Quote Originally Posted by twilightdream View Post
game ; You bet.

For me the rarity evol system is very important part for next part in FKG.
In last statis preview on Nico live only 19% of player have 600k+ team TP.
If this new system online it should help a lot of player that don't understand gameplay well reach new territory.
I mean... even FKG on service for 3 years it's still some player don't know that they should use evade girl for tank...

But to be honest, what I really want to see is re-modeling.
Add more detail to old charecter, give player skin that match with illust blah blah blah.
I play a few months. It is a lot of not clear and consequently often I read a wiki. As it turned out for the development of strategies and the selection of the team, there are corresponding missions in which it is possible to hone these or other combinations in terms of speed, defense and attack, and use of equipment. But this takes time, which is not already due to the events and the upgrade of the characters, or to sit for days like Koreans.
For example - checked the effect of equipment in real combat - the result - it does not give an effect, here and think what to do. go special mission until there is no time, you need to collect 50 manyu for the unit (with my speed of passage it's horrible).