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  1. #7961

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    Quote Originally Posted by GForce View Post
    So funny story regarding this event...

    Even at her best (and when RNG wants to be kind) Adenium was only able to do 80 to 85% of the pests health, but it was never enough damage. And DON'T get me started on her targeting different pests instead of just one.

    To summarize: It was a near virtual stalemate. I only manage to beat those pests one at a time with the 300% sun nuke when they were low enough. But do you know how long that took me? That entire battle lasted TWO HOURS.

    Anyway, just wanted to share this ridiculous tale.
    Damn...I hope you show that knight some love, she earned it


  2. #7962

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    There is something weird... I don't have the change form animation or the Nea sealing at the end. And I don't have pests animations at all. Did I miss some options somewhere?

    Edit: Nevermind, I found it. So much time spend without animations
    Last edited by maotd; 08-01-2019 at 12:58 PM.

    ID: 481766521 (DMM)
    Name: maotd
    DISCONUTS
    Good old memories
    10+1 roll in a nutshell

  3. #7963

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    Quote Originally Posted by maotd View Post
    Sorry but I don't think. Kerria can take 4, maybe 5 hits (with guts I mean) from the last form. Evasion is useless with boss' accuracy buff and it hits too hard.
    I made a boss battle video where Kerria and her friends fight the last form: https://www.youtube.com/watch?v=v-o5exLIKiQ
    I thought they will not finish it. This boss is too crazy.


    Eh... Back to the drawing board. My counter team is pretty good, let's hope they can carry, and I can try to get past early phases by giving everyone negate.


    Signature done by Myrdin

  4. #7964

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    I am running 3 crit teams, none defensive. although the lead team (with RR) can one shot boss, it doesn't happen very often. Too RNG dependent.
    More common it dies in the 2nd and sometimes 3rd team.
    I am adding a couple more single target crit girls before it comes round again.
    fun stuff

  5. #7965

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    The main problem with that thing is that defensive teams don't works at all here. It can't work since this damn worm can kill every girl in one single hit and pass through evasion.
    I think for this one, just forget everything but Crit teams

    ID: 481766521 (DMM)
    Name: maotd
    DISCONUTS
    Good old memories
    10+1 roll in a nutshell

  6. #7966

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    And the points need upped for repeating on the core boss is my only gripe
    Edit

    "My watch has ended"

    [Chat Chit] DMM FKG-message.png
    Last edited by phob; 08-01-2019 at 01:30 PM.

  7. #7967

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    https://streamable.com/6m1tn

    Wormhogg. This team did better. Still tinkering.

  8. #7968

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    Whew, finally done punishing Midzwolm (or however it's called, I haven't found the source of the name yet).
    It took me way longer than I expected to reach 300k points + clear out the store, but here we are.
    The last time I used that many stamina potions is probably when I set my mind to getting every equipment item in the whaleship shop.



    I must say though that as long as you have some stamina pots, these maps are actually a great source of ampies, which I'll be needing a lot of...
    Also, the MVP definately goes to Rainbow Rose for her ungodly crits.
    It's nice to have challenge maps like these, though I still think they're too heavily reliant on how many rainbows you have - this time even on which rainbows you have, as some couldn't even stand against Midzwolm in the final battle. I still think logical puzzle-like challenges would be more welcome.

    By the way, did anyone come across bosses on these maps that took only 1 HP of damage each time?
    What ability was that? Kerria's special damaged them normally, but RR's did only 1 point of damage, making it look more like a bug (pun not intended).
    Name: Volarmis
    DMM ID: 317568967

  9. Yes, there are two different sets of them. They buff themselves for negate and 1st turn 100% def, nothing on turn 2, then reapply buffs such as 100% atk, 100% def permanently starting turn 3.


    This version contains two of them, with the buffs mentioned above, they also have very high base def. However, they can still be killed off with absurd amount of buffs.
    https://streamable.com/dvfcj


    This is the other version, which contains three of them, and they act before the player. However, only the two slash pest has def buff, the blunt one doesn't but has provoke instead. Their def is much lower though since they get to act before the player.
    Last edited by EpicFailLulz; 08-03-2019 at 01:01 PM.

  10. #7970

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    I'm done with this event too. It was long but less boring and painful than expected. Missions are shorts (well, as long as you don't face thoses horrible healing worms) and the random order make it funny. Even if it's the same bunch of stages grinded again and again, it's more varied and far less boring than regular event grinding. That was a good thing.
    The other good thing is the utility of healing panels. After all this time, it became usable with an actual and decisive purpose. That was a great idea. First time ever I play healing panels indead of Solar panel.
    Like Volarmis said, RRose did everything against Earthworm and saved all Spring Garden. She really deserve her name and her 6th star. I wand to add a very special mention to Kerria, RGPinkladies, Saffron, Camelia and Maid Cowslip (espacially Maid Cowslip for doing her best aside these monsters) for doing the whole event alone. Three times. I never enjoyed this team that much.
    Now, the event is goind to end and we will be back to our regular FKG stuff without trouble. That's a bit sad. I really liked this special event as I liked Nidhogg the first time it came, despite my first thoughts on it on first half.

    Definitly one of my favorite event with first Nidhogg, first Nae event and RRose event.


    edit: Ah, and f*ck thoses super tanky beetle of hell just above. Certainly the worst things here, just before the final boss itself. I hate thoses guys.

    ID: 481766521 (DMM)
    Name: maotd
    DISCONUTS
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    10+1 roll in a nutshell

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