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  1. #1

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    Quote Originally Posted by maotd View Post
    It's only me of almost all the old (aka pre-HTML5) pests don't have attack animation anymore?
    I have animations on the new event pests but all the old ones (including Whaleship bosses and new ones) have a plain white hit animation, despite I have the animation setting at max.
    I've noticed that too on my end along with quite a few Knights only having one animation for certain actions now. Star Cluster is missing her idle animation where she mimics Crowea, Veronica's skill only shows the saw attack, Belladonna's skill only shows the goo monster that does three punches before melting, Mei's missing most of her idle animations and most of her joy animations, Chlorantus' attack only has the animation where a cat throws bread at the pest and she's missing the moving animation where she's having a nightmare, Astragalus/Chinese Milk Vetch is missing an idle animation, Ghost Weed is missing an idle and joy animation, Kugaisou is missing an idle animation...

    Those are the ones I could think of off of the top of my head. Eryngii used to be missing some of her animations as well (one movement, one idle, one attack, one joy) but they showed up again a week or two ago. I haven't cleared my cache yet since it's only cosmetic issues so far.


    Nutaku and DMM IGN: Tomitain
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    Nutaku Flower Knight Girl ID: 610834201 (inactive)
    DMM FKG ID: 106750967
    DMM FKG Allies: 109/123
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    DMM Girls Symphony ID: 34644951 (inactive)
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    Nutaku Mist Train Girls ID: 3355988
    DMM MTG ID: MSTL0Q45K5E9
    MTG Allies: 31/50 (Nutaku), 11/50 (DMM)

  2. #2

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    I didn't noticed for girls animations. But that's annoying. I know it's only cosmetics and it don't affect the gameplay but html5 version should bring better qualitiy, not remove it
    I don't know it's a cache issue. I cleared my cache some times since version change and it didn't fixed this.


    Spent 6+ hours on Scene 3 and still can't win. Got really close about 4 times, but rng was not great at the very end. For the sake of my time and mental I won't be attempting this stage in a few months.
    Sorry for you. I would recommend defensive girls and team for this boss. It have a damn lot of HP but don't hit that hard with normal attacks. The main problem is it's special attack with 100% chance turn 3. It kill all the offensive crit teams.
    I use my counter Crit (aka Pink Miko alone) and my Saffron+Kerria team to deal the main damages and I finish with my Crit team. Maybe. If there is still something to kill.

    ID: 481766521 (DMM)
    Name: maotd
    DISCONUTS
    Good old memories
    10+1 roll in a nutshell

  3. #3

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    Quote Originally Posted by maotd View Post
    I didn't noticed for girls animations. But that's annoying. I know it's only cosmetics and it don't affect the gameplay but html5 version should bring better qualitiy, not remove it
    I don't know it's a cache issue. I cleared my cache some times since version change and it didn't fixed this.



    Sorry for you. I would recommend defensive girls and team for this boss. It have a damn lot of HP but don't hit that hard with normal attacks. The main problem is it's special attack with 100% chance turn 3. It kill all the offensive crit teams.
    I use my counter Crit (aka Pink Miko alone) and my Saffron+Kerria team to deal the main damages and I finish with my Crit team. Maybe. If there is still something to kill.
    For now my only defensive team is my debuff one and they can solo the first boss really easily while doing about 33% of the health of the second. Might have to just wait to get new girls (defensive, counter, or drain) before completing this stage.
    DMM Flower Knight Girl | Name: Myers | ID: 152744586 [133/145]

    Waifu Helper Team:


  4. #4

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    Quote Originally Posted by Myers View Post
    For now my only defensive team is my debuff one and they can solo the first boss really easily while doing about 33% of the health of the second. Might have to just wait to get new girls (defensive, counter, or drain) before completing this stage.

    Sounds like you need to add turn based damage
    You have viburnum BB Don't you?

    [Chat Chit] DMM FKG-dmg-.png

  5. #5

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    Quote Originally Posted by phob View Post
    Sounds like you need to add turn based damage
    You have viburnum BB Don't you?

    [Chat Chit] DMM FKG-dmg-.png
    Unfortunately not, just turn-based Atk Up with Snowdrop.

    I did just get Stock however, who has +35% every turn after the first if she has taunt. I could try with her later after I level her up.
    DMM Flower Knight Girl | Name: Myers | ID: 152744586 [133/145]

    Waifu Helper Team:


  6. #6

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    This fella got a pretty good write up on scene 3.
    View in google translated https://fukoto.com/flower-knight-gir...scene3-matome/

    [Chat Chit] DMM FKG-2019_08_21_02_14_02_flower_knight_special_limit_task_side._prison_island_3rd_scene.3_prison_moth.png

  7. #7

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    [Chat Chit] DMM FKG-pinkmikosolo-567cf8c.jpg
    Pink Miko killed the boss. Herself. Alone. With all her life.

    ID: 481766521 (DMM)
    Name: maotd
    DISCONUTS
    Good old memories
    10+1 roll in a nutshell

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