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  1. #1
    I'm curious, is it only me or the Infinite Castle got a lot easier after Floor 80 ? And I think 100 was as tough as 80, but further levels were pretty smooth sailing for me. But I'm so glad I cleared floor 80 and then climbed up to 130 for the good 6* FM (my goal and unexpectedly I somehow climbed from 80 to 130 in one go)

    From my experience in the game I used to play, the devs actually did something like this too, they tuned newer contents easier than old contents. But I expect higher floors will require something really OP like Corbett or Pavonia + Adlay to clear, but not now I guess. Honestly I really like this mode.

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    Last edited by NBPEL; 01-28-2023 at 09:59 AM.

  2. #2

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    Yep, Floor difficulty is not really consistent. I know there is still some hard ones but I don't really remember them. I just remember floor 50 and 80 because I had a hard time on them on the trial castle.
    Also, difficulty is really different between hard and normal if you try to get 10k point on each stage. Easy stages can turn into hell if you want to do it damageless.

    For what I experienced, Pavonia is sucks on the castle. Actually, I never cleared a harder stage with her. But maybe I just don't know how to use her (that's the same for Tampala. She is supposed to be really good but I never got anything good from her).
    For me, higher mode require Adlay & Zinnia + random utility girls. I hope something else work or it would be... meh.
    (Obvioulsy I'm speaking of Hard Castle wirth perfect score. Normal Castle is a lot easier and you can use more team variety. Hard Castle is just for extra challenge and personnal satisfaction. It don't gives any specific reward).

    I really like the Castle too. Fun and fast battles. I just regret Adlay & Zinnia being that good and almost required. Team building on lower level when they didn't exist was extremly fun. I still remember that damn floor with ultra high def/high ATK boss. I didn't have Aeonium and I couldn't use enough girls for both ATK and DEF debuff and for offense. And I came with hard ATK debuff and pursuit. Pursuit damages were not affected by defense and I had the easiest fight with boss and girls dealing 1 damage and a Sparaxis abusing the pursuit system.

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