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  1. #1

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    Quote Originally Posted by JLP603 View Post
    Hmm I'm finding it really hard to redo my teams as my old counter team with crit now has 3 units with provoke including the flower memory. compared to the previous 1... is there like a way to make one unit have priority when it comes to provoking?
    Havent tried counter team yet with that shield ability.

    Also that counter ver2 (evasion and intercept), with all those many upgrades with girls I have that havent seen much use lately like Lycoris, Black locust bride, Saffron, and Kerria. Even frickin Azalea has a the barrier/evasion/interception and a 1.36 trigger!. It might outperform ver1.
    And Freesias abiity(30% chance of party members re-acting on the next turn when they avoid attacks) could be interesting.

    At the moment still working on building out the Cattleya team.
    Keep her alive and get the skill act up as far as possible is what I am working on.
    The pure destructive power even right now is incredible. Gonna take all resources, skill act and super amps, for awhile on this team.

    [Chat Chit] DMM FKG-cattleya-team.png

    If people have other super combos, please post them.

  2. #2

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    Quote Originally Posted by phob View Post
    Havent tried counter team yet with that shield ability.

    Also that counter ver2 (evasion and intercept), with all those many upgrades with girls I have that havent seen much use lately like Lycoris, Black locust bride, Saffron, and Kerria. Even frickin Azalea has a the barrier/evasion/interception and a 1.36 trigger!. It might outperform ver1.
    And Freesias abiity(30% chance of party members re-acting on the next turn when they avoid attacks) could be interesting.

    At the moment still working on building out the Cattleya team.
    Keep her alive and get the skill act up as far as possible is what I am working on.
    The pure destructive power even right now is incredible. Gonna take all resources, skill act and super amps, for awhile on this team.

    [Chat Chit] DMM FKG-cattleya-team.png

    If people have other super combos, please post them.
    Going off of Knights that I already have, the best I've cobbled together so far that doesn't lean heavily on winning in the first round (i.e., Dendrobium and four boosters) is Acacia (New Years) as the foundation followed by four of RG Kale, Japanese Anemone (Relaxed Queen), RG Dahlia, Habranthus and Lotus (June Bride):

    Acacia (New Years)
    - +130% attack for self
    - +130% attack for self in boss fights
    - +160% damage dealt to bosses by self
    - 1.28 to 1.36x skill proc


    Acacia lacks crit on her own but otherwise is ready to deal big damage.

    RG Ornamental Kale
    - 1.2x skill proc
    - +32% attack
    - +magic coverage for three Knights including Kale
    - +20/50% crit rate/damage


    A solid source of crit damage with a decent crit rate bonus as well. Skill proc is never bad to have and +32% attack is a solid bonus. The magic coverage is good or bad depending on whether or not Habranthus also ends up in the squad (i.e., coverage overlap).

    Japanese Anemone (Relaxed Queen)
    - +30/60% attack after one/two turns
    - +30% defense
    - 2x skill proc the round after being attacked
    - +30% damage the round after being attacked


    The Queen can build up a lot of damage boosts even if she gets burst down early on, but ideally she stays alive long enough to trigger multiple skill proc boosts.

    RG Dahlia
    - +30% attack
    - -20% pest attack
    - +30% attack in boss fights
    - +25/30% crit rate/damage
    - 1.2x skill proc


    The second source of crit bonuses and a few attack bonuses to help increase Big Boss Acacia's numbers as well as a pest debuff to soften incoming attacks.

    Habranthus
    - Heal one attacked squad member by 15% after an enemy attack
    - Heal the squad 30% every three turns
    - Negate damage once for each squad member
    - 100% counter with attack equal to 450% of defense
    - +hit/pierce/magic coverage for three Knights including Habranthus


    Lotus (June Bride)
    - Heal one attacked squad member by 15% after an enemy attack
    - Heal the squad 30% every three turns
    - +20% attack
    - +25% attack in boss fights
    - 1.28 to 1.36x skill proc
    - +15% skill damage


    Two flavors of semi-regular healing with slightly different approaches based on their other abilities. Habranthus is slightly more defensive (one-time negate) but has type coverage and counters; Lotus has three flavors of damage boost along with more skill proc.

    Overall it's not great (among other things crit rate isn't maxed and Lotus is the only source of +skill damage) but it's a start.


    Nutaku and DMM IGN: Tomitain
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  3. #3

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    NY Acacia looks like a great boss killer to pull out.
    Original Acacia is no slacker either with 150 self crit
    and Reduces the critical attack rate of all enemies by 70% with a 50% attack debuff.

    Found a decent write up summary on the changes
    https://fukoto.com/flower-knight-gir...pdate-osusume/
    Last edited by phob; 06-23-2021 at 08:13 PM.

  4. #4

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    Quote Originally Posted by phob View Post
    NY Acacia looks like a great boss killer to pull out.
    Original Acacia is no slacker either with 150 self crit
    and Reduces the critical attack rate of all enemies by 70% with a 50% attack debuff.

    Found a decent write up summary on the changes
    https://fukoto.com/flower-knight-gir...pdate-osusume/
    Yeah, it looks like I missed the changes to Nerine (X-Mas); she's a lot like original Acacia now except with a modest crit damage bonus for the squad instead of a big bonus for herself. Silk Tree has gobs of re-act (75% before FMs are factored in) and 20%/65% crit bonuses so she can do some work when grouped with Knights who can prop up her skill proc rate and crit rate.


    Nutaku and DMM IGN: Tomitain
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    Nutaku Flower Knight Girl ID: 610834201 (inactive)
    DMM FKG ID: 106750967
    DMM FKG Allies: 109/123
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    DMM Girls Symphony ID: 34644951 (inactive)
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    Nutaku Mist Train Girls ID: 3355988
    DMM MTG ID: MSTL0Q45K5E9
    MTG Allies: 31/50 (Nutaku), 11/50 (DMM)

  5. #5

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    phob> Thanks for Walnut and Lotus bride translation.
    For your Cattleya team, I recommend Almond. Her bonus +100% HP is good for survivability and her +30% skill dmg and x1.36 skill rate help Cattleya a lot. And obviously you must use 5 the +10% skill dmg for magic FM. Five times +10% skill dmg with Vervain ability activated is insane.

    My super combo is still the same:
    Saffron+RG Camelia+Kerria+RG Heavenly Pinkladies+Maid Cowslip.
    Cowslip bring a new healing ability with x1.36 skill act instead of x1.2. Saffron and Kerria have both more evasion than before now and intercept. And more Def.
    Saffron got a natural provoke so, you can give her another kind of FM.

    ID: 481766521 (DMM)
    Name: maotd
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  6. #6

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    Maotd Thanks. Yes Almond would be great support. I might RG her someday.
    And it is insane damage. They will probably limit it eventually like crit. Hopefully not both at the same time

    Speaking of the intercept, after I get this team built. Think I am going to put some resources in Azalea and Black Locust bride.
    Two that I have that I wasn't using. I am really liking the 1.36 and the barrier to go with Kerria or Meconopsis.

    Edit:
    Ok I figured out my Intercept team out for better or worse:
    Azalea and Black Locust bride bring 1.36 skill act (eventually) a barrier and a Damn good 150% intercept. Adding additional damage with FMs.
    Need 20 Rainbow medals to get the upgrade flower this month and get the full 24% next turn damage out of the 2nd Lantana FM.
    Did RG on Duranta Easter to add crit to this team. Have a flower memory maxed to bring her slot to 60%. Just need to level it.
    Use Sakura swimsuit for the other 20% crit rate and added some weakness dmg. Best I can do with what I got and two slots.
    Final slot is for Meconopsis (more skill act) or Kerria (more defensive) depending on the opponent.
    Just need a bazillion skill flowers, ampies and high ampies. Oh and a bazillion Centies now
    [Chat Chit] DMM FKG-intercept-team.png
    Last edited by phob; 06-26-2021 at 01:16 PM.

  7. #7

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    As expected, the new skins cost more than 5 flower tickets (15 actually) but you can buy them for 8o FG (or 0.8 old FG) per flower ticket. 12 FG for a single useless skin may be super expensive. But at least it's not paywalled. Still could be """worth it""" for a girl you realllllly like with a skin you really like too.

    ID: 481766521 (DMM)
    Name: maotd
    DISCONUTS
    Good old memories
    10+1 roll in a nutshell

  8. #8

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    Quote Originally Posted by maotd View Post
    As expected, the new skins cost more than 5 flower tickets (15 actually) but you can buy them for 8o FG (or 0.8 old FG) per flower ticket. 12 FG for a single useless skin may be super expensive. But at least it's not paywalled. Still could be """worth it""" for a girl you realllllly like with a skin you really like too.
    Yeah this would be the key for me; once someone like Ume or Choco Lily gets an alternate outfit I'd consider buying extra tickets.


    Nutaku and DMM IGN: Tomitain
    --
    Nutaku Flower Knight Girl ID: 610834201 (inactive)
    DMM FKG ID: 106750967
    DMM FKG Allies: 109/123
    --
    DMM Girls Symphony ID: 34644951 (inactive)
    --
    Nutaku Mist Train Girls ID: 3355988
    DMM MTG ID: MSTL0Q45K5E9
    MTG Allies: 31/50 (Nutaku), 11/50 (DMM)

  9. #9

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    I'm waiting for a good Pinkladies outfit for my Staint Pinkladies (still cheaper than getting a copy of her standard form). Sadly, there is no way to see them in battle before buying them.

    edit:
    We got a new nushi mission. And it's so hardcore. 4 paths with multiples bosses/ennemies to kill before the actual boss. There is something like 10 battles to do and each one seems as hard as the other nushi boss fight. There will be a lot of team building and stage analysis to do here.
    Last edited by maotd; 06-28-2021 at 02:20 PM.

    ID: 481766521 (DMM)
    Name: maotd
    DISCONUTS
    Good old memories
    10+1 roll in a nutshell

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