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  1. #1
    So I just got Thunberg Spirea (Chrismas Version), and just by looking at her skills (a mountain of skills) really makes me confused, heck she provides defensive, buffs, and then offensive, then debuff and then an AoE skill, pretty much everything but average at everything ? Hopefully this time I get a good unit.

    I'm holding her level up because I want to know if she's good enough to use my precious (for a new player, currently I have about 150 each ampule) ampules or not ? Hope someone can let me know about her strength and value.
    Last edited by NBPEL; 01-27-2023 at 09:11 AM.

  2. #2

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    She seems pretty decent. Not perfect but she has usable stuff. The 3 negate damages turn 1 is interesting. There is enemies with huge damages turn 1. I guess she can be a nice offensive-support. Not a bad one. Mixed girls are an interesting category. Hard to use but they can bring some interesting ability easily and change how a team work.

    For the ampules, I don't know. If you're not sure, you can just level up and use ampules on her later. It's not a limited ressource and you can get them easily in many ways. You will have more than you can use at some point. If you don't know, you can use amplues/high ampules even on a max level girl. It will just be extra expensive but who's care? You will get more gold than you could ever use anyway.
    I like to keep ressources for when it's worth. It help sometimes but I keep a huge pile of unused stuff that will maybe stay forever.
    Or you could use everthing right now and maybe regret it later when you really want it but don't have it anymore.

    ID: 481766521 (DMM)
    Name: maotd
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    10+1 roll in a nutshell

  3. #3
    Quote Originally Posted by maotd View Post
    She seems pretty decent. Not perfect but she has usable stuff. The 3 negate damages turn 1 is interesting. There is enemies with huge damages turn 1. I guess she can be a nice offensive-support. Not a bad one. Mixed girls are an interesting category. Hard to use but they can bring some interesting ability easily and change how a team work.

    For the ampules, I don't know. If you're not sure, you can just level up and use ampules on her later. It's not a limited ressource and you can get them easily in many ways. You will have more than you can use at some point. If you don't know, you can use amplues/high ampules even on a max level girl. It will just be extra expensive but who's care? You will get more gold than you could ever use anyway.
    I like to keep ressources for when it's worth. It help sometimes but I keep a huge pile of unused stuff that will maybe stay forever.
    Or you could use everthing right now and maybe regret it later when you really want it but don't have it anymore.
    I see, at first I thought her turn 1 x3 Negate Damages was a bit disappointing because it's so situational, but it still has its use I guess. One good thing about her is that she doesn't rely on crit, which is something I really need to counter anti-crit debuff bosses.

    Yeah, I read a few comments about min-maxing for new players and I found that using ampules on lv1 girls will save me some money but to think about that, those comments were from years ago, and the game changed a lot since then. About ampules, I was a bit careful because I did a few training runs for ampule and I usually get 3x gold ampules per run, I think that amount per run is pretty low and stamina costly, my gacha 6th sense tells me to min-max the usage them, at least for my early stage.

  4. #4

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    You can get up to 7 ampule of one type on the world exploration and 6 exploration per day. With enough luck it's almost one set of each ampule per week. With all the others source of ampule, it's easy to get them. Same for gold. It's 150k free each day plus all the other incomes. I'm pretty sure you can get them back before your next 6* (onay mabe not if you're doing the 30FG gacha).
    At the begining, it's hard because you have a lot of girls/equipmement/memories to level up. But soon the amount of things to level up will decrease and gold will increase (more stamina, more missions, more gold). Same for ampules. You got way more ampule that rainbows (unless you're super lucky or you're whaleing).

    Back in the good old days, there was a lot of daily missions. Some of them where "gives level up stuff 4 to girls 4 times", "gives 4 gifts", "roll the regular 2*~4* gacha 10 times", etc. It's gone a long time ago but I still stick (somehow) to this. I limit my gifts/level up/ect each day, unless I'm aiming a precise rainbow for example. It take more time to build girls but it help a lot to save ressources. With years of this I'm now swiming in gold/leveling spirits/ampules/gifts/ect.

    ID: 481766521 (DMM)
    Name: maotd
    DISCONUTS
    Good old memories
    10+1 roll in a nutshell

  5. #5
    I've managed to half-clear this 850.000 map and I'm content now, I know it's not a full clear but this is my first true endgame clear and I'll comeback again once I get Honeysuckle free and Spring Star free, the left way is really hard with tanky angels and I couldn't break through (managed to kill 2, 1 left), but the top way is pretty easy.

    I've know realized how strong Atk debuff can be in this game so I prob will collect more Atk Debuff units for future endgame.

    RIP 13.000 stamina pots I guess, insane dedication: https://i.imgur.com/y0qDbpG.png

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    Last edited by NBPEL; 01-28-2023 at 02:40 AM.

  6. #6

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    It's a special fun stage. It'll exipire in 8 days 19 hours and will never came back. It may have an easier and harder versions availables later for ever.
    You still have time to get Honeysuckle School though. I found the back way easier than the top way. Honeysuckle can be a huge pain (and that the perfect case of negate damages turn 1 being useful).
    Anyway, congrats for at least clearing it. That's nice
    Fun fact, the stage cost no stamina and gives ~3300 gold and some regular gacha seeds. With auto-run, it's free gold source. Not game changing but that's still cool.
    ATK debuff is almost mandatory late game. And even with -70% ATK you take huge chuncks of damages.

    Well. There is crazy people about popularity poll. I prefer using them for farming usefull ressources or exp when there is a huge bonus. Even if leveling spirits key stages are better for this.

    ID: 481766521 (DMM)
    Name: maotd
    DISCONUTS
    Good old memories
    10+1 roll in a nutshell

  7. #7
    I'm curious, is it only me or the Infinite Castle got a lot easier after Floor 80 ? And I think 100 was as tough as 80, but further levels were pretty smooth sailing for me. But I'm so glad I cleared floor 80 and then climbed up to 130 for the good 6* FM (my goal and unexpectedly I somehow climbed from 80 to 130 in one go)

    From my experience in the game I used to play, the devs actually did something like this too, they tuned newer contents easier than old contents. But I expect higher floors will require something really OP like Corbett or Pavonia + Adlay to clear, but not now I guess. Honestly I really like this mode.

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    Last edited by NBPEL; 01-28-2023 at 09:59 AM.

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