost outside their normal abilities, that would make them at least viable. That way we could use our 5*, that everyone has (considering the event girls) as long as we consider their strengths and weaknesses.
The other would be my previous idea of making it a logical puzzle instead of a strength-based one. Make it so we need to assemble multiple teams with the correct speeds and abilities (and reasonable strength) to work together well enough to perfectly clear a map. A lot of girls would then find their use - maybe we would need more cannon shots on some maps possibly to damage some wall well enough to pass through it, maybe we would need to shield a team from small pests coming at them with other teams, maybe we would need to press switches at the correct order by having specific teams have the speed panel ignoring ability... They could really work with this.
Name: Volarmis
DMM ID: 317568967
Well I am sure we will see a use for the medals sooner or later. Remember Rainbow Medals ? No one knew what they are for in the first few weeks after implementing them.
Maybe they will be used as alternate currency for the Limit Break Dragon Nae chan (mofu :3), Considering that the Limit Break should be relatively rare thing for the most end game teams, and as such it should be fairly rare to do, it might be it. After all there are always multiple ways to get stuff in FKG, which is one of its best features.
flower knight girl has been very frustrating lately instead of being a healing game
way too much dependancy on how many rainbows you own nowdays
On a different note - are we getting a new version of Rosa Novalis soon?
She looks good in the new event cutscenes.
Name: Volarmis
DMM ID: 317568967
ok since when d we reach lvl 100 lol
gawd I wish I had Wurm Wood, she broke da bloom rule, moar clothing
Nutaku: July 2016 | Flower Knight Girl: 835228859 | DMM: 646263953 飢えたハンター
Plays Flower Knight Girl, Aigis, Kamihime
Dropped Harem Heroes. Staff deleted my nice reason for not spending $.
Signature made by Myrdin