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  1. #22
    Quote Originally Posted by maotd View Post
    Sigilaria is turn and skill act based while Aeonium is not. I think poor Aeonium still have chances to shine. Not in every single battle but she won't be forever benched like some others.


    I think it heavily depends on what you're facing and what is your team purpose. Debuff is good but kinda useless if enemies have buffs to counter that (like +100% attack on a high attack stat or +100% precision). As far as I know, debuff only affect raw stats and not stat after buff application. Buff are good if you have a good someone to recieve them. DPS works only if you can survive to deal damages and tankiness is useless if you don't have DPS behind.
    I think there is not an ultimate team to win everything. I think engame is more about balancing and playing around bosses weaknesses (not type weakness but game style weakness).
    And I think Bamboo excels at being meh.

    Speaking of Knotweed valentine, you may want Sedul Easter. She will be available on the 30FS easter gacha. She may worth her 150 gems.

    edit: I just noticed that Sigilaria has the lowest ATK stat of all 6* with only 4407 max (without centies and ampule), folowed by Bamboo's 5036. It's even below the weakest 5* ATK (Showy Baby's Breath with 4466) and only 3 points above the second best 2* (Salvia with 4404 ATK).
    I summoned for her because she looks so future proof, just it was another sad another bloody summon session and I'm almost out of FS atm, another 11x without getting anything useful sadly, I'll need to be careful from now on if I want to get enough summon currency for Red Flower Lily School, Swimsuit Usagigoke, Hinoki School and Zinnia + Adlay.

    And not to mention Sigilaria can stun lock a target, that ability is pretty OP: https://m.youtube.com/watch?v=tXXHSLLalOI

    But well, I don't think I have enough buffers to make Sigilaria good atm, in my team she barely uses any skill so no summon debuff mechanic, it's probably ideal to give her high Act Again and high skill activation rate, as long as she can do x2 skills per turn, after that things get a lot easier because she gives the whole team 1.5x skill activation rate, but that's something I don't have enough.

    From my POV best Sigilaria comp will look like this:
    - Turn 1 Sigilaria x1 skill -> Act Again -> x1 skill
    - Rest easy.

    I think her build is pretty much the same as Zinna, just give them skill activation rate and act again.
    Last edited by NBPEL; 03-16-2023 at 07:33 AM.

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