500 event currency for a spin was too expensive so, they made it cost only 650 for the lasts levels.
500 event currency for a spin was too expensive so, they made it cost only 650 for the lasts levels.
FYI, looks like Flower Tickets will allow the purchase of character skins. Here's 3 coming next week
F2P can only get the 5 in the memory exchange, and I'd except these skins to cost more than that.
This is a good gacha to do. Cost reduced to 30oo FS per 10+1, and you get an exchange ticket after x55 rolls. Can get one of the five previous June Brides.
Someone knows the new abilities of regular Walnut? She may be a good option to replace Maple Swimsuit in my blue team.
About the bride gacha, that's a nice one. But is there good brides in it? I already have Robinia and Queen of the Night. With all the changes, I don't know if Waterlily, Yandere and Lotus are worth it. It's still a 150 FG gacha.
Hmm I'm finding it really hard to redo my teams as my old counter team with crit now has 3 units with provoke including the flower memory. compared to the previous 1... is there like a way to make one unit have priority when it comes to provoking?
FKG DMM ID: 255077336 IGN: JLP603
FKG Nutaku ID: Shitaku account inactive
Unless there are now varying levels of Provoke then I believe that your three Provokers have equal priority compared to each other and will always be picked ahead of 'normal' Knights when it comes to choosing targets for multi-target attacks.
Nutaku and DMM IGN: Tomitain
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Nutaku Flower Knight Girl ID: 610834201 (inactive)
DMM FKG ID: 106750967
DMM FKG Allies: 109/123
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DMM Girls Symphony ID: 34644951 (inactive)
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Nutaku Mist Train Girls ID: 3355988
DMM MTG ID: MSTL0Q45K5E9
MTG Allies: 31/50 (Nutaku), 11/50 (DMM)
Havent tried counter team yet with that shield ability.
Also that counter ver2 (evasion and intercept), with all those many upgrades with girls I have that havent seen much use lately like Lycoris, Black locust bride, Saffron, and Kerria. Even frickin Azalea has a the barrier/evasion/interception and a 1.36 trigger!. It might outperform ver1.
And Freesias abiity(30% chance of party members re-acting on the next turn when they avoid attacks) could be interesting.
At the moment still working on building out the Cattleya team.
Keep her alive and get the skill act up as far as possible is what I am working on.
The pure destructive power even right now is incredible. Gonna take all resources, skill act and super amps, for awhile on this team.
If people have other super combos, please post them.