I'm in a similar position, except i need my main squad to even scratch Sparaxis (the second group). For now i don't think i can work this out with the girls i have.
I'm in a similar position, except i need my main squad to even scratch Sparaxis (the second group). For now i don't think i can work this out with the girls i have.
DMM ID: 542707285
Volarmis> My strategy is simple. I send my best devensive core (the one I use as helper team) to scrap as much damages as I can. Then I send my Counter+Crit team based on Pink Miko + Easter Cactus for resurection + Counter&Crit girls to scrap even more damages with Counter. Then, if needed, I finish with my best Crit teams.
For the firsts battles, defense, evasion and counter are the key, unless you're able to one shot them.
Here is my Laeva clear:
The strategy I often recommend to others is to run a setup of RR that has def buffs, dmg buffs, skill activation, and enough crit to cap RR. With RR running hp drain memory, she can just eat as much damage as she wants and heal it back full. The other 4 memories may simply be dedicated to buffing RR like skill/boss dmg memory for all/or magic or crit ones.
This way, that party alone should be capable of taking out of the first two nodes to minimize the loss and leave everything else for the end boss as it has a bigger dps requirement. Often times I see people throwing all they got at Sparaxis and have them melted in a turn and end up not having anything left for end node, so may as well just run something super tanky that can heal against Sparaxis. Kerria clones can pull off the same thing, same strategy applies at Scene 3.
https://streamable.com/7cjnf
https://streamable.com/ldlq4
Similar concept to maotd, just with a heavy nuker instead.
Last edited by EpicFailLulz; 02-16-2020 at 08:36 AM.
Update on the situation: finally took her down.
Thanks for the reference, maotd and EpicFailLulz.
I took a moment to brainstorm my options based on yours and noticed I wasn't using some of my knights to their full abilities.
Then I unsealed my stack of Centies and ancient ampies to boost up Nadeshiko shrine maiden and PI Yarrow.
I shuffled the party around a bit and went with the final squad nuke strategy... and then succeeded on the first try.
For future reference:
Name: Volarmis
DMM ID: 317568967
Congrats I'm glad my clear helped you.
Pink Miko is a very good girl in many many situations. RRose + Yarrow PI is a nice combo too. I used it a lot in the past. Hydrangea works well with them.
Now, good luck for doing this ten times. But first time is always the hardest. It should be way easier now.
Ok, motivated by Volarmis success i spent a good while changing around the girls, equips and memories to try Maotd's and epicfaillulz's strategy.
With multiple attempts i'm at two clears allready.
It's kinda pathetic, but sometimes works.
Pretty much the same idea as Volarmis, but the nukers are in my third squad because Kerria simply can't solo the Sparaxis stage in the long run. If i put more activators she dies because of insufficient debuffs/defense buffs. And i have no debuffers with skill act other than what i'm allready using.
All credit to you guys, Kerria and mama Yarrow.
My nuke squad just took out Laeva by themselves because of a ton of re-acts, Silk Tree is terrifying.
Last edited by Mitoru; 02-16-2020 at 06:46 PM.
DMM ID: 542707285
Congrats too
I think Queen Anemone would be better with Kerria instead of Nipple Wort. She will gives the Skill act, Dmg and Def needed by Kerria. And Nipple Wort is good in any Crit Team anyway.
edit:
It seems it's the end of the evently 20ooFG over 10 days. That's hard.
Last edited by maotd; 02-17-2020 at 09:50 AM.