Congrats. she is a good one.
It looks like there is no more event bonus stages. Or am I extremly unlucky? That's sad. There were a good source of Life Crystals. And other stuff.
Congrats. she is a good one.
It looks like there is no more event bonus stages. Or am I extremly unlucky? That's sad. There were a good source of Life Crystals. And other stuff.
I didn't run into an event bonus stage yet either but I'm hoping it's just bad luck.
Also, with her new version Cepha has joined a small group of Knights who jumped at least two stars of rarity between original and new versions (going off of memory mostly so I'm probably forgetting someone):
- Cyclamenn went from 2* to 5* (Radiant Princess) and 2* to 6* (Seven Flowers) - probably the only instance there will be of a four star jump
- Mint went from 2* to 5* (Maturing Virtue)
- Alstroemeria went from 3* to 6* (Anniversary/Gratitude Towards the Future)
- Nymphaea/Egyptian Water Lily went from 3* to 5* (Maturing Conspirator)
Nutaku and DMM IGN: Tomitain
--
Nutaku Flower Knight Girl ID: 610834201 (inactive)
DMM FKG ID: 106750967
DMM FKG Allies: 109/123
--
DMM Girls Symphony ID: 34644951 (inactive)
--
Nutaku Mist Train Girls ID: 3355988
DMM MTG ID: MSTL0Q45K5E9
MTG Allies: 31/50 (Nutaku), 11/50 (DMM)
You forgot Queen Rosa Novalis who jumped from 3* to 6* too. And I think that's all. Casablanca is still waiting a 6* version (of she isn't the Banana Island Queen? If so, who's the Queen of all the bananas?).
Cepha is definitively the best one of the starter girls. And a good one with nice pursuit and a lot of weakness damages. I hope there will still be the 150 FG special gacha with featured 6* ticket next year for her.
Also, the new reissue shop system seems just a tiny bit broken with equipments. For just 5 stamina, you got 1000 currency. And for 100 currency, you can get up to 99 of any equipment. Considering that Anniversary & final bosses equipment (espacially rings) are better than every other event equipmement, you can just you can just buy a bunch of them for almost free and give best rings to all your waifus. (and it definitively makes equipment gacha and regular raid bosses totally useless, even for day one players).
I know equipments are not that great but more stats is always better than less stats.
Last edited by maotd; 11-29-2021 at 02:24 PM.
Cepha is real nice, but I am building gems up currently.
As far as the equipment goes, looks like 5th anniversary bracelets that have the most attack I will get to replace all the others except counter types.
I use the Ex silver ones for counter girls.
I use the red +10 rings (lucky enough to have 2 Ex versions) and the whale necklaces and earrings (well a couple anyway)
Edit
Don't see the 5th in the shop so I guess it will be the 4th anniversary bracelets instead. Close enough.
I bought 60 of them!
Finished the permanent reissues finallyand I must say that the RNG nodes still suck as bad as they used too
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Last edited by phob; 11-30-2021 at 11:13 AM.
Yeah, I certainly don't miss having to run a stage over and over for three medals solely because of RNG panels, especially stages with panels that branch off to more than two paths.
In other news, the three new rainbow FM in the shop for the 6th anniversary are set up differently than other memories. That is, instead of giving an upgrade to their abilities only after being fully upgraded to the level cap of 50 the new FMs give small ability boosts after each upgrade (max level 10 to 20, 20 to 30, 30 to 40, then 40 to 50).
The Blushing Bride + Snowdrop memory looks pretty good, offering 10-50% pursuit and 5-30% attack for the user.
Nutaku and DMM IGN: Tomitain
--
Nutaku Flower Knight Girl ID: 610834201 (inactive)
DMM FKG ID: 106750967
DMM FKG Allies: 109/123
--
DMM Girls Symphony ID: 34644951 (inactive)
--
Nutaku Mist Train Girls ID: 3355988
DMM MTG ID: MSTL0Q45K5E9
MTG Allies: 31/50 (Nutaku), 11/50 (DMM)
All of the new R-medals Memories looks cool. They are 600 R-medals each but they may be a nice Christmas gift.
A bit late on that, but yes, they announced a while ago that there will no longer be any event bonus stages starting from 29. november:
https://web.flower-knight-girls.co.j...latform_type=1
They say they compensated by adjusting the rewards for regular event missions and quests.
Yep, for example the regular event stage went from giving 500 currency to 2300 currency.
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Event 179 story: https://flowerknight.fandom.com/wiki..._Flowers/Story
Also, on Monday there will be substantial changes to quests and character quests. Daily and weekly quests will receive substantial reductions (for example 2 raid boss fights per day instead of 7, if I understood it correctly) and character quests will be removed entirely, but you'll still be able to read the stories and get the rewards.
That's a bit sad for character quests but as long as the rewards are still there, I guess it's ok.
They change a lot of things right now but I think they really should to focus on raid bosses instead. It could be a cool feature but it's currently totally useless outside of Raid bosses events and Nidhogg phase1. Raid bosses are supposed to be shared between players but any average player can solo most of them. And their rewards are what they make them useless, especially with the new reissue system.
Low tier seeds are just beginners trap (who would want them when you can just deal 1 damage to someone lese boss and get the full mid tier seeds?).
Mid tier seeds were only good for beginners to get some equipments before replacing them by event ones but now you spend 5 stamina to get 2 of all the old events jeweleries.
High tier seeds are too rare and only good for the EX equipements.
I think they should do something like event raid bosses. Big fat bosses with Low, Mid and High tier (higher, stronger and harder to deafeat alone) with fix rewards (like seeds, gold, manyu) and bonus random rewards with drop increased based on the damages dealt. And the bonus rewards change depending on the tier, a bit like the rewards of world exploration.
For the seeds, they could just keep the high tier ones and you get more seeds depending on the boss tier.
Raid boss rework is the feature I'm wating the most just after old 2* to 5* promotions reworks to fit the current standards.
I understand why they change everything now. There is too much to do in the game and it's good to remove the old and not interesting missions to make the game easier for beginners and more user friendly. But there is still very old concept who needs a total rethink and rework.